/WorldView/Structures/MarkerType.cs
C# | 108 lines | 97 code | 8 blank | 3 comment | 0 complexity | 140f33fdae22a87fa1022adba2503ac0 MD5 | raw file
- namespace MoreTerra.Structures
- {
- public enum MarkerType
- {
- Unknown = -1,
- Altar = 0,
- CopperCache,
- EnchantedSword,
- GoldCache,
- Heart,
- HeartFruit= 5,
- Hellforge,
- Picture,
- PlanteraBulb,
- ShadowOrb,
- Sign = 10,
- SilverCache,
- Statue,
- Torch,
- Tombstone = 14,
-
- Amethyst = 20,
- Diamond,
- Emerald,
- Ruby,
- Sapphire,
- Topaz = 25,
-
-
- Copper = 40,
- Iron,
- Silver,
- Gold,
- Demonite = 45,
- Obsidian,
- Meteorite,
- Hellstone,
- Cobalt,
- Mythril = 50,
- Adamantite,
- Tin,
- Lead,
- Tungsten,
- Platinum = 55,
- Crimtane,
- Chlorophyte,
- Palladium,
- Orichalcum,
- Titanium = 60,
-
- // Extra space here for improvement room.
- ArmsDealer = 70,
- Clothier,
- Cyborg,
- Demolitionist,
- Dryad,
- DyeTrader = 75,
- GoblinTinkerer,
- Guide,
- Mechanic,
- Merchant,
- Nurse = 80,
- OldMan,
- Painter,
- PartyGirl,
- Pirate,
- SantaClaus = 85,
- Steampunker,
- Truffle,
- WitchDoctor,
- Wizard,
- Spawn = 90,
-
- // Extra space again.
- Chest = 100,
- GoldChest,
- LockedGoldChest,
- ShadowChest,
- LockedShadowChest,
- Barrel = 105,
- TrashCan,
- EbonwoodChest,
- RichMahoganyChest,
- PearlwoodChest,
- IvyChest = 110,
- IceChest,
- LivingWoodChest,
- SkywareChest,
- ShadewoodChest,
- WebCoveredChest = 115,
- LihzahrdChest,
- WaterChest,
- JungleChest,
- CorruptionChest,
- CrimsonChest = 120,
- HallowedChest,
- FrozenChest,
- LockedJungleChest,
- LockedCorruptionChest,
- LockedCrimsonChest = 125,
- LockedHallowedChest,
- LockedFrozenChest = 127
-
-
- // Extra space again.
-
- }
- }