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/js/lib/Socket.IO-node/support/expresso/deps/jscoverage/js/jsinvoke.cpp

http://github.com/onedayitwillmake/RealtimeMultiplayerNodeJs
C++ | 42 lines | 2 code | 2 blank | 38 comment | 0 complexity | 07a889f5e490876c2a2408c9c7bf8bc6 MD5 | raw file
 1/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
 2 * vim: set ts=8 sw=4 et tw=78:
 3 *
 4 * ***** BEGIN LICENSE BLOCK *****
 5 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 6 *
 7 * The contents of this file are subject to the Mozilla Public License Version
 8 * 1.1 (the "License"); you may not use this file except in compliance with
 9 * the License. You may obtain a copy of the License at
10 * http://www.mozilla.org/MPL/
11 *
12 * Software distributed under the License is distributed on an "AS IS" basis,
13 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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16 *
17 * The Original Code is Mozilla SpiderMonkey JavaScript 1.8 code, released
18 * March 4, 2008.
19 *
20 * The Initial Developer of the Original Code is
21 *   Igor Bukanov <igor@mir2.org>
22 *
23 * Contributor(s):
24 *   Brendan Eich <brendan@mozilla.org
25 *
26 * Alternatively, the contents of this file may be used under the terms of
27 * either of the GNU General Public License Version 2 or later (the "GPL"),
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29 * in which case the provisions of the GPL or the LGPL are applicable instead
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38 * ***** END LICENSE BLOCK ***** */
39
40#define jsinvoke_cpp___
41
42#include "jsinterp.cpp"