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/js/lib/Socket.IO-node/support/expresso/deps/jscoverage/js/jsscript.h

http://github.com/onedayitwillmake/RealtimeMultiplayerNodeJs
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  1/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
  2 * vim: set ts=8 sw=4 et tw=79 ft=cpp:
  3 *
  4 * ***** BEGIN LICENSE BLOCK *****
  5 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
  6 *
  7 * The contents of this file are subject to the Mozilla Public License Version
  8 * 1.1 (the "License"); you may not use this file except in compliance with
  9 * the License. You may obtain a copy of the License at
 10 * http://www.mozilla.org/MPL/
 11 *
 12 * Software distributed under the License is distributed on an "AS IS" basis,
 13 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 14 * for the specific language governing rights and limitations under the
 15 * License.
 16 *
 17 * The Original Code is Mozilla Communicator client code, released
 18 * March 31, 1998.
 19 *
 20 * The Initial Developer of the Original Code is
 21 * Netscape Communications Corporation.
 22 * Portions created by the Initial Developer are Copyright (C) 1998
 23 * the Initial Developer. All Rights Reserved.
 24 *
 25 * Contributor(s):
 26 *
 27 * Alternatively, the contents of this file may be used under the terms of
 28 * either of the GNU General Public License Version 2 or later (the "GPL"),
 29 * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 30 * in which case the provisions of the GPL or the LGPL are applicable instead
 31 * of those above. If you wish to allow use of your version of this file only
 32 * under the terms of either the GPL or the LGPL, and not to allow others to
 33 * use your version of this file under the terms of the MPL, indicate your
 34 * decision by deleting the provisions above and replace them with the notice
 35 * and other provisions required by the GPL or the LGPL. If you do not delete
 36 * the provisions above, a recipient may use your version of this file under
 37 * the terms of any one of the MPL, the GPL or the LGPL.
 38 *
 39 * ***** END LICENSE BLOCK ***** */
 40
 41#ifndef jsscript_h___
 42#define jsscript_h___
 43/*
 44 * JS script descriptor.
 45 */
 46#include "jsatom.h"
 47#include "jsprvtd.h"
 48
 49JS_BEGIN_EXTERN_C
 50
 51/*
 52 * Type of try note associated with each catch or finally block, and also with
 53 * for-in loops.
 54 */
 55typedef enum JSTryNoteKind {
 56    JSTRY_CATCH,
 57    JSTRY_FINALLY,
 58    JSTRY_ITER
 59} JSTryNoteKind;
 60
 61/*
 62 * Exception handling record.
 63 */
 64struct JSTryNote {
 65    uint8           kind;       /* one of JSTryNoteKind */
 66    uint8           padding;    /* explicit padding on uint16 boundary */
 67    uint16          stackDepth; /* stack depth upon exception handler entry */
 68    uint32          start;      /* start of the try statement or for-in loop
 69                                   relative to script->main */
 70    uint32          length;     /* length of the try statement or for-in loop */
 71};
 72
 73typedef struct JSTryNoteArray {
 74    JSTryNote       *vector;    /* array of indexed try notes */
 75    uint32          length;     /* count of indexed try notes */
 76} JSTryNoteArray;
 77
 78typedef struct JSObjectArray {
 79    JSObject        **vector;   /* array of indexed objects */
 80    uint32          length;     /* count of indexed objects */
 81} JSObjectArray;
 82
 83typedef struct JSUpvarArray {
 84    uint32          *vector;    /* array of indexed upvar cookies */
 85    uint32          length;     /* count of indexed upvar cookies */
 86} JSUpvarArray;
 87
 88#define MAKE_UPVAR_COOKIE(skip,slot)    ((skip) << 16 | (slot))
 89#define UPVAR_FRAME_SKIP(cookie)        ((uint32)(cookie) >> 16)
 90#define UPVAR_FRAME_SLOT(cookie)        ((uint16)(cookie))
 91
 92#define JS_OBJECT_ARRAY_SIZE(length)                                          \
 93    (offsetof(JSObjectArray, vector) + sizeof(JSObject *) * (length))
 94
 95#if defined DEBUG && defined JS_THREADSAFE
 96# define CHECK_SCRIPT_OWNER 1
 97#endif
 98
 99struct JSScript {
100    jsbytecode      *code;      /* bytecodes and their immediate operands */
101    uint32          length;     /* length of code vector */
102    uint16          version;    /* JS version under which script was compiled */
103    uint16          nfixed;     /* number of slots besides stack operands in
104                                   slot array */
105    uint8           objectsOffset;  /* offset to the array of nested function,
106                                       block, scope, xml and one-time regexps
107                                       objects or 0 if none */
108    uint8           upvarsOffset;   /* offset of the array of display ("up")
109                                       closure vars or 0 if none */
110    uint8           regexpsOffset;  /* offset to the array of to-be-cloned
111                                       regexps or 0 if none. */
112    uint8           trynotesOffset; /* offset to the array of try notes or
113                                       0 if none */
114    uint8           flags;      /* see below */
115    jsbytecode      *main;      /* main entry point, after predef'ing prolog */
116    JSAtomMap       atomMap;    /* maps immediate index to literal struct */
117    const char      *filename;  /* source filename or null */
118    uint32          lineno;     /* base line number of script */
119    uint16          nslots;     /* vars plus maximum stack depth */
120    uint16          staticDepth;/* static depth for display maintenance */
121    JSPrincipals    *principals;/* principals for this script */
122    union {
123        JSObject    *object;    /* optional Script-class object wrapper */
124        JSScript    *nextToGC;  /* next to GC in rt->scriptsToGC list */
125    } u;
126#ifdef CHECK_SCRIPT_OWNER
127    JSThread        *owner;     /* for thread-safe life-cycle assertions */
128#endif
129};
130
131#define JSSF_NO_SCRIPT_RVAL     0x01    /* no need for result value of last
132                                           expression statement */
133
134static JS_INLINE uintN
135StackDepth(JSScript *script)
136{
137    return script->nslots - script->nfixed;
138}
139
140/* No need to store script->notes now that it is allocated right after code. */
141#define SCRIPT_NOTES(script)    ((jssrcnote*)((script)->code+(script)->length))
142
143#define JS_SCRIPT_OBJECTS(script)                                             \
144    (JS_ASSERT((script)->objectsOffset != 0),                                 \
145     (JSObjectArray *)((uint8 *)(script) + (script)->objectsOffset))
146
147#define JS_SCRIPT_UPVARS(script)                                              \
148    (JS_ASSERT((script)->upvarsOffset != 0),                                  \
149     (JSUpvarArray *)((uint8 *)(script) + (script)->upvarsOffset))
150
151#define JS_SCRIPT_REGEXPS(script)                                             \
152    (JS_ASSERT((script)->regexpsOffset != 0),                                 \
153     (JSObjectArray *)((uint8 *)(script) + (script)->regexpsOffset))
154
155#define JS_SCRIPT_TRYNOTES(script)                                            \
156    (JS_ASSERT((script)->trynotesOffset != 0),                                \
157     (JSTryNoteArray *)((uint8 *)(script) + (script)->trynotesOffset))
158
159#define JS_GET_SCRIPT_ATOM(script_, index, atom)                              \
160    JS_BEGIN_MACRO                                                            \
161        if (cx->fp && cx->fp->imacpc && cx->fp->script == script_) {          \
162            JS_ASSERT((size_t)(index) < js_common_atom_count);                \
163            (atom) = COMMON_ATOMS_START(&cx->runtime->atomState)[index];      \
164        } else {                                                              \
165            JSAtomMap *atoms_ = &(script_)->atomMap;                          \
166            JS_ASSERT((uint32)(index) < atoms_->length);                      \
167            (atom) = atoms_->vector[index];                                   \
168        }                                                                     \
169    JS_END_MACRO
170
171#define JS_GET_SCRIPT_OBJECT(script, index, obj)                              \
172    JS_BEGIN_MACRO                                                            \
173        JSObjectArray *objects_ = JS_SCRIPT_OBJECTS(script);                  \
174        JS_ASSERT((uint32)(index) < objects_->length);                        \
175        (obj) = objects_->vector[index];                                      \
176    JS_END_MACRO
177
178#define JS_GET_SCRIPT_FUNCTION(script, index, fun)                            \
179    JS_BEGIN_MACRO                                                            \
180        JSObject *funobj_;                                                    \
181                                                                              \
182        JS_GET_SCRIPT_OBJECT(script, index, funobj_);                         \
183        JS_ASSERT(HAS_FUNCTION_CLASS(funobj_));                               \
184        JS_ASSERT(funobj_ == (JSObject *) STOBJ_GET_PRIVATE(funobj_));        \
185        (fun) = (JSFunction *) funobj_;                                       \
186        JS_ASSERT(FUN_INTERPRETED(fun));                                      \
187    JS_END_MACRO
188
189#define JS_GET_SCRIPT_REGEXP(script, index, obj)                              \
190    JS_BEGIN_MACRO                                                            \
191        JSObjectArray *regexps_ = JS_SCRIPT_REGEXPS(script);                  \
192        JS_ASSERT((uint32)(index) < regexps_->length);                        \
193        (obj) = regexps_->vector[index];                                      \
194        JS_ASSERT(STOBJ_GET_CLASS(obj) == &js_RegExpClass);                   \
195    JS_END_MACRO
196
197/*
198 * Check if pc is inside a try block that has finally code. GC calls this to
199 * check if it is necessary to schedule generator.close() invocation for an
200 * unreachable generator.
201 */
202JSBool
203js_IsInsideTryWithFinally(JSScript *script, jsbytecode *pc);
204
205extern JS_FRIEND_DATA(JSClass) js_ScriptClass;
206
207extern JSObject *
208js_InitScriptClass(JSContext *cx, JSObject *obj);
209
210/*
211 * On first new context in rt, initialize script runtime state, specifically
212 * the script filename table and its lock.
213 */
214extern JSBool
215js_InitRuntimeScriptState(JSRuntime *rt);
216
217/*
218 * On last context destroy for rt, if script filenames are all GC'd, free the
219 * script filename table and its lock.
220 */
221extern void
222js_FinishRuntimeScriptState(JSRuntime *rt);
223
224/*
225 * On JS_DestroyRuntime(rt), forcibly free script filename prefixes and any
226 * script filename table entries that have not been GC'd, the latter using
227 * js_FinishRuntimeScriptState.
228 *
229 * This allows script filename prefixes to outlive any context in rt.
230 */
231extern void
232js_FreeRuntimeScriptState(JSRuntime *rt);
233
234extern const char *
235js_SaveScriptFilename(JSContext *cx, const char *filename);
236
237extern const char *
238js_SaveScriptFilenameRT(JSRuntime *rt, const char *filename, uint32 flags);
239
240extern uint32
241js_GetScriptFilenameFlags(const char *filename);
242
243extern void
244js_MarkScriptFilename(const char *filename);
245
246extern void
247js_MarkScriptFilenames(JSRuntime *rt, JSBool keepAtoms);
248
249extern void
250js_SweepScriptFilenames(JSRuntime *rt);
251
252/*
253 * Two successively less primitive ways to make a new JSScript.  The first
254 * does *not* call a non-null cx->runtime->newScriptHook -- only the second,
255 * js_NewScriptFromCG, calls this optional debugger hook.
256 *
257 * The js_NewScript function can't know whether the script it creates belongs
258 * to a function, or is top-level or eval code, but the debugger wants access
259 * to the newly made script's function, if any -- so callers of js_NewScript
260 * are responsible for notifying the debugger after successfully creating any
261 * kind (function or other) of new JSScript.
262 */
263extern JSScript *
264js_NewScript(JSContext *cx, uint32 length, uint32 nsrcnotes, uint32 natoms,
265             uint32 nobjects, uint32 nupvars, uint32 nregexps,
266             uint32 ntrynotes);
267
268extern JSScript *
269js_NewScriptFromCG(JSContext *cx, JSCodeGenerator *cg);
270
271/*
272 * New-script-hook calling is factored from js_NewScriptFromCG so that it
273 * and callers of js_XDRScript can share this code.  In the case of callers
274 * of js_XDRScript, the hook should be invoked only after successful decode
275 * of any owning function (the fun parameter) or script object (null fun).
276 */
277extern JS_FRIEND_API(void)
278js_CallNewScriptHook(JSContext *cx, JSScript *script, JSFunction *fun);
279
280extern JS_FRIEND_API(void)
281js_CallDestroyScriptHook(JSContext *cx, JSScript *script);
282
283extern void
284js_DestroyScript(JSContext *cx, JSScript *script);
285
286extern void
287js_TraceScript(JSTracer *trc, JSScript *script);
288
289/*
290 * To perturb as little code as possible, we introduce a js_GetSrcNote lookup
291 * cache without adding an explicit cx parameter.  Thus js_GetSrcNote becomes
292 * a macro that uses cx from its calls' lexical environments.
293 */
294#define js_GetSrcNote(script,pc) js_GetSrcNoteCached(cx, script, pc)
295
296extern jssrcnote *
297js_GetSrcNoteCached(JSContext *cx, JSScript *script, jsbytecode *pc);
298
299/*
300 * NOTE: use js_FramePCToLineNumber(cx, fp) when you have an active fp, in
301 * preference to js_PCToLineNumber (cx, fp->script  fp->regs->pc), because
302 * fp->imacpc may be non-null, indicating an active imacro.
303 */
304extern uintN
305js_FramePCToLineNumber(JSContext *cx, JSStackFrame *fp);
306
307extern uintN
308js_PCToLineNumber(JSContext *cx, JSScript *script, jsbytecode *pc);
309
310extern jsbytecode *
311js_LineNumberToPC(JSScript *script, uintN lineno);
312
313extern JS_FRIEND_API(uintN)
314js_GetScriptLineExtent(JSScript *script);
315
316/*
317 * If magic is non-null, js_XDRScript succeeds on magic number mismatch but
318 * returns false in *magic; it reflects a match via a true *magic out param.
319 * If magic is null, js_XDRScript returns false on bad magic number errors,
320 * which it reports.
321 *
322 * NB: callers must call js_CallNewScriptHook after successful JSXDR_DECODE
323 * and subsequent set-up of owning function or script object, if any.
324 */
325extern JSBool
326js_XDRScript(JSXDRState *xdr, JSScript **scriptp, JSBool *magic);
327
328JS_END_EXTERN_C
329
330#endif /* jsscript_h___ */