/js/lib/Socket.IO-node/support/expresso/deps/jscoverage/js/jstypes.h
C++ Header | 490 lines | 206 code | 62 blank | 222 comment | 41 complexity | 87bbce5663fb09b7064fcc52fb8f0f66 MD5 | raw file
Possible License(s): GPL-2.0, LGPL-2.1, MPL-2.0-no-copyleft-exception, BSD-3-Clause
- /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
- /* ***** BEGIN LICENSE BLOCK *****
- * Version: MPL 1.1/GPL 2.0/LGPL 2.1
- *
- * The contents of this file are subject to the Mozilla Public License Version
- * 1.1 (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- * http://www.mozilla.org/MPL/
- *
- * Software distributed under the License is distributed on an "AS IS" basis,
- * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- * for the specific language governing rights and limitations under the
- * License.
- *
- * The Original Code is Mozilla Communicator client code, released
- * March 31, 1998.
- *
- * The Initial Developer of the Original Code is
- * Netscape Communications Corporation.
- * Portions created by the Initial Developer are Copyright (C) 1998
- * the Initial Developer. All Rights Reserved.
- *
- * Contributor(s):
- * IBM Corp.
- *
- * Alternatively, the contents of this file may be used under the terms of
- * either of the GNU General Public License Version 2 or later (the "GPL"),
- * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
- * in which case the provisions of the GPL or the LGPL are applicable instead
- * of those above. If you wish to allow use of your version of this file only
- * under the terms of either the GPL or the LGPL, and not to allow others to
- * use your version of this file under the terms of the MPL, indicate your
- * decision by deleting the provisions above and replace them with the notice
- * and other provisions required by the GPL or the LGPL. If you do not delete
- * the provisions above, a recipient may use your version of this file under
- * the terms of any one of the MPL, the GPL or the LGPL.
- *
- * ***** END LICENSE BLOCK ***** */
- /*
- ** File: jstypes.h
- ** Description: Definitions of NSPR's basic types
- **
- ** Prototypes and macros used to make up for deficiencies in ANSI environments
- ** that we have found.
- **
- ** Since we do not wrap <stdlib.h> and all the other standard headers, authors
- ** of portable code will not know in general that they need these definitions.
- ** Instead of requiring these authors to find the dependent uses in their code
- ** and take the following steps only in those C files, we take steps once here
- ** for all C files.
- **/
- #ifndef jstypes_h___
- #define jstypes_h___
- #include <stddef.h>
- /***********************************************************************
- ** MACROS: JS_EXTERN_API
- ** JS_EXPORT_API
- ** DESCRIPTION:
- ** These are only for externally visible routines and globals. For
- ** internal routines, just use "extern" for type checking and that
- ** will not export internal cross-file or forward-declared symbols.
- ** Define a macro for declaring procedures return types. We use this to
- ** deal with windoze specific type hackery for DLL definitions. Use
- ** JS_EXTERN_API when the prototype for the method is declared. Use
- ** JS_EXPORT_API for the implementation of the method.
- **
- ** Example:
- ** in dowhim.h
- ** JS_EXTERN_API( void ) DoWhatIMean( void );
- ** in dowhim.c
- ** JS_EXPORT_API( void ) DoWhatIMean( void ) { return; }
- **
- **
- ***********************************************************************/
- #ifdef WIN32
- /* These also work for __MWERKS__ */
- # define JS_EXTERN_API(__type) extern __declspec(dllexport) __type
- # define JS_EXPORT_API(__type) __declspec(dllexport) __type
- # define JS_EXTERN_DATA(__type) extern __declspec(dllexport) __type
- # define JS_EXPORT_DATA(__type) __declspec(dllexport) __type
- #elif defined(XP_OS2) && defined(__declspec)
- # define JS_EXTERN_API(__type) extern __declspec(dllexport) __type
- # define JS_EXPORT_API(__type) __declspec(dllexport) __type
- # define JS_EXTERN_DATA(__type) extern __declspec(dllexport) __type
- # define JS_EXPORT_DATA(__type) __declspec(dllexport) __type
- #else /* Unix */
- # ifdef HAVE_VISIBILITY_ATTRIBUTE
- # define JS_EXTERNAL_VIS __attribute__((visibility ("default")))
- # elif defined(__SUNPRO_C) || defined(__SUNPRO_CC)
- # define JS_EXTERNAL_VIS __global
- # else
- # define JS_EXTERNAL_VIS
- # endif
- # define JS_EXTERN_API(__type) extern JS_EXTERNAL_VIS __type
- # define JS_EXPORT_API(__type) JS_EXTERNAL_VIS __type
- # define JS_EXTERN_DATA(__type) extern JS_EXTERNAL_VIS __type
- # define JS_EXPORT_DATA(__type) JS_EXTERNAL_VIS __type
- #endif
- #ifdef _WIN32
- # if defined(__MWERKS__) || defined(__GNUC__)
- # define JS_IMPORT_API(__x) __x
- # else
- # define JS_IMPORT_API(__x) __declspec(dllimport) __x
- # endif
- #elif defined(XP_OS2) && defined(__declspec)
- # define JS_IMPORT_API(__x) __declspec(dllimport) __x
- #else
- # define JS_IMPORT_API(__x) JS_EXPORT_API (__x)
- #endif
- #if defined(_WIN32) && !defined(__MWERKS__)
- # define JS_IMPORT_DATA(__x) __declspec(dllimport) __x
- #elif defined(XP_OS2) && defined(__declspec)
- # define JS_IMPORT_DATA(__x) __declspec(dllimport) __x
- #else
- # define JS_IMPORT_DATA(__x) JS_EXPORT_DATA (__x)
- #endif
- /*
- * The linkage of JS API functions differs depending on whether the file is
- * used within the JS library or not. Any source file within the JS
- * interpreter should define EXPORT_JS_API whereas any client of the library
- * should not. STATIC_JS_API is used to build JS as a static library.
- */
- #if defined(STATIC_JS_API)
- # define JS_PUBLIC_API(t) t
- # define JS_PUBLIC_DATA(t) t
- #elif defined(EXPORT_JS_API)
- # define JS_PUBLIC_API(t) JS_EXPORT_API(t)
- # define JS_PUBLIC_DATA(t) JS_EXPORT_DATA(t)
- #else
- # define JS_PUBLIC_API(t) JS_IMPORT_API(t)
- # define JS_PUBLIC_DATA(t) JS_IMPORT_DATA(t)
- #endif
- #define JS_FRIEND_API(t) JS_PUBLIC_API(t)
- #define JS_FRIEND_DATA(t) JS_PUBLIC_DATA(t)
- #if defined(_MSC_VER) && defined(_M_IX86)
- #define JS_FASTCALL __fastcall
- #elif defined(__GNUC__) && defined(__i386__) && \
- ((__GNUC__ >= 4) || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4))
- #define JS_FASTCALL __attribute__((fastcall))
- #else
- #define JS_FASTCALL
- #define JS_NO_FASTCALL
- #endif
- #ifndef JS_INLINE
- # if defined __cplusplus
- # define JS_INLINE inline
- # elif defined _MSC_VER
- # define JS_INLINE __inline
- # elif defined __GNUC__
- # define JS_INLINE __inline__
- # else
- # define JS_INLINE inline
- # endif
- #endif
- #ifndef JS_ALWAYS_INLINE
- # if defined DEBUG
- # define JS_ALWAYS_INLINE JS_INLINE
- # elif defined _MSC_VER
- # define JS_ALWAYS_INLINE __forceinline
- # elif defined __GNUC__
- # define JS_ALWAYS_INLINE __attribute__((always_inline))
- # else
- # define JS_ALWAYS_INLINE JS_INLINE
- # endif
- #endif
- /***********************************************************************
- ** MACROS: JS_BEGIN_MACRO
- ** JS_END_MACRO
- ** DESCRIPTION:
- ** Macro body brackets so that macros with compound statement definitions
- ** behave syntactically more like functions when called.
- ***********************************************************************/
- #define JS_BEGIN_MACRO do {
- #if defined(_MSC_VER) && _MSC_VER >= 1400
- # define JS_END_MACRO \
- } __pragma(warning(push)) __pragma(warning(disable:4127)) \
- while (0) __pragma(warning(pop))
- #else
- # define JS_END_MACRO } while (0)
- #endif
- /***********************************************************************
- ** MACROS: JS_BEGIN_EXTERN_C
- ** JS_END_EXTERN_C
- ** DESCRIPTION:
- ** Macro shorthands for conditional C++ extern block delimiters.
- ***********************************************************************/
- #ifdef __cplusplus
- # define JS_BEGIN_EXTERN_C extern "C" {
- # define JS_END_EXTERN_C }
- #else
- # define JS_BEGIN_EXTERN_C
- # define JS_END_EXTERN_C
- #endif
- /***********************************************************************
- ** MACROS: JS_BIT
- ** JS_BITMASK
- ** DESCRIPTION:
- ** Bit masking macros. XXX n must be <= 31 to be portable
- ***********************************************************************/
- #define JS_BIT(n) ((JSUint32)1 << (n))
- #define JS_BITMASK(n) (JS_BIT(n) - 1)
- /***********************************************************************
- ** MACROS: JS_PTR_TO_INT32
- ** JS_PTR_TO_UINT32
- ** JS_INT32_TO_PTR
- ** JS_UINT32_TO_PTR
- ** DESCRIPTION:
- ** Integer to pointer and pointer to integer conversion macros.
- ***********************************************************************/
- #define JS_PTR_TO_INT32(x) ((jsint)((char *)(x) - (char *)0))
- #define JS_PTR_TO_UINT32(x) ((jsuint)((char *)(x) - (char *)0))
- #define JS_INT32_TO_PTR(x) ((void *)((char *)0 + (jsint)(x)))
- #define JS_UINT32_TO_PTR(x) ((void *)((char *)0 + (jsuint)(x)))
- /***********************************************************************
- ** MACROS: JS_HOWMANY
- ** JS_ROUNDUP
- ** JS_MIN
- ** JS_MAX
- ** DESCRIPTION:
- ** Commonly used macros for operations on compatible types.
- ***********************************************************************/
- #define JS_HOWMANY(x,y) (((x)+(y)-1)/(y))
- #define JS_ROUNDUP(x,y) (JS_HOWMANY(x,y)*(y))
- #define JS_MIN(x,y) ((x)<(y)?(x):(y))
- #define JS_MAX(x,y) ((x)>(y)?(x):(y))
- #if (defined(XP_WIN) && !defined(CROSS_COMPILE)) || defined (WINCE)
- # include "jscpucfg.h" /* Use standard Mac or Windows configuration */
- #elif defined(XP_UNIX) || defined(XP_BEOS) || defined(XP_OS2) || defined(CROSS_COMPILE)
- # include "jsautocfg.h" /* Use auto-detected configuration */
- #else
- # error "Must define one of XP_BEOS, XP_OS2, XP_WIN or XP_UNIX"
- #endif
- JS_BEGIN_EXTERN_C
- /************************************************************************
- ** TYPES: JSUint8
- ** JSInt8
- ** DESCRIPTION:
- ** The int8 types are known to be 8 bits each. There is no type that
- ** is equivalent to a plain "char".
- ************************************************************************/
- #if JS_BYTES_PER_BYTE == 1
- typedef unsigned char JSUint8;
- typedef signed char JSInt8;
- #else
- # error No suitable type for JSInt8/JSUint8
- #endif
- /************************************************************************
- ** TYPES: JSUint16
- ** JSInt16
- ** DESCRIPTION:
- ** The int16 types are known to be 16 bits each.
- ************************************************************************/
- #if JS_BYTES_PER_SHORT == 2
- typedef unsigned short JSUint16;
- typedef short JSInt16;
- #else
- # error No suitable type for JSInt16/JSUint16
- #endif
- /************************************************************************
- ** TYPES: JSUint32
- ** JSInt32
- ** DESCRIPTION:
- ** The int32 types are known to be 32 bits each.
- ************************************************************************/
- #if JS_BYTES_PER_INT == 4
- typedef unsigned int JSUint32;
- typedef int JSInt32;
- # define JS_INT32(x) x
- # define JS_UINT32(x) x ## U
- #elif JS_BYTES_PER_LONG == 4
- typedef unsigned long JSUint32;
- typedef long JSInt32;
- # define JS_INT32(x) x ## L
- # define JS_UINT32(x) x ## UL
- #else
- # error No suitable type for JSInt32/JSUint32
- #endif
- /************************************************************************
- ** TYPES: JSUint64
- ** JSInt64
- ** DESCRIPTION:
- ** The int64 types are known to be 64 bits each. Care must be used when
- ** declaring variables of type JSUint64 or JSInt64. Different hardware
- ** architectures and even different compilers have varying support for
- ** 64 bit values. The only guaranteed portability requires the use of
- ** the JSLL_ macros (see jslong.h).
- ************************************************************************/
- #ifdef JS_HAVE_LONG_LONG
- # if JS_BYTES_PER_LONG == 8
- typedef long JSInt64;
- typedef unsigned long JSUint64;
- # elif defined(WIN16)
- typedef __int64 JSInt64;
- typedef unsigned __int64 JSUint64;
- # elif defined(WIN32) && !defined(__GNUC__)
- typedef __int64 JSInt64;
- typedef unsigned __int64 JSUint64;
- # else
- typedef long long JSInt64;
- typedef unsigned long long JSUint64;
- # endif /* JS_BYTES_PER_LONG == 8 */
- #else /* !JS_HAVE_LONG_LONG */
- typedef struct {
- # ifdef IS_LITTLE_ENDIAN
- JSUint32 lo, hi;
- # else
- JSUint32 hi, lo;
- #endif
- } JSInt64;
- typedef JSInt64 JSUint64;
- #endif /* !JS_HAVE_LONG_LONG */
- /************************************************************************
- ** TYPES: JSUintn
- ** JSIntn
- ** DESCRIPTION:
- ** The JSIntn types are most appropriate for automatic variables. They are
- ** guaranteed to be at least 16 bits, though various architectures may
- ** define them to be wider (e.g., 32 or even 64 bits). These types are
- ** never valid for fields of a structure.
- ************************************************************************/
- #if JS_BYTES_PER_INT >= 2
- typedef int JSIntn;
- typedef unsigned int JSUintn;
- #else
- # error 'sizeof(int)' not sufficient for platform use
- #endif
- /************************************************************************
- ** TYPES: JSFloat64
- ** DESCRIPTION:
- ** NSPR's floating point type is always 64 bits.
- ************************************************************************/
- typedef double JSFloat64;
- /************************************************************************
- ** TYPES: JSSize
- ** DESCRIPTION:
- ** A type for representing the size of objects.
- ************************************************************************/
- typedef size_t JSSize;
- /************************************************************************
- ** TYPES: JSPtrDiff
- ** DESCRIPTION:
- ** A type for pointer difference. Variables of this type are suitable
- ** for storing a pointer or pointer sutraction.
- ************************************************************************/
- typedef ptrdiff_t JSPtrdiff;
- /************************************************************************
- ** TYPES: JSUptrdiff
- ** DESCRIPTION:
- ** A type for pointer difference. Variables of this type are suitable
- ** for storing a pointer or pointer sutraction.
- ************************************************************************/
- #if JS_BYTES_PER_WORD == 8 && JS_BYTES_PER_LONG != 8
- typedef JSUint64 JSUptrdiff;
- #else
- typedef unsigned long JSUptrdiff;
- #endif
- /************************************************************************
- ** TYPES: JSBool
- ** DESCRIPTION:
- ** Use JSBool for variables and parameter types. Use JS_FALSE and JS_TRUE
- ** for clarity of target type in assignments and actual arguments. Use
- ** 'if (bool)', 'while (!bool)', '(bool) ? x : y' etc., to test booleans
- ** just as you would C int-valued conditions.
- ************************************************************************/
- typedef JSIntn JSBool;
- #define JS_TRUE (JSIntn)1
- #define JS_FALSE (JSIntn)0
- /************************************************************************
- ** TYPES: JSPackedBool
- ** DESCRIPTION:
- ** Use JSPackedBool within structs where bitfields are not desireable
- ** but minimum and consistent overhead matters.
- ************************************************************************/
- typedef JSUint8 JSPackedBool;
- /*
- ** A JSWord is an integer that is the same size as a void*
- */
- #if JS_BYTES_PER_WORD == 8 && JS_BYTES_PER_LONG != 8
- typedef JSInt64 JSWord;
- typedef JSUint64 JSUword;
- #else
- typedef long JSWord;
- typedef unsigned long JSUword;
- #endif
- #include "jsotypes.h"
- /***********************************************************************
- ** MACROS: JS_LIKELY
- ** JS_UNLIKELY
- ** DESCRIPTION:
- ** These macros allow you to give a hint to the compiler about branch
- ** probability so that it can better optimize. Use them like this:
- **
- ** if (JS_LIKELY(v == 1)) {
- ** ... expected code path ...
- ** }
- **
- ** if (JS_UNLIKELY(v == 0)) {
- ** ... non-expected code path ...
- ** }
- **
- ***********************************************************************/
- #if defined(__GNUC__) && (__GNUC__ > 2)
- # define JS_LIKELY(x) (__builtin_expect((x), 1))
- # define JS_UNLIKELY(x) (__builtin_expect((x), 0))
- #else
- # define JS_LIKELY(x) (x)
- # define JS_UNLIKELY(x) (x)
- #endif
- /***********************************************************************
- ** MACROS: JS_ARRAY_LENGTH
- ** JS_ARRAY_END
- ** DESCRIPTION:
- ** Macros to get the number of elements and the pointer to one past the
- ** last element of a C array. Use them like this:
- **
- ** jschar buf[10], *s;
- ** JSString *str;
- ** ...
- ** for (s = buf; s != JS_ARRAY_END(buf); ++s) *s = ...;
- ** ...
- ** str = JS_NewStringCopyN(cx, buf, JS_ARRAY_LENGTH(buf));
- ** ...
- **
- ***********************************************************************/
- #define JS_ARRAY_LENGTH(array) (sizeof (array) / sizeof (array)[0])
- #define JS_ARRAY_END(array) ((array) + JS_ARRAY_LENGTH(array))
- JS_END_EXTERN_C
- #endif /* jstypes_h___ */