/js/lib/Socket.IO-node/support/node-websocket-client/examples/client-unix.js
http://github.com/onedayitwillmake/RealtimeMultiplayerNodeJs · JavaScript · 12 lines · 9 code · 3 blank · 0 comment · 0 complexity · 319d188ea0ffaf63bd721904413e74a0 MD5 · raw file
- var sys = require('sys');
- var WebSocket = require('../lib/websocket').WebSocket;
- var ws = new WebSocket('ws+unix://' + process.argv[2], 'boffo');
- ws.addListener('message', function(d) {
- sys.debug('Received message: ' + d.toString('utf8'));
- });
- ws.addListener('open', function() {
- ws.send('This is a message', 1);
- });