PageRenderTime 11ms CodeModel.GetById 8ms app.highlight 2ms RepoModel.GetById 0ms app.codeStats 0ms

/Aurora/Framework/Services/IAuthenticationService.cs

https://bitbucket.org/VirtualReality/software-testing
C# | 107 lines | 14 code | 8 blank | 85 comment | 0 complexity | bf91893390ba696b7b0a3e92a541e9dd MD5 | raw file
  1/*
  2 * Copyright (c) Contributors, http://aurora-sim.org/, http://opensimulator.org/
  3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4 *
  5 * Redistribution and use in source and binary forms, with or without
  6 * modification, are permitted provided that the following conditions are met:
  7 *     * Redistributions of source code must retain the above copyright
  8 *       notice, this list of conditions and the following disclaimer.
  9 *     * Redistributions in binary form must reproduce the above copyright
 10 *       notice, this list of conditions and the following disclaimer in the
 11 *       documentation and/or other materials provided with the distribution.
 12 *     * Neither the name of the Aurora-Sim Project nor the
 13 *       names of its contributors may be used to endorse or promote products
 14 *       derived from this software without specific prior written permission.
 15 *
 16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 26 */
 27
 28using OpenMetaverse;
 29
 30namespace Aurora.Framework.Services
 31{
 32    // Generic Authentication service used for identifying
 33    // and authenticating principals.
 34    // Principals may be clients acting on users' behalf,
 35    // or any other components that need 
 36    // verifiable identification.
 37    //
 38    public interface IAuthenticationService
 39    {
 40        //////////////////////////////////////////////////////
 41        // Authentication
 42        //
 43        // These methods will return a token, which can be used to access
 44        // various services.
 45        //
 46        string Authenticate(UUID principalID, string authType, string password, int lifetime);
 47
 48        //////////////////////////////////////////////////////
 49        // Verification
 50        //
 51        // Allows to verify the authenticity of a token
 52        //
 53        // Tokens expire after 30 minutes and can be refreshed by
 54        // re-verifying.
 55        //
 56        bool Verify(UUID principalID, string authType, string token, int lifetime);
 57
 58        //////////////////////////////////////////////////////
 59        // Teardown
 60        //
 61        // A token can be returned before the timeout. This
 62        // invalidates it and it can not subsequently be used
 63        // or refreshed.
 64        //
 65        bool Release(UUID principalID, string authType, string token);
 66
 67        //////////////////////////////////////////////////////
 68        // SetPassword for a principal
 69        //
 70        // This method exists for the service, but may or may not
 71        // be served remotely. That is, the authentication
 72        // handlers may not include one handler for this,
 73        // because it's a bit risky. Such handlers require
 74        // authentication/authorization.
 75        //
 76        bool SetPassword(UUID principalID, string authType, string passwd);
 77        bool SetPasswordHashed(UUID UUID, string authType, string passwd);
 78        bool SetPlainPassword(UUID principalID, string authType, string passwd);
 79
 80        /// <summary>
 81        ///     Check whether the given principalID has a password set
 82        /// </summary>
 83        /// <param name="principalID"></param>
 84        /// <param name="authType"></param>
 85        /// <returns></returns>
 86        bool CheckExists(UUID principalID, string authType);
 87
 88        //////////////////////////////////////////////////////
 89        // Grid
 90        //
 91        // We no longer need a shared secret between grid
 92        // servers. Anything a server requests from another
 93        // server is either done on behalf of a user, in which
 94        // case there is a token, or on behalf of a region,
 95        // which has a session. So, no more keys.
 96        // If sniffing on the local lan is an issue, admins
 97        // need to take approriate action (IPSec is recommended)
 98        // to secure inter-server traffic.
 99
100        //////////////////////////////////////////////////////
101        // NOTE
102        //
103        // Session IDs are not handled here. After obtaining
104        // a token, the session ID regions use can be
105        // obtained from the presence service.
106    }
107}