/platform/platform-resources-en/src/messages/XDebuggerBundle.properties
https://bitbucket.org/nbargnesi/idea · Properties File · 99 lines · 84 code · 14 blank · 1 comment · 0 complexity · a1a0df112fb17c23ec7eaaba10981209 MD5 · raw file
- xdebugger.colors.page.name=Debugger
- debugger.configurable.display.name=Debugger
- xdebugger.default.content.title=Debug
- xdebugger.debugger.tab.title=Debugger
- xdebugger.remove.line.breakpoint.action.text=Remove
- xdebugger.disable.breakpoint.action.text=Disable
- xdebugger.enable.breakpoint.action.text=Enable
- xdebugger.view.breakpoint.properties.action=Properties
- xdebugger.view.breakpoint.reveal.action=Show Breakpoints Dialog
- xdebugger.view.breakpoint.edit.action=Edit
- xbreakpoint.tooltip.suspend.policy.thread=Suspend: thread
- xbreakpoint.tooltip.suspend.policy.none=Suspend: none
- xbreakpoint.tooltip.condition=Condition:
- xbreakpoint.tooltip.log.message=Log message: yes
- xbreakpoint.tooltip.log.expression=Log expression:
- xbreakpoint.tooltip.depends.on=Depends on:
- xbreakpoints.dialog.title=Breakpoints
- xbreakpoints.dialog.button.goto=&Go to
- xbreakpoints.dialog.button.view.source=&View Source
- xbreakpoints.dialog.button.remove=&Remove
- xbreakpoints.dialog.button.add=&Add...
- xbreakpoints.conditions.group.title=Conditions
- xbreakpoints.suspend.group.title=Suspend policy
- xbreakpoints.suspend.checkbox=&Suspend
- xbreakpoints.suspend.all.radio=All
- xbreakpoints.suspend.thread.radio=Thread
- xbreakpoints.suspend.none.radio=None
- xbreakpoints.properties.actions.group.title=Actions
- xbreakpoints.log.message.checkbox=Log &message to console
- xbreakpoints.log.expression.checkbox=Log evaluated &expression
- xbreakpoints.condition.checkbox=Co&ndition
- xbreakpoint.group.depends.on=Depends on
- xbreakpoint.label.after.breakpoint.was.hit=After breakpoint was hit:
- xbreakpoint.radio.disable.again=Disable again
- xbreakpoint.radio.leave.enabled=Leave enabled
- xbreakpoint.master.breakpoint.none=<None>
- xbreakpoint.master.breakpoint.description=Disabled until selected breakpoint is hit:
- rule.name.group.by.file=Group by file
- xbreakpoint.default.display.text=Line {0} in {1}
- xbreakpoint.reached.text=Breakpoint reached:
- xdebugger.evaluate.label.result=&Result:
- xdebugger.button.evaluate=Evaluate
- xdebugger.evaluate.dialog.close=Close
- xdebugger.dialog.title.evaluate.expression=Evaluate Expression
- xdebugger.evaluate.label.expression=Expression:
- dialog.title.evaluate.code.fragment=Evaluate Code Fragment
- button.text.code.fragment.mode=Code Fragment &Mode
- button.text.expression.mode=Expression &Mode
- xdebugger.label.text.code.fragment=Code fragment:
- xdebugger.evaluate.result=result
- xdebugger.popup.value.tree.set.root.action.tooltip=Set As Root
- xdebugger.building.tree.node.message=Collecting data...
- xdebugger.modifiyng.value.node.message=Modifying value...
- xdebugger.evaluating.expression.node.message=Evaluating...
- node.text.ellipsis.0.more.nodes.double.click.to.show=... ({0} more {0, choice, 1#item|2#items}. Double-click to see)
- node.text.ellipsis.0.unknown.more.nodes.double.click.to.show=... (Double-click to see more items)
- node.test.show.full.value=... (Click to see the full value)
- inspect.value.dialog.title=Inspect ''{0}''
- debugger.state.message.connected=Connected
- debugger.state.message.connecting=Connecting
- debugger.state.message.disconnected=Disconnected
- debugger.runner.start.action.text=&Debug
- string.debugger.runner.description=Debug selected configuration
- # ToolWindow
- debugger.session.tab.threads.title=Threads
- debugger.session.tab.frames.title=Frames
- debugger.session.tab.watches.title=Watches
- debugger.session.tab.variables.title=Variables
- debugger.session.tab.log.content.name=Log: {0}
- debugger.session.tab.console.content.name=Console
- debugger.session.tab.watches.title.with.size=Watches ({0})
- action.next.frame.text=Next Frame
- action.previous.frame.text=Previous Frame
- stack.frame.loading.text=Loading...
- invalid.frame=<invalid frame>
- xdebugger.drag.text.0.elements={0} elements
- xdebugger.drop.text.add.to.watches=Add to watches
- debugger.frames.not.available=Frames are not available
- debugger.threads.not.available=Threads are not available
- debugger.variables.not.available=Variables are not available
- debugger.no.watches=No watches
- debugger.no.breakpoints=No breakpoints
- debugger.no.results=Type an expression and press 'Enter'
- load.value.task.error=Cannot load value\: {0}
- load.value.task.text=Loading value