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/WorldView/Properties/Resources.Designer.cs

#
C# | 1069 lines | 631 code | 108 blank | 330 comment | 1 complexity | 11a6780bb21de4b530a80df23389807d MD5 | raw file
  1. //------------------------------------------------------------------------------
  2. // <auto-generated>
  3. // This code was generated by a tool.
  4. // Runtime Version:4.0.30319.34014
  5. //
  6. // Changes to this file may cause incorrect behavior and will be lost if
  7. // the code is regenerated.
  8. // </auto-generated>
  9. //------------------------------------------------------------------------------
  10. namespace MoreTerra.Properties {
  11. using System;
  12. /// <summary>
  13. /// A strongly-typed resource class, for looking up localized strings, etc.
  14. /// </summary>
  15. // This class was auto-generated by the StronglyTypedResourceBuilder
  16. // class via a tool like ResGen or Visual Studio.
  17. // To add or remove a member, edit your .ResX file then rerun ResGen
  18. // with the /str option, or rebuild your VS project.
  19. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
  20. [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
  21. [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
  22. internal class Resources {
  23. private static global::System.Resources.ResourceManager resourceMan;
  24. private static global::System.Globalization.CultureInfo resourceCulture;
  25. [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
  26. internal Resources() {
  27. }
  28. /// <summary>
  29. /// Returns the cached ResourceManager instance used by this class.
  30. /// </summary>
  31. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  32. internal static global::System.Resources.ResourceManager ResourceManager {
  33. get {
  34. if (object.ReferenceEquals(resourceMan, null)) {
  35. global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MoreTerra.Properties.Resources", typeof(Resources).Assembly);
  36. resourceMan = temp;
  37. }
  38. return resourceMan;
  39. }
  40. }
  41. /// <summary>
  42. /// Overrides the current thread's CurrentUICulture property for all
  43. /// resource lookups using this strongly typed resource class.
  44. /// </summary>
  45. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  46. internal static global::System.Globalization.CultureInfo Culture {
  47. get {
  48. return resourceCulture;
  49. }
  50. set {
  51. resourceCulture = value;
  52. }
  53. }
  54. /// <summary>
  55. /// Looks up a localized resource of type System.Drawing.Bitmap.
  56. /// </summary>
  57. internal static System.Drawing.Bitmap Adamantite {
  58. get {
  59. object obj = ResourceManager.GetObject("Adamantite", resourceCulture);
  60. return ((System.Drawing.Bitmap)(obj));
  61. }
  62. }
  63. /// <summary>
  64. /// Looks up a localized resource of type System.Drawing.Bitmap.
  65. /// </summary>
  66. internal static System.Drawing.Bitmap Altar {
  67. get {
  68. object obj = ResourceManager.GetObject("Altar", resourceCulture);
  69. return ((System.Drawing.Bitmap)(obj));
  70. }
  71. }
  72. /// <summary>
  73. /// Looks up a localized resource of type System.Drawing.Bitmap.
  74. /// </summary>
  75. internal static System.Drawing.Bitmap Amethyst {
  76. get {
  77. object obj = ResourceManager.GetObject("Amethyst", resourceCulture);
  78. return ((System.Drawing.Bitmap)(obj));
  79. }
  80. }
  81. /// <summary>
  82. /// Looks up a localized resource of type System.Drawing.Bitmap.
  83. /// </summary>
  84. internal static System.Drawing.Bitmap Angler {
  85. get {
  86. object obj = ResourceManager.GetObject("Angler", resourceCulture);
  87. return ((System.Drawing.Bitmap)(obj));
  88. }
  89. }
  90. /// <summary>
  91. /// Looks up a localized resource of type System.Drawing.Bitmap.
  92. /// </summary>
  93. internal static System.Drawing.Bitmap ArmsDealer {
  94. get {
  95. object obj = ResourceManager.GetObject("ArmsDealer", resourceCulture);
  96. return ((System.Drawing.Bitmap)(obj));
  97. }
  98. }
  99. /// <summary>
  100. /// Looks up a localized resource of type System.Drawing.Bitmap.
  101. /// </summary>
  102. internal static System.Drawing.Bitmap Barrel {
  103. get {
  104. object obj = ResourceManager.GetObject("Barrel", resourceCulture);
  105. return ((System.Drawing.Bitmap)(obj));
  106. }
  107. }
  108. /// <summary>
  109. /// Looks up a localized resource of type System.Drawing.Bitmap.
  110. /// </summary>
  111. internal static System.Drawing.Bitmap BigCannon {
  112. get {
  113. object obj = ResourceManager.GetObject("BigCannon", resourceCulture);
  114. return ((System.Drawing.Bitmap)(obj));
  115. }
  116. }
  117. /// <summary>
  118. /// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
  119. /// </summary>
  120. internal static System.Drawing.Icon Cannon {
  121. get {
  122. object obj = ResourceManager.GetObject("Cannon", resourceCulture);
  123. return ((System.Drawing.Icon)(obj));
  124. }
  125. }
  126. /// <summary>
  127. /// Looks up a localized resource of type System.Drawing.Bitmap.
  128. /// </summary>
  129. internal static System.Drawing.Bitmap Chest {
  130. get {
  131. object obj = ResourceManager.GetObject("Chest", resourceCulture);
  132. return ((System.Drawing.Bitmap)(obj));
  133. }
  134. }
  135. /// <summary>
  136. /// Looks up a localized resource of type System.Drawing.Bitmap.
  137. /// </summary>
  138. internal static System.Drawing.Bitmap Chlorophyte {
  139. get {
  140. object obj = ResourceManager.GetObject("Chlorophyte", resourceCulture);
  141. return ((System.Drawing.Bitmap)(obj));
  142. }
  143. }
  144. /// <summary>
  145. /// Looks up a localized resource of type System.Drawing.Bitmap.
  146. /// </summary>
  147. internal static System.Drawing.Bitmap Clothier {
  148. get {
  149. object obj = ResourceManager.GetObject("Clothier", resourceCulture);
  150. return ((System.Drawing.Bitmap)(obj));
  151. }
  152. }
  153. /// <summary>
  154. /// Looks up a localized resource of type System.Drawing.Bitmap.
  155. /// </summary>
  156. internal static System.Drawing.Bitmap Cobalt {
  157. get {
  158. object obj = ResourceManager.GetObject("Cobalt", resourceCulture);
  159. return ((System.Drawing.Bitmap)(obj));
  160. }
  161. }
  162. /// <summary>
  163. /// Looks up a localized resource of type System.Drawing.Bitmap.
  164. /// </summary>
  165. internal static System.Drawing.Bitmap Containers {
  166. get {
  167. object obj = ResourceManager.GetObject("Containers", resourceCulture);
  168. return ((System.Drawing.Bitmap)(obj));
  169. }
  170. }
  171. /// <summary>
  172. /// Looks up a localized resource of type System.Drawing.Bitmap.
  173. /// </summary>
  174. internal static System.Drawing.Bitmap Copper {
  175. get {
  176. object obj = ResourceManager.GetObject("Copper", resourceCulture);
  177. return ((System.Drawing.Bitmap)(obj));
  178. }
  179. }
  180. /// <summary>
  181. /// Looks up a localized resource of type System.Drawing.Bitmap.
  182. /// </summary>
  183. internal static System.Drawing.Bitmap CopperCache {
  184. get {
  185. object obj = ResourceManager.GetObject("CopperCache", resourceCulture);
  186. return ((System.Drawing.Bitmap)(obj));
  187. }
  188. }
  189. /// <summary>
  190. /// Looks up a localized resource of type System.Drawing.Bitmap.
  191. /// </summary>
  192. internal static System.Drawing.Bitmap CorruptionChest {
  193. get {
  194. object obj = ResourceManager.GetObject("CorruptionChest", resourceCulture);
  195. return ((System.Drawing.Bitmap)(obj));
  196. }
  197. }
  198. /// <summary>
  199. /// Looks up a localized resource of type System.Drawing.Bitmap.
  200. /// </summary>
  201. internal static System.Drawing.Bitmap CrimsonChest {
  202. get {
  203. object obj = ResourceManager.GetObject("CrimsonChest", resourceCulture);
  204. return ((System.Drawing.Bitmap)(obj));
  205. }
  206. }
  207. /// <summary>
  208. /// Looks up a localized resource of type System.Drawing.Bitmap.
  209. /// </summary>
  210. internal static System.Drawing.Bitmap Crimtane {
  211. get {
  212. object obj = ResourceManager.GetObject("Crimtane", resourceCulture);
  213. return ((System.Drawing.Bitmap)(obj));
  214. }
  215. }
  216. /// <summary>
  217. /// Looks up a localized resource of type System.Drawing.Bitmap.
  218. /// </summary>
  219. internal static System.Drawing.Bitmap Cyborg {
  220. get {
  221. object obj = ResourceManager.GetObject("Cyborg", resourceCulture);
  222. return ((System.Drawing.Bitmap)(obj));
  223. }
  224. }
  225. /// <summary>
  226. /// Looks up a localized resource of type System.Drawing.Bitmap.
  227. /// </summary>
  228. internal static System.Drawing.Bitmap Demolitionist {
  229. get {
  230. object obj = ResourceManager.GetObject("Demolitionist", resourceCulture);
  231. return ((System.Drawing.Bitmap)(obj));
  232. }
  233. }
  234. /// <summary>
  235. /// Looks up a localized resource of type System.Drawing.Bitmap.
  236. /// </summary>
  237. internal static System.Drawing.Bitmap Demonite {
  238. get {
  239. object obj = ResourceManager.GetObject("Demonite", resourceCulture);
  240. return ((System.Drawing.Bitmap)(obj));
  241. }
  242. }
  243. /// <summary>
  244. /// Looks up a localized resource of type System.Drawing.Bitmap.
  245. /// </summary>
  246. internal static System.Drawing.Bitmap Diamond {
  247. get {
  248. object obj = ResourceManager.GetObject("Diamond", resourceCulture);
  249. return ((System.Drawing.Bitmap)(obj));
  250. }
  251. }
  252. /// <summary>
  253. /// Looks up a localized resource of type System.Drawing.Bitmap.
  254. /// </summary>
  255. internal static System.Drawing.Bitmap Dryad {
  256. get {
  257. object obj = ResourceManager.GetObject("Dryad", resourceCulture);
  258. return ((System.Drawing.Bitmap)(obj));
  259. }
  260. }
  261. /// <summary>
  262. /// Looks up a localized resource of type System.Drawing.Bitmap.
  263. /// </summary>
  264. internal static System.Drawing.Bitmap DyeTrader {
  265. get {
  266. object obj = ResourceManager.GetObject("DyeTrader", resourceCulture);
  267. return ((System.Drawing.Bitmap)(obj));
  268. }
  269. }
  270. /// <summary>
  271. /// Looks up a localized resource of type System.Drawing.Bitmap.
  272. /// </summary>
  273. internal static System.Drawing.Bitmap EbonwoodChest {
  274. get {
  275. object obj = ResourceManager.GetObject("EbonwoodChest", resourceCulture);
  276. return ((System.Drawing.Bitmap)(obj));
  277. }
  278. }
  279. /// <summary>
  280. /// Looks up a localized resource of type System.Drawing.Bitmap.
  281. /// </summary>
  282. internal static System.Drawing.Bitmap Emerald {
  283. get {
  284. object obj = ResourceManager.GetObject("Emerald", resourceCulture);
  285. return ((System.Drawing.Bitmap)(obj));
  286. }
  287. }
  288. /// <summary>
  289. /// Looks up a localized resource of type System.Drawing.Bitmap.
  290. /// </summary>
  291. internal static System.Drawing.Bitmap EnchantedSword {
  292. get {
  293. object obj = ResourceManager.GetObject("EnchantedSword", resourceCulture);
  294. return ((System.Drawing.Bitmap)(obj));
  295. }
  296. }
  297. /// <summary>
  298. /// Looks up a localized resource of type System.Drawing.Bitmap.
  299. /// </summary>
  300. internal static System.Drawing.Bitmap FrozenChest {
  301. get {
  302. object obj = ResourceManager.GetObject("FrozenChest", resourceCulture);
  303. return ((System.Drawing.Bitmap)(obj));
  304. }
  305. }
  306. /// <summary>
  307. /// Looks up a localized resource of type System.Drawing.Bitmap.
  308. /// </summary>
  309. internal static System.Drawing.Bitmap Gems {
  310. get {
  311. object obj = ResourceManager.GetObject("Gems", resourceCulture);
  312. return ((System.Drawing.Bitmap)(obj));
  313. }
  314. }
  315. /// <summary>
  316. /// Looks up a localized resource of type System.Drawing.Bitmap.
  317. /// </summary>
  318. internal static System.Drawing.Bitmap GoblinTinkerer {
  319. get {
  320. object obj = ResourceManager.GetObject("GoblinTinkerer", resourceCulture);
  321. return ((System.Drawing.Bitmap)(obj));
  322. }
  323. }
  324. /// <summary>
  325. /// Looks up a localized resource of type System.Drawing.Bitmap.
  326. /// </summary>
  327. internal static System.Drawing.Bitmap Gold {
  328. get {
  329. object obj = ResourceManager.GetObject("Gold", resourceCulture);
  330. return ((System.Drawing.Bitmap)(obj));
  331. }
  332. }
  333. /// <summary>
  334. /// Looks up a localized resource of type System.Drawing.Bitmap.
  335. /// </summary>
  336. internal static System.Drawing.Bitmap GoldCache {
  337. get {
  338. object obj = ResourceManager.GetObject("GoldCache", resourceCulture);
  339. return ((System.Drawing.Bitmap)(obj));
  340. }
  341. }
  342. /// <summary>
  343. /// Looks up a localized resource of type System.Drawing.Bitmap.
  344. /// </summary>
  345. internal static System.Drawing.Bitmap GoldChest {
  346. get {
  347. object obj = ResourceManager.GetObject("GoldChest", resourceCulture);
  348. return ((System.Drawing.Bitmap)(obj));
  349. }
  350. }
  351. /// <summary>
  352. /// Looks up a localized resource of type System.Drawing.Bitmap.
  353. /// </summary>
  354. internal static System.Drawing.Bitmap Guide {
  355. get {
  356. object obj = ResourceManager.GetObject("Guide", resourceCulture);
  357. return ((System.Drawing.Bitmap)(obj));
  358. }
  359. }
  360. /// <summary>
  361. /// Looks up a localized resource of type System.Drawing.Bitmap.
  362. /// </summary>
  363. internal static System.Drawing.Bitmap HallowedChest {
  364. get {
  365. object obj = ResourceManager.GetObject("HallowedChest", resourceCulture);
  366. return ((System.Drawing.Bitmap)(obj));
  367. }
  368. }
  369. /// <summary>
  370. /// Looks up a localized resource of type System.Drawing.Bitmap.
  371. /// </summary>
  372. internal static System.Drawing.Bitmap Heart {
  373. get {
  374. object obj = ResourceManager.GetObject("Heart", resourceCulture);
  375. return ((System.Drawing.Bitmap)(obj));
  376. }
  377. }
  378. /// <summary>
  379. /// Looks up a localized resource of type System.Drawing.Bitmap.
  380. /// </summary>
  381. internal static System.Drawing.Bitmap HeartFruit {
  382. get {
  383. object obj = ResourceManager.GetObject("HeartFruit", resourceCulture);
  384. return ((System.Drawing.Bitmap)(obj));
  385. }
  386. }
  387. /// <summary>
  388. /// Looks up a localized resource of type System.Drawing.Bitmap.
  389. /// </summary>
  390. internal static System.Drawing.Bitmap Hellforge {
  391. get {
  392. object obj = ResourceManager.GetObject("Hellforge", resourceCulture);
  393. return ((System.Drawing.Bitmap)(obj));
  394. }
  395. }
  396. /// <summary>
  397. /// Looks up a localized resource of type System.Drawing.Bitmap.
  398. /// </summary>
  399. internal static System.Drawing.Bitmap Hellstone {
  400. get {
  401. object obj = ResourceManager.GetObject("Hellstone", resourceCulture);
  402. return ((System.Drawing.Bitmap)(obj));
  403. }
  404. }
  405. /// <summary>
  406. /// Looks up a localized resource of type System.Drawing.Bitmap.
  407. /// </summary>
  408. internal static System.Drawing.Bitmap IceChest {
  409. get {
  410. object obj = ResourceManager.GetObject("IceChest", resourceCulture);
  411. return ((System.Drawing.Bitmap)(obj));
  412. }
  413. }
  414. /// <summary>
  415. /// Looks up a localized resource of type System.Drawing.Bitmap.
  416. /// </summary>
  417. internal static System.Drawing.Bitmap Iron {
  418. get {
  419. object obj = ResourceManager.GetObject("Iron", resourceCulture);
  420. return ((System.Drawing.Bitmap)(obj));
  421. }
  422. }
  423. /// <summary>
  424. /// Looks up a localized string similar to &lt;?xml version=&quot;1.0&quot; encoding=&quot;utf-8&quot; ?&gt;
  425. ///&lt;data&gt;
  426. /// &lt;tiles&gt;
  427. /// &lt;tile name=&quot;Dirt&quot; tileImage=&quot;0&quot; color=&quot;#AF8365&quot; officialColor=&quot;#976B4B&quot; /&gt;
  428. /// &lt;tile name=&quot;Stone&quot; tileImage=&quot;1&quot; color=&quot;#808080&quot; officialColor=&quot;#808080&quot; /&gt;
  429. /// &lt;tile name=&quot;Grass&quot; tileImage=&quot;2&quot; color=&quot;#1CD85E&quot; officialColor=&quot;#1CD85E&quot; /&gt;
  430. /// &lt;tile name=&quot;Plants&quot; tileImage=&quot;3&quot; important=&quot;true&quot; color=&quot;Plants&quot; officialColor=&quot;#1AC454&quot; /&gt;
  431. /// &lt;tile name=&quot;Torch&quot; tileImage=&quot;4&quot; important=&quot;true&quot; color=&quot;Light Source&quot; officialColor=&quot;#A97D5D&quot; marker=&quot;Torch [rest of string was truncated]&quot;;.
  432. /// </summary>
  433. internal static string Items {
  434. get {
  435. return ResourceManager.GetString("Items", resourceCulture);
  436. }
  437. }
  438. /// <summary>
  439. /// Looks up a localized resource of type System.Drawing.Bitmap.
  440. /// </summary>
  441. internal static System.Drawing.Bitmap IvyChest {
  442. get {
  443. object obj = ResourceManager.GetObject("IvyChest", resourceCulture);
  444. return ((System.Drawing.Bitmap)(obj));
  445. }
  446. }
  447. /// <summary>
  448. /// Looks up a localized resource of type System.Drawing.Bitmap.
  449. /// </summary>
  450. internal static System.Drawing.Bitmap JungleChest {
  451. get {
  452. object obj = ResourceManager.GetObject("JungleChest", resourceCulture);
  453. return ((System.Drawing.Bitmap)(obj));
  454. }
  455. }
  456. /// <summary>
  457. /// Looks up a localized resource of type System.Drawing.Bitmap.
  458. /// </summary>
  459. internal static System.Drawing.Bitmap Lead {
  460. get {
  461. object obj = ResourceManager.GetObject("Lead", resourceCulture);
  462. return ((System.Drawing.Bitmap)(obj));
  463. }
  464. }
  465. /// <summary>
  466. /// Looks up a localized resource of type System.Drawing.Bitmap.
  467. /// </summary>
  468. internal static System.Drawing.Bitmap LihzahrdChest {
  469. get {
  470. object obj = ResourceManager.GetObject("LihzahrdChest", resourceCulture);
  471. return ((System.Drawing.Bitmap)(obj));
  472. }
  473. }
  474. /// <summary>
  475. /// Looks up a localized resource of type System.Drawing.Bitmap.
  476. /// </summary>
  477. internal static System.Drawing.Bitmap LivingWoodChest {
  478. get {
  479. object obj = ResourceManager.GetObject("LivingWoodChest", resourceCulture);
  480. return ((System.Drawing.Bitmap)(obj));
  481. }
  482. }
  483. /// <summary>
  484. /// Looks up a localized resource of type System.Drawing.Bitmap.
  485. /// </summary>
  486. internal static System.Drawing.Bitmap LockedCorruptionChest {
  487. get {
  488. object obj = ResourceManager.GetObject("LockedCorruptionChest", resourceCulture);
  489. return ((System.Drawing.Bitmap)(obj));
  490. }
  491. }
  492. /// <summary>
  493. /// Looks up a localized resource of type System.Drawing.Bitmap.
  494. /// </summary>
  495. internal static System.Drawing.Bitmap LockedCrimsonChest {
  496. get {
  497. object obj = ResourceManager.GetObject("LockedCrimsonChest", resourceCulture);
  498. return ((System.Drawing.Bitmap)(obj));
  499. }
  500. }
  501. /// <summary>
  502. /// Looks up a localized resource of type System.Drawing.Bitmap.
  503. /// </summary>
  504. internal static System.Drawing.Bitmap LockedFrozenChest {
  505. get {
  506. object obj = ResourceManager.GetObject("LockedFrozenChest", resourceCulture);
  507. return ((System.Drawing.Bitmap)(obj));
  508. }
  509. }
  510. /// <summary>
  511. /// Looks up a localized resource of type System.Drawing.Bitmap.
  512. /// </summary>
  513. internal static System.Drawing.Bitmap LockedGoldChest {
  514. get {
  515. object obj = ResourceManager.GetObject("LockedGoldChest", resourceCulture);
  516. return ((System.Drawing.Bitmap)(obj));
  517. }
  518. }
  519. /// <summary>
  520. /// Looks up a localized resource of type System.Drawing.Bitmap.
  521. /// </summary>
  522. internal static System.Drawing.Bitmap LockedHallowedChest {
  523. get {
  524. object obj = ResourceManager.GetObject("LockedHallowedChest", resourceCulture);
  525. return ((System.Drawing.Bitmap)(obj));
  526. }
  527. }
  528. /// <summary>
  529. /// Looks up a localized resource of type System.Drawing.Bitmap.
  530. /// </summary>
  531. internal static System.Drawing.Bitmap LockedJungleChest {
  532. get {
  533. object obj = ResourceManager.GetObject("LockedJungleChest", resourceCulture);
  534. return ((System.Drawing.Bitmap)(obj));
  535. }
  536. }
  537. /// <summary>
  538. /// Looks up a localized resource of type System.Drawing.Bitmap.
  539. /// </summary>
  540. internal static System.Drawing.Bitmap LockedShadowChest {
  541. get {
  542. object obj = ResourceManager.GetObject("LockedShadowChest", resourceCulture);
  543. return ((System.Drawing.Bitmap)(obj));
  544. }
  545. }
  546. /// <summary>
  547. /// Looks up a localized resource of type System.Drawing.Bitmap.
  548. /// </summary>
  549. internal static System.Drawing.Bitmap Mechanic {
  550. get {
  551. object obj = ResourceManager.GetObject("Mechanic", resourceCulture);
  552. return ((System.Drawing.Bitmap)(obj));
  553. }
  554. }
  555. /// <summary>
  556. /// Looks up a localized resource of type System.Drawing.Bitmap.
  557. /// </summary>
  558. internal static System.Drawing.Bitmap Merchant {
  559. get {
  560. object obj = ResourceManager.GetObject("Merchant", resourceCulture);
  561. return ((System.Drawing.Bitmap)(obj));
  562. }
  563. }
  564. /// <summary>
  565. /// Looks up a localized resource of type System.Drawing.Bitmap.
  566. /// </summary>
  567. internal static System.Drawing.Bitmap Meteorite {
  568. get {
  569. object obj = ResourceManager.GetObject("Meteorite", resourceCulture);
  570. return ((System.Drawing.Bitmap)(obj));
  571. }
  572. }
  573. /// <summary>
  574. /// Looks up a localized resource of type System.Drawing.Bitmap.
  575. /// </summary>
  576. internal static System.Drawing.Bitmap Mythril {
  577. get {
  578. object obj = ResourceManager.GetObject("Mythril", resourceCulture);
  579. return ((System.Drawing.Bitmap)(obj));
  580. }
  581. }
  582. /// <summary>
  583. /// Looks up a localized resource of type System.Drawing.Bitmap.
  584. /// </summary>
  585. internal static System.Drawing.Bitmap Nurse {
  586. get {
  587. object obj = ResourceManager.GetObject("Nurse", resourceCulture);
  588. return ((System.Drawing.Bitmap)(obj));
  589. }
  590. }
  591. /// <summary>
  592. /// Looks up a localized resource of type System.Drawing.Bitmap.
  593. /// </summary>
  594. internal static System.Drawing.Bitmap Objects {
  595. get {
  596. object obj = ResourceManager.GetObject("Objects", resourceCulture);
  597. return ((System.Drawing.Bitmap)(obj));
  598. }
  599. }
  600. /// <summary>
  601. /// Looks up a localized resource of type System.Drawing.Bitmap.
  602. /// </summary>
  603. internal static System.Drawing.Bitmap Obsidian {
  604. get {
  605. object obj = ResourceManager.GetObject("Obsidian", resourceCulture);
  606. return ((System.Drawing.Bitmap)(obj));
  607. }
  608. }
  609. /// <summary>
  610. /// Looks up a localized resource of type System.Drawing.Bitmap.
  611. /// </summary>
  612. internal static System.Drawing.Bitmap OldMan {
  613. get {
  614. object obj = ResourceManager.GetObject("OldMan", resourceCulture);
  615. return ((System.Drawing.Bitmap)(obj));
  616. }
  617. }
  618. /// <summary>
  619. /// Looks up a localized resource of type System.Drawing.Bitmap.
  620. /// </summary>
  621. internal static System.Drawing.Bitmap Ores {
  622. get {
  623. object obj = ResourceManager.GetObject("Ores", resourceCulture);
  624. return ((System.Drawing.Bitmap)(obj));
  625. }
  626. }
  627. /// <summary>
  628. /// Looks up a localized resource of type System.Drawing.Bitmap.
  629. /// </summary>
  630. internal static System.Drawing.Bitmap Orichalcum {
  631. get {
  632. object obj = ResourceManager.GetObject("Orichalcum", resourceCulture);
  633. return ((System.Drawing.Bitmap)(obj));
  634. }
  635. }
  636. /// <summary>
  637. /// Looks up a localized resource of type System.Drawing.Bitmap.
  638. /// </summary>
  639. internal static System.Drawing.Bitmap Painter {
  640. get {
  641. object obj = ResourceManager.GetObject("Painter", resourceCulture);
  642. return ((System.Drawing.Bitmap)(obj));
  643. }
  644. }
  645. /// <summary>
  646. /// Looks up a localized resource of type System.Drawing.Bitmap.
  647. /// </summary>
  648. internal static System.Drawing.Bitmap Palladium {
  649. get {
  650. object obj = ResourceManager.GetObject("Palladium", resourceCulture);
  651. return ((System.Drawing.Bitmap)(obj));
  652. }
  653. }
  654. /// <summary>
  655. /// Looks up a localized resource of type System.Drawing.Bitmap.
  656. /// </summary>
  657. internal static System.Drawing.Bitmap PartyGirl {
  658. get {
  659. object obj = ResourceManager.GetObject("PartyGirl", resourceCulture);
  660. return ((System.Drawing.Bitmap)(obj));
  661. }
  662. }
  663. /// <summary>
  664. /// Looks up a localized resource of type System.Drawing.Bitmap.
  665. /// </summary>
  666. internal static System.Drawing.Bitmap PearlwoodChest {
  667. get {
  668. object obj = ResourceManager.GetObject("PearlwoodChest", resourceCulture);
  669. return ((System.Drawing.Bitmap)(obj));
  670. }
  671. }
  672. /// <summary>
  673. /// Looks up a localized resource of type System.Drawing.Bitmap.
  674. /// </summary>
  675. internal static System.Drawing.Bitmap People {
  676. get {
  677. object obj = ResourceManager.GetObject("People", resourceCulture);
  678. return ((System.Drawing.Bitmap)(obj));
  679. }
  680. }
  681. /// <summary>
  682. /// Looks up a localized resource of type System.Drawing.Bitmap.
  683. /// </summary>
  684. internal static System.Drawing.Bitmap Picture {
  685. get {
  686. object obj = ResourceManager.GetObject("Picture", resourceCulture);
  687. return ((System.Drawing.Bitmap)(obj));
  688. }
  689. }
  690. /// <summary>
  691. /// Looks up a localized resource of type System.Drawing.Bitmap.
  692. /// </summary>
  693. internal static System.Drawing.Bitmap Pirate {
  694. get {
  695. object obj = ResourceManager.GetObject("Pirate", resourceCulture);
  696. return ((System.Drawing.Bitmap)(obj));
  697. }
  698. }
  699. /// <summary>
  700. /// Looks up a localized resource of type System.Drawing.Bitmap.
  701. /// </summary>
  702. internal static System.Drawing.Bitmap PlanteraBulb {
  703. get {
  704. object obj = ResourceManager.GetObject("PlanteraBulb", resourceCulture);
  705. return ((System.Drawing.Bitmap)(obj));
  706. }
  707. }
  708. /// <summary>
  709. /// Looks up a localized resource of type System.Drawing.Bitmap.
  710. /// </summary>
  711. internal static System.Drawing.Bitmap Platinum {
  712. get {
  713. object obj = ResourceManager.GetObject("Platinum", resourceCulture);
  714. return ((System.Drawing.Bitmap)(obj));
  715. }
  716. }
  717. /// <summary>
  718. /// Looks up a localized resource of type System.Drawing.Bitmap.
  719. /// </summary>
  720. internal static System.Drawing.Bitmap RichMahoganyChest {
  721. get {
  722. object obj = ResourceManager.GetObject("RichMahoganyChest", resourceCulture);
  723. return ((System.Drawing.Bitmap)(obj));
  724. }
  725. }
  726. /// <summary>
  727. /// Looks up a localized resource of type System.Drawing.Bitmap.
  728. /// </summary>
  729. internal static System.Drawing.Bitmap Ruby {
  730. get {
  731. object obj = ResourceManager.GetObject("Ruby", resourceCulture);
  732. return ((System.Drawing.Bitmap)(obj));
  733. }
  734. }
  735. /// <summary>
  736. /// Looks up a localized resource of type System.Drawing.Bitmap.
  737. /// </summary>
  738. internal static System.Drawing.Bitmap SantaClaus {
  739. get {
  740. object obj = ResourceManager.GetObject("SantaClaus", resourceCulture);
  741. return ((System.Drawing.Bitmap)(obj));
  742. }
  743. }
  744. /// <summary>
  745. /// Looks up a localized resource of type System.Drawing.Bitmap.
  746. /// </summary>
  747. internal static System.Drawing.Bitmap Sapphire {
  748. get {
  749. object obj = ResourceManager.GetObject("Sapphire", resourceCulture);
  750. return ((System.Drawing.Bitmap)(obj));
  751. }
  752. }
  753. /// <summary>
  754. /// Looks up a localized resource of type System.Drawing.Bitmap.
  755. /// </summary>
  756. internal static System.Drawing.Bitmap ShadewoodChest {
  757. get {
  758. object obj = ResourceManager.GetObject("ShadewoodChest", resourceCulture);
  759. return ((System.Drawing.Bitmap)(obj));
  760. }
  761. }
  762. /// <summary>
  763. /// Looks up a localized resource of type System.Drawing.Bitmap.
  764. /// </summary>
  765. internal static System.Drawing.Bitmap ShadowChest {
  766. get {
  767. object obj = ResourceManager.GetObject("ShadowChest", resourceCulture);
  768. return ((System.Drawing.Bitmap)(obj));
  769. }
  770. }
  771. /// <summary>
  772. /// Looks up a localized resource of type System.Drawing.Bitmap.
  773. /// </summary>
  774. internal static System.Drawing.Bitmap ShadowOrb {
  775. get {
  776. object obj = ResourceManager.GetObject("ShadowOrb", resourceCulture);
  777. return ((System.Drawing.Bitmap)(obj));
  778. }
  779. }
  780. /// <summary>
  781. /// Looks up a localized resource of type System.Drawing.Bitmap.
  782. /// </summary>
  783. internal static System.Drawing.Bitmap Sign {
  784. get {
  785. object obj = ResourceManager.GetObject("Sign", resourceCulture);
  786. return ((System.Drawing.Bitmap)(obj));
  787. }
  788. }
  789. /// <summary>
  790. /// Looks up a localized resource of type System.Drawing.Bitmap.
  791. /// </summary>
  792. internal static System.Drawing.Bitmap Silver {
  793. get {
  794. object obj = ResourceManager.GetObject("Silver", resourceCulture);
  795. return ((System.Drawing.Bitmap)(obj));
  796. }
  797. }
  798. /// <summary>
  799. /// Looks up a localized resource of type System.Drawing.Bitmap.
  800. /// </summary>
  801. internal static System.Drawing.Bitmap SilverCache {
  802. get {
  803. object obj = ResourceManager.GetObject("SilverCache", resourceCulture);
  804. return ((System.Drawing.Bitmap)(obj));
  805. }
  806. }
  807. /// <summary>
  808. /// Looks up a localized resource of type System.Drawing.Bitmap.
  809. /// </summary>
  810. internal static System.Drawing.Bitmap SkywareChest {
  811. get {
  812. object obj = ResourceManager.GetObject("SkywareChest", resourceCulture);
  813. return ((System.Drawing.Bitmap)(obj));
  814. }
  815. }
  816. /// <summary>
  817. /// Looks up a localized resource of type System.Drawing.Bitmap.
  818. /// </summary>
  819. internal static System.Drawing.Bitmap Spawn {
  820. get {
  821. object obj = ResourceManager.GetObject("Spawn", resourceCulture);
  822. return ((System.Drawing.Bitmap)(obj));
  823. }
  824. }
  825. /// <summary>
  826. /// Looks up a localized resource of type System.Drawing.Bitmap.
  827. /// </summary>
  828. internal static System.Drawing.Bitmap Statue {
  829. get {
  830. object obj = ResourceManager.GetObject("Statue", resourceCulture);
  831. return ((System.Drawing.Bitmap)(obj));
  832. }
  833. }
  834. /// <summary>
  835. /// Looks up a localized resource of type System.Drawing.Bitmap.
  836. /// </summary>
  837. internal static System.Drawing.Bitmap Steampunker {
  838. get {
  839. object obj = ResourceManager.GetObject("Steampunker", resourceCulture);
  840. return ((System.Drawing.Bitmap)(obj));
  841. }
  842. }
  843. /// <summary>
  844. /// Looks up a localized resource of type System.Drawing.Bitmap.
  845. /// </summary>
  846. internal static System.Drawing.Bitmap Stylist {
  847. get {
  848. object obj = ResourceManager.GetObject("Stylist", resourceCulture);
  849. return ((System.Drawing.Bitmap)(obj));
  850. }
  851. }
  852. /// <summary>
  853. /// Looks up a localized resource of type System.Drawing.Bitmap.
  854. /// </summary>
  855. internal static System.Drawing.Bitmap Tin {
  856. get {
  857. object obj = ResourceManager.GetObject("Tin", resourceCulture);
  858. return ((System.Drawing.Bitmap)(obj));
  859. }
  860. }
  861. /// <summary>
  862. /// Looks up a localized resource of type System.Drawing.Bitmap.
  863. /// </summary>
  864. internal static System.Drawing.Bitmap Titanium {
  865. get {
  866. object obj = ResourceManager.GetObject("Titanium", resourceCulture);
  867. return ((System.Drawing.Bitmap)(obj));
  868. }
  869. }
  870. /// <summary>
  871. /// Looks up a localized resource of type System.Drawing.Bitmap.
  872. /// </summary>
  873. internal static System.Drawing.Bitmap Tombstone {
  874. get {
  875. object obj = ResourceManager.GetObject("Tombstone", resourceCulture);
  876. return ((System.Drawing.Bitmap)(obj));
  877. }
  878. }
  879. /// <summary>
  880. /// Looks up a localized resource of type System.Drawing.Bitmap.
  881. /// </summary>
  882. internal static System.Drawing.Bitmap Topaz {
  883. get {
  884. object obj = ResourceManager.GetObject("Topaz", resourceCulture);
  885. return ((System.Drawing.Bitmap)(obj));
  886. }
  887. }
  888. /// <summary>
  889. /// Looks up a localized resource of type System.Drawing.Bitmap.
  890. /// </summary>
  891. internal static System.Drawing.Bitmap Torch {
  892. get {
  893. object obj = ResourceManager.GetObject("Torch", resourceCulture);
  894. return ((System.Drawing.Bitmap)(obj));
  895. }
  896. }
  897. /// <summary>
  898. /// Looks up a localized resource of type System.Drawing.Bitmap.
  899. /// </summary>
  900. internal static System.Drawing.Bitmap TrashCan {
  901. get {
  902. object obj = ResourceManager.GetObject("TrashCan", resourceCulture);
  903. return ((System.Drawing.Bitmap)(obj));
  904. }
  905. }
  906. /// <summary>
  907. /// Looks up a localized resource of type System.Drawing.Bitmap.
  908. /// </summary>
  909. internal static System.Drawing.Bitmap Truffle {
  910. get {
  911. object obj = ResourceManager.GetObject("Truffle", resourceCulture);
  912. return ((System.Drawing.Bitmap)(obj));
  913. }
  914. }
  915. /// <summary>
  916. /// Looks up a localized resource of type System.Drawing.Bitmap.
  917. /// </summary>
  918. internal static System.Drawing.Bitmap Tungsten {
  919. get {
  920. object obj = ResourceManager.GetObject("Tungsten", resourceCulture);
  921. return ((System.Drawing.Bitmap)(obj));
  922. }
  923. }
  924. /// <summary>
  925. /// Looks up a localized resource of type System.Drawing.Bitmap.
  926. /// </summary>
  927. internal static System.Drawing.Bitmap WaterChest {
  928. get {
  929. object obj = ResourceManager.GetObject("WaterChest", resourceCulture);
  930. return ((System.Drawing.Bitmap)(obj));
  931. }
  932. }
  933. /// <summary>
  934. /// Looks up a localized resource of type System.Drawing.Bitmap.
  935. /// </summary>
  936. internal static System.Drawing.Bitmap WebCoveredChest {
  937. get {
  938. object obj = ResourceManager.GetObject("WebCoveredChest", resourceCulture);
  939. return ((System.Drawing.Bitmap)(obj));
  940. }
  941. }
  942. /// <summary>
  943. /// Looks up a localized resource of type System.Drawing.Bitmap.
  944. /// </summary>
  945. internal static System.Drawing.Bitmap WitchDoctor {
  946. get {
  947. object obj = ResourceManager.GetObject("WitchDoctor", resourceCulture);
  948. return ((System.Drawing.Bitmap)(obj));
  949. }
  950. }
  951. /// <summary>
  952. /// Looks up a localized resource of type System.Drawing.Bitmap.
  953. /// </summary>
  954. internal static System.Drawing.Bitmap Wizard {
  955. get {
  956. object obj = ResourceManager.GetObject("Wizard", resourceCulture);
  957. return ((System.Drawing.Bitmap)(obj));
  958. }
  959. }
  960. }
  961. }