/Scripts/Commands/Docs.cs
C# | 2386 lines | 1543 code | 121 blank | 722 comment | 129 complexity | 59a3a7f578505bc85c19cec3d109981f MD5 | raw file
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- using System;
- using System.IO;
- using System.Text;
- using System.Reflection;
- using System.Collections;
- using Server;
- using Server.Items;
- //using Server.Engines.BulkOrders;
- namespace Server.Scripts.Commands
- {
- public class Docs
- {
- public static void Initialize()
- {
- Server.Commands.Register( "DocGen", AccessLevel.Administrator, new CommandEventHandler( DocGen_OnCommand ) );
- }
- [Usage( "DocGen" )]
- [Description( "Generates RunUO documentation." )]
- private static void DocGen_OnCommand( CommandEventArgs e )
- {
- World.Broadcast( 0x35, true, "Documentation is being generated, please wait." );
- DateTime startTime = DateTime.Now;
- Document();
- DateTime endTime = DateTime.Now;
- World.Broadcast( 0x35, true, "Documentation has been completed. The entire process took {0:F1} seconds.", (endTime - startTime).TotalSeconds );
- }
- private class MemberComparer : IComparer
- {
- public int Compare( object x, object y )
- {
- if ( x == y )
- return 0;
- ConstructorInfo aCtor = x as ConstructorInfo;
- ConstructorInfo bCtor = y as ConstructorInfo;
- PropertyInfo aProp = x as PropertyInfo;
- PropertyInfo bProp = y as PropertyInfo;
- MethodInfo aMethod = x as MethodInfo;
- MethodInfo bMethod = y as MethodInfo;
- bool aStatic = GetStaticFor( aCtor, aProp, aMethod );
- bool bStatic = GetStaticFor( bCtor, bProp, bMethod );
- if ( aStatic && !bStatic )
- return -1;
- else if ( !aStatic && bStatic )
- return 1;
- int v = 0;
- if ( aCtor != null )
- {
- if ( bCtor == null )
- v = -1;
- }
- else if ( bCtor != null )
- {
- if ( aCtor == null )
- v = 1;
- }
- else if ( aProp != null )
- {
- if ( bProp == null )
- v = -1;
- }
- else if ( bProp != null )
- {
- if ( aProp == null )
- v = 1;
- }
- if ( v == 0 )
- {
- v = GetNameFrom( aCtor, aProp, aMethod ).CompareTo( GetNameFrom( bCtor, bProp, bMethod ) );
- }
- if ( v == 0 && aCtor != null && bCtor != null )
- {
- v = aCtor.GetParameters().Length.CompareTo( bCtor.GetParameters().Length );
- }
- else if ( v == 0 && aMethod != null && bMethod != null )
- {
- v = aMethod.GetParameters().Length.CompareTo( bMethod.GetParameters().Length );
- }
- return v;
- }
- private bool GetStaticFor( ConstructorInfo ctor, PropertyInfo prop, MethodInfo method )
- {
- if ( ctor != null )
- return ctor.IsStatic;
- else if ( method != null )
- return method.IsStatic;
- if ( prop != null )
- {
- MethodInfo getMethod = prop.GetGetMethod();
- MethodInfo setMethod = prop.GetGetMethod();
- return (getMethod != null && getMethod.IsStatic) || (setMethod != null && setMethod.IsStatic);
- }
- return false;
- }
- private string GetNameFrom( ConstructorInfo ctor, PropertyInfo prop, MethodInfo method )
- {
- if ( ctor != null )
- return ctor.DeclaringType.Name;
- else if ( prop != null )
- return prop.Name;
- else if ( method != null )
- return method.Name;
- else
- return "";
- }
- }
- private class TypeComparer : IComparer
- {
- public int Compare( object x, object y )
- {
- if ( x == null && y == null )
- return 0;
- else if ( x == null )
- return -1;
- else if ( y == null )
- return 1;
- TypeInfo a = x as TypeInfo;
- TypeInfo b = y as TypeInfo;
- if ( a == null || b == null )
- throw new ArgumentException();
- return a.m_TypeName.CompareTo( b.m_TypeName );
- }
- }
- private class NamespaceComparer : IComparer
- {
- public int Compare( object x, object y )
- {
- DictionaryEntry a = (DictionaryEntry)x;
- DictionaryEntry b = (DictionaryEntry)y;
- return ((string)a.Key).CompareTo( (string)b.Key );
- }
- }
- private class TypeInfo
- {
- public Type m_Type, m_BaseType, m_Declaring;
- public string m_FileName, m_TypeName;
- public ArrayList m_Derived, m_Nested;
- public Type[] m_Interfaces;
- public StreamWriter m_Writer;
- public TypeInfo( Type type )
- {
- m_Type = type;
- m_BaseType = type.BaseType;
- m_Declaring = type.DeclaringType;
- m_Interfaces = type.GetInterfaces();
- m_TypeName = type.Name;
- m_FileName = Docs.GetFileName( "docs/types/", m_TypeName, ".html" );
- m_Writer = Docs.GetWriter( "docs/types/", m_FileName );
- }
- }
- public static string GetFileName( string root, string name, string ext )
- {
- int index = 0;
- string file = String.Concat( name, ext );
- while ( File.Exists( Path.Combine( root, file ) ) )
- file = String.Concat( name, ++index, ext );
- return file;
- }
- private static string[,] m_Aliases = new string[,]
- {
- { "System.Object", "<font color=\"blue\">object</font>" },
- { "System.String", "<font color=\"blue\">string</font>" },
- { "System.Boolean", "<font color=\"blue\">bool</font>" },
- { "System.Byte", "<font color=\"blue\">byte</font>" },
- { "System.SByte", "<font color=\"blue\">sbyte</font>" },
- { "System.Int16", "<font color=\"blue\">short</font>" },
- { "System.UInt16", "<font color=\"blue\">ushort</font>" },
- { "System.Int32", "<font color=\"blue\">int</font>" },
- { "System.UInt32", "<font color=\"blue\">uint</font>" },
- { "System.Int64", "<font color=\"blue\">long</font>" },
- { "System.UInt64", "<font color=\"blue\">ulong</font>" },
- { "System.Single", "<font color=\"blue\">float</font>" },
- { "System.Double", "<font color=\"blue\">double</font>" },
- { "System.Decimal", "<font color=\"blue\">decimal</font>" },
- { "System.Char", "<font color=\"blue\">char</font>" },
- { "System.Void", "<font color=\"blue\">void</font>" }
- };
- private static string m_RootDirectory = Path.GetDirectoryName( Environment.GetCommandLineArgs()[0] );
- private const string RefString = "<font color=\"blue\">ref</font> ";
- private static int m_AliasLength = m_Aliases.GetLength( 0 );
- public static string GetPair( Type varType, string name, bool ignoreRef )
- {
- string prepend = "";
- StringBuilder append = new StringBuilder();
- Type realType = varType;
- if ( varType.IsByRef )
- {
- if ( !ignoreRef )
- prepend = RefString;
- realType = varType.GetElementType();
- }
- if ( realType.IsPointer )
- {
- if ( realType.IsArray )
- {
- append.Append( '*' );
- do
- {
- append.Append( '[' );
- for ( int i = 1; i < realType.GetArrayRank(); ++i )
- append.Append( ',' );
- append.Append( ']' );
- realType = realType.GetElementType();
- } while ( realType.IsArray );
- append.Append( ' ' );
- }
- else
- {
- realType = realType.GetElementType();
- append.Append( " *" );
- }
- }
- else if ( realType.IsArray )
- {
- do
- {
- append.Append( '[' );
- for ( int i = 1; i < realType.GetArrayRank(); ++i )
- append.Append( ',' );
- append.Append( ']' );
- realType = realType.GetElementType();
- } while ( realType.IsArray );
- append.Append( ' ' );
- }
- else
- {
- append.Append( ' ' );
- }
- string fullName = realType.FullName;
- string aliased = null;// = realType.Name;
- TypeInfo info = (TypeInfo)m_Types[realType];
- if ( info != null )
- {
- aliased = String.Format( "<a href=\"{0}\">{1}</a>", info.m_FileName, info.m_TypeName );
- }
- else
- {
- for ( int i = 0; i < m_AliasLength; ++i )
- {
- if ( m_Aliases[i, 0] == fullName )
- {
- aliased = m_Aliases[i, 1];
- break;
- }
- }
- if ( aliased == null )
- aliased = realType.Name;
- }
- return String.Concat( prepend, aliased, append, name );
- }
- private static Hashtable m_Types;
- private static Hashtable m_Namespaces;
- private static void EnsureDirectory( string path )
- {
- path = Path.Combine( m_RootDirectory, path );
- if ( !Directory.Exists( path ) )
- Directory.CreateDirectory( path );
- }
- private static void DeleteDirectory( string path )
- {
- path = Path.Combine( m_RootDirectory, path );
- if ( Directory.Exists( path ) )
- Directory.Delete( path, true );
- }
- private static void Document()
- {
- DeleteDirectory( "docs/" );
- EnsureDirectory( "docs/" );
- EnsureDirectory( "docs/namespaces/" );
- EnsureDirectory( "docs/types/" );
- EnsureDirectory( "docs/bods/" );
- GenerateStyles();
- GenerateIndex();
- DocumentCommands();
- DocumentKeywords();
- DocumentBodies();
- //DocumentBulkOrders();
- m_Types = new Hashtable();
- m_Namespaces = new Hashtable();
- ArrayList assemblies = new ArrayList();
- assemblies.Add( Core.Assembly );
- foreach ( Assembly asm in ScriptCompiler.Assemblies )
- assemblies.Add( asm );
- Assembly[] asms = (Assembly[])assemblies.ToArray( typeof( Assembly ) );
- for ( int i = 0; i < asms.Length; ++i )
- LoadTypes( asms[i], asms );
- DocumentLoadedTypes();
- DocumentConstructableObjects();
- }
- private static void AddIndexLink( StreamWriter html, string filePath, string label, string desc )
- {
- html.WriteLine( " <h2><a href=\"{0}\" title=\"{1}\">{2}</a></h2>", filePath, desc, label );
- }
- private static void GenerateStyles()
- {
- using ( StreamWriter css = GetWriter( "docs/", "styles.css" ) )
- {
- css.WriteLine( "body { background-color: #FFFFFF; font-family: verdana, arial; font-size: 11px; }" );
- css.WriteLine( "a { color: #28435E; }" );
- css.WriteLine( "a:hover { color: #4878A9; }" );
- css.WriteLine( "td.header { background-color: #9696AA; font-weight: bold; font-size: 12px; }" );
- css.WriteLine( "td.lentry { background-color: #D7D7EB; width: 10%; }" );
- css.WriteLine( "td.rentry { background-color: #FFFFFF; width: 90%; }" );
- css.WriteLine( "td.entry { background-color: #FFFFFF; }" );
- css.WriteLine( "td { font-size: 11px; }" );
- css.WriteLine( ".tbl-border { background-color: #46465A; }" );
- css.WriteLine( "td.ir {{ background-color: #{0:X6}; }}", Iron );
- css.WriteLine( "td.du {{ background-color: #{0:X6}; }}", DullCopper );
- css.WriteLine( "td.sh {{ background-color: #{0:X6}; }}", ShadowIron );
- css.WriteLine( "td.co {{ background-color: #{0:X6}; }}", Copper );
- css.WriteLine( "td.br {{ background-color: #{0:X6}; }}", Bronze );
- css.WriteLine( "td.go {{ background-color: #{0:X6}; }}", Gold );
- css.WriteLine( "td.ag {{ background-color: #{0:X6}; }}", Agapite );
- css.WriteLine( "td.ve {{ background-color: #{0:X6}; }}", Verite );
- css.WriteLine( "td.va {{ background-color: #{0:X6}; }}", Valorite );
- css.WriteLine( "td.cl {{ background-color: #{0:X6}; }}", Cloth );
- css.WriteLine( "td.pl {{ background-color: #{0:X6}; }}", Plain );
- css.WriteLine( "td.sp {{ background-color: #{0:X6}; }}", Core.AOS ? SpinedAOS : SpinedLBR );
- css.WriteLine( "td.ho {{ background-color: #{0:X6}; }}", Core.AOS ? HornedAOS : HornedLBR );
- css.WriteLine( "td.ba {{ background-color: #{0:X6}; }}", Core.AOS ? BarbedAOS : BarbedLBR );
- }
- }
- private static void GenerateIndex()
- {
- using ( StreamWriter html = GetWriter( "docs/", "index.html" ) )
- {
- html.WriteLine( "<html>" );
- html.WriteLine( " <head>" );
- html.WriteLine( " <title>RunUO Documentation - Index</title>" );
- html.WriteLine( " <link rel=\"stylesheet\" type=\"text/css\" href=\"styles.css\" />" );
- html.WriteLine( " </head>" );
- html.WriteLine( " <body>" );
- AddIndexLink( html, "commands.html", "Commands", "Every available command. This contains command name, usage, aliases, and description." );
- AddIndexLink( html, "objects.html", "Constructable Objects", "Every constructable item or npc. This contains object name and usage. Hover mouse over parameters to see type description." );
- AddIndexLink( html, "keywords.html", "Speech Keywords", "Lists speech keyword numbers and associated match patterns. These are used in some scripts for multi-language matching of client speech." );
- AddIndexLink( html, "bodies.html", "Body List", "Every usable body number and name. Table is generated from a UO:3D client datafile. If you do not have UO:3D installed, this may be blank." );
- AddIndexLink( html, "overview.html", "Class Overview", "Scripting reference. Contains every class type and contained methods in the core and scripts." );
- //AddIndexLink( html, "bods/bod_smith_rewards.html", "Bulk Order Rewards: Smithing", "Reference table for large and small smithing bulk order deed rewards." );
- //AddIndexLink( html, "bods/bod_tailor_rewards.html", "Bulk Order Rewards: Tailoring", "Reference table for large and small tailoring bulk order deed rewards." );
- html.WriteLine( " </body>" );
- html.WriteLine( "</html>" );
- }
- }
- private const int Iron = 0xCCCCDD;
- private const int DullCopper = 0xAAAAAA;
- private const int ShadowIron = 0x777799;
- private const int Copper = 0xDDCC99;
- private const int Bronze = 0xAA8866;
- private const int Gold = 0xDDCC55;
- private const int Agapite = 0xDDAAAA;
- private const int Verite = 0x99CC77;
- private const int Valorite = 0x88AABB;
- private const int Cloth = 0xDDDDDD;
- private const int Plain = 0xCCAA88;
- private const int SpinedAOS = 0x99BBBB;
- private const int HornedAOS = 0xCC8888;
- private const int BarbedAOS = 0xAABBAA;
- private const int SpinedLBR = 0xAA8833;
- private const int HornedLBR = 0xBBBBAA;
- private const int BarbedLBR = 0xCCAA88;
- /*
- private static void DocumentBulkOrders()
- {
- using ( StreamWriter html = GetWriter( "docs/bods/", "bod_smith_rewards.html" ) )
- {
- html.WriteLine( "<html>" );
- html.WriteLine( " <head>" );
- html.WriteLine( " <title>RunUO Documentation - Bulk Orders - Smith Rewards</title>" );
- html.WriteLine( " <link rel=\"stylesheet\" type=\"text/css\" href=\"../styles.css\" />" );
- html.WriteLine( " </head>" );
- html.WriteLine( " <body>" );
- SmallBOD sbod = new SmallSmithBOD();
- sbod.Type = typeof( Katana );
- sbod.Material = BulkMaterialType.None;
- sbod.AmountMax = 10;
- WriteSmithBODHeader( html, "(Small) Weapons" );
- sbod.RequireExceptional = false;
- DocumentSmithBOD( html, sbod.ComputeRewards(), "10, 15, 20: Normal", sbod.Material );
- sbod.RequireExceptional = true;
- DocumentSmithBOD( html, sbod.ComputeRewards(), "10, 15, 20: Exceptional", sbod.Material );
- WriteSmithBODFooter( html );
- html.WriteLine( " <br><br>" );
- html.WriteLine( " <br><br>" );
- sbod.Type = typeof( PlateArms );
- WriteSmithBODHeader( html, "(Small) Armor: Normal" );
- sbod.RequireExceptional = false;
- for ( BulkMaterialType mat = BulkMaterialType.None; mat <= BulkMaterialType.Valorite; ++mat )
- {
- sbod.Material = mat;
- sbod.AmountMax = 10;
- DocumentSmithBOD( html, sbod.ComputeRewards(), "10, 15, 20", sbod.Material );
- }
- WriteSmithBODFooter( html );
- html.WriteLine( " <br><br>" );
- WriteSmithBODHeader( html, "(Small) Armor: Exceptional" );
- sbod.RequireExceptional = true;
- for ( BulkMaterialType mat = BulkMaterialType.None; mat <= BulkMaterialType.Valorite; ++mat )
- {
- sbod.Material = mat;
- for ( int amt = 15; amt <= 20; amt += 5 )
- {
- sbod.AmountMax = amt;
- DocumentSmithBOD( html, sbod.ComputeRewards(), amt == 20 ? "20" : "10, 15", sbod.Material );
- }
- }
- WriteSmithBODFooter( html );
- html.WriteLine( " <br><br>" );
- html.WriteLine( " <br><br>" );
- sbod.Delete();
- WriteSmithLBOD( html, "Ringmail", LargeBulkEntry.LargeRing );
- WriteSmithLBOD( html, "Chainmail", LargeBulkEntry.LargeChain );
- WriteSmithLBOD( html, "Platemail", LargeBulkEntry.LargePlate );
- html.WriteLine( " </body>" );
- html.WriteLine( "</html>" );
- }
- using ( StreamWriter html = GetWriter( "docs/bods/", "bod_tailor_rewards.html" ) )
- {
- html.WriteLine( "<html>" );
- html.WriteLine( " <head>" );
- html.WriteLine( " <title>RunUO Documentation - Bulk Orders - Tailor Rewards</title>" );
- html.WriteLine( " <link rel=\"stylesheet\" type=\"text/css\" href=\"../styles.css\" />" );
- html.WriteLine( " </head>" );
- html.WriteLine( " <body>" );
- SmallBOD sbod = new SmallTailorBOD();
- WriteTailorBODHeader( html, "Small Bulk Order" );
- html.WriteLine( " <tr>" );
- html.WriteLine( " <td width=\"850\" colspan=\"21\" class=\"entry\"><b>Regular: 10, 15</b></td>" );
- html.WriteLine( " </tr>" );
- sbod.AmountMax = 10;
- sbod.RequireExceptional = false;
- sbod.Type = typeof( SkullCap );
- sbod.Material = BulkMaterialType.None;
- DocumentTailorBOD( html, sbod.ComputeRewards(), "10, 15", sbod.Material, sbod.Type );
- sbod.Type = typeof( LeatherCap );
- for ( BulkMaterialType mat = BulkMaterialType.None; mat <= BulkMaterialType.Barbed; ++mat )
- {
- if ( mat >= BulkMaterialType.DullCopper && mat <= BulkMaterialType.Valorite )
- continue;
- sbod.Material = mat;
- DocumentTailorBOD( html, sbod.ComputeRewards(), "10, 15", sbod.Material, sbod.Type );
- }
- html.WriteLine( " <tr>" );
- html.WriteLine( " <td width=\"850\" colspan=\"21\" class=\"entry\"><b>Regular: 20</b></td>" );
- html.WriteLine( " </tr>" );
- sbod.AmountMax = 20;
- sbod.RequireExceptional = false;
- sbod.Type = typeof( SkullCap );
- sbod.Material = BulkMaterialType.None;
- DocumentTailorBOD( html, sbod.ComputeRewards(), "20", sbod.Material, sbod.Type );
- sbod.Type = typeof( LeatherCap );
- for ( BulkMaterialType mat = BulkMaterialType.None; mat <= BulkMaterialType.Barbed; ++mat )
- {
- if ( mat >= BulkMaterialType.DullCopper && mat <= BulkMaterialType.Valorite )
- continue;
- sbod.Material = mat;
- DocumentTailorBOD( html, sbod.ComputeRewards(), "20", sbod.Material, sbod.Type );
- }
- html.WriteLine( " <tr>" );
- html.WriteLine( " <td width=\"850\" colspan=\"21\" class=\"entry\"><b>Exceptional: 10, 15</b></td>" );
- html.WriteLine( " </tr>" );
- sbod.AmountMax = 10;
- sbod.RequireExceptional = true;
- sbod.Type = typeof( SkullCap );
- sbod.Material = BulkMaterialType.None;
- DocumentTailorBOD( html, sbod.ComputeRewards(), "10, 15", sbod.Material, sbod.Type );
- sbod.Type = typeof( LeatherCap );
- for ( BulkMaterialType mat = BulkMaterialType.None; mat <= BulkMaterialType.Barbed; ++mat )
- {
- if ( mat >= BulkMaterialType.DullCopper && mat <= BulkMaterialType.Valorite )
- continue;
- sbod.Material = mat;
- DocumentTailorBOD( html, sbod.ComputeRewards(), "10, 15", sbod.Material, sbod.Type );
- }
- html.WriteLine( " <tr>" );
- html.WriteLine( " <td width=\"850\" colspan=\"21\" class=\"entry\"><b>Exceptional: 20</b></td>" );
- html.WriteLine( " </tr>" );
- sbod.AmountMax = 20;
- sbod.RequireExceptional = true;
- sbod.Type = typeof( SkullCap );
- sbod.Material = BulkMaterialType.None;
- DocumentTailorBOD( html, sbod.ComputeRewards(), "20", sbod.Material, sbod.Type );
- sbod.Type = typeof( LeatherCap );
- for ( BulkMaterialType mat = BulkMaterialType.None; mat <= BulkMaterialType.Barbed; ++mat )
- {
- if ( mat >= BulkMaterialType.DullCopper && mat <= BulkMaterialType.Valorite )
- continue;
- sbod.Material = mat;
- DocumentTailorBOD( html, sbod.ComputeRewards(), "20", sbod.Material, sbod.Type );
- }
- WriteTailorBODFooter( html );
- html.WriteLine( " <br><br>" );
- html.WriteLine( " <br><br>" );
- sbod.Delete();
- WriteTailorLBOD( html, "Large Bulk Order: 4-part", LargeBulkEntry.Gypsy, true, true );
- WriteTailorLBOD( html, "Large Bulk Order: 5-part", LargeBulkEntry.TownCrier, true, true );
- WriteTailorLBOD( html, "Large Bulk Order: 6-part", LargeBulkEntry.MaleLeatherSet, false, true );
- html.WriteLine( " </body>" );
- html.WriteLine( "</html>" );
- }
- }
-
- private static void WriteTailorLBOD( StreamWriter html, string name, SmallBulkEntry[] entries, bool expandCloth, bool expandPlain )
- {
- WriteTailorBODHeader( html, name );
- LargeBOD lbod = new LargeTailorBOD();
- lbod.Entries = LargeBulkEntry.ConvertEntries( lbod, entries );
- Type type = entries[0].Type;
- bool showCloth = !( type.IsSubclassOf( typeof( BaseArmor ) ) || type.IsSubclassOf( typeof( BaseShoes ) ) );
- html.WriteLine( " <tr>" );
- html.WriteLine( " <td width=\"850\" colspan=\"21\" class=\"entry\"><b>Regular</b></td>" );
- html.WriteLine( " </tr>" );
- lbod.RequireExceptional = false;
- lbod.AmountMax = 10;
- if ( showCloth )
- {
- lbod.Material = BulkMaterialType.None;
- if ( expandCloth )
- {
- lbod.AmountMax = 10;
- DocumentTailorBOD( html, lbod.ComputeRewards(), "10, 15", lbod.Material, type );
- lbod.AmountMax = 20;
- DocumentTailorBOD( html, lbod.ComputeRewards(), "20", lbod.Material, type );
- }
- else
- {
- lbod.AmountMax = 10;
- DocumentTailorBOD( html, lbod.ComputeRewards(), "10, 15, 20", lbod.Material, type );
- }
- }
- lbod.Material = BulkMaterialType.None;
- if ( expandPlain )
- {
- lbod.AmountMax = 10;
- DocumentTailorBOD( html, lbod.ComputeRewards(), "10, 15, 20", lbod.Material, typeof( LeatherCap ) );
- lbod.AmountMax = 20;
- DocumentTailorBOD( html, lbod.ComputeRewards(), "20", lbod.Material, typeof( LeatherCap ) );
- }
- else
- {
- lbod.AmountMax = 10;
- DocumentTailorBOD( html, lbod.ComputeRewards(), "10, 15, 20", lbod.Material, typeof( LeatherCap ) );
- }
- for ( BulkMaterialType mat = BulkMaterialType.Spined; mat <= BulkMaterialType.Barbed; ++mat )
- {
- lbod.Material = mat;
- lbod.AmountMax = 10;
- DocumentTailorBOD( html, lbod.ComputeRewards(), "10, 15", lbod.Material, type );
- lbod.AmountMax = 20;
- DocumentTailorBOD( html, lbod.ComputeRewards(), "20", lbod.Material, type );
- }
- html.WriteLine( " <tr>" );
- html.WriteLine( " <td width=\"850\" colspan=\"21\" class=\"entry\"><b>Exceptional</b></td>" );
- html.WriteLine( " </tr>" );
- lbod.RequireExceptional = true;
- lbod.AmountMax = 10;
- if ( showCloth )
- {
- lbod.Material = BulkMaterialType.None;
- if ( expandCloth )
- {
- lbod.AmountMax = 10;
- DocumentTailorBOD( html, lbod.ComputeRewards(), "10, 15", lbod.Material, type );
- lbod.AmountMax = 20;
- DocumentTailorBOD( html, lbod.ComputeRewards(), "20", lbod.Material, type );
- }
- else
- {
- lbod.AmountMax = 10;
- DocumentTailorBOD( html, lbod.ComputeRewards(), "10, 15, 20", lbod.Material, type );
- }
- }
- lbod.Material = BulkMaterialType.None;
- if ( expandPlain )
- {
- lbod.AmountMax = 10;
- DocumentTailorBOD( html, lbod.ComputeRewards(), "10, 15, 20", lbod.Material, typeof( LeatherCap ) );
- lbod.AmountMax = 20;
- DocumentTailorBOD( html, lbod.ComputeRewards(), "20", lbod.Material, typeof( LeatherCap ) );
- }
- else
- {
- lbod.AmountMax = 10;
- DocumentTailorBOD( html, lbod.ComputeRewards(), "10, 15, 20", lbod.Material, typeof( LeatherCap ) );
- }
- for ( BulkMaterialType mat = BulkMaterialType.Spined; mat <= BulkMaterialType.Barbed; ++mat )
- {
- lbod.Material = mat;
- lbod.AmountMax = 10;
- DocumentTailorBOD( html, lbod.ComputeRewards(), "10, 15", lbod.Material, type );
- lbod.AmountMax = 20;
- DocumentTailorBOD( html, lbod.ComputeRewards(), "20", lbod.Material, type );
- }
- WriteTailorBODFooter( html );
- html.WriteLine( " <br><br>" );
- html.WriteLine( " <br><br>" );
- }
- private static void WriteTailorBODHeader( StreamWriter html, string title )
- {
- html.WriteLine( " <table width=\"850\" cellpadding=\"0\" cellspacing=\"0\" border=\"0\">" );
- html.WriteLine( " <tr><td class=\"tbl-border\">" );
- html.WriteLine( " <table border=\"0\" width=\"850\" cellpadding=\"0\" cellspacing=\"1\">" );
- html.WriteLine( " <tr>" );
- html.WriteLine( " <td width=\"250\" rowspan=\"2\" class=\"entry\"><center>{0}</center></td>", title );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><a href=\"http://www.runuo.com/images/bodreward_cloth_full.jpg\"><img src=\"http://www.runuo.com/images/bodreward_cloth_1.jpg\" alt=\"Colored Cloth (Level 1)\" border=\"0\"></a></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><a href=\"http://www.runuo.com/images/bodreward_cloth_full.jpg\"><img src=\"http://www.runuo.com/images/bodreward_cloth_2.jpg\" alt=\"Colored Cloth (Level 2)\" border=\"0\"></a></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><a href=\"http://www.runuo.com/images/bodreward_cloth_full.jpg\"><img src=\"http://www.runuo.com/images/bodreward_cloth_3.jpg\" alt=\"Colored Cloth (Level 3)\" border=\"0\"></a></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><a href=\"http://www.runuo.com/images/bodreward_cloth_full.jpg\"><img src=\"http://www.runuo.com/images/bodreward_cloth_4.jpg\" alt=\"Colored Cloth (Level 4)\" border=\"0\"></a></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><a href=\"http://www.runuo.com/images/bodreward_cloth_full.jpg\"><img src=\"http://www.runuo.com/images/bodreward_cloth_5.jpg\" alt=\"Colored Cloth (Level 5)\" border=\"0\"></a></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><a href=\"http://www.runuo.com/images/bodreward_sandals_full.jpg\"><img src=\"http://www.runuo.com/images/bodreward_sandals.jpg\" alt=\"Colored Sandals\" border=\"0\"></a></center></td>" );
- html.WriteLine( " <td width=\"100\" colspan=\"4\" class=\"entry\"><center>Power Scrolls</center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_smallhides.jpg\" alt=\"Small Stretched Hide\"></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_mediumhides.jpg\" alt=\"Medium Stretched Hide\"></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_lighttapestry.jpg\" alt=\"Light Flower Tapestry\"></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_darktapestry.jpg\" alt=\"Dark Flower Tapestry\"></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_brownbearrug.jpg\" alt=\"Brown Bear Rug\"></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_polarbearrug.jpg\" alt=\"Polar Bear Rug\"></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_clothingbless.jpg\" alt=\"Clothing Bless Deed\"></center></td>" );
- html.WriteLine( " <td width=\"75\" colspan=\"3\" class=\"entry\"><center>Runic Kits</center></td>" );
- html.WriteLine( " </tr>" );
- html.WriteLine( " <tr>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+5</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+10</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+15</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+20</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_runic_spined.jpg\" alt=\"Runic Sewing Kit: Spined\"></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_runic_horned.jpg\" alt=\"Runic Sewing Kit: Horned\"></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_runic_barbed.jpg\" alt=\"Runic Sewing Kit: Barbed\"></center></td>" );
- html.WriteLine( " </tr>" );
- }
- private static void WriteTailorBODFooter( StreamWriter html )
- {
- html.WriteLine( " <tr>" );
- html.WriteLine( " <td width=\"250\" rowspan=\"2\" class=\"entry\"> </td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><a href=\"http://www.runuo.com/images/bodreward_cloth_full.jpg\"><img src=\"http://www.runuo.com/images/bodreward_cloth_1.jpg\" alt=\"Colored Cloth (Level 1)\" border=\"0\"></a></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><a href=\"http://www.runuo.com/images/bodreward_cloth_full.jpg\"><img src=\"http://www.runuo.com/images/bodreward_cloth_2.jpg\" alt=\"Colored Cloth (Level 2)\" border=\"0\"></a></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><a href=\"http://www.runuo.com/images/bodreward_cloth_full.jpg\"><img src=\"http://www.runuo.com/images/bodreward_cloth_3.jpg\" alt=\"Colored Cloth (Level 3)\" border=\"0\"></a></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><a href=\"http://www.runuo.com/images/bodreward_cloth_full.jpg\"><img src=\"http://www.runuo.com/images/bodreward_cloth_4.jpg\" alt=\"Colored Cloth (Level 4)\" border=\"0\"></a></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><a href=\"http://www.runuo.com/images/bodreward_cloth_full.jpg\"><img src=\"http://www.runuo.com/images/bodreward_cloth_5.jpg\" alt=\"Colored Cloth (Level 5)\" border=\"0\"></a></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><a href=\"http://www.runuo.com/images/bodreward_sandals_full.jpg\"><img src=\"http://www.runuo.com/images/bodreward_sandals.jpg\" alt=\"Colored Sandals\" border=\"0\"></a></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+5</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+10</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+15</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+20</small></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_smallhides.jpg\" alt=\"Small Stretched Hide\"></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_mediumhides.jpg\" alt=\"Medium Stretched Hide\"></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_lighttapestry.jpg\" alt=\"Light Flower Tapestry\"></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_darktapestry.jpg\" alt=\"Dark Flower Tapestry\"></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_brownbearrug.jpg\" alt=\"Brown Bear Rug\"></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_polarbearrug.jpg\" alt=\"Polar Bear Rug\"></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_clothingbless.jpg\" alt=\"Clothing Bless Deed\"></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_runic_spined.jpg\" alt=\"Runic Sewing Kit: Spined\"></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_runic_horned.jpg\" alt=\"Runic Sewing Kit: Horned\"></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_runic_barbed.jpg\" alt=\"Runic Sewing Kit: Barbed\"></center></td>" );
- html.WriteLine( " </tr>" );
- html.WriteLine( " <tr>" );
- html.WriteLine( " <td width=\"100\" colspan=\"4\" class=\"entry\"><center>Power Scrolls</center></td>" );
- html.WriteLine( " <td width=\"75\" colspan=\"3\" class=\"entry\"><center>Runic Kits</center></td>" );
- html.WriteLine( " </tr>" );
- html.WriteLine( " </table></td></tr></table>" );
- }
- private static void DocumentTailorBOD( StreamWriter html, ArrayList items, string amt, BulkMaterialType material, Type type )
- {
- bool[] rewards = new bool[20];
- for ( int i = 0; i < items.Count; ++i )
- {
- Item item = (Item)items[i];
- if ( item is Sandals )
- rewards[5] = true;
- else if ( item is SmallStretchedHideEastDeed || item is SmallStretchedHideSouthDeed )
- rewards[10] = true;
- else if ( item is MediumStretchedHideEastDeed || item is MediumStretchedHideSouthDeed )
- rewards[11] = true;
- else if ( item is LightFlowerTapestryEastDeed || item is LightFlowerTapestrySouthDeed )
- rewards[12] = true;
- else if ( item is DarkFlowerTapestryEastDeed || item is DarkFlowerTapestrySouthDeed )
- rewards[13] = true;
- else if ( item is BrownBearRugEastDeed || item is BrownBearRugSouthDeed )
- rewards[14] = true;
- else if ( item is PolarBearRugEastDeed || item is PolarBearRugSouthDeed )
- rewards[15] = true;
- else if ( item is ClothingBlessDeed )
- rewards[16] = true;
- else if ( item is PowerScroll )
- {
- PowerScroll ps = (PowerScroll)item;
- if ( ps.Value == 105.0 )
- rewards[6] = true;
- else if ( ps.Value == 110.0 )
- rewards[7] = true;
- else if ( ps.Value == 115.0 )
- rewards[8] = true;
- else if ( ps.Value == 120.0 )
- rewards[9] = true;
- }
- else if ( item is UncutCloth )
- {
- if ( item.Hue == 0x483 || item.Hue == 0x48C || item.Hue == 0x488 || item.Hue == 0x48A )
- rewards[0] = true;
- else if ( item.Hue == 0x495 || item.Hue == 0x48B || item.Hue == 0x486 || item.Hue == 0x485 )
- rewards[1] = true;
- else if ( item.Hue == 0x48D || item.Hue == 0x490 || item.Hue == 0x48E || item.Hue == 0x491 )
- rewards[2] = true;
- else if ( item.Hue == 0x48F || item.Hue == 0x494 || item.Hue == 0x484 || item.Hue == 0x497 )
- rewards[3] = true;
- else
- rewards[4] = true;
- }
- else if ( item is RunicSewingKit )
- {
- RunicSewingKit rkit = (RunicSewingKit)item;
- rewards[16 + CraftResources.GetIndex( rkit.Resource )] = true;
- }
- item.Delete();
- }
- string style = null;
- string name = null;
- switch ( material )
- {
- case BulkMaterialType.None:
- {
- if ( type.IsSubclassOf( typeof( BaseArmor ) ) || type.IsSubclassOf( typeof( BaseShoes ) ) )
- {
- style = "pl";
- name = "Plain";
- }
- else
- {
- style = "cl";
- name = "Cloth";
- }
- break;
- }
- case BulkMaterialType.Spined: style = "sp"; name = "Spined"; break;
- case BulkMaterialType.Horned: style = "ho"; name = "Horned"; break;
- case BulkMaterialType.Barbed: style = "ba"; name = "Barbed"; break;
- }
- html.WriteLine( " <tr>" );
- html.WriteLine( " <td width=\"250\" class=\"entry\"> - {0} <font size=\"1pt\">{1}</font></td>", name, amt );
- int index = 0;
- while ( index < 20 )
- {
- if ( rewards[index] )
- {
- html.WriteLine( " <td width=\"25\" class=\"{0}\"><center><b>X</b></center></td>", style );
- ++index;
- }
- else
- {
- int count = 0;
- while ( index < 20 && !rewards[index] )
- {
- ++count;
- ++index;
- if ( index == 5 || index == 6 || index == 10 || index == 17 )
- break;
- }
- html.WriteLine( " <td width=\"{0}\"{1} class=\"entry\"> </td>", count*25, count==1?"":String.Format( " colspan=\"{0}\"", count ) );
- }
- }
- html.WriteLine( " </tr>" );
- }
- private static void WriteSmithLBOD( StreamWriter html, string name, SmallBulkEntry[] entries )
- {
- LargeBOD lbod = new LargeSmithBOD();
- lbod.Entries = LargeBulkEntry.ConvertEntries( lbod, entries );
- WriteSmithBODHeader( html, String.Format( "(Large) {0}: Normal", name ) );
- lbod.RequireExceptional = false;
- for ( BulkMaterialType mat = BulkMaterialType.None; mat <= BulkMaterialType.Valorite; ++mat )
- {
- lbod.Material = mat;
- lbod.AmountMax = 10;
- DocumentSmithBOD( html, lbod.ComputeRewards(), "10, 15, 20", lbod.Material );
- }
- WriteSmithBODFooter( html );
- html.WriteLine( " <br><br>" );
- WriteSmithBODHeader( html, String.Format( "(Large) {0}: Exceptional", name ) );
- lbod.RequireExceptional = true;
- for ( BulkMaterialType mat = BulkMaterialType.None; mat <= BulkMaterialType.Valorite; ++mat )
- {
- lbod.Material = mat;
- for ( int amt = 15; amt <= 20; amt += 5 )
- {
- lbod.AmountMax = amt;
- DocumentSmithBOD( html, lbod.ComputeRewards(), amt == 20 ? "20" : "10, 15", lbod.Material );
- }
- }
- WriteSmithBODFooter( html );
- html.WriteLine( " <br><br>" );
- html.WriteLine( " <br><br>" );
- }
- private static void WriteSmithBODHeader( StreamWriter html, string title )
- {
- html.WriteLine( " <table width=\"850\" cellpadding=\"0\" cellspacing=\"0\" border=\"0\">" );
- html.WriteLine( " <tr><td class=\"tbl-border\">" );
- html.WriteLine( " <table border=\"0\" width=\"850\" cellpadding=\"0\" cellspacing=\"1\">" );
- html.WriteLine( " <tr>" );
- html.WriteLine( " <td width=\"250\" rowspan=\"2\" class=\"entry\"><center>{0}</center></td>", title );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_sturdytool.jpg\" alt=\"Sturdy Pickaxe/Shovel (150 uses)\"></center></td>" );
- html.WriteLine( " <td width=\"75\" colspan=\"3\" class=\"entry\"><center>Gloves</center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_gargaxe.jpg\" alt=\"Gargoyles Pickaxe (100 uses)\"></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_prospectortool.jpg\" alt=\"Prospectors Tool (50 uses)\"></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_powder.jpg\" alt=\"Powder of Temperament (10 uses)\"></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_anvil.jpg\" alt=\"Colored Anvil\"></center></td>" );
- html.WriteLine( " <td width=\"100\" colspan=\"4\" class=\"entry\"><center>Power Scrolls</center></td>" );
- html.WriteLine( " <td width=\"200\" colspan=\"8\" class=\"entry\"><center>Runic Hammers</center></td>" );
- html.WriteLine( " <td width=\"100\" colspan=\"4\" class=\"entry\"><center>Ancient Hammers</center></td>" );
- html.WriteLine( " </tr>" );
- html.WriteLine( " <tr>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+1</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+3</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+5</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+5</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+10</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+15</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+20</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"du\"><center><small>Du</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"sh\"><center><small>Sh</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"co\"><center><small>Co</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"br\"><center><small>Br</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"go\"><center><small>Go</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"ag\"><center><small>Ag</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"ve\"><center><small>Ve</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"va\"><center><small>Va</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+10</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+15</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+30</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+60</small></center></td>" );
- html.WriteLine( " </tr>" );
- }
- private static void WriteSmithBODFooter( StreamWriter html )
- {
- html.WriteLine( " <tr>" );
- html.WriteLine( " <td width=\"250\" rowspan=\"2\" class=\"entry\"> </td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_sturdytool.jpg\" alt=\"Sturdy Pickaxe/Shovel (150 uses)\"></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+1</small></center> </td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+3</small></center> </td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+5</small></center> </td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_gargaxe.jpg\" alt=\"Gargoyles Pickaxe (100 uses)\"></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_prospectortool.jpg\" alt=\"Prospectors Tool (50 uses)\"></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_powder.jpg\" alt=\"Powder of Temperament (10 uses)\"></center></td>" );
- html.WriteLine( " <td width=\"25\" rowspan=\"2\" class=\"entry\"><center><img src=\"http://www.runuo.com/images/bodreward_anvil.jpg\" alt=\"Colored Anvil\"></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+5</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+10</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+15</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+20</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"du\"><center><small>Du</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"sh\"><center><small>Sh</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"co\"><center><small>Co</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"br\"><center><small>Br</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"go\"><center><small>Go</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"ag\"><center><small>Ag</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"ve\"><center><small>Ve</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"va\"><center><small>Va</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+10</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+15</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+30</small></center></td>" );
- html.WriteLine( " <td width=\"25\" class=\"entry\"><center><small>+60</small></center></td>" );
- html.WriteLine( " </tr>" );
- html.WriteLine( " <tr>" );
- html.WriteLine( " <td width=\"75\" colspan=\"3\" class=\"entry\"><center>Gloves</center></td>" );
- html.WriteLine( " <td width=\"100\" colspan=\"4\" class=\"entry\"><center>Power Scrolls</center></td>" );
- html.WriteLine( " <td width=\"200\" colspan=\"8\" class=\"entry\"><center>Runic Hammers</center></td>" );
- html.WriteLine( " <td width=\"100\" colspan=\"4\" class=\"entry\"><center>Ancient Hammers</center></td>" );
- html.WriteLine( " </tr>" );
- html.WriteLine( " </table></td></tr></table>" );
- }
- private static void DocumentSmithBOD( StreamWriter html, ArrayList items, string amt, BulkMaterialType material )
- {
- bool[] rewards = new bool[24];
- for ( int i = 0; i < items.Count; ++i )
- {
- Item item = (Item)items[i];
- if ( item is SturdyPickaxe || item is SturdyShovel )
- rewards[0] = true;
- else if ( item is LeatherGlovesOfMining )
- rewards[1] = true;
- else if ( item is StuddedGlovesOfMining )
- rewards[2] = true;
- else if ( item is RingmailGlovesOfMining )
- rewards[3] = true;
- else if ( item is GargoylesPickaxe )
- rewards[4] = true;
- else if ( item is ProspectorsTool )
- rewards[5] = true;
- else if ( item is PowderOfTemperament )
- rewards[6] = true;
- else if ( item is ColoredAnvil )
- rewards[7] = true;
- else if ( item is PowerScroll )
- {
- PowerScroll ps = (PowerScroll)item;
- if ( ps.Value == 105.0 )
- rewards[8] = true;
- else if ( ps.Value == 110.0 )
- rewards[9] = true;
- else if ( ps.Value == 115.0 )
- rewards[10] = true;
- else if ( ps.Value == 120.0 )
- rewards[11] = true;
- }
- else if ( item is RunicHammer )
- {
- RunicHammer rh = (RunicHammer)item;
- rewards[11 + CraftResources.GetIndex( rh.Resource )] = true;
- }
- else if ( item is AncientSmithyHammer )
- {
- AncientSmithyHammer ash = (AncientSmithyHammer)item;
- if ( ash.Bonus == 10 )
- rewards[20] = true;
- else if ( ash.Bonus == 15 )
- rewards[21] = true;
- else if ( ash.Bonus == 30 )
- rewards[22] = true;
- else if ( ash.Bonus == 60 )
- rewards[23] = true;
- }
- item.Delete();
- }
- string style = null;
- string name = null;
- switch ( material )
- {
- case BulkMaterialType.None: style = "ir"; name = "Iron"; break;
- case BulkMaterialType.DullCopper: style = "du"; name = "Dull Copper"; break;
- case BulkMaterialType.ShadowIron: style = "sh"; name = "Shadow Iron"; break;
- case BulkMaterialType.Copper: style = "co"; name = "Copper"; break;
- case BulkMaterialType.Bronze: style = "br"; name = "Bronze"; break;
- case BulkMaterialType.Gold: style = "go"; name = "Gold"; break;
- case BulkMaterialType.Agapite: style = "ag"; name = "Agapite"; break;
- case BulkMaterialType.Verite: style = "ve"; name = "Verite"; break;
- case BulkMaterialType.Valorite: style = "va"; name = "Valorite"; break;
- }
- html.WriteLine( " <tr>" );
- html.WriteLine( " <td width=\"250\" class=\"entry\">{0} <font size=\"1pt\">{1}</font></td>", name, amt );
- int index = 0;
- while ( index < 24 )
- {
- if ( rewards[index] )
- {
- html.WriteLine( " <td width=\"25\" class=\"{0}\"><center><b>X</b></center></td>", style );
- ++index;
- }
- else
- {
- int count = 0;
- while ( index < 24 && !rewards[index] )
- {
- ++count;
- ++index;
- if ( index == 4 || index == 8 || index == 12 || index == 20 )
- break;
- }
- html.WriteLine( " <td width=\"{0}\"{1} class=\"entry\"> </td>", count*25, count==1?"":String.Format( " colspan=\"{0}\"", count ) );
- }
- }
- html.WriteLine( " </tr>" );
- }
- */
- public static ArrayList LoadBodies()
- {
- ArrayList list = new ArrayList();
- string path = Core.FindDataFile( "models/models.txt" );
- if ( File.Exists( path ) )
- {
- using ( StreamReader ip = new StreamReader( path ) )
- {
- string line;
- while ( (line = ip.ReadLine()) != null )
- {
- line = line.Trim();
- if ( line.Length == 0 || line.StartsWith( "#" ) )
- continue;
- string[] split = line.Split( '\t' );
- if ( split.Length >= 9 )
- {
- Body body = Utility.ToInt32( split[0] );
- ModelBodyType type = (ModelBodyType)Utility.ToInt32( split[1] );
- string name = split[8];
- BodyEntry entry = new BodyEntry( body, type, name );
- if ( !list.Contains( entry ) )
- list.Add( entry );
- }
- }
- }
- }
- return list;
- }
- private static void DocumentBodies()
- {
- ArrayList list = LoadBodies();
- using ( StreamWriter html = G…
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