/htdocs.OLD/ja/charinfo.html
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Possible License(s): GPL-3.0, LGPL-2.0
- <HTML>
- <HEAD>
- <!-- Created with AOLpress/2.0 -->
- <!-- AP: Created on: 29-Dec-2002 -->
- <!-- AP: Last modified: 3-Jul-2006 -->
- <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=Shift_JIS">
- <!--<TITLE>Char Info</TITLE>-->
- <TITLE>?????</TITLE>
- <LINK REL="icon" href="../fftype16.png">
- <LINK REL="stylesheet" TYPE="text/css" HREF="FontForge.css">
- </HEAD>
- <BODY>
- <DIV id="in">
- <H1 ALIGN=Center>
- <!-- Glyph Info-->
- ?????
- </H1>
- <H2>
- <IMG SRC="../charinfo.png" WIDTH="307" HEIGHT="409" ALIGN="Right">
- <!-- <A NAME="Character">Glyph</A> Info-->
- <A NAME="Character">???</A>??
- </H2>
- <UL>
- <LI>
- <!-- <A HREF="charinfo.html#Unicode">Encoding and Unicode data</A>-->
- <A HREF="charinfo.html#Unicode">????????? Unicode ??</A>
- <LI>
- <!-- <A HREF="charinfo.html#comment">Glyph Comment</A>-->
- <A HREF="charinfo.html#comment">???????</A>
- <LI>
- <!-- <A HREF="charinfo.html#position">Simple Glyph Positioning </A> (GPOS)-->
- <A HREF="charinfo.html#position">?????????</A>(GPOS)
- <LI>
- <!-- <A HREF="charinfo.html#pairwise">Pair-wise Glyph Positioning other than kerning
- </A>(GPOS)-->
- <A HREF="charinfo.html#pairwise">????????????????</A> (GPOS)
- <LI>
- <!-- <A HREF="charinfo.html#substitution">Glyph Simple Substitution</A> (GSUB,
- morx) -->
- <A HREF="charinfo.html#substitution">???????</A> (GSUB, morx)
- <LI>
- <!-- <A HREF="charinfo.html#multiple">Glyph Alternate Substitution</A> (GSUB)-->
- <A HREF="charinfo.html#multiple">????????</A> (GSUB)
- <LI>
- <!-- <A HREF="charinfo.html#multiple">Glyph Multiple Substitution</A> (GSUB)-->
- <A HREF="charinfo.html#multiple">?????????</A> (GSUB)
- <LI>
- <!-- <A HREF="charinfo.html#ligature">Glyph Ligature Substitution </A>(GSUB, morx) -->
- <A HREF="charinfo.html#ligature">???????</A> (GSUB, morx)
- <LI>
- <!-- <A HREF="charinfo.html#components">Components</A>-->
- <A HREF="charinfo.html#components">????</A>
- <LI>
- <!-- <A HREF="#CounterMasks">Counter Masks</A>-->
- <A HREF="#CounterMasks">???????</A>
- </UL>
- <P>
- <!--
- <A NAME="Unicode">This dialog </A>allows you to set the name and unicode
- encoding of a given glyph. If you know the name of the glyph then FontForge
- can tell you the encoding (if you press Set From Name), similarly if you
- know the encoding then FontForge can tell you the name. -->
- <A NAME="Unicode">???????</A>?????????????Unicode???????????????????????????(<CODE>[?????(<U>A</U>)]</CODE> ???????) FontForge ????????????????????????????????????????FontForge ?????????????????
- <P>
- <!--
- The name field contains a pull down list with (possibly) several synonyms
- for the name of this unicode code point. -->
- <CODE>Unicode?(<U>N</U>)</CODE> ????????? Unicode ?????????????? (????) ??????????????????????????????
- <P>
- <!--
- The Glyph class field is for the opentype 'GDEF' table. You can usually leave
- it set to automatic. FontForge will then figure out the class, and whether
- it should be output into GDEF. You can see what FontForge does in
- <A HREF="showatt.html">View->Show ATT</A>.<BR CLEAR=ALL> -->
- <CODE>OTF??????(<U>G</U>)</CODE> ?????? OpenType ?‘GDEF’??????????????????????????????????????????FontForge ?????????GDEF ????????????????????????FontForge ????????????<A HREF="showatt.html"><CODE>??(<U>V</U>)</CODE>?<CODE>ATT???(<U>S</U>)</CODE></A>????????????<BR CLEAR=ALL>
- <P>
- <IMG SRC="../charinfo-comment.png" WIDTH="307" HEIGHT="359" ALIGN="Right"><!--You
- can assign an arbitrary (unicode) <A NAME="comment">comment</A> to the glyph.
- Simply type any text into this field. The comment is for your use, it will
- not go into any generated fonts. You may also assign a color to a glyph to
- make it stand out in the font view.<BR CLEAR=ALL> -->
- ??????????? (Unicode ?) <A NAME="comment">????</A>?????????????????????????????????????????????????????????????????????????????????????????????????????????????????????<BR CLEAR=ALL>
- <P>
- <IMG SRC="../charinfo-pos.png" WIDTH="305" HEIGHT="400" ALIGN="Right"><!-- There
- are 6 separate sub-dialogs to help you edit the
- <A NAME="features">features</A> of the <A HREF="gposgsub.html">GPOS and
- GSUB</A> tables (some of these data can be converted into various of Apple's
- AAT tables, particularly 'morx'). The first of these is the alternate
- <A NAME="position">position</A> dialog which allows you to associate certain
- modifications to a glyph's metrics with a feature in the GPOS table. -->
- <A HREF="gposgsub.html">GPOS ??? GSUB</A>?????<A NAME="features">??</A>????????????6 ?????????????????? (???????????????????? Apple ? AAT ?????????‘morx’??????????????)????????????????????GPOS ???????????????????????????????????????<A NAME="position">??</A>??????????
- <P>
- <!--
- In the example at right the 'fwid' feature (full width) adds 400 units to
- the glyph's advance width and moves it horizontally by 200 units. -->
- ?????‘fwid’(??) ??????????? 400 ????????????200 ???????????????
- <P>
- <!--
- A new entry in the list may be created by pressing the [New] button and a
- <A HREF="#Feature-Tag">dlg</A> will pop up with fields for the metrics you
- can change. It will also have a field for a feature tag, and a set of check
- boxes for flags (these flags are not relevant here, but are included as an
- exercise in asinine completeness. -->
- ????????????<CODE>[??(<U>N</U>)...]</CODE> ?????????????????????????????????????????<A HREF="#Feature-Tag">?????</A>????????????????????????????????????????????????????????? (???????????????????????????????????????????)?
- <P>
- <!--
- The [Delete] and [Edit] buttons should be fairly self-explanatory. [Copy]
- and [Paste] work as expected too. You can also paste something copied here
- into the font view (if you wish to have the same position information available
- in a large block of glyphs). -->
- <CODE>[??(<U>D</U>)]</CODE> ??? <CODE>[??(<U>E</U>)...]</CODE> ???????????????????<CODE>[???(<U>C</U>)]</CODE> ??? <CODE>[????(<U>P</U>)]</CODE> ?????????????????????????????????????????????????? (????????????????????????????????)?
- <P>
- <!--
- The <A NAME="pairwise">pairwise</A> positioning sub-dialog allows you to
- change the positions of two glyphs when they occur next to one another. The
- most common example of that is kerning (which is better done elsewhere, the
- metricsview for example, but it can be done here if you really want to do
- that).<BR Clear=Right> -->
- <A NAME="pairwise">????</A>???????????????2 ????????????????????????????????????????????????? (???????????????????????????????????????????????????????????<BR Clear=Right>
- <P>
- <IMG SRC="../charinfo-subs.png" WIDTH="305" HEIGHT="400" ALIGN="Right"><!-- A simple
- <A NAME="substitution">substitution</A> replaces one glyph with another.
- Here the glyph "one" has a substitution to "onesuperior" when the 'sups'
- (Superscript) feature is invoked. -->
- ??<A NAME="substitution">??</A> (<CODE>[??]</CODE>) ? 1 ??????????????????????????“one”??‘sups’(?????) ???????????“onesuperior”???????????????
- <P>
- <!--
- FontForge recognizes a special feature tag ' RQD' to indicate that this feature
- is required for the given script/language. Such a feature will always be
- applied. -->
- FontForge ??????????????/???????????????????????‘ RQD’????????????????????????
- <P>
- <!--
- You can generate a substitution most easily by dragging a glyph from the
- font view and dropping it here (you will then be
- <A HREF="#Feature-Tag">prompted for a feature tag</A> for the substitution
- table. -->
- ???????????????????????????????????????????????? (?????????????<A HREF="#Feature-Tag">?????????????????</A>?
- <P>
- <!--
- The <A NAME="multiple">multiple</A> and alternate substitution sub-dialogs
- are very similar to this one except that they can take multiple glyph names.
- In a multiple substitution sub table each glyph is replaced by several other
- glyphs (sort of the reverse of a ligature), while in the alternate substitution
- sub-dialog each glyph is to be replaced by exactly one glyph from a list
- and the user is to be given a choice as to which glyph is to be chosen. -->
- [<CODE><A NAME="multiple">??</A>????</CODE>] ??? <CODE>[?????]</CODE> ??????????????????????????????????????????????<CODE>[??????]</CODE> ????????????????????????????????? (????????????)?<CODE>[??????]</CODE> ???????????????????????????? 1 ???????????????????????????????????????????
- <BR Clear=Right>
- <P>
- <IMG SRC="../charinfo-lig.png" WIDTH="305" HEIGHT="400" ALIGN="Right"><!-- The
- <A NAME="ligature">ligature</A> field allows you to tell FontForge that the
- current glyph is a ligature composed of several other glyphs. FontForge will
- often be able to fill this in with the right default value, but occasionally
- you may want to change it. The value should be a list of postscript glyph
- names separated by spaces. If a glyph may be viewed as two different ligatures
- then they may both be specified in different lines. For example "ffi" may
- be viewed as a ligature of "f" "f" and "i" or of "ff" and "i". -->
- <CODE>[<A NAME="ligature">??</A>]</CODE> ????????FontForge ?????????????????????????????????? FontForge ?????????????FontForge ??????????????????????????????????????????????????????????????????? PostScript ????????????????????????? 2 ???????????????????????????????????????????????????“ffi”?“f”“f”???“i”???????????????“ff”?“i”???????????
- <P>
- <!--
- In the example at right the "m" glyph is one of a set of flags stored in
- the GSUB table. It indicates that combining marks should be ignored when
- looking for the ligature. -->
- ???????“m” ? GSUB ?????????????????? 1 ??????????????????????????????????????????
- <P>
- <!--
- The <A HREF="gposgsub.html">GPOS and GSUB</A> tables allow further refinements
- of ligatures. You may classify a ligature as: Standard, Required, Discretionary,
- Historic or Fraction. Required ligatures must be replaced, Standard ligatures
- should be, Discretionary ones may be, and Historic ones should only be used
- int appropriate circumstances. The pull down list on the Tag field allows
- you to pick what type of ligature this should be. <BR Clear=Right> -->
- <A HREF="gposgsub.html">GPOS ??? GSUB</A> ???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????<BR Clear=Right>
- <P>
- <IMG SRC="../charinfo-counters.png" WIDTH="307" HEIGHT="409" ALIGN="Right">
- <!--
- In complicated Asian glyphs, postscript has a mechanism for controlling the
- width of <A NAME="CounterMasks">counters</A> between stems. These are called
- counter mask
- hints<IMG SRC="newcountermask.png" WIDTH="282" HEIGHT="392" ALIGN="Left">.
- In Latin, Cyrillic, Greek fonts only glyphs like "m" are allowed to have
- counter masks, and only in very controlled conditions. See the description
- of <A HREF="hinting.html#Counter">counter masks</A>.<BR CLEAR=ALL> -->
- ?????????????PostScript ???????<A NAME="CounterMasks">????</A>????????????????????????????????????????<IMG SRC="../newcountermask.png" WIDTH="282" HEIGHT="392" ALIGN="Left">
- ??????????????????????????????????????????????“m”????????????????????????????????<A HREF="hinting.html#Counter">???????</A>????????????????<BR CLEAR=ALL>
- <P>
- <IMG SRC="../charinfo-counters.png" WIDTH="305" HEIGHT="400" ALIGN="Right">
- <!--
- Some <A NAME="components">glyphs</A> (ligatures, accented glyphs, Hangul
- syllables, etc.) are built up out of other glyphs (at least according to
- unicode). This pane of the dlg shows the components that Unicode says make
- up the current glyph, if those components are in the font then you can use
- FontForge's <KBD>Element->Build->Build Accented </KBD>or
- <KBD>Element->Build->Build Composite</KBD> commands to create the current
- glyph. The information displayed here is informative only, you may not change
- this field directly (it changes when you change the unicode value or glyph
- name associated with this glyph).<BR CLEAR=ALL>
- -->
- ?????<A NAME="components">???</A> (????????????????????????) ???????????????? (????? Unicode ???????)??????????????Unicode ????????????????????????????????????????????????FontForge ? <CODE>?????(<U>L</U>)</CODE>?<CODE>????(<U>U</U>)</CODE>?<CODE>?????????????(<U>B</U>)</CODE> ????? <CODE>?????(<U>L</U>)</CODE>?<CODE>????(<U>U</U>)</CODE>?<CODE>????????(<U>C</U>)</CODE> ???? ????????????????????????????????????????????????????????????????????????? (??????????????????? Unicode ??????????????????????????)?<BR CLEAR=ALL>
- <P>
- <!--
- The Next and Prev buttons allow you to move from one glyph to the next (if,
- for example, you need to enter encodings for a range of glyphs). -->
- <CODE>[?(<U>N</U>) >]</CODE> ??? <CODE>[< ?(<U>P</U>)]</CODE> ??????????????????????????????? (?????????????????????????????)?
- <P>
- <!--
- The Done (or Cancel) button only Cancels work in the current glyph. If you
- have already used Next or Prev then those earlier changes will not be
- cancelled.<BR Clear=Right> -->
- <CODE>[??(<U>D</U>)]</CODE> (??? <CODE>[?????(<U>C</U>)])</CODE> ??????????????????????????? <CODE>[?(<U>N</U>) >]</CODE> ??? <CODE>[< ?(<U>P</U>)]</CODE> ???????????????????????????????????<BR Clear=Right>
- <HR>
- <H3>
- <!-- <A NAME="Feature-Tag">Feature Tag Dialog</A>-->
- <A NAME="Feature-Tag">?????????</A>
- </H3>
- <TABLE ALIGN=Right>
- <TR>
- <TD><IMG SRC="../feature-tag-sub.png" WIDTH="226" HEIGHT="399" ALIGN="Top">
- <IMG SRC="../feature-tag-pos.png" WIDTH="226" HEIGHT="489" ALIGN="Top"></TD>
- </TR>
- </TABLE>
- <P>
- <!--
- These two dialogs allow you to specify an otf feature tag and all the other
- impedimenta that go along with it. They are used by
- <A HREF="charinfo.html#Character">Glyph Info</A> (above) to specify
- substitutions, positions, and ligatures, as well as by
- <A HREF="fontinfo.html#Anchors">Font Info</A> to specify anchor classes and
- contextual features. -->
- ???? 2 ??????????OTF ????????????????????????????????????????? (??) <A HREF="charinfo.html#Character">?????</A>?????????????????????????????<A HREF="fontinfo.html#Anchors">??????</A>???????????????????????????????
- <P>
- <!--
- You must either specify an opentype feature tag (a four glyph tag like 'liga'
- - - these are defined by
- <A HREF="http://partners.adobe.com/public/developer/opentype/index_tag3.html">Microsoft
- & Adobe</A>, see the section on <A HREF="gposgsub.html">GPOS and GSUB</A>
- for more information), or an apple feature/setting value (Something like
- <2,2> where the first number is the feature and the second the setting
- for that feature). These features tell the opentype (or ATSUI) engine what
- this substitution is supposed to do. -->
- ?????OpenType ????? (‘liga’???? 4 ????????????<A HREF="http://partners.adobe.com/public/developer/opentype/index_tag3.html">Microsoft ? Adobe</A>?????????????????????????<A HREF="gposgsub.html">GPOS ? GSUB</A> ??????????????????) ??Apple ???/??? (??? <2,2> ??????????????????????2 ???????????????) ????????????????????????? OpenType (??? ATSUI) ?????????????????????????????
- <P>
- <!--
- <FONT COLOR="Red"><STRONG><BIG>CAVEAT: </BIG></STRONG></FONT>OpenType engines
- will only apply features which they believe are appropriate for the current
- script (in Latin scripts, Uniscribe will apply 'ccmp' and 'liga' (character
- composition/decomposition and ligature) features but will not apply 'medi'
- (substitution with a medial glyph variant) features because Latin doesn't
- need such a feature -- at least so they claim). Even worse, some applications
- may choose not to apply any features ever (Word does not do ligatures in
- latin).
- <A HREF="http://www.microsoft.com/typography/specs/default.htm">Microsoft
- tries to document </A>what features they apply for which scripts in Uniscribe,
- but that isn't very helpful since Word and Office have quite different behavior
- than the default. -->
- <FONT COLOR="Red"><STRONG><BIG>??: </BIG></STRONG></FONT>OpenType ???????????????????????????????????????? (????????Uniscribe ?‘ccmp’???‘liga’(????/???????) ??????????‘medi’(???????????) ????????????????????????????????????????????????????????)???????????????????????????????????????????????? (Word ?????????????????)?
- Microsoft ??Uniscribe ???????????????????????<A HREF="http://www.microsoft.com/typography/specs/default.htm">????????????</A>??Word ??? Office ?????????????????????????????????????
- <P>
- <!--
- In <A NAME="lookup-flags">addition</A> you must specify a set of
- <A HREF="http://partners.adobe.com/public/developer/opentype/index_table_formats.html">flags</A>
- which control the behavior of the feature. If your feature is to be used
- in right to left text then select that flag. If your feature is to be used
- to combine glyphs even if there are intervening mark glyphs (accents and
- such) then select Ignore Combining Marks. If you are creating an Indic font
- then you will probably need to create mark classes (with
- <A HREF="fontinfo.html#MarkClass">Element->Font Info->Mark Classes</A>)
- which will be used with the Process Marks option to specify indic rearrangement. -->
- ???<A NAME="lookup-flags">???</A>???????????????????<A HREF="http://partners.adobe.com/public/developer/opentype/index_table_formats.html">???</A>?????????????????????????????????????????????????????????????(????????) ??????????????????????????????????????????????????????????????? (<A HREF="fontinfo.html#MarkClass"><CODE>?????(<U>L</U>)</CODE>?<CODE>??????(<U>F</U>)...</CODE>?<CODE>[??????]</CODE></A> ?) ????????????????????????????<CODE>??????</CODE>?????????????????????????????
- <P>
- <!--
- And a collection of scripts and languages for which the substitution will
- be active. In the example above the substitution is active for the greek
- script and the default language (which here means all languages as none have
- been singled out for special treatment), the cyrillic script and the default
- language, and the latin script and several languages. -->
- ????????????????????????????????????????????????????? (??????????????????????????????????)??????????????????????????????????????????????
- <P>
- <IMG SRC="../scriptlist-pulldown.png" WIDTH="243" HEIGHT="118">
- <P>
- <!--
- Clicking on the pulldown list produces a list of choices that are currently
- used in the font. The last choice allows you to change or add to this list. -->
- ????????????????????????????????????????????????????????????????????????
- <P>
- <!--
- Most of the time you will want to specify that your item should be active
- in just one script but in all languages of that script. For instance the
- "fl" ligature should probably always be applied in the latin script, no matter
- what the language is (except Turkish where ligatures should be explicitly
- disabled), however there is no point in having it active for cyrillic users
- as they will never see that combination of glyphs. On the other hand the
- es-zet ligature (German double-s, ß) has fallen by the wayside in all
- (I think) languages but German so that ligature should only be active for
- the latin script, german language. -->
- ?????????????????????????? 1 ?????????????????????????????????????????????“fl”??????????????????????????????????? (??????????????????????????????????)????????????????????????????????????????????????????????????????????? (??????? s, ß) ?????????????????????? (?????) ??????????????????????????????????
- <P>
- <!--
- And there are some glyphs that don't fall into one single script. The same
- digits are used for latin, cyrillic, greek, hebrew, (sometimes arabic) and
- many other script systems, so any ligatures of the digits (such as fractions)
- should be available in all script systems. -->
- ??????????????????????????????????????????????????????? (?????????) ???????????????????????????????? (????) ??????????????????????????
- <P>
- <!--
- The script names used by FontForge are those specified by
- <A HREF="http://partners.adobe.com/public/developer/opentype/index_tag1.html">Microsoft
- and Adobe for opentype</A>. These are almost compatible with
- <A HREF="http://www.evertype.com/standards/iso15924/document/dis15924.pdf">ISO
- 15924</A> except that all opentype scripts are in lower case (while those
- in ISO 15924 all start with capital letters) and short script names (such
- as "Lao") are converted to 'lao ' rather than 'Laoo'. I have extended the
- set of opentype scripts with many of those in ISO 15924 by making them all
- lower case (I have not used everything from ISO 15924 because it contains
- script variants for things which I consider to be one script (eg. fraktur
- has a separate script tag, but I consider it to be latin). -->
- FontForge?????????????<A HREF="http://partners.adobe.com/public/developer/opentype/index_tag1.html">Microsoft ? Adobe ? OpenType ????</a>????????????? <A HREF="http://www.evertype.com/standards/iso15924/document/dis15924.pdf">ISO 15924</A> ???????????OpenType ????????????????????? (??????ISO 15924 ???????????????) ???????????? (???“Lao”) ?‘Laoo’????‘lao ’??????????????ISO 15924 ???????????????????????OpenType ??????????????????(ISO 15924 ??????? 1 ??????????????????????????????????????????????? (???????????????????????????????????????????????))?
- <H3>
- <!-- <A NAME="ScriptLang">The Script Language Dialog</A>-->
- <A NAME="ScriptLang">???????????</A>
- </H3>
- <P>
- <IMG SRC="../scriptlist.png" WIDTH="296" HEIGHT="205" ALIGN="Left"><!--This dialog
- shows all the script and language combinations which are in use in the current
- font. You may add a new combination or change an old one by pressing the
- obvious buttons. -->
- ???????????????????????????????????????????????????????????????????????????????????????
- <P>
- <!--
- If you want to specify a script or language that FontForge doesn't know about,
- then hold the control key down when pressing the [New...] or [Edit] buttons
- and you will get an unparsed dlg which will allow you to enter whatever you
- like (OpenType does not give a tag for the default language (it is has a
- special representation which does not involve tags), but for the sake of
- consistency I have assigned it the tag of 'dflt'. No 'dflt' tags will appear
- in the output font, instead they will be converted to the appropriate
- representation for the default language). -->
- FontForge ???????????????????????<CODE>[??(<U>N</U>)...]</CODE> ??? <CODE>[??(<U>E</U>)]</CODE> ???????? Control ????????????????????????????????????????(OpenType ???????????????????? (??????????????????????????) ??????????????‘dflt’????????????‘dflt’????????????????????????????????????????????)?
- <P>
- <!--
- The language names used by FontForge are those specified by
- <A HREF="http://partners.adobe.com/public/developer/opentype/index_tag2.html">Microsoft
- and Adobe for opentype</A>.-->
- FontForge ???????????<A HREF="http://partners.adobe.com/public/developer/opentype/index_tag2.html">Microsoft ? Adobe ??? OpenType ????</A>??????????
- <P>
- <!--
- Note: In most cases the order of scripts in the list is irrelevant, but kerning
- uses the initial script to determine the direction of the kern pair. So if
- you have kerning on the digits, and want those to be active in both latin
- and hebrew, you must use the unparsed dlg which allows you to order the scripts
- yourself (or add a greek, or cyrillic script to the list (something that
- comes before hebrew in alphabetic order and is left to right)).<BR CLEAR=ALL> -->
- ??: ??????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? (????????????????? (?????????‘hebrew’???????????????????????) ?????????) ????????
- <H3>
- <!-- <A NAME="Script"><IMG SRC="scriptsdlg.png" WIDTH="152" HEIGHT="215" ALIGN="Right">The
- Script Dialog</A> -->
- <A NAME="Script"><IMG SRC="../scriptsdlg.png" WIDTH="152" HEIGHT="215" ALIGN="Right">????????</A>
- </H3>
- <P>
- <!--
- This dialog shows all the scripts currently activated in this script-language
- collection. If you want to add a new script to the collection hold the control
- key down while clicking on the script. New scripts are added with the "default"
- language selected. If you want finer control over languages (ie. want to
- specify a language other than default) then double click on a script and
- you will get a dialog of languages. -->
- ??????????????-????????????????????????????????????????????????????Control ?????????????????????????????????“?????”??????????????????????????????????? (??????????????????????)???????????????????????????????????
- <H3>
- <IMG SRC="../langdlg.png" WIDTH="152" HEIGHT="215" ALIGN="Left"><!--The
- <A NAME="Language">Language</A> Dialog -->
- <A NAME="Language">??</A>?????
- </H3>
- <P>
- <!--
- This shows all languages active in the current script in the current
- script-language collection. Some languages are not meaningful in a given
- script (but I don't know enough to know which to remove so I include all
- possible languages and apologize for extraneous information). Use the control
- key to select multiple languages. At least one language must be
- specified.<BR CLEAR=ALL> -->
- ??????????/?????????????????????????????????????????????????????????????? (??????????????????????????????????????????????????????????????)????????????? Control ????????????????? 1 ??????????????????<BR CLEAR=ALL>
- <P>
- <!--
- See Also:-->
- ??:
- <UL>
- <LI>
- <!-- <A HREF="fontinfo.html">The font info dialog</A>-->
- <A HREF="fontinfo.html">???????????</A>
- <LI>
- <!-- <A HREF="getinfo.html">The get info dialogs</A>-->
- <A HREF="getinfo.html">??????????</A>
- </UL>
- <P ALIGN=Center>
- ? <A HREF="elementmenu.html">?</A> ? <A HREF="overview.html">??</A>
- ? <A HREF="elementmenu.html">?</A> ?
- </DIV>
- </BODY></HTML>