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/js/lib/Socket.IO-node/support/node-websocket-client/examples/client-unix.js

http://github.com/onedayitwillmake/RealtimeMultiplayerNodeJs
JavaScript | 12 lines | 9 code | 3 blank | 0 comment | 0 complexity | 319d188ea0ffaf63bd721904413e74a0 MD5 | raw file
Possible License(s): GPL-2.0, LGPL-2.1, MPL-2.0-no-copyleft-exception, BSD-3-Clause
  1. var sys = require('sys');
  2. var WebSocket = require('../lib/websocket').WebSocket;
  3. var ws = new WebSocket('ws+unix://' + process.argv[2], 'boffo');
  4. ws.addListener('message', function(d) {
  5. sys.debug('Received message: ' + d.toString('utf8'));
  6. });
  7. ws.addListener('open', function() {
  8. ws.send('This is a message', 1);
  9. });