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  19. <H1>[whatwg] WebSocket bufferedAmount includes overhead or not.</H1>
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  21. <B>Alexey Proskuryakov</B>
  22. <A HREF="mailto:whatwg%40lists.whatwg.org?Subject=Re%3A%20%5Bwhatwg%5D%20WebSocket%20bufferedAmount%20includes%20overhead%20or%20not.&In-Reply-To=%3C9F539841-2652-4B5A-BAE2-B681100BBEBA%40webkit.org%3E"
  23. TITLE="[whatwg] WebSocket bufferedAmount includes overhead or not.">ap at webkit.org
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  25. <I>Wed Mar 17 17:15:32 PDT 2010</I>
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  42. On 05.03.2010, at 15:32, Alexey Proskuryakov wrote:
  43. &gt;&gt;&gt;<i> for something no one should care about, as you
  44. </I>&gt;&gt;&gt;<i> implied above.
  45. </I>&gt;&gt;<i> From API perspective I do care. Web developers shouldn't need to know
  46. </I>&gt;&gt;<i> about the protocol, yet (s)he should be able to understand what
  47. </I>&gt;&gt;<i> bufferedAmount means.
  48. </I>&gt;<i>
  49. </I>&gt;<i> An explanation like &quot;it's how much data is buffered to be sent over
  50. </I>&gt;<i> network&quot; seems adequate to me.
  51. </I>
  52. We have a suggested patch that implements the proposed new behavior
  53. for WebKit now, but I think that it adds unnecessary complexity, and
  54. puts limits on how we can refactor the code in the future. We need to
  55. remember frame boundaries for much longer, making it difficult to
  56. interface with general purpose networking code.
  57. I'd prefer sticking to the previously specified behavior.
  58. - WBR, Alexey Proskuryakov
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