/share/i18n/csmapper/APPLE/SYMBOL%UCS.src
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- # $FreeBSD$
- TYPE ROWCOL
- NAME SYMBOL/UCS
- SRC_ZONE 0x00-0xFF
- OOB_MODE ILSEQ
- DST_ILSEQ 0xFFFE
- DST_UNIT_BITS 16
- BEGIN_MAP
- #=======================================================================
- # File name: SYMBOL.TXT
- #
- # Contents: Map (external version) from Mac OS Symbol
- # character set to Unicode 4.0 and later.
- #
- # Copyright: (c) 1994-2002, 2005 by Apple Computer, Inc., all rights
- # reserved.
- #
- # Contact: charsets@apple.com
- #
- # Changes:
- #
- # c02 2005-Apr-05 Change mappings for 0xBD, 0xE0. Update
- # header comments. Matches internal xml <c1.2>
- # and Text Encoding Converter 2.0.
- # b4,c1 2002-Dec-19 Update mappings for encoded glyph fragments
- # 0xBE, 0xE6-EF, 0xF4, 0xF6-FE to use new
- # Unicode 3.2 characters instead of sequences
- # involving corporate-use characters. Update
- # URLs, notes. Matches internal utom<b4>.
- # b03 1999-Sep-22 Update contact e-mail address. Matches
- # internal utom<b3>, ufrm<b3>, and Text
- # Encoding Converter version 1.5.
- # b02 1998-Aug-18 Encoding changed for Mac OS 8.5; add new
- # mapping from 0xA0 to EURO SIGN. Matches
- # internal utom<b3>, ufrm<b3>.
- # n05 1998-Feb-05 Update to match internal utom<n5>, ufrm<n15>
- # and Text Encoding Converter version 1.3:
- # Use standard Unicodes plus transcoding hints
- # instead of single corporate characters, also
- # change mappings for 0xE1 & 0xF1 from U+2329
- # & U+232A to their canonical decompositions;
- # see details below. Also update header
- # comments to new format.
- # n03 1995-Apr-15 First version (after fixing some typos).
- # Matches internal ufrm<n4>.
- #
- # Standard header:
- # ----------------
- #
- # Apple, the Apple logo, and Macintosh are trademarks of Apple
- # Computer, Inc., registered in the United States and other countries.
- # Unicode is a trademark of Unicode Inc. For the sake of brevity,
- # throughout this document, "Macintosh" can be used to refer to
- # Macintosh computers and "Unicode" can be used to refer to the
- # Unicode standard.
- #
- # Apple Computer, Inc. ("Apple") makes no warranty or representation,
- # either express or implied, with respect to this document and the
- # included data, its quality, accuracy, or fitness for a particular
- # purpose. In no event will Apple be liable for direct, indirect,
- # special, incidental, or consequential damages resulting from any
- # defect or inaccuracy in this document or the included data.
- #
- # These mapping tables and character lists are subject to change.
- # The latest tables should be available from the following:
- #
- # <http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/>
- #
- # For general information about Mac OS encodings and these mapping
- # tables, see the file "README.TXT".
- #
- # Format:
- # -------
- #
- # Three tab-separated columns;
- # '#' begins a comment which continues to the end of the line.
- # Column #1 is the Mac OS Symbol code (in hex as 0xNN)
- # Column #2 is the corresponding Unicode or Unicode sequence
- # (in hex as 0xNNNN or 0xNNNN+0xNNNN).
- # Column #3 is a comment containing the Unicode name.
- # In some cases an additional comment follows the Unicode name.
- #
- # The entries are in Mac OS Symbol code order.
- #
- # Some of these mappings require the use of corporate characters.
- # See the file "CORPCHAR.TXT" and notes below.
- #
- # Control character mappings are not shown in this table, following
- # the conventions of the standard UTC mapping tables. However, the
- # Mac OS Symbol character set uses the standard control characters
- # at 0x00-0x1F and 0x7F.
- #
- # Notes on Mac OS Symbol:
- # -----------------------
- #
- # This is a legacy Mac OS encoding; in the Mac OS X Carbon and Cocoa
- # environments, it is only supported directly in programming
- # interfaces for QuickDraw Text, the Script Manager, and related
- # Text Utilities. For other purposes it is supported via transcoding
- # to and from Unicode.
- #
- # The Mac OS Symbol encoding shares the script code smRoman
- # (0) with the Mac OS Roman encoding. To determine if the Symbol
- # encoding is being used, you must check if the font name is
- # "Symbol".
- #
- # Before Mac OS 8.5, code point 0xA0 was unused. In Mac OS 8.5
- # and later versions, code point 0xA0 is EURO SIGN and maps to
- # U+20AC (the Symbol font is updated for Mac OS 8.5 to reflect
- # this).
- #
- # The layout of the Mac OS Symbol character set is identical to
- # the layout of the Adobe Symbol encoding vector, with the
- # addition of the Apple logo character at 0xF0.
- #
- # This character set encodes a number of glyph fragments. Some are
- # used as extenders: 0x60 is used to extend radical signs, 0xBD and
- # 0xBE are used to extend vertical and horizontal arrows, etc. In
- # addition, there are top, bottom, and center sections for
- # parentheses, brackets, integral signs, and other signs that may
- # extend vertically for 2 or more lines of normal text. As of
- # Unicode 3.2, most of these are now encoded in Unicode; a few are
- # not, so these are mapped using corporate-zone Unicode characters
- # (see below).
- #
- # In addition, Symbol separately encodes both serif and sans-serif
- # forms for copyright, trademark, and registered signs. Unicode
- # encodes only the abstract characters, so one set of these (the
- # sans-serif forms) are also mapped using corporate-zone Unicode
- # characters (see below).
- #
- # The following code points are unused, and are not shown here:
- # 0x80-0x9F, 0xFF.
- #
- # Unicode mapping issues and notes:
- # ---------------------------------
- #
- # The goals in the mappings provided here are:
- # - Ensure roundtrip mapping from every character in the Mac OS
- # Symbol character set to Unicode and back
- # - Use standard Unicode characters as much as possible, to
- # maximize interchangeability of the resulting Unicode text.
- # Whenever possible, avoid having content carried by private-use
- # characters.
- #
- # Some of the characters in the Mac OS Symbol character set do not
- # correspond to distinct, single Unicode characters. To map these
- # and satisfy both goals above, we employ various strategies.
- #
- # a) If possible, use private use characters in combination with
- # standard Unicode characters to mark variants of the standard
- # Unicode character.
- #
- # Apple has defined a block of 32 corporate characters as "transcoding
- # hints." These are used in combination with standard Unicode
- # characters to force them to be treated in a special way for mapping
- # to other encodings; they have no other effect. Sixteen of these
- # transcoding hints are "grouping hints" - they indicate that the next
- # 2-4 Unicode characters should be treated as a single entity for
- # transcoding. The other sixteen transcoding hints are "variant tags"
- # - they are like combining characters, and can follow a standard
- # Unicode (or a sequence consisting of a base character and other
- # combining characters) to cause it to be treated in a special way for
- # transcoding. These always terminate a combining-character sequence.
- #
- # The transcoding coding hint used in this mapping table is the
- # variant tag 0xF87F. Since this is combined with standard Unicode
- # characters, some characters in the Mac OS Symbol character set map
- # to a sequence of two Unicodes instead of a single Unicode character.
- #
- # For example, the Mac OS Symbol character at 0xE2 is an alternate,
- # sans-serif form of the REGISTERED SIGN (the standard mapping is for
- # the abstract character at 0xD2, which here has a serif form). So 0xE2
- # is mapped to 0x00AE (REGISTERED SIGN) + 0xF87F (a variant tag).
- #
- # b) Otherwise, use private use characters by themselves to map
- # Mac OS Symbol characters which have no relationship to any standard
- # Unicode character.
- #
- # The following additional corporate zone Unicode characters are
- # used for this purpose here:
- #
- # 0xF8E5 radical extender
- # 0xF8FF Apple logo
- #
- # NOTE: The graphic image associated with the Apple logo character
- # is not authorized for use without permission of Apple, and
- # unauthorized use might constitute trademark infringement.
- #
- # Details of mapping changes in each version:
- # -------------------------------------------
- #
- # Changes from version c01 to version c02:
- #
- # - Update mappings for 0xBD from 0xF8E6 to 0x23D0 (use new Unicode
- # 4.0 char)
- # - Correct mapping for 0xE0 from 0x22C4 to 0x25CA
- #
- # Changes from version b02 to version b03/c01:
- #
- # - Update mappings for encoded glyph fragments 0xBE, 0xE6-EF, 0xF4,
- # 0xF6-FE to use new Unicode 3.2 characters instead of using either
- # single corporate-use characters (e.g. 0xBE was mapped to 0xF8E7) or
- # sequences combining a standard Unicode character with a transcoding
- # hint (e.g. 0xE6 was mapped to 0x0028+0xF870).
- #
- # Changes from version n05 to version b02:
- #
- # - Encoding changed for Mac OS 8.5; 0xA0 now maps to 0x20AC, EURO
- # SIGN. 0xA0 was unmapped in earlier versions.
- #
- # Changes from version n03 to version n05:
- #
- # - Change strict mapping for 0xE1 & 0xF1 from U+2329 & U+232A
- # to their canonical decompositions, U+3008 & U+3009.
- #
- # - Change mapping for the following to use standard Unicode +
- # transcoding hint, instead of single corporate-zone
- # character: 0xE2-0xE4, 0xE6-0xEE, 0xF4, 0xF6-0xFE.
- #
- ##################
- 0x00 - 0x7F = 0x0000 -
- 0xA0 = 0x20AC
- 0xA1 = 0x03D2
- 0xA2 = 0x2032
- 0xA3 = 0x2264
- 0xA4 = 0x2044
- 0xA5 = 0x221E
- 0xA6 = 0x0192
- 0xA7 = 0x2663
- 0xA8 = 0x2666
- 0xA9 = 0x2665
- 0xAA = 0x2660
- 0xAB = 0x2194
- 0xAC = 0x2190
- 0xAD = 0x2191
- 0xAE = 0x2192
- 0xAF = 0x2193
- 0xB0 = 0x00B0
- 0xB1 = 0x00B1
- 0xB2 = 0x2033
- 0xB3 = 0x2265
- 0xB4 = 0x00D7
- 0xB5 = 0x221D
- 0xB6 = 0x2202
- 0xB7 = 0x2022
- 0xB8 = 0x00F7
- 0xB9 = 0x2260
- 0xBA = 0x2261
- 0xBB = 0x2248
- 0xBC = 0x2026
- 0xBD = 0x23D0
- 0xBE = 0x23AF
- 0xBF = 0x21B5
- 0xC0 = 0x2135
- 0xC1 = 0x2111
- 0xC2 = 0x211C
- 0xC3 = 0x2118
- 0xC4 = 0x2297
- 0xC5 = 0x2295
- 0xC6 = 0x2205
- 0xC7 = 0x2229
- 0xC8 = 0x222A
- 0xC9 = 0x2283
- 0xCA = 0x2287
- 0xCB = 0x2284
- 0xCC = 0x2282
- 0xCD = 0x2286
- 0xCE = 0x2208
- 0xCF = 0x2209
- 0xD0 = 0x2220
- 0xD1 = 0x2207
- 0xD2 = 0x00AE
- 0xD3 = 0x00A9
- 0xD4 = 0x2122
- 0xD5 = 0x220F
- 0xD6 = 0x221A
- 0xD7 = 0x22C5
- 0xD8 = 0x00AC
- 0xD9 = 0x2227
- 0xDA = 0x2228
- 0xDB = 0x21D4
- 0xDC = 0x21D0
- 0xDD = 0x21D1
- 0xDE = 0x21D2
- 0xDF = 0x21D3
- 0xE0 = 0x25CA
- 0xE1 = 0x3008
- #0xE2 = 0x00AE+0xF87F
- #0xE3 = 0x00A9+0xF87F
- #0xE4 = 0x2122+0xF87F
- 0xE5 = 0x2211
- 0xE6 = 0x239B
- 0xE7 = 0x239C
- 0xE8 = 0x239D
- 0xE9 = 0x23A1
- 0xEA = 0x23A2
- 0xEB = 0x23A3
- 0xEC = 0x23A7
- 0xED = 0x23A8
- 0xEE = 0x23A9
- 0xEF = 0x23AA
- 0xF0 = 0xF8FF
- 0xF1 = 0x3009
- 0xF2 = 0x222B
- 0xF3 = 0x2320
- 0xF4 = 0x23AE
- 0xF5 = 0x2321
- 0xF6 = 0x239E
- 0xF7 = 0x239F
- 0xF8 = 0x23A0
- 0xF9 = 0x23A4
- 0xFA = 0x23A5
- 0xFB = 0x23A6
- 0xFC = 0x23AB
- 0xFD = 0x23AC
- 0xFE = 0x23AD
- END_MAP