/js/lib/Socket.IO-node/support/expresso/deps/jscoverage/resource-manager.h

http://github.com/onedayitwillmake/RealtimeMultiplayerNodeJs · C++ Header · 46 lines · 19 code · 9 blank · 18 comment · 0 complexity · aaf8619b9dba87b39a6ff6064d88fc0a MD5 · raw file

  1. /*
  2. resource-manager.h - handles embedded files
  3. Copyright (C) 2007, 2008 siliconforks.com
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation; either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License along
  13. with this program; if not, write to the Free Software Foundation, Inc.,
  14. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
  15. */
  16. #ifndef RESOURCE_MANAGER_H_
  17. #define RESOURCE_MANAGER_H_
  18. #include <stdio.h>
  19. #include <stdlib.h>
  20. #ifdef __cplusplus
  21. extern "C" {
  22. #endif
  23. struct Resource {
  24. const char * name;
  25. const unsigned char * data;
  26. const size_t length;
  27. };
  28. const struct Resource * get_resource(const char * name);
  29. void copy_resource_to_stream(const char * resource, FILE * stream);
  30. void copy_resource(const char * resource, const char * destination_directory);
  31. #ifdef __cplusplus
  32. }
  33. #endif
  34. #endif /* RESOURCE_MANAGER_H_ */