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/js/lib/Socket.IO-node/support/expresso/deps/jscoverage/js/json.h

http://github.com/onedayitwillmake/RealtimeMultiplayerNodeJs
C++ Header | 107 lines | 51 code | 16 blank | 40 comment | 0 complexity | 1a8989427c2a4101c2f61f7af21d1989 MD5 | raw file
  1/* ***** BEGIN LICENSE BLOCK *****
  2 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
  3 *
  4 * The contents of this file are subject to the Mozilla Public License Version
  5 * 1.1 (the "License"); you may not use this file except in compliance with
  6 * the License. You may obtain a copy of the License at
  7 * http://www.mozilla.org/MPL/
  8 *
  9 * Software distributed under the License is distributed on an "AS IS" basis,
 10 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 11 * for the specific language governing rights and limitations under the
 12 * License.
 13 *
 14 * The Original Code is SpiderMonkey JSON.
 15 *
 16 * The Initial Developer of the Original Code is
 17 * Mozilla Corporation.
 18 * Portions created by the Initial Developer are Copyright (C) 1998-1999
 19 * the Initial Developer. All Rights Reserved.
 20 *
 21 * Contributor(s):
 22 *   Robert Sayre <sayrer@gmail.com>
 23 *
 24 * Alternatively, the contents of this file may be used under the terms of
 25 * either of the GNU General Public License Version 2 or later (the "GPL"),
 26 * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 27 * in which case the provisions of the GPL or the LGPL are applicable instead
 28 * of those above. If you wish to allow use of your version of this file only
 29 * under the terms of either the GPL or the LGPL, and not to allow others to
 30 * use your version of this file under the terms of the MPL, indicate your
 31 * decision by deleting the provisions above and replace them with the notice
 32 * and other provisions required by the GPL or the LGPL. If you do not delete
 33 * the provisions above, a recipient may use your version of this file under
 34 * the terms of any one of the MPL, the GPL or the LGPL.
 35 *
 36 * ***** END LICENSE BLOCK ***** */
 37
 38#ifndef json_h___
 39#define json_h___
 40/*
 41 * JS JSON functions.
 42 */
 43
 44#define JSON_MAX_DEPTH  2048
 45#define JSON_PARSER_BUFSIZE 1024
 46
 47JS_BEGIN_EXTERN_C
 48
 49extern JSClass js_JSONClass;
 50
 51extern JSObject *
 52js_InitJSONClass(JSContext *cx, JSObject *obj);
 53
 54extern JSBool
 55js_Stringify(JSContext *cx, jsval *vp, JSObject *replacer,
 56             JSONWriteCallback callback, void *data, uint32 depth);
 57
 58extern JSBool js_TryJSON(JSContext *cx, jsval *vp);
 59
 60enum JSONParserState {
 61    JSON_PARSE_STATE_INIT,
 62    JSON_PARSE_STATE_OBJECT_VALUE,
 63    JSON_PARSE_STATE_VALUE,
 64    JSON_PARSE_STATE_OBJECT,
 65    JSON_PARSE_STATE_OBJECT_PAIR,
 66    JSON_PARSE_STATE_OBJECT_IN_PAIR,
 67    JSON_PARSE_STATE_ARRAY,
 68    JSON_PARSE_STATE_STRING,
 69    JSON_PARSE_STATE_STRING_ESCAPE,
 70    JSON_PARSE_STATE_STRING_HEX,
 71    JSON_PARSE_STATE_NUMBER,
 72    JSON_PARSE_STATE_KEYWORD,
 73    JSON_PARSE_STATE_FINISHED
 74};
 75
 76enum JSONDataType {
 77    JSON_DATA_STRING,
 78    JSON_DATA_KEYSTRING,
 79    JSON_DATA_NUMBER,
 80    JSON_DATA_KEYWORD
 81};
 82
 83struct JSONParser {
 84    /* Used while handling \uNNNN in strings */
 85    jschar hexChar;
 86    uint8 numHex;
 87
 88    JSONParserState *statep;
 89    JSONParserState stateStack[JSON_MAX_DEPTH];
 90    jsval *rootVal;
 91    JSStringBuffer *objectKey;
 92    JSStringBuffer *buffer;
 93    JSObject *objectStack;
 94};
 95
 96extern JSONParser *
 97js_BeginJSONParse(JSContext *cx, jsval *rootVal);
 98
 99extern JSBool
100js_ConsumeJSONText(JSContext *cx, JSONParser *jp, const jschar *data, uint32 len);
101
102extern JSBool
103js_FinishJSONParse(JSContext *cx, JSONParser *jp);
104
105JS_END_EXTERN_C
106
107#endif /* json_h___ */