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- <H1>[whatwg] [hybi] Websocket algorithmic specification</H1>
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- <B>Greg Wilkins</B>
- <A HREF="mailto:whatwg%40lists.whatwg.org?Subject=Re%3A%20%5Bwhatwg%5D%20%5Bhybi%5D%20Websocket%20algorithmic%20specification&In-Reply-To=%3C4B69F3FB.4000507%40webtide.com%3E"
- TITLE="[whatwg] [hybi] Websocket algorithmic specification">gregw at webtide.com
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- <I>Wed Feb 3 14:08:59 PST 2010</I>
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- <PRE>Jamie Lokier wrote:
- ><i> Greg Wilkins wrote:
- </I>>><i> send the following bytes to the remote server
- </I>>><i> 47 45 54 20
- </I>>><i>
- </I>>><i> A literal reading of the spec would interpret that as
- </I>>><i> meaning that the bytes actually have to be sent, while
- </I>>><i> any sane implementation is going to append the bytes to
- </I>>><i> a buffer to be sent/flushed sometime later.
- </I>>><i>
- </I>>><i> Does this mean that ws server could validly reject a
- </I>>><i> handshake as non compliant if these bytes arrived
- </I>>><i> in the same packet as the subsequent bytes?
- </I>><i>
- </I>><i> No, because TCP does not preserve write boundaries.
- </I>
- I know that... you know that..... but will the script kiddie
- trying his hand at writing his own server know that?
- Anyway, I think the point is moot, as Ian has been
- adding text to the spec (in imperative voice :) to
- specify what "send" means.
- cheers
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