/Include/Rocket/Core/Vector2.h
http://github.com/lloydw/libRocket · C Header · 137 lines · 37 code · 17 blank · 83 comment · 0 complexity · 81afde3e2de98c62e3898296d0be9114 MD5 · raw file
- /*
- * This source file is part of libRocket, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://www.librocket.com
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #ifndef ROCKETCOREVECTOR2_H
- #define ROCKETCOREVECTOR2_H
- #include "Debug.h"
- #include "Math.h"
- namespace Rocket {
- namespace Core {
- /**
- Templated class for a generic two-component vector.
- @author Peter Curry
- */
- template < typename Type >
- class Vector2
- {
- public:
- /// Lightweight, non-initialising constructor.
- inline Vector2();
- /// Initialising constructor.
- /// @param[in] x Initial x-value of the vector.
- /// @param[in] y Initial y-value of the vector.
- inline Vector2(Type x, Type y);
- /// Returns the magnitude of the vector.
- /// @return The computed magnitude.
- inline float Magnitude() const;
- /// Returns the squared magnitude of the vector.
- /// @return The computed squared magnitude.
- inline Type SquaredMagnitude() const;
- /// Generates a normalised vector from this vector.
- /// @return The normalised vector.
- inline Vector2 Normalise() const;
- /// Computes the dot-product between this vector and another.
- /// @param[in] rhs The other vector to use in the dot-product.
- /// @return The computed dot-product between the two vectors.
- inline Type DotProduct(const Vector2& rhs) const;
- /// Returns this vector rotated around the origin.
- /// @param[in] theta The angle to rotate by, in radians.
- /// @return The rotated vector.
- inline Vector2 Rotate(float theta) const;
- /// Returns the negation of this vector.
- /// @return The negation of this vector.
- inline Vector2 operator-() const;
- /// Returns the sum of this vector and another.
- /// @param[in] rhs The vector to add this to.
- /// @return The sum of the two vectors.
- inline Vector2 operator+(const Vector2& rhs) const;
- /// Returns the result of subtracting another vector from this vector.
- /// @param[in] rhs The vector to subtract from this vector.
- /// @return The result of the subtraction.
- inline Vector2 operator-(const Vector2& rhs) const;
- /// Returns the result of multiplying this vector by a scalar.
- /// @param[in] rhs The scalar value to multiply by.
- /// @return The result of the scale.
- inline Vector2 operator*(Type rhs) const;
- /// Returns the result of dividing this vector by a scalar.
- /// @param[in] rhs The scalar value to divide by.
- /// @return The result of the scale.
- inline Vector2 operator/(Type rhs) const;
- /// Adds another vector to this in-place.
- /// @param[in] rhs The vector to add.
- /// @return This vector, post-operation.
- inline Vector2& operator+=(const Vector2& rhs);
- /// Subtracts another vector from this in-place.
- /// @param[in] rhs The vector to subtract.
- /// @return This vector, post-operation.
- inline Vector2& operator-=(const Vector2& rhs);
- /// Scales this vector in-place.
- /// @param[in] rhs The value to scale this vector's components by.
- /// @return This vector, post-operation.
- inline Vector2& operator*=(const Type& rhs);
- /// Scales this vector in-place by the inverse of a value.
- /// @param[in] rhs The value to divide this vector's components by.
- /// @return This vector, post-operation.
- inline Vector2& operator/=(const Type& rhs);
- /// Equality operator.
- /// @param[in] rhs The vector to compare this against.
- /// @return True if the two vectors are equal, false otherwise.
- inline bool operator==(const Vector2& rhs) const;
- /// Inequality operator.
- /// @param[in] rhs The vector to compare this against.
- /// @return True if the two vectors are not equal, false otherwise.
- inline bool operator!=(const Vector2& rhs) const;
- /// Auto-cast operator.
- /// @return A pointer to the first value.
- inline operator const Type*() const;
- /// Constant auto-cast operator.
- /// @return A constant pointer to the first value.
- inline operator Type*();
- // The components of the vector.
- Type x;
- Type y;
- };
- #include "Vector2.inl"
- }
- }
- #endif