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- <H1>[whatwg] WebSocket leading 0x80 bytes in length</H1>
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- <B>Simon Pieters</B>
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- TITLE="[whatwg] WebSocket leading 0x80 bytes in length">simonp at opera.com
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- <I>Wed Apr 28 06:49:20 PDT 2010</I>
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- <PRE>On Wed, 28 Apr 2010 10:15:13 +0200, Simon Pieters <<A HREF="http://lists.whatwg.org/listinfo.cgi/whatwg-whatwg.org">simonp at opera.com</A>> wrote:
- ><i> The WebSocket spec allows leading 0x80 bytes in the length of a binary
- </I>><i> frame. Such bytes do not change the value of the length. In order to not
- </I>><i> have to deal with ridiculous cases such as when there are 50k such
- </I>><i> bytes, we would want to fail the connection if the first byte in length
- </I>><i> is 0x80.
- </I>
- This is now sunk cost for us. Please disregard.
- ><i> Allowing it also complicates the check of the closing handshake (if we
- </I>><i> want 0xFF 0x80 0x00 to not count as a closing handshake).
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- Simon Pieters
- Opera Software
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