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  19. <H1>[whatwg] html5 + ogg</H1>
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  21. <B>Henry Mason</B>
  22. <A HREF="mailto:whatwg%40lists.whatwg.org?Subject=Re%3A%20%5Bwhatwg%5D%20html5%20%2B%20ogg&In-Reply-To=%3CE0229C49-1658-4BF4-B2B6-D087FAF6DD49%40mac.com%3E"
  23. TITLE="[whatwg] html5 + ogg">hmason at mac.com
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  25. <I>Sat Dec 29 11:19:40 PST 2007</I>
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  41. <PRE>
  42. On Dec 29, 2007, at 12:01 PM, Philip Parker wrote:
  43. &gt;<i> The removal of ogg as a baseline for audio/video implementation
  44. </I>&gt;<i> strikes me as ridiculous. Theres nothing stopping other formats from
  45. </I>&gt;<i> being used after all
  46. </I>
  47. If the specification included the Ogg baseline and few web browsers
  48. actually supported it, what use would the specification be? Simply
  49. specifying it won't actually make it widely implemented.
  50. There's also nothing stopping you from using Ogg in the things you
  51. develop right now, so how does the removal change what you choose to do?
  52. &gt;<i> As things stand with how easily large corporations can
  53. </I>&gt;<i> obstruct/corrupt the process for their own goals, I might as well just
  54. </I>&gt;<i> stick to xhtml1 and avoid rich media elements where possible in any
  55. </I>&gt;<i> site I may end up developing until - and indeed if sense prevails.
  56. </I>
  57. I guess by &quot;rich media elements&quot; you also mean JPEG, GIF, PNG, SVG,
  58. and Flash? None of those are included as baselines in the XHTML1
  59. specification either.
  60. -Henry
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