/Scripts/Gumps/AProperties/ASetBodyGump.cs
C# | 310 lines | 249 code | 54 blank | 7 comment | 44 complexity | df76f5f03ce371b9fd872fd38ffba7da MD5 | raw file
- /* --------------------------->
- * Advanced properties script by Kaon
- * Version 1.0
- * Creation : 28.03.2007
- * Revision : N/A
- * --------------------------->
- */
- using System;
- using System.Reflection;
- using System.Collections;
- using System.Collections.Generic;
- using Server;
- using Server.Network;
- using Server.HuePickers;
- using Server.Scripts.Commands;
- namespace Server.Gumps
- {
- public class ASetBodyGump : Gump
- {
- private PropertyInfo m_Property;
- private Mobile m_Mobile;
- private object m_Object;
- private Stack m_Stack;
- private int m_Page;
- private ArrayList m_List;
- private int m_OurPage;
- private ArrayList m_OurList;
- private ModelBodyType m_OurType;
- private int m_Index;
- private const int LabelColor32 = 0xFFFFFF;
- private const int SelectedColor32 = 0x8080FF;
- private const int TextColor32 = 0xFFFFFF;
- public ASetBodyGump( PropertyInfo prop, Mobile mobile, object o, Stack stack, int page, ArrayList list, int index ) : this( prop, mobile, o, stack, page, list, 0, null, ModelBodyType.Invalid, index )
- {
- }
- public string Center( string text )
- {
- return String.Format( "<CENTER>{0}</CENTER>", text );
- }
- public string Color( string text, int color )
- {
- return String.Format( "<BASEFONT COLOR=#{0:X6}>{1}</BASEFONT>", color, text );
- }
- public void AddTypeButton( int x, int y, int buttonID, string text, ModelBodyType type )
- {
- bool isSelection = ( m_OurType == type );
- AddButton( x, y - 1, isSelection ? 4006 : 4005, 4007, buttonID, GumpButtonType.Reply, 0 );
- AddHtml( x + 35, y, 200, 20, Color( text, isSelection ? SelectedColor32 : LabelColor32 ), false, false );
- }
- public ASetBodyGump( PropertyInfo prop, Mobile mobile, object o, Stack stack, int page, ArrayList list, int ourPage, ArrayList ourList, ModelBodyType ourType, int _index ) : base( 20, 30 )
- {
- m_Property = prop;
- m_Mobile = mobile;
- m_Object = o;
- m_Stack = stack;
- m_Page = page;
- m_List = list;
- m_OurPage = ourPage;
- m_OurList = ourList;
- m_OurType = ourType;
- m_Index = _index;
- AddPage( 0 );
- AddBackground( 0, 0, 525, 328, 5054 );
- AddImageTiled( 10, 10, 505, 20, 0xA40 );
- AddAlphaRegion( 10, 10, 505, 20 );
- AddImageTiled( 10, 35, 505, 283, 0xA40 );
- AddAlphaRegion( 10, 35, 505, 283 );
- AddTypeButton( 10, 10, 1, "Monster", ModelBodyType.Monsters );
- AddTypeButton( 130, 10, 2, "Animal", ModelBodyType.Animals );
- AddTypeButton( 250, 10, 3, "Marine", ModelBodyType.Sea );
- AddTypeButton( 370, 10, 4, "Human", ModelBodyType.Human );
- AddImage( 480, 12, 0x25EA );
- AddImage( 497, 12, 0x25E6 );
- if ( ourList == null )
- {
- AddLabel( 15, 40, 0x480, "Choose a body type above." );
- }
- else if ( ourList.Count == 0 )
- {
- AddLabel( 15, 40, 0x480, "The server must have UO:3D installed to use this feature." );
- }
- else
- {
- for ( int i = 0, index = (ourPage * 12); i < 12 && index >= 0 && index < ourList.Count; ++i, ++index )
- {
- InternalEntry entry = (InternalEntry)ourList[index];
- int itemID = entry.ItemID;
- Rectangle2D bounds = ItemBounds.Table[itemID & 0x3FFF];
- int x = 15 + ((i % 4) * 125);
- int y = 40 + ((i / 4) * 93);
- AddItem( x + ((120 - bounds.Width) / 2) - bounds.X, y + ((69 - bounds.Height) / 2) - bounds.Y, itemID );
- AddButton( x + 6, y + 66, 0x98D, 0x98D, 7 + index, GumpButtonType.Reply, 0 );
- x += 6;
- y += 67;
- AddHtml( x + 0, y - 1, 108, 21, Center( entry.DisplayName ), false, false );
- AddHtml( x + 0, y + 1, 108, 21, Center( entry.DisplayName ), false, false );
- AddHtml( x - 1, y + 0, 108, 21, Center( entry.DisplayName ), false, false );
- AddHtml( x + 1, y + 0, 108, 21, Center( entry.DisplayName ), false, false );
- AddHtml( x + 0, y + 0, 108, 21, Color( Center( entry.DisplayName ), TextColor32 ), false, false );
- }
- if ( ourPage > 0 )
- AddButton( 480, 12, 0x15E3, 0x15E7, 5, GumpButtonType.Reply, 0 );
- if ( (ourPage + 1) * 12 < ourList.Count )
- AddButton( 497, 12, 0x15E1, 0x15E5, 6, GumpButtonType.Reply, 0 );
- }
- }
- public override void OnResponse( NetState sender, RelayInfo info )
- {
- int index = info.ButtonID - 1;
- if ( index == -1 )
- {
- m_Mobile.SendGump( new APropertiesGump( m_Mobile, m_Object, m_Stack, m_List, m_Page ) );
- }
- else if ( index >= 0 && index < 4 )
- {
- if ( m_Monster == null )
- LoadLists();
- ModelBodyType type;
- ArrayList list;
- switch ( index )
- {
- default:
- case 0: type = ModelBodyType.Monsters; list = m_Monster; break;
- case 1: type = ModelBodyType.Animals; list = m_Animal; break;
- case 2: type = ModelBodyType.Sea; list = m_Sea; break;
- case 3: type = ModelBodyType.Human; list = m_Human; break;
- }
- m_Mobile.SendGump( new ASetBodyGump( m_Property, m_Mobile, m_Object, m_Stack, m_Page, m_List, 0, list, type, m_Index ) );
- }
- else if ( m_OurList != null )
- {
- index -= 4;
- if ( index == 0 && m_OurPage > 0 )
- {
- m_Mobile.SendGump( new ASetBodyGump( m_Property, m_Mobile, m_Object, m_Stack, m_Page, m_List, m_OurPage - 1, m_OurList, m_OurType, m_Index ) );
- }
- else if ( index == 1 && ((m_OurPage + 1) * 12) < m_OurList.Count )
- {
- m_Mobile.SendGump( new ASetBodyGump( m_Property, m_Mobile, m_Object, m_Stack, m_Page, m_List, m_OurPage + 1, m_OurList, m_OurType, m_Index ) );
- }
- else
- {
- index -= 2;
- if ( index >= 0 && index < m_OurList.Count )
- {
- try
- {
- InternalEntry entry = (InternalEntry)m_OurList[index];
- CommandLogging.LogChangeProperty( m_Mobile, m_Object, m_Property.Name, entry.Body.ToString() );
- if (m_Index >= 0)
- {
- object[] indexes = new object[] { m_Index };
- m_Property.SetValue(m_Object, entry.Body, indexes);
- }
- else m_Property.SetValue(m_Object, entry.Body, null);
- APropertiesGump.OnValueChanged( m_Object, m_Property, m_Stack, m_Index );
- }
- catch
- {
- m_Mobile.SendMessage( "An exception was caught. The property may not have changed." );
- }
- m_Mobile.SendGump( new ASetBodyGump( m_Property, m_Mobile, m_Object, m_Stack, m_Page, m_List, m_OurPage, m_OurList, m_OurType, m_Index ) );
- }
- }
- }
- }
- private static ArrayList m_Monster, m_Animal, m_Sea, m_Human;
- private static void LoadLists()
- {
- m_Monster = new ArrayList();
- m_Animal = new ArrayList();
- m_Sea = new ArrayList();
- m_Human = new ArrayList();
- List<BodyEntry> entries = new List<BodyEntry>();
- ArrayList tmp = Docs.LoadBodies();
- foreach (object entry in tmp) entries.Add(entry as BodyEntry);
- for ( int i = 0; i < entries.Count; ++i )
- {
- BodyEntry oldEntry = (BodyEntry)entries[i];
- int bodyID = oldEntry.Body.BodyID;
- if ( ((Body)bodyID).IsEmpty )
- continue;
- ArrayList list = null;
- switch ( oldEntry.BodyType )
- {
- case ModelBodyType.Monsters: list = m_Monster; break;
- case ModelBodyType.Animals: list = m_Animal; break;
- case ModelBodyType.Sea: list = m_Sea; break;
- case ModelBodyType.Human: list = m_Human; break;
- }
- if ( list == null )
- continue;
- int itemID = ShrinkTable.Lookup( bodyID, -1 );
- if ( itemID != -1 )
- list.Add( new InternalEntry( bodyID, itemID, oldEntry.Name ) );
- }
- m_Monster.Sort();
- m_Animal.Sort();
- m_Sea.Sort();
- m_Human.Sort();
- }
- private class InternalEntry : IComparable
- {
- private int m_Body;
- private int m_ItemID;
- private string m_Name;
- private string m_DisplayName;
- public int Body{ get{ return m_Body; } }
- public int ItemID{ get{ return m_ItemID; } }
- public string Name{ get{ return m_Name; } }
- public string DisplayName{ get{ return m_DisplayName; } }
- private static string[] m_GroupNames = new string[]
- {
- "ogres_", "ettins_", "walking_dead_", "gargoyles_",
- "orcs_", "flails_", "daemons_", "arachnids_",
- "dragons_", "elementals_", "serpents_", "gazers_",
- "liche_", "spirits_", "harpies_", "headless_",
- "lizard_race_", "mongbat_", "rat_race_", "scorpions_",
- "trolls_", "slimes_", "skeletons_", "ethereals_",
- "terathan_", "imps_", "cyclops_", "krakens_",
- "frogs_", "ophidians_", "centaurs_", "mages_",
- "fey_race_", "genies_", "paladins_", "shadowlords_",
- "succubi_", "lizards_", "rodents_", "birds_",
- "bovines_", "bruins_", "canines_", "deer_",
- "equines_", "felines_", "fowl_", "gorillas_",
- "kirin_", "llamas_", "ostards_", "porcines_",
- "ruminants_", "walrus_", "dolphins_", "sea_horse_",
- "sea_serpents_", "character_", "h_", "titans_"
- };
- public InternalEntry( int body, int itemID, string name )
- {
- m_Body = body;
- m_ItemID = itemID;
- m_Name = name;
- m_DisplayName = name.ToLower();
- for ( int i = 0; i < m_GroupNames.Length; ++i )
- {
- if ( m_DisplayName.StartsWith( m_GroupNames[i] ) )
- {
- m_DisplayName = m_DisplayName.Substring( m_GroupNames[i].Length );
- break;
- }
- }
- m_DisplayName = m_DisplayName.Replace( '_', ' ' );
- }
- public int CompareTo( object obj )
- {
- InternalEntry comp = (InternalEntry)obj;
- int v = m_Name.CompareTo( comp.m_Name );
- if ( v == 0 )
- m_Body.CompareTo( comp.m_Body );
- return v;
- }
- }
- }
- }