/src/3rdparty/webkit/Source/WebCore/html/canvas/WebGLTexture.h
https://bitbucket.org/ultra_iter/qt-vtl · C Header · 130 lines · 72 code · 31 blank · 27 comment · 1 complexity · 4119cd6f9e91edd1f460a26110461cdf MD5 · raw file
- /*
- * Copyright (C) 2009 Apple Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #ifndef WebGLTexture_h
- #define WebGLTexture_h
- #include "WebGLObject.h"
- #include <wtf/PassRefPtr.h>
- #include <wtf/RefCounted.h>
- #include <wtf/Vector.h>
- namespace WebCore {
- class WebGLTexture : public WebGLObject {
- public:
- virtual ~WebGLTexture() { deleteObject(); }
- static PassRefPtr<WebGLTexture> create(WebGLRenderingContext*);
- void setTarget(GC3Denum target, GC3Dint maxLevel);
- void setParameteri(GC3Denum pname, GC3Dint param);
- void setParameterf(GC3Denum pname, GC3Dfloat param);
- GC3Denum getTarget() const { return m_target; }
- int getMinFilter() const { return m_minFilter; }
- void setLevelInfo(GC3Denum target, GC3Dint level, GC3Denum internalFormat, GC3Dsizei width, GC3Dsizei height, GC3Denum type);
- bool canGenerateMipmaps();
- // Generate all level information.
- void generateMipmapLevelInfo();
- GC3Denum getInternalFormat(GC3Denum target, GC3Dint level) const;
- GC3Denum getType(GC3Denum target, GC3Dint level) const;
- GC3Dsizei getWidth(GC3Denum target, GC3Dint level) const;
- GC3Dsizei getHeight(GC3Denum target, GC3Dint level) const;
- // Whether width/height is NotPowerOfTwo.
- static bool isNPOT(GC3Dsizei, GC3Dsizei);
- bool isNPOT() const;
- // Determine if texture sampling should always return [0, 0, 0, 1] (OpenGL ES 2.0 Sec 3.8.2).
- bool needToUseBlackTexture() const;
- bool hasEverBeenBound() const { return object() && m_target; }
- static GC3Dint computeLevelCount(GC3Dsizei width, GC3Dsizei height);
- protected:
- WebGLTexture(WebGLRenderingContext*);
- virtual void deleteObjectImpl(Platform3DObject);
- private:
- class LevelInfo {
- public:
- LevelInfo()
- : valid(false)
- , internalFormat(0)
- , width(0)
- , height(0)
- , type(0)
- {
- }
- void setInfo(GC3Denum internalFmt, GC3Dsizei w, GC3Dsizei h, GC3Denum tp)
- {
- valid = true;
- internalFormat = internalFmt;
- width = w;
- height = h;
- type = tp;
- }
- bool valid;
- GC3Denum internalFormat;
- GC3Dsizei width;
- GC3Dsizei height;
- GC3Denum type;
- };
- virtual bool isTexture() const { return true; }
- void update();
- int mapTargetToIndex(GC3Denum) const;
- const LevelInfo* getLevelInfo(GC3Denum target, GC3Dint level) const;
- GC3Denum m_target;
- GC3Denum m_minFilter;
- GC3Denum m_magFilter;
- GC3Denum m_wrapS;
- GC3Denum m_wrapT;
- Vector<Vector<LevelInfo> > m_info;
- bool m_isNPOT;
- bool m_isComplete;
- bool m_needToUseBlackTexture;
- };
- } // namespace WebCore
- #endif // WebGLTexture_h