/js/lib/Socket.IO-node/support/expresso/deps/jscoverage/tests/http-server-bad-body.c
http://github.com/onedayitwillmake/RealtimeMultiplayerNodeJs · C · 97 lines · 65 code · 12 blank · 20 comment · 22 complexity · 08257cc49eae94cf18ce53f2c34ea02e MD5 · raw file
- /*
- http-server-bad-body.c - HTTP server that outputs a bad body
- Copyright (C) 2008 siliconforks.com
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License along
- with this program; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
- #include <config.h>
- #include <assert.h>
- #include <string.h>
- #include "http-server.h"
- int main(void) {
- #ifdef __MINGW32__
- WSADATA data;
- if (WSAStartup(MAKEWORD(1, 1), &data) != 0) {
- return 1;
- }
- #endif
- SOCKET s = socket(PF_INET, SOCK_STREAM, 0);
- assert(s != INVALID_SOCKET);
- int optval = 1;
- setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *) &optval, sizeof(optval));
- struct sockaddr_in a;
- a.sin_family = AF_INET;
- a.sin_port = htons(8000);
- a.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
- int result = bind(s, (struct sockaddr *) &a, sizeof(a));
- assert(result == 0);
- result = listen(s, 5);
- assert(result == 0);
- for (;;) {
- struct sockaddr_in client_address;
- size_t size = sizeof(client_address);
- int client_socket = accept(s, (struct sockaddr *) &client_address, &size);
- assert(client_socket > 0);
- /* read request */
- int state = 0;
- while (state != 2) {
- uint8_t buffer[8192];
- ssize_t bytes_read = recv(client_socket, buffer, 8192, 0);
- assert(bytes_read > 0);
- for (int i = 0; i < bytes_read && state != 2; i++) {
- uint8_t byte = buffer[i];
- switch (state) {
- case 0:
- if (byte == '\n') {
- state = 1;
- }
- else {
- state = 0;
- }
- break;
- case 1:
- if (byte == '\n') {
- state = 2;
- }
- else if (byte == '\r') {
- state = 1;
- }
- else {
- state = 0;
- }
- }
- }
- }
- /* send response */
- char * message = "HTTP/1.1 200 OK\r\nConnection: close\r\nContent-type: text/html\r\nTransfer-Encoding: chunked\r\n\r\nHello\n";
- size_t message_length = strlen(message);
- ssize_t bytes_sent = send(client_socket, message, message_length, 0);
- assert(bytes_sent == (ssize_t) message_length);
- closesocket(client_socket);
- }
- return 0;
- }