/js/lib/Socket.IO-node/support/socket.io-client/lib/vendor/web-socket-js/flash-src/com/hurlant/crypto/prng/IPRNG.as

http://github.com/onedayitwillmake/RealtimeMultiplayerNodeJs · ActionScript · 20 lines · 11 code · 1 blank · 8 comment · 0 complexity · bdb70c7b0667c8b0400781ae9e9942eb MD5 · raw file

  1. /**
  2. * IPRNG
  3. *
  4. * An interface for classes that can be used a pseudo-random number generators
  5. * Copyright (c) 2007 Henri Torgemane
  6. *
  7. * See LICENSE.txt for full license information.
  8. */
  9. package com.hurlant.crypto.prng
  10. {
  11. import flash.utils.ByteArray;
  12. public interface IPRNG {
  13. function getPoolSize():uint;
  14. function init(key:ByteArray):void;
  15. function next():uint;
  16. function dispose():void;
  17. function toString():String;
  18. }
  19. }