/Scripts/Commands/Abstracted/Commands/Commands.cs
C# | 921 lines | 788 code | 133 blank | 0 comment | 112 complexity | a4c49f18e059bd9353c2a2238e7b86f7 MD5 | raw file
- using System;
- using System.Net;
- using System.Net.Sockets;
- using System.Collections;
- using Server;
- using Server.Items;
- using Server.Gumps;
- using Server.Spells;
- using Server.Mobiles;
- using Server.Network;
- using Server.Accounting;
- namespace Server.Scripts.Commands
- {
- public class TargetCommands
- {
- public static void Initialize()
- {
- Register( new KillCommand( true ) );
- Register( new KillCommand( false ) );
- Register( new HideCommand( true ) );
- Register( new HideCommand( false ) );
- Register( new KickCommand( true ) );
- Register( new KickCommand( false ) );
- Register( new FirewallCommand() );
- Register( new TeleCommand() );
- Register( new SetCommand() );
- Register( new AliasedSetCommand( AccessLevel.GameMaster, "Immortal", "blessed", "true", ObjectTypes.Mobiles ) );
- Register( new AliasedSetCommand( AccessLevel.GameMaster, "Invul", "blessed", "true", ObjectTypes.Mobiles ) );
- Register( new AliasedSetCommand( AccessLevel.GameMaster, "Mortal", "blessed", "false", ObjectTypes.Mobiles ) );
- Register( new AliasedSetCommand( AccessLevel.GameMaster, "NoInvul", "blessed", "false", ObjectTypes.Mobiles ) );
- Register( new AliasedSetCommand( AccessLevel.GameMaster, "Squelch", "squelched", "true", ObjectTypes.Mobiles ) );
- Register( new AliasedSetCommand( AccessLevel.GameMaster, "Unsquelch", "squelched", "false", ObjectTypes.Mobiles ) );
- Register( new GetCommand() );
- Register( new GetTypeCommand() );
- Register( new DeleteCommand() );
- Register( new RestockCommand() );
- Register( new DismountCommand() );
- Register( new AddCommand() );
- Register( new AddToPackCommand() );
- Register( new TellCommand() );
- Register( new PrivSoundCommand() );
- Register( new IncreaseCommand() );
- Register( new OpenBrowserCommand() );
- Register( new CountCommand() );
- Register( new InterfaceCommand() );
- }
- private static ArrayList m_AllCommands = new ArrayList();
- public static ArrayList AllCommands{ get{ return m_AllCommands; } }
- public static void Register( BaseCommand command )
- {
- m_AllCommands.Add( command );
- ArrayList impls = BaseCommandImplementor.Implementors;
- for ( int i = 0; i < impls.Count; ++i )
- {
- BaseCommandImplementor impl = (BaseCommandImplementor)impls[i];
- if ( (command.Supports & impl.SupportRequirement) != 0 )
- impl.Register( command );
- }
- }
- }
- public class CountCommand : BaseCommand
- {
- public CountCommand()
- {
- AccessLevel = AccessLevel.GameMaster;
- Supports = CommandSupport.Complex;
- Commands = new string[]{ "Count" };
- ObjectTypes = ObjectTypes.All;
- Usage = "Count";
- Description = "Counts the number of objects that a command modifier would use. Generally used with condition arguments.";
- ListOptimized = true;
- }
- public override void ExecuteList( CommandEventArgs e, ArrayList list )
- {
- if ( list.Count == 1 )
- AddResponse( "There is one matching object." );
- else
- AddResponse( String.Format( "There are {0} matching objects.", list.Count ) );
- }
- }
- public class OpenBrowserCommand : BaseCommand
- {
- public OpenBrowserCommand()
- {
- AccessLevel = AccessLevel.GameMaster;
- Supports = CommandSupport.AllMobiles;
- Commands = new string[]{ "OpenBrowser", "OB" };
- ObjectTypes = ObjectTypes.Mobiles;
- Usage = "OpenBrowser <url>";
- Description = "Opens the web browser of a targeted player to a specified url.";
- }
- public static void OpenBrowser_Callback( Mobile from, bool okay, object state )
- {
- object[] states = (object[])state;
- Mobile gm = (Mobile)states[0];
- string url = (string)states[1];
- if ( okay )
- {
- gm.SendMessage( "{0} : has opened their web browser to : {1}", from.Name, url );
- from.LaunchBrowser( url );
- }
- else
- {
- from.SendMessage( "You have chosen not to open your web browser." );
- gm.SendMessage( "{0} : has chosen not to open their web browser to : {1}", from.Name, url );
- }
- }
- public override void Execute( CommandEventArgs e, object obj )
- {
- if ( e.Length == 1 )
- {
- Mobile mob = (Mobile)obj;
- Mobile from = e.Mobile;
- if ( mob.Player )
- {
- NetState ns = mob.NetState;
- if ( ns == null )
- {
- LogFailure( "That player is not online." );
- }
- else
- {
- string url = e.GetString( 0 );
- CommandLogging.WriteLine( from, "{0} {1} requesting to open web browser of {2} to {3}", from.AccessLevel, CommandLogging.Format( from ), CommandLogging.Format( mob ), url );
- AddResponse( "Awaiting user confirmation..." );
- mob.SendGump( new WarningGump( 1060637, 30720, String.Format( "A game master is requesting to open your web browser to the following URL:<br>{0}", url ), 0xFFC000, 320, 240, new WarningGumpCallback( OpenBrowser_Callback ), new object[]{ from, url } ) );
- }
- }
- else
- {
- LogFailure( "That is not a player." );
- }
- }
- else
- {
- LogFailure( "Format: OpenBrowser <url>" );
- }
- }
- }
- public class IncreaseCommand : BaseCommand
- {
- public IncreaseCommand()
- {
- AccessLevel = AccessLevel.Counselor;
- Supports = CommandSupport.All;
- Commands = new string[]{ "Increase", "Inc" };
- ObjectTypes = ObjectTypes.Both;
- Usage = "Increase {<propertyName> <offset> ...}";
- Description = "Increases the value of a specified property by the specified offset.";
- }
- public override void Execute( CommandEventArgs e, object obj )
- {
- if ( obj is BaseMulti )
- {
- LogFailure( "This command does not work on multis." );
- }
- else if ( e.Length >= 2 )
- {
- string result = Properties.IncreaseValue( e.Mobile, obj, e.Arguments );
- if ( result == "The property has been increased." || result == "The properties have been increased." || result == "The property has been decreased." || result == "The properties have been decreased." || result == "The properties have been changed." )
- AddResponse( result );
- else
- LogFailure( result );
- }
- else
- {
- LogFailure( "Format: Increase {<propertyName> <offset> ...}" );
- }
- }
- }
- public class PrivSoundCommand : BaseCommand
- {
- public PrivSoundCommand()
- {
- AccessLevel = AccessLevel.GameMaster;
- Supports = CommandSupport.AllMobiles;
- Commands = new string[]{ "PrivSound" };
- ObjectTypes = ObjectTypes.Mobiles;
- Usage = "PrivSound <index>";
- Description = "Plays a sound to a given target.";
- }
- public override void Execute( CommandEventArgs e, object obj )
- {
- Mobile from = e.Mobile;
- if ( e.Length == 1 )
- {
- int index = e.GetInt32( 0 );
- Mobile mob = (Mobile)obj;
- CommandLogging.WriteLine( from, "{0} {1} playing sound {2} for {3}", from.AccessLevel, CommandLogging.Format( from ), index, CommandLogging.Format( mob ) );
- mob.Send( new PlaySound( index, mob.Location ) );
- }
- else
- {
- from.SendMessage( "Format: PrivSound <index>" );
- }
- }
- }
- public class TellCommand : BaseCommand
- {
- public TellCommand()
- {
- AccessLevel = AccessLevel.Counselor;
- Supports = CommandSupport.AllMobiles;
- Commands = new string[]{ "Tell" };
- ObjectTypes = ObjectTypes.Mobiles;
- Usage = "Tell \"text\"";
- Description = "Sends a system message to a targeted player.";
- }
- public override void Execute( CommandEventArgs e, object obj )
- {
- Mobile mob = (Mobile)obj;
- Mobile from = e.Mobile;
- CommandLogging.WriteLine( from, "{0} {1} telling {2} \"{3}\"", from.AccessLevel, CommandLogging.Format( from ), CommandLogging.Format( mob ), e.ArgString );
- mob.SendMessage( e.ArgString );
- }
- }
- public class AddToPackCommand : BaseCommand
- {
- public AddToPackCommand()
- {
- AccessLevel = AccessLevel.GameMaster;
- Supports = CommandSupport.All;
- Commands = new string[]{ "AddToPack", "AddToCont" };
- ObjectTypes = ObjectTypes.Both;
- ListOptimized = true;
- Usage = "AddToPack <name> [params] [set {<propertyName> <value> ...}]";
- Description = "Adds an item by name to the backpack of a targeted player or npc, or a targeted container. Optional constructor parameters. Optional set property list.";
- }
- public override void ExecuteList( CommandEventArgs e, ArrayList list )
- {
- ArrayList packs = new ArrayList( list.Count );
- for ( int i = 0; i < list.Count; ++i )
- {
- object obj = list[i];
- Container cont = null;
- if ( obj is Mobile )
- cont = ((Mobile)obj).Backpack;
- else if ( obj is Container )
- cont = (Container)obj;
- if ( cont != null )
- packs.Add( cont );
- else
- LogFailure( "That is not a container." );
- }
- Add.Invoke( e.Mobile, e.Mobile.Location, e.Mobile.Location, e.Arguments, packs );
- }
- }
- public class AddCommand : BaseCommand
- {
- public AddCommand()
- {
- AccessLevel = AccessLevel.GameMaster;
- Supports = CommandSupport.Simple | CommandSupport.Self;
- Commands = new string[]{ "Add" };
- ObjectTypes = ObjectTypes.All;
- Usage = "Add [<name> [params] [set {<propertyName> <value> ...}]]";
- Description = "Adds an item or npc by name to a targeted location. Optional constructor parameters. Optional set property list. If no arguments are specified, this brings up a categorized add menu.";
- }
- public override bool ValidateArgs( BaseCommandImplementor impl, CommandEventArgs e )
- {
- if ( e.Length >= 1 )
- {
- Type t = ScriptCompiler.FindTypeByName( e.GetString( 0 ) );
- if ( t == null )
- {
- e.Mobile.SendMessage( "No type with that name was found." );
- string match = e.GetString( 0 ).Trim();
- if ( match.Length < 3 )
- {
- e.Mobile.SendMessage( "Invalid search string." );
- e.Mobile.SendGump(new Server.Gumps.CategorizedAddGump(e.Mobile, match, 0, Type.EmptyTypes, false));
- }
- else
- {
- e.Mobile.SendGump(new Server.Gumps.CategorizedAddGump(e.Mobile, match, 0, (Type[])CategorizedAddGump.Match(match).ToArray(typeof(Type)), true));
- }
- }
- else
- {
- return true;
- }
- }
- else
- {
- e.Mobile.SendGump( new Server.Gumps.CategorizedAddGump( e.Mobile ) );
- }
- return false;
- }
- public override void Execute( CommandEventArgs e, object obj )
- {
- IPoint3D p = obj as IPoint3D;
- if ( p == null )
- return;
- if ( p is Item )
- p = ((Item)p).GetWorldTop();
- else if ( p is Mobile )
- p = ((Mobile)p).Location;
- Add.Invoke( e.Mobile, new Point3D( p ), new Point3D( p ), e.Arguments );
- }
- }
- public class TeleCommand : BaseCommand
- {
- public TeleCommand()
- {
- AccessLevel = AccessLevel.Counselor;
- Supports = CommandSupport.Simple;
- Commands = new string[]{ "Teleport", "Tele" };
- ObjectTypes = ObjectTypes.All;
- Usage = "Teleport";
- Description = "Teleports your character to a targeted location.";
- }
- public override void Execute( CommandEventArgs e, object obj )
- {
- IPoint3D p = obj as IPoint3D;
- if ( p == null )
- return;
- Mobile from = e.Mobile;
- SpellHelper.GetSurfaceTop( ref p );
- CommandLogging.WriteLine( from, "{0} {1} teleporting to {2}", from.AccessLevel, CommandLogging.Format( from ), new Point3D( p ) );
- Point3D fromLoc = from.Location;
- Point3D toLoc = new Point3D( p );
- from.Location = toLoc;
- from.ProcessDelta();
- if ( !from.Hidden )
- {
- Effects.SendLocationParticles( EffectItem.Create( fromLoc, from.Map, EffectItem.DefaultDuration ), 0x3728, 10, 10, 2023 );
- Effects.SendLocationParticles( EffectItem.Create( toLoc, from.Map, EffectItem.DefaultDuration ), 0x3728, 10, 10, 5023 );
- from.PlaySound( 0x1FE );
- }
- }
- }
- public class DismountCommand : BaseCommand
- {
- public DismountCommand()
- {
- AccessLevel = AccessLevel.GameMaster;
- Supports = CommandSupport.AllMobiles;
- Commands = new string[]{ "Dismount" };
- ObjectTypes = ObjectTypes.Mobiles;
- Usage = "Dismount";
- Description = "Forcefully dismounts a given target.";
- }
- public override void Execute( CommandEventArgs e, object obj )
- {
- Mobile from = e.Mobile;
- Mobile mob = (Mobile)obj;
- CommandLogging.WriteLine( from, "{0} {1} dismounting {2}", from.AccessLevel, CommandLogging.Format( from ), CommandLogging.Format( mob ) );
- bool takenAction = false;
- for ( int i = 0; i < mob.Items.Count; ++i )
- {
- Item item = (Item)mob.Items[i];
- if ( item is IMountItem )
- {
- IMount mount = ((IMountItem)item).Mount;
- if ( mount != null )
- {
- mount.Rider = null;
- takenAction = true;
- }
- if ( mob.Items.IndexOf( item ) == -1 )
- --i;
- }
- }
- for ( int i = 0; i < mob.Items.Count; ++i )
- {
- Item item = (Item)mob.Items[i];
- if ( item.Layer == Layer.Mount )
- {
- takenAction = true;
- item.Delete();
- --i;
- }
- }
- if ( takenAction )
- AddResponse( "They have been dismounted." );
- else
- LogFailure( "They were not mounted." );
- }
- }
- public class RestockCommand : BaseCommand
- {
- public RestockCommand()
- {
- AccessLevel = AccessLevel.GameMaster;
- Supports = CommandSupport.AllNPCs;
- Commands = new string[]{ "Restock" };
- ObjectTypes = ObjectTypes.Mobiles;
- Usage = "Restock";
- Description = "Manually restocks a targeted vendor, refreshing the quantity of every item the vendor sells to the maximum. This also invokes the maximum quantity adjustment algorithms.";
- }
- public override void Execute( CommandEventArgs e, object obj )
- {
- if ( obj is BaseVendor )
- {
- CommandLogging.WriteLine( e.Mobile, "{0} {1} restocking {2}", e.Mobile.AccessLevel, CommandLogging.Format( e.Mobile ), CommandLogging.Format( obj ) );
- ((BaseVendor)obj).Restock();
- AddResponse( "The vendor has been restocked." );
- }
- else
- {
- AddResponse( "That is not a vendor." );
- }
- }
- }
- public class GetTypeCommand : BaseCommand
- {
- public GetTypeCommand()
- {
- AccessLevel = AccessLevel.Counselor;
- Supports = CommandSupport.All;
- Commands = new string[]{ "GetType" };
- ObjectTypes = ObjectTypes.All;
- Usage = "GetType";
- Description = "Gets the type name of a targeted object.";
- }
- public override void Execute( CommandEventArgs e, object obj )
- {
- if ( obj == null )
- {
- AddResponse( "The object is null." );
- }
- else
- {
- Type type = obj.GetType();
- if ( type.DeclaringType == null )
- AddResponse( String.Format( "The type of that object is {0}.", type.Name ) );
- else
- AddResponse( String.Format( "The type of that object is {0}.", type.FullName ) );
- }
- }
- }
- public class GetCommand : BaseCommand
- {
- public GetCommand()
- {
- AccessLevel = AccessLevel.Counselor;
- Supports = CommandSupport.All;
- Commands = new string[]{ "Get" };
- ObjectTypes = ObjectTypes.All;
- Usage = "Get <propertyName>";
- Description = "Gets a property value by name of a targeted object.";
- }
- public override void Execute( CommandEventArgs e, object obj )
- {
- if ( e.Length == 1 )
- {
- string result = Properties.GetValue( e.Mobile, obj, e.GetString( 0 ) );
- if ( result == "Property not found." || result == "Property is write only." || result.StartsWith( "Getting this property" ) )
- LogFailure( result );
- else
- AddResponse( result );
- }
- else
- {
- LogFailure( "Format: Get <propertyName>" );
- }
- }
- }
- public class AliasedSetCommand : BaseCommand
- {
- private string m_Name;
- private string m_Value;
- public AliasedSetCommand( AccessLevel level, string command, string name, string value, ObjectTypes objects )
- {
- m_Name = name;
- m_Value = value;
- AccessLevel = level;
- if ( objects == ObjectTypes.Items )
- Supports = CommandSupport.AllItems;
- else if ( objects == ObjectTypes.Mobiles )
- Supports = CommandSupport.AllMobiles;
- else
- Supports = CommandSupport.All;
- Commands = new string[]{ command };
- ObjectTypes = objects;
- Usage = command;
- Description = String.Format( "Sets the {0} property to {1}.", name, value );
- }
- public override void Execute( CommandEventArgs e, object obj )
- {
- string result = Properties.SetValue( e.Mobile, obj, m_Name, m_Value );
- if ( result == "Property has been set." )
- AddResponse( result );
- else
- LogFailure( result );
- }
- }
- public class SetCommand : BaseCommand
- {
- public SetCommand()
- {
- AccessLevel = AccessLevel.Counselor;
- Supports = CommandSupport.All;
- Commands = new string[]{ "Set" };
- ObjectTypes = ObjectTypes.Both;
- Usage = "Set <propertyName> <value>";
- Description = "Sets a property value by name of a targeted object.";
- }
- public override void Execute( CommandEventArgs e, object obj )
- {
- if ( e.Length >= 2 )
- {
- string result = Properties.SetValue( e.Mobile, obj, e.GetString( 0 ), e.GetString( 1 ) );
- if ( result == "Property has been set." )
- AddResponse( result );
- else
- LogFailure( result );
- }
- else
- {
- LogFailure( "Format: Set <propertyName> <value>" );
- }
- }
- }
- public class DeleteCommand : BaseCommand
- {
- public DeleteCommand()
- {
- AccessLevel = AccessLevel.GameMaster;
- Supports = CommandSupport.AllNPCs | CommandSupport.AllItems;
- Commands = new string[]{ "Delete", "Remove" };
- ObjectTypes = ObjectTypes.Both;
- Usage = "Delete";
- Description = "Deletes a targeted item or mobile. Does not delete players.";
- }
- private void OnConfirmCallback( Mobile from, bool okay, object state )
- {
- object[] states = (object[])state;
- CommandEventArgs e = (CommandEventArgs)states[0];
- ArrayList list = (ArrayList)states[1];
- bool flushToLog = false;
- if ( okay )
- {
- AddResponse( "Delete command confirmed." );
- if ( list.Count > 20 )
- CommandLogging.Enabled = false;
- base.ExecuteList( e, list );
- if ( list.Count > 20 )
- {
- flushToLog = true;
- CommandLogging.Enabled = true;
- }
- }
- else
- {
- AddResponse( "Delete command aborted." );
- }
- Flush( from, flushToLog );
- }
- public override void ExecuteList( CommandEventArgs e, ArrayList list )
- {
- if ( list.Count > 1 )
- {
- e.Mobile.SendGump( new WarningGump( 1060637, 30720, String.Format( "You are about to delete {0} objects. This cannot be undone without a full server revert.<br><br>Continue?", list.Count ), 0xFFC000, 420, 280, new WarningGumpCallback( OnConfirmCallback ), new object[]{ e, list } ) );
- AddResponse( "Awaiting confirmation..." );
- }
- else
- {
- base.ExecuteList( e, list );
- }
- }
- public override void Execute( CommandEventArgs e, object obj )
- {
- if ( obj is Item )
- {
- CommandLogging.WriteLine( e.Mobile, "{0} {1} deleting {2}", e.Mobile.AccessLevel, CommandLogging.Format( e.Mobile ), CommandLogging.Format( obj ) );
- ((Item)obj).Delete();
- AddResponse( "The item has been deleted." );
- }
- else if ( obj is Mobile && !((Mobile)obj).Player )
- {
- CommandLogging.WriteLine( e.Mobile, "{0} {1} deleting {2}", e.Mobile.AccessLevel, CommandLogging.Format( e.Mobile ), CommandLogging.Format( obj ) );
- ((Mobile)obj).Delete();
- AddResponse( "The mobile has been deleted." );
- }
- else
- {
- LogFailure( "That cannot be deleted." );
- }
- }
- }
- public class KillCommand : BaseCommand
- {
- private bool m_Value;
- public KillCommand( bool value )
- {
- m_Value = value;
- AccessLevel = AccessLevel.GameMaster;
- Supports = CommandSupport.AllMobiles;
- Commands = value ? new string[]{ "Kill" } : new string[]{ "Resurrect", "Res" };
- ObjectTypes = ObjectTypes.Mobiles;
- if ( value )
- {
- Usage = "Kill";
- Description = "Kills a targeted player or npc.";
- }
- else
- {
- Usage = "Resurrect";
- Description = "Resurrects a targeted ghost.";
- }
- }
- public override void Execute( CommandEventArgs e, object obj )
- {
- Mobile mob = (Mobile)obj;
- Mobile from = e.Mobile;
- if ( m_Value )
- {
- if ( !mob.Alive )
- {
- LogFailure( "They are already dead." );
- }
- else if ( !mob.CanBeDamaged() )
- {
- LogFailure( "They cannot be harmed." );
- }
- else
- {
- CommandLogging.WriteLine( from, "{0} {1} killing {2}", from.AccessLevel, CommandLogging.Format( from ), CommandLogging.Format( mob ) );
- mob.Kill();
- AddResponse( "They have been killed." );
- }
- }
- else
- {
- if ( mob.IsDeadBondedPet )
- {
- BaseCreature bc = mob as BaseCreature;
- if ( bc != null )
- {
- CommandLogging.WriteLine( from, "{0} {1} resurrecting {2}", from.AccessLevel, CommandLogging.Format( from ), CommandLogging.Format( mob ) );
- bc.PlaySound( 0x214 );
- bc.FixedEffect( 0x376A, 10, 16 );
- bc.ResurrectPet();
- AddResponse( "It has been resurrected." );
- }
- }
- else if ( !mob.Alive )
- {
- CommandLogging.WriteLine( from, "{0} {1} resurrecting {2}", from.AccessLevel, CommandLogging.Format( from ), CommandLogging.Format( mob ) );
- mob.PlaySound( 0x214 );
- mob.FixedEffect( 0x376A, 10, 16 );
- mob.Resurrect();
- AddResponse( "They have been resurrected." );
- }
- else
- {
- LogFailure( "They are not dead." );
- }
- }
- }
- }
- public class HideCommand : BaseCommand
- {
- private bool m_Value;
- public HideCommand( bool value )
- {
- m_Value = value;
- AccessLevel = AccessLevel.Counselor;
- Supports = CommandSupport.AllMobiles;
- Commands = new string[]{ value ? "Hide" : "Unhide" };
- ObjectTypes = ObjectTypes.Mobiles;
- if ( value )
- {
- Usage = "Hide";
- Description = "Makes a targeted mobile disappear in a puff of smoke.";
- }
- else
- {
- Usage = "Unhide";
- Description = "Makes a targeted mobile appear in a puff of smoke.";
- }
- }
- public override void Execute( CommandEventArgs e, object obj )
- {
- Mobile m = (Mobile)obj;
- CommandLogging.WriteLine( e.Mobile, "{0} {1} {2} {3}", e.Mobile.AccessLevel, CommandLogging.Format( e.Mobile ), m_Value ? "hiding" : "unhiding", CommandLogging.Format( m ) );
- Effects.SendLocationEffect( new Point3D( m.X + 1, m.Y, m.Z + 4 ), m.Map, 0x3728, 13 );
- Effects.SendLocationEffect( new Point3D( m.X + 1, m.Y, m.Z ), m.Map, 0x3728, 13 );
- Effects.SendLocationEffect( new Point3D( m.X + 1, m.Y, m.Z - 4 ), m.Map, 0x3728, 13 );
- Effects.SendLocationEffect( new Point3D( m.X, m.Y + 1, m.Z + 4 ), m.Map, 0x3728, 13 );
- Effects.SendLocationEffect( new Point3D( m.X, m.Y + 1, m.Z ), m.Map, 0x3728, 13 );
- Effects.SendLocationEffect( new Point3D( m.X, m.Y + 1, m.Z - 4 ), m.Map, 0x3728, 13 );
- Effects.SendLocationEffect( new Point3D( m.X + 1, m.Y + 1, m.Z + 11 ), m.Map, 0x3728, 13 );
- Effects.SendLocationEffect( new Point3D( m.X + 1, m.Y + 1, m.Z + 7 ), m.Map, 0x3728, 13 );
- Effects.SendLocationEffect( new Point3D( m.X + 1, m.Y + 1, m.Z + 3 ), m.Map, 0x3728, 13 );
- Effects.SendLocationEffect( new Point3D( m.X + 1, m.Y + 1, m.Z - 1 ), m.Map, 0x3728, 13 );
- m.PlaySound( 0x228 );
- m.Hidden = m_Value;
- if ( m_Value )
- AddResponse( "They have been hidden." );
- else
- AddResponse( "They have been revealed." );
- }
- }
- public class FirewallCommand : BaseCommand
- {
- public FirewallCommand()
- {
- AccessLevel = AccessLevel.Administrator;
- Supports = CommandSupport.AllMobiles;
- Commands = new string[]{ "Firewall" };
- ObjectTypes = ObjectTypes.Mobiles;
- Usage = "Firewall";
- Description = "Adds a targeted player to the firewall (list of blocked IP addresses). This command does not ban or kick.";
- }
- public override void Execute( CommandEventArgs e, object obj )
- {
- Mobile from = e.Mobile;
- Mobile targ = (Mobile)obj;
- NetState state = targ.NetState;
- if ( state != null )
- {
- CommandLogging.WriteLine( from, "{0} {1} firewalling {2}", from.AccessLevel, CommandLogging.Format( from ), CommandLogging.Format( targ ) );
- try
- {
- Firewall.Add( ((IPEndPoint)state.Socket.RemoteEndPoint).Address );
- AddResponse( "They have been firewalled." );
- }
- catch ( Exception ex )
- {
- LogFailure( ex.Message );
- }
- }
- else
- {
- LogFailure( "They are not online." );
- }
- }
- }
- public class KickCommand : BaseCommand
- {
- private bool m_Ban;
- public KickCommand( bool ban )
- {
- m_Ban = ban;
- AccessLevel = ( ban ? AccessLevel.Administrator : AccessLevel.GameMaster );
- Supports = CommandSupport.AllMobiles;
- Commands = new string[]{ ban ? "Ban" : "Kick" };
- ObjectTypes = ObjectTypes.Mobiles;
- if ( ban )
- {
- Usage = "Ban";
- Description = "Bans the account of a targeted player.";
- }
- else
- {
- Usage = "Kick";
- Description = "Disconnects a targeted player.";
- }
- }
- public override void Execute( CommandEventArgs e, object obj )
- {
- Mobile from = e.Mobile;
- Mobile targ = (Mobile)obj;
- if ( from.AccessLevel > targ.AccessLevel )
- {
- NetState fromState = from.NetState, targState = targ.NetState;
- if ( fromState != null && targState != null )
- {
- Account fromAccount = fromState.Account as Account;
- Account targAccount = targState.Account as Account;
- if ( fromAccount != null && targAccount != null )
- {
- CommandLogging.WriteLine( from, "{0} {1} {2} {3}", from.AccessLevel, CommandLogging.Format( from ), m_Ban ? "banning" : "kicking", CommandLogging.Format( targ ) );
- targ.Say( "I've been {0}!", m_Ban ? "banned" : "kicked" );
- AddResponse( String.Format( "They have been {0}.", m_Ban ? "banned" : "kicked" ) );
- targState.Dispose();
- if ( m_Ban )
- {
- targAccount.Banned = true;
- targAccount.SetUnspecifiedBan( from );
- from.SendGump( new BanDurationGump( targAccount ) );
- }
- }
- }
- else if ( targState == null )
- {
- LogFailure( "They are not online." );
- }
- }
- else
- {
- LogFailure( "You do not have the required access level to do this." );
- }
- }
- }
- }