/src/game/g_func_decs.h
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- /*
- ===========================================================================
- Wolfenstein: Enemy Territory GPL Source Code
- Copyright (C) 1999-2010 id Software LLC, a ZeniMax Media company.
- This file is part of the Wolfenstein: Enemy Territory GPL Source Code (Wolf ET Source Code).
- Wolf ET Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Wolf ET Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Wolf ET Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Wolf: ET Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Wolf ET Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- extern void Info_SetValueForKey_Big ( char * s , const char * key , const char * value ) ;
- extern void Info_SetValueForKey ( char * s , const char * key , const char * value ) ;
- extern qboolean Info_Validate ( const char * s ) ;
- extern void Info_RemoveKey_Big ( char * s , const char * key ) ;
- extern void Info_RemoveKey ( char * s , const char * key ) ;
- extern void Info_NextPair ( const char * * head , char * key , char * value ) ;
- extern char * Info_ValueForKey ( const char * s , const char * key ) ;
- extern float * tv ( float x , float y , float z ) ;
- extern char * QDECL va ( char * format , ... ) ;
- extern void QDECL Com_sprintf ( char * dest , int size , const char * fmt , ... ) ;
- extern char * Q_CleanDirName ( char * dirname ) ;
- extern qboolean Q_isBadDirChar ( char c ) ;
- extern char * Q_CleanStr ( char * string ) ;
- extern int Q_PrintStrlen ( const char * string ) ;
- extern void Q_strcat ( char * dest , int size , const char * src ) ;
- extern char * Q_strupr ( char * s1 ) ;
- extern char * Q_strlwr ( char * s1 ) ;
- extern int Q_stricmp ( const char * s1 , const char * s2 ) ;
- extern int Q_strncmp ( const char * s1 , const char * s2 , int n ) ;
- extern int Q_stricmpn ( const char * s1 , const char * s2 , int n ) ;
- extern void Q_strncpyz ( char * dest , const char * src , int destsize ) ;
- extern char * Q_strrchr ( const char * string , int c ) ;
- extern int Q_isforfilename ( int c ) ;
- extern int Q_isalphanumeric ( int c ) ;
- extern int Q_isnumeric ( int c ) ;
- extern int Q_isalpha ( int c ) ;
- extern int Q_isupper ( int c ) ;
- extern int Q_islower ( int c ) ;
- extern int Q_isprint ( int c ) ;
- extern int Com_ParseInfos ( char * buf , int max , char infos [ ] [ MAX_INFO_STRING ] ) ;
- extern void Parse3DMatrix ( char * * buf_p , int z , int y , int x , float * m ) ;
- extern void Parse2DMatrix ( char * * buf_p , int y , int x , float * m ) ;
- extern void Parse1DMatrix ( char * * buf_p , int x , float * m ) ;
- extern void SkipRestOfLine ( char * * data ) ;
- extern void SkipBracedSection ( char * * program ) ;
- extern void SkipBracedSection_Depth ( char * * program , int depth ) ;
- extern void COM_MatchToken ( char * * buf_p , char * match ) ;
- extern char * COM_ParseExt ( char * * data_p , qboolean allowLineBreaks ) ;
- extern int COM_Compress ( char * data_p ) ;
- extern void COM_ParseWarning ( char * format , ... ) ;
- extern void COM_ParseError ( char * format , ... ) ;
- extern char * COM_Parse ( char * * data_p ) ;
- extern int COM_GetCurrentParseLine ( void ) ;
- extern void COM_SetCurrentParseLine ( int line ) ;
- extern void COM_RestoreParseSession ( char * * data_p ) ;
- extern void COM_BackupParseSession ( char * * data_p ) ;
- extern void COM_BeginParseSession ( const char * name ) ;
- extern void Swap_Init ( void ) ;
- extern float FloatNoSwap ( float f ) ;
- extern float FloatSwap ( float f ) ;
- extern qint64 Long64NoSwap ( qint64 ll ) ;
- extern qint64 Long64Swap ( qint64 ll ) ;
- extern int LongNoSwap ( int l ) ;
- extern int LongSwap ( int l ) ;
- extern short ShortNoSwap ( short l ) ;
- extern short ShortSwap ( short l ) ;
- extern float BigFloat ( float l ) ;
- extern qint64 BigLong64 ( qint64 l ) ;
- extern int BigLong ( int l ) ;
- extern short BigShort ( short l ) ;
- extern float LittleFloat ( float l ) ;
- extern qint64 LittleLong64 ( qint64 l ) ;
- extern int LittleLong ( int l ) ;
- extern short LittleShort ( short l ) ;
- extern void COM_BitClear ( int array [ ] , int bitNum ) ;
- extern void COM_BitSet ( int array [ ] , int bitNum ) ;
- extern qboolean COM_BitCheck ( const int array [ ] , int bitNum ) ;
- extern void COM_DefaultExtension ( char * path , int maxSize , const char * extension ) ;
- extern void COM_StripFilename ( char * in , char * out ) ;
- extern void COM_StripExtension2 ( const char * in , char * out , int destsize ) ;
- extern void COM_StripExtension ( const char * in , char * out ) ;
- extern char * COM_SkipPath ( char * pathname ) ;
- extern void COM_FixPath ( char * pathname ) ;
- extern float Com_Clamp ( float min , float max , float value ) ;
- extern float Q_fabs ( float f ) ;
- extern float Q_rsqrt ( float number ) ;
- extern void VectorRotate ( vec3_t in , vec3_t matrix [ 3 ] , vec3_t out ) ;
- extern void MakeNormalVectors ( const vec3_t forward , vec3_t right , vec3_t up ) ;
- extern void ProjectPointOnPlane ( vec3_t dst , const vec3_t p , const vec3_t normal ) ;
- extern void AxisCopy ( vec3_t in [ 3 ] , vec3_t out [ 3 ] ) ;
- extern void AxisClear ( vec3_t axis [ 3 ] ) ;
- extern void AnglesToAxis ( const vec3_t angles , vec3_t axis [ 3 ] ) ;
- extern void vectoangles ( const vec3_t value1 , vec3_t angles ) ;
- extern void RotateAroundDirection ( vec3_t axis [ 3 ] , float yaw ) ;
- extern void RotatePointAroundVertex ( vec3_t pnt , float rot_x , float rot_y , float rot_z , const vec3_t origin ) ;
- extern void RotatePointAroundVector ( vec3_t dst , const vec3_t dir , const vec3_t point , float degrees ) ;
- extern qboolean PlaneFromPoints ( vec4_t plane , const vec3_t a , const vec3_t b , const vec3_t c ) ;
- extern float NormalizeColor ( const vec3_t in , vec3_t out ) ;
- extern unsigned ColorBytes4 ( float r , float g , float b , float a ) ;
- extern unsigned ColorBytes3 ( float r , float g , float b ) ;
- extern void ByteToDir ( int b , vec3_t dir ) ;
- extern int DirToByte ( vec3_t dir ) ;
- extern signed short ClampShort ( int i ) ;
- extern signed char ClampChar ( int i ) ;
- extern float Q_crandom ( int * seed ) ;
- extern float Q_random ( int * seed ) ;
- extern int Q_rand ( int * seed ) ;
- extern qboolean Bullet_Fire_Extended ( gentity_t * source , gentity_t * attacker , vec3_t start , vec3_t end , float spread , int damage , qboolean distance_falloff ) ;
- extern void Bullet_Fire ( gentity_t * ent , float spread , int damage , qboolean distance_falloff ) ;
- extern void Bullet_Endpos ( gentity_t * ent , float spread , vec3_t * end ) ;
- extern void EmitterCheck ( gentity_t * ent , gentity_t * attacker , trace_t * tr ) ;
- extern void RubbleFlagCheck ( gentity_t * ent , trace_t tr ) ;
- extern float G_GetWeaponSpread ( int weapon ) ;
- extern int G_GetWeaponDamage ( int weapon ) ;
- extern void SnapVectorTowards ( vec3_t v , vec3_t to ) ;
- extern void weapon_smokeBombExplode ( gentity_t * ent ) ;
- extern void Weapon_Artillery ( gentity_t * ent ) ;
- extern void G_GlobalClientEvent ( int event , int param , int client ) ;
- extern void artillerySpotterThink ( gentity_t * ent ) ;
- extern void artilleryGoAway ( gentity_t * ent ) ;
- extern void artilleryThink ( gentity_t * ent ) ;
- extern void artilleryThink_real ( gentity_t * ent ) ;
- extern void weapon_callAirStrike ( gentity_t * ent ) ;
- extern qboolean weapon_checkAirStrike ( gentity_t * ent ) ;
- extern void weapon_callSecondPlane ( gentity_t * ent ) ;
- extern void weapon_checkAirStrikeThink2 ( gentity_t * ent ) ;
- extern void weapon_checkAirStrikeThink1 ( gentity_t * ent ) ;
- extern void G_AddAirstrikeToCounters ( gentity_t * ent ) ;
- extern qboolean G_AvailableAirstrikes ( gentity_t * ent ) ;
- extern void G_AirStrikeExplode ( gentity_t * self ) ;
- extern void Weapon_Engineer ( gentity_t * ent ) ;
- extern void trap_EngineerTrace ( trace_t * results , const vec3_t start , const vec3_t mins , const vec3_t maxs , const vec3_t end , int passEntityNum , int contentmask ) ;
- extern qboolean G_LandmineSpotted ( gentity_t * ent ) ;
- extern team_t G_LandmineTeam ( gentity_t * ent ) ;
- extern qboolean G_LandmineUnarmed ( gentity_t * ent ) ;
- extern qboolean G_LandmineArmed ( gentity_t * ent ) ;
- extern qboolean G_LandmineTriggered ( gentity_t * ent ) ;
- extern void AutoBuildConstruction ( gentity_t * constructible ) ;
- extern int EntsThatRadiusCanDamage ( vec3_t origin , float radius , int * damagedList ) ;
- extern void Weapon_AdrenalineSyringe ( gentity_t * ent ) ;
- extern void Weapon_Syringe ( gentity_t * ent ) ;
- extern qboolean ReviveEntity ( gentity_t * ent , gentity_t * traceEnt ) ;
- extern void Weapon_MagicAmmo ( gentity_t * ent ) ;
- extern void G_PlaceTripmine ( gentity_t * ent ) ;
- extern void Weapon_Medic ( gentity_t * ent ) ;
- extern void MagicSink ( gentity_t * self ) ;
- extern void Weapon_Knife ( gentity_t * ent ) ;
- extern int G_GetWeaponClassForMOD ( meansOfDeath_t mod ) ;
- extern qboolean G_WeaponIsExplosive ( meansOfDeath_t mod ) ;
- extern int G_Unreferee_v ( gentity_t * ent , unsigned int dwVoteIndex , char * arg , char * arg2 , qboolean fRefereeCmd ) ;
- extern int G_Warmupfire_v ( gentity_t * ent , unsigned int dwVoteIndex , char * arg , char * arg2 , qboolean fRefereeCmd ) ;
- extern void G_WarmupDamageTypeList ( gentity_t * ent ) ;
- extern int G_Timelimit_v ( gentity_t * ent , unsigned int dwVoteIndex , char * arg , char * arg2 , qboolean fRefereeCmd ) ;
- extern int G_BalancedTeams_v ( gentity_t * ent , unsigned int dwVoteIndex , char * arg , char * arg2 , qboolean fRefereeCmd ) ;
- extern int G_AntiLag_v ( gentity_t * ent , unsigned int dwVoteIndex , char * arg , char * arg2 , qboolean fRefereeCmd ) ;
- extern int G_FriendlyFire_v ( gentity_t * ent , unsigned int dwVoteIndex , char * arg , char * arg2 , qboolean fRefereeCmd ) ;
- extern int G_SwapTeams_v ( gentity_t * ent , unsigned int dwVoteIndex , char * arg , char * arg2 , qboolean fRefereeCmd ) ;
- extern int G_StartMatch_v ( gentity_t * ent , unsigned int dwVoteIndex , char * arg , char * arg2 , qboolean fRefereeCmd ) ;
- extern int G_ShuffleTeams_v ( gentity_t * ent , unsigned int dwVoteIndex , char * arg , char * arg2 , qboolean fRefereeCmd ) ;
- extern int G_Referee_v ( gentity_t * ent , unsigned int dwVoteIndex , char * arg , char * arg2 , qboolean fRefereeCmd ) ;
- extern int G_Pub_v ( gentity_t * ent , unsigned int dwVoteIndex , char * arg , char * arg2 , qboolean fRefereeCmd ) ;
- extern int G_Nextmap_v ( gentity_t * ent , unsigned int dwVoteIndex , char * arg , char * arg2 , qboolean fRefereeCmd ) ;
- extern int G_Mutespecs_v ( gentity_t * ent , unsigned int dwVoteIndex , char * arg , char * arg2 , qboolean fRefereeCmd ) ;
- extern int G_MatchReset_v ( gentity_t * ent , unsigned int dwVoteIndex , char * arg , char * arg2 , qboolean fRefereeCmd ) ;
- extern int G_MapRestart_v ( gentity_t * ent , unsigned int dwVoteIndex , char * arg , char * arg2 , qboolean fRefereeCmd ) ;
- extern int G_Campaign_v ( gentity_t * ent , unsigned int dwVoteIndex , char * arg , char * arg2 , qboolean fRefereeCmd ) ;
- extern int G_Map_v ( gentity_t * ent , unsigned int dwVoteIndex , char * arg , char * arg2 , qboolean fRefereeCmd ) ;
- extern int G_UnMute_v ( gentity_t * ent , unsigned int dwVoteIndex , char * arg , char * arg2 , qboolean fRefereeCmd ) ;
- extern int G_Mute_v ( gentity_t * ent , unsigned int dwVoteIndex , char * arg , char * arg2 , qboolean fRefereeCmd ) ;
- extern int G_Kick_v ( gentity_t * ent , unsigned int dwVoteIndex , char * arg , char * arg2 , qboolean fRefereeCmd ) ;
- extern int G_Gametype_v ( gentity_t * ent , unsigned int dwVoteIndex , char * arg , char * arg2 , qboolean fRefereeCmd ) ;
- extern void G_GametypeList ( gentity_t * ent ) ;
- extern int G_Comp_v ( gentity_t * ent , unsigned int dwVoteIndex , char * arg , char * arg2 , qboolean fRefereeCmd ) ;
- extern void G_voteSetVoteString ( const char * desc ) ;
- extern void G_voteSetValue ( const char * desc , const char * cvar ) ;
- extern void G_voteSetOnOff ( const char * desc , const char * cvar ) ;
- extern int G_voteProcessOnOff ( gentity_t * ent , char * arg , char * arg2 , qboolean fRefereeCmd , int curr_setting , int vote_allow , int vote_type ) ;
- extern void G_voteCurrentSetting ( gentity_t * ent , const char * cmd , const char * setting ) ;
- extern void G_playersMessage ( gentity_t * ent ) ;
- extern void G_voteDisableMessage ( gentity_t * ent , const char * cmd ) ;
- extern qboolean G_voteDescription ( gentity_t * ent , qboolean fRefereeCmd , int cmd ) ;
- extern void G_voteFlags ( void ) ;
- extern void G_voteHelp ( gentity_t * ent , qboolean fShowVote ) ;
- extern int G_voteCmdCheck ( gentity_t * ent , char * arg , char * arg2 , qboolean fRefereeCmd ) ;
- extern team_t G_GetTeamFromEntity ( gentity_t * ent ) ;
- extern void G_PrintClientSpammyCenterPrint ( int entityNum , char * text ) ;
- extern void G_ParseCampaigns ( void ) ;
- extern qboolean G_MapIsValidCampaignStartMap ( void ) ;
- extern void G_SetEntState ( gentity_t * ent , entState_t state ) ;
- extern int DebugLine ( vec3_t start , vec3_t end , int color ) ;
- extern void G_ProcessTagConnect ( gentity_t * ent , qboolean clearAngles ) ;
- extern qboolean infront ( gentity_t * self , gentity_t * other ) ;
- extern void G_SetAngle ( gentity_t * ent , vec3_t angle ) ;
- extern void G_SetOrigin ( gentity_t * ent , vec3_t origin ) ;
- extern void G_AnimScriptSound ( int soundIndex , vec3_t org , int client ) ;
- extern void G_Sound ( gentity_t * ent , int soundIndex ) ;
- extern void G_AddEvent ( gentity_t * ent , int event , int eventParm ) ;
- extern void G_AddPredictableEvent ( gentity_t * ent , int event , int eventParm ) ;
- extern void G_KillBox ( gentity_t * ent ) ;
- extern gentity_t * G_PopupMessage ( popupMessageType_t type ) ;
- extern gentity_t * G_TempEntity ( vec3_t origin , int event ) ;
- extern void G_FreeEntity ( gentity_t * ed ) ;
- extern qboolean G_EntitiesFree ( void ) ;
- extern gentity_t * G_Spawn ( void ) ;
- extern void G_InitGentity ( gentity_t * e ) ;
- extern void G_SetMovedir ( vec3_t angles , vec3_t movedir ) ;
- extern char * vtosf ( const vec3_t v ) ;
- extern char * vtos ( const vec3_t v ) ;
- extern void G_UseTargets ( gentity_t * ent , gentity_t * activator ) ;
- extern void G_UseEntity ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern qboolean G_AllowTeamsAllowed ( gentity_t * ent , gentity_t * activator ) ;
- extern gentity_t * G_PickTarget ( char * targetname ) ;
- extern gentity_t * G_FindByTargetnameFast ( gentity_t * from , const char * match , int hash ) ;
- extern gentity_t * G_FindByTargetname ( gentity_t * from , const char * match ) ;
- extern gentity_t * G_Find ( gentity_t * from , int fieldofs , const char * match ) ;
- extern void G_TeamCommand ( team_t team , char * cmd ) ;
- extern int G_StringIndex ( const char * string ) ;
- extern int G_CharacterIndex ( const char * name ) ;
- extern int G_ShaderIndex ( char * name ) ;
- extern int G_SkinIndex ( const char * name ) ;
- extern int G_SoundIndex ( const char * name ) ;
- extern int G_ModelIndex ( char * name ) ;
- extern int G_FindConfigstringIndex ( const char * name , int start , int max , qboolean create ) ;
- extern const char * BuildShaderStateConfig ( ) ;
- extern void AddRemap ( const char * oldShader , const char * newShader , float timeOffset ) ;
- extern void SP_trigger_concussive_dust ( gentity_t * self ) ;
- extern void trigger_concussive_touch ( gentity_t * ent , gentity_t * other , trace_t * trace ) ;
- extern void SP_trigger_objective_info ( gentity_t * ent ) ;
- extern void Think_SetupObjectiveInfo ( gentity_t * ent ) ;
- extern void Touch_ObjectiveInfo ( gentity_t * ent , gentity_t * other , trace_t * trace ) ;
- extern void G_SetConfigStringValue ( int num , const char * key , const char * value ) ;
- extern void constructible_indicator_think ( gentity_t * ent ) ;
- extern void explosive_indicator_think ( gentity_t * ent ) ;
- extern void SP_trigger_flagonly_multiple ( gentity_t * ent ) ;
- extern void SP_trigger_flagonly ( gentity_t * ent ) ;
- extern void Touch_flagonly_multiple ( gentity_t * ent , gentity_t * other , trace_t * trace ) ;
- extern void Touch_flagonly ( gentity_t * ent , gentity_t * other , trace_t * trace ) ;
- extern void SP_gas ( gentity_t * self ) ;
- extern void SP_trigger_aidoor ( gentity_t * ent ) ;
- extern void trigger_aidoor_stayopen ( gentity_t * ent , gentity_t * other , trace_t * trace ) ;
- extern void SP_trigger_once ( gentity_t * ent ) ;
- extern void SP_func_timer ( gentity_t * self ) ;
- extern void func_timer_use ( gentity_t * self , gentity_t * other , gentity_t * activator ) ;
- extern void func_timer_think ( gentity_t * self ) ;
- extern void SP_trigger_ammo ( gentity_t * self ) ;
- extern void SP_misc_cabinet_supply ( gentity_t * self ) ;
- extern void trigger_ammo_setup ( gentity_t * self ) ;
- extern void trigger_ammo_think ( gentity_t * self ) ;
- extern void ammo_touch ( gentity_t * self , gentity_t * other , trace_t * trace ) ;
- extern qboolean G_IsAllowedAmmo ( gentity_t * ent ) ;
- extern void SP_trigger_heal ( gentity_t * self ) ;
- extern void SP_misc_cabinet_health ( gentity_t * self ) ;
- extern void trigger_heal_setup ( gentity_t * self ) ;
- extern void trigger_heal_think ( gentity_t * self ) ;
- extern void heal_touch ( gentity_t * self , gentity_t * other , trace_t * trace ) ;
- extern qboolean G_IsAllowedHeal ( gentity_t * ent ) ;
- extern void SP_trigger_hurt ( gentity_t * self ) ;
- extern void hurt_use ( gentity_t * self , gentity_t * other , gentity_t * activator ) ;
- extern void hurt_think ( gentity_t * ent ) ;
- extern void hurt_touch ( gentity_t * self , gentity_t * other , trace_t * trace ) ;
- extern void SP_trigger_teleport ( gentity_t * self ) ;
- extern void trigger_teleporter_touch ( gentity_t * self , gentity_t * other , trace_t * trace ) ;
- extern void SP_target_push ( gentity_t * self ) ;
- extern void Use_target_push ( gentity_t * self , gentity_t * other , gentity_t * activator ) ;
- extern void SP_trigger_push ( gentity_t * self ) ;
- extern void trigger_push_use ( gentity_t * self , gentity_t * other , gentity_t * activator ) ;
- extern void AimAtTarget ( gentity_t * self ) ;
- extern void trigger_push_touch ( gentity_t * self , gentity_t * other , trace_t * trace ) ;
- extern void SP_trigger_always ( gentity_t * ent ) ;
- extern void trigger_always_think ( gentity_t * ent ) ;
- extern void SP_trigger_multiple ( gentity_t * ent ) ;
- extern void Touch_Multi ( gentity_t * self , gentity_t * other , trace_t * trace ) ;
- extern void Use_Multi ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void multi_trigger ( gentity_t * ent , gentity_t * activator ) ;
- extern void multi_wait ( gentity_t * ent ) ;
- extern void InitTrigger ( gentity_t * self ) ;
- extern void G_UpdateTeamMapData ( void ) ;
- extern void G_SendMapEntityInfo ( gentity_t * e ) ;
- extern void G_SendSpectatorMapEntityInfo ( gentity_t * e ) ;
- extern void G_UpdateTeamMapData_CommandmapMarker ( gentity_t * ent ) ;
- extern void G_UpdateTeamMapData_LandMine ( gentity_t * ent , qboolean forceAllied , qboolean forceAxis ) ;
- extern void G_UpdateTeamMapData_Player ( gentity_t * ent , qboolean forceAllied , qboolean forceAxis ) ;
- extern void G_UpdateTeamMapData_Destruct ( gentity_t * ent ) ;
- extern void G_UpdateTeamMapData_Tank ( gentity_t * ent ) ;
- extern void G_UpdateTeamMapData_Construct ( gentity_t * ent ) ;
- extern void G_ResetTeamMapData ( ) ;
- extern qboolean G_VisibleFromBinoculars ( gentity_t * viewer , gentity_t * ent , vec3_t origin ) ;
- extern void G_SetupFrustum_ForBinoculars ( gentity_t * ent ) ;
- extern void G_SetupFrustum ( gentity_t * ent ) ;
- extern mapEntityData_t * G_FindMapEntityDataSingleClient ( mapEntityData_Team_t * teamList , mapEntityData_t * start , int entNum , int clientNum ) ;
- extern mapEntityData_t * G_FindMapEntityData ( mapEntityData_Team_t * teamList , int entNum ) ;
- extern mapEntityData_t * G_AllocMapEntityData ( mapEntityData_Team_t * teamList ) ;
- extern mapEntityData_t * G_FreeMapEntityData ( mapEntityData_Team_t * teamList , mapEntityData_t * mEnt ) ;
- extern void G_InitMapEntityData ( mapEntityData_Team_t * teamList ) ;
- extern void G_PushMapEntityToBuffer ( char * buffer , int size , mapEntityData_t * mEnt ) ;
- extern qboolean G_desiredFollow ( gentity_t * ent , int nTeam ) ;
- extern qboolean G_allowFollow ( gentity_t * ent , int nTeam ) ;
- extern int G_blockoutTeam ( gentity_t * ent , int nTeam ) ;
- extern void G_removeSpecInvite ( int team ) ;
- extern void G_swapTeamLocks ( void ) ;
- extern void G_updateSpecLock ( int nTeam , qboolean fLock ) ;
- extern qboolean G_teamJoinCheck ( int team_num , gentity_t * ent ) ;
- extern void G_verifyMatchState ( int nTeam ) ;
- extern qboolean G_readyMatchState ( void ) ;
- extern qboolean G_checkReady ( void ) ;
- extern int G_teamID ( gentity_t * ent ) ;
- extern void G_shuffleTeams ( void ) ;
- extern int QDECL G_SortPlayersByXP ( const void * a , const void * b ) ;
- extern void G_swapTeams ( void ) ;
- extern void G_teamReset ( int team_num , qboolean fClearSpecLock ) ;
- extern int Team_ClassForString ( char * string ) ;
- extern void SP_team_WOLF_checkpoint ( gentity_t * ent ) ;
- extern void checkpoint_spawntouch ( gentity_t * self , gentity_t * other , trace_t * trace ) ;
- extern void checkpoint_touch ( gentity_t * self , gentity_t * other , trace_t * trace ) ;
- extern void checkpoint_think ( gentity_t * self ) ;
- extern void checkpoint_hold_think ( gentity_t * self ) ;
- extern void checkpoint_use ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void checkpoint_use_think ( gentity_t * self ) ;
- extern void SP_team_WOLF_objective ( gentity_t * ent ) ;
- extern void objective_Register ( gentity_t * self ) ;
- extern void team_wolf_objective_use ( gentity_t * self , gentity_t * other , gentity_t * activator ) ;
- extern void SP_team_CTF_bluespawn ( gentity_t * ent ) ;
- extern void SP_team_CTF_redspawn ( gentity_t * ent ) ;
- extern void SP_team_CTF_blueplayer ( gentity_t * ent ) ;
- extern void SP_team_CTF_redplayer ( gentity_t * ent ) ;
- extern void Use_Team_Spawnpoint ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void Use_Team_InitialSpawnpoint ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void CheckTeamStatus ( void ) ;
- extern void TeamplayInfoMessage ( team_t team ) ;
- extern gentity_t * SelectCTFSpawnPoint ( team_t team , int teamstate , vec3_t origin , vec3_t angles , int spawnObjective ) ;
- extern gentity_t * SelectRandomTeamSpawnPoint ( int teamstate , team_t team , int spawnObjective ) ;
- extern int FindClosestObjectiveIndex ( vec3_t source ) ;
- extern int FindFarthestObjectiveIndex ( vec3_t source ) ;
- extern int Pickup_Team ( gentity_t * ent , gentity_t * other ) ;
- extern int Team_TouchEnemyFlag ( gentity_t * ent , gentity_t * other , int team ) ;
- extern int Team_TouchOurFlag ( gentity_t * ent , gentity_t * other , int team ) ;
- extern void Team_DroppedFlagThink ( gentity_t * ent ) ;
- extern void Team_ReturnFlag ( gentity_t * ent ) ;
- extern void Team_ReturnFlagSound ( gentity_t * ent , int team ) ;
- extern void Team_ResetFlags ( void ) ;
- extern void Team_ResetFlag ( gentity_t * ent ) ;
- extern void Team_CheckHurtCarrier ( gentity_t * targ , gentity_t * attacker ) ;
- extern void Team_FragBonuses ( gentity_t * targ , gentity_t * inflictor , gentity_t * attacker ) ;
- extern qboolean OnSameTeam ( gentity_t * ent1 , gentity_t * ent2 ) ;
- extern void QDECL PrintMsg ( gentity_t * ent , const char * fmt , ... ) ;
- extern const char * TeamColorString ( int team ) ;
- extern const char * OtherTeamName ( int team ) ;
- extern const char * TeamName ( int team ) ;
- extern int OtherTeam ( int team ) ;
- extern void Team_InitGame ( void ) ;
- extern void SP_target_rumble ( gentity_t * self ) ;
- extern void target_rumble_use ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void target_rumble_think ( gentity_t * ent ) ;
- extern void SP_target_script_trigger ( gentity_t * ent ) ;
- extern void target_script_trigger_use ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void SP_target_smoke ( gentity_t * ent ) ;
- extern void smoke_init ( gentity_t * ent ) ;
- extern void smoke_toggle ( gentity_t * ent , gentity_t * self , gentity_t * activator ) ;
- extern void smoke_think ( gentity_t * ent ) ;
- extern void SP_target_alarm ( gentity_t * ent ) ;
- extern void Use_Target_Alarm ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void SP_target_lock ( gentity_t * ent ) ;
- extern void SP_target_autosave ( gentity_t * ent ) ;
- extern void SP_target_counter ( gentity_t * ent ) ;
- extern void SP_target_fog ( gentity_t * ent ) ;
- extern void Use_target_fog ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void Use_Target_Lock ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void Use_Target_Counter ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void SP_target_location ( gentity_t * self ) ;
- extern void SP_target_position ( gentity_t * self ) ;
- extern void SP_target_kill ( gentity_t * self ) ;
- extern void target_kill_use ( gentity_t * self , gentity_t * other , gentity_t * activator ) ;
- extern void G_KillEnts ( const char * target , gentity_t * ignore , gentity_t * killer , meansOfDeath_t mod ) ;
- extern void SP_target_relay ( gentity_t * self ) ;
- extern void relay_AIScript_AlertEntity ( gentity_t * self ) ;
- extern void target_relay_use ( gentity_t * self , gentity_t * other , gentity_t * activator ) ;
- extern void SP_target_teleporter ( gentity_t * self ) ;
- extern void target_teleporter_use ( gentity_t * self , gentity_t * other , gentity_t * activator ) ;
- extern void SP_target_laser ( gentity_t * self ) ;
- extern void target_laser_start ( gentity_t * self ) ;
- extern void target_laser_use ( gentity_t * self , gentity_t * other , gentity_t * activator ) ;
- extern void target_laser_off ( gentity_t * self ) ;
- extern void target_laser_on ( gentity_t * self ) ;
- extern void target_laser_think ( gentity_t * self ) ;
- extern void SP_misc_beam ( gentity_t * self ) ;
- extern void misc_beam_start ( gentity_t * self ) ;
- extern void misc_beam_think ( gentity_t * self ) ;
- extern void SP_target_speaker ( gentity_t * ent ) ;
- extern void target_speaker_multiple ( gentity_t * ent ) ;
- extern void Use_Target_Speaker ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void SP_target_print ( gentity_t * ent ) ;
- extern void Use_Target_Print ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void SP_target_score ( gentity_t * ent ) ;
- extern void Use_Target_Score ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void SP_target_delay ( gentity_t * ent ) ;
- extern void Use_Target_Delay ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void Think_Target_Delay ( gentity_t * ent ) ;
- extern void SP_target_remove_powerups ( gentity_t * ent ) ;
- extern void Use_target_remove_powerups ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void SP_target_give ( gentity_t * ent ) ;
- extern void Use_Target_Give ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void G_CheckMenDown ( void ) ;
- extern void G_CheckForNeededClasses ( void ) ;
- extern void G_SendSystemMessage ( sysMsg_t message , int team ) ;
- extern int G_GetSysMessageNumber ( const char * sysMsg ) ;
- extern qboolean G_NeedEngineers ( int team ) ;
- extern void CreateMapServerEntities ( ) ;
- extern void CreateServerEntityFromData ( char * classname , char * targetname , char * target , vec3_t origin , int spawnflags , vec3_t angle ) ;
- extern void InitServerEntitySetupFunc ( g_serverEntity_t * ent ) ;
- extern g_serverEntity_t * FindServerEntity ( g_serverEntity_t * from , int fieldofs , char * match ) ;
- extern void InitialServerEntitySetup ( ) ;
- extern g_serverEntity_t * CreateServerEntity ( gentity_t * ent ) ;
- extern g_serverEntity_t * GetFreeServerEntity ( ) ;
- extern g_serverEntity_t * GetServerEntity ( int num ) ;
- extern void InitServerEntities ( void ) ;
- extern qboolean ConsoleCommand ( void ) ;
- extern void Svcmd_RevivePlayer ( char * name ) ;
- extern void Svcmd_ListCampaigns_f ( void ) ;
- extern void Svcmd_Campaign_f ( void ) ;
- extern void Svcmd_ShuffleTeams_f ( void ) ;
- extern void Svcmd_SwapTeams_f ( void ) ;
- extern void Svcmd_ResetMatch_f ( qboolean fDoReset , qboolean fDoRestart ) ;
- extern void Svcmd_StartMatch_f ( void ) ;
- extern void Svcmd_ForceTeam_f ( void ) ;
- extern gclient_t * G_GetPlayerByName ( char * name ) ;
- extern gclient_t * G_GetPlayerByNum ( int clientNum ) ;
- extern gclient_t * ClientForString ( const char * s ) ;
- extern void Svcmd_EntityList_f ( void ) ;
- extern void ClearMaxLivesBans ( ) ;
- extern void Svcmd_RemoveIP_f ( void ) ;
- extern void Svcmd_AddIP_f ( void ) ;
- extern void G_ProcessIPBans ( void ) ;
- extern void AddMaxLivesGUID ( char * str ) ;
- extern void AddMaxLivesBan ( const char * str ) ;
- extern void AddIPBan ( const char * str ) ;
- extern void AddIP ( ipFilterList_t * ipFilterList , const char * str ) ;
- extern qboolean G_FilterMaxLivesPacket ( char * from ) ;
- extern qboolean G_FilterMaxLivesIPPacket ( char * from ) ;
- extern qboolean G_FilterIPBanPacket ( char * from ) ;
- extern qboolean G_FilterPacket ( ipFilterList_t * ipFilterList , char * from ) ;
- extern ipXPStorage_t * G_FindIpData ( ipXPStorageList_t * ipXPStorageList , char * from ) ;
- extern void PrintMaxLivesGUID ( ) ;
- extern qboolean StringToFilter ( const char * s , ipFilter_t * f ) ;
- extern void G_BuildEndgameStats ( void ) ;
- extern void G_DebugAddSkillPoints ( gentity_t * ent , skillType_t skill , float points , const char * reason ) ;
- extern void G_DebugAddSkillLevel ( gentity_t * ent , skillType_t skill ) ;
- extern void G_DebugCloseSkillLog ( void ) ;
- extern void G_DebugOpenSkillLog ( void ) ;
- extern void G_AddKillSkillPointsForDestruction ( gentity_t * attacker , meansOfDeath_t mod , g_constructible_stats_t * constructibleStats ) ;
- extern void G_AddKillSkillPoints ( gentity_t * attacker , meansOfDeath_t mod , hitRegion_t hr , qboolean splash ) ;
- extern void G_LoseKillSkillPoints ( gentity_t * tker , meansOfDeath_t mod , hitRegion_t hr , qboolean splash ) ;
- extern void G_AddSkillPoints ( gentity_t * ent , skillType_t skill , float points ) ;
- extern void G_LoseSkillPoints ( gentity_t * ent , skillType_t skill , float points ) ;
- extern void G_SetPlayerSkill ( gclient_t * client , skillType_t skill ) ;
- extern void G_SetPlayerScore ( gclient_t * client ) ;
- extern void G_PrintAccuracyLog ( gentity_t * ent ) ;
- extern void G_LogRegionHit ( gentity_t * ent , hitRegion_t hr ) ;
- extern void G_LogTeamKill ( gentity_t * ent , weapon_t weap ) ;
- extern void G_LogKill ( gentity_t * ent , weapon_t weap ) ;
- extern void G_LogDeath ( gentity_t * ent , weapon_t weap ) ;
- extern void G_SpawnEntitiesFromString ( void ) ;
- extern void SP_worldspawn ( void ) ;
- extern qboolean G_ParseSpawnVars ( void ) ;
- extern char * G_AddSpawnVarToken ( const char * string ) ;
- extern void G_SpawnGEntityFromSpawnVars ( void ) ;
- extern void G_ParseField ( const char * key , const char * value , gentity_t * ent ) ;
- extern char * G_NewString ( const char * string ) ;
- extern qboolean G_CallSpawn ( gentity_t * ent ) ;
- extern qboolean G_SpawnVector2DExt ( const char * key , const char * defaultString , float * out , const char * file , int line ) ;
- extern qboolean G_SpawnVectorExt ( const char * key , const char * defaultString , float * out , const char * file , int line ) ;
- extern qboolean G_SpawnIntExt ( const char * key , const char * defaultString , int * out , const char * file , int line ) ;
- extern qboolean G_SpawnFloatExt ( const char * key , const char * defaultString , float * out , const char * file , int line ) ;
- extern qboolean G_SpawnStringExt ( const char * key , const char * defaultString , char * * out , const char * file , int line ) ;
- extern void G_WriteSessionData ( qboolean restart ) ;
- extern void G_InitWorldSession ( void ) ;
- extern void G_InitSessionData ( gclient_t * client , char * userinfo ) ;
- extern void G_ReadSessionData ( gclient_t * client ) ;
- extern void G_CalcRank ( gclient_t * client ) ;
- extern void G_ClientSwap ( gclient_t * client ) ;
- extern void G_WriteClientSessionData ( gclient_t * client , qboolean restart ) ;
- extern qboolean etpro_ScriptAction_SetValues ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_AbortIfNotSinglePlayer ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_AbortIfWarmup ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_Cvar ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_SpawnBot ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_ConstructibleDuration ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_ConstructibleWeaponclass ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_ConstructibleHealth ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_ConstructibleDestructXPBonus ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_ConstructibleConstructXPBonus ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_ConstructibleChargeBarReq ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_ConstructibleClass ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_Construct ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_SetBotGoalPriority ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_SetAASState ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_SetBotGoalState ( gentity_t * ent , char * params ) ;
- extern qboolean G_IsValidBotStateGoal ( gentity_t * ent ) ;
- extern qboolean G_ScriptAction_BotDebugging ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_RemoveBot ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_PrintGlobalAccum ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_PrintAccum ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_SetHQStatus ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_RepairMG42 ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_StopCam ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_SetInitialCamera ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_StartCam ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_SetState ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_SetDamagable ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_RemoveEntity ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_SetRoundTimelimit ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_EndRound ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_Announce ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_Announce_Icon ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_TeamVoiceAnnounce ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_RemoveTeamVoiceAnnounce ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_AddTeamVoiceAnnounce ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_SetDefendingTeam ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_SetWinner ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_VoiceAnnounce ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_SetDebugLevel ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_ObjectiveStatus ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_SetMainObjective ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_NumberofObjectives ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_AlliedRespawntime ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_AxisRespawntime ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_AIScriptName ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_EntityScriptName ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_StopSound ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_Halt ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_TagConnect ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_ResetScript ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_FaceAngles ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_Print ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_GlobalAccum ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_Accum ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_EnableSpeaker ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_DisableSpeaker ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_ToggleSpeaker ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_AlertEntity ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_PlayAnim ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_MusicFade ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_MusicQueue ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_MusicStop ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_MusicPlay ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_MusicStart ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_FadeAllSounds ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_PlaySound ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_Trigger ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_Wait ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_GotoMarker ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_SetGlobalFog ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_Kill ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_DisableMessage ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_AddTankAmmo ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_SetTankAmmo ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_AllowTankEnter ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_AllowTankExit ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_SpawnRubble ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_SetChargeTimeFactor ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_AbortMove ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_FollowSpline ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_StopRotation ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_SetRotation ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_SetSpeed ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_StartAnimation ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_UnFreezeAnimation ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_FreezeAnimation ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_AttatchToTrain ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_FollowPath ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_ShaderRemapFlush ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_ShaderRemap ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_ChangeModel ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_SetAutoSpawn ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_SetPosition ( gentity_t * ent , char * params ) ;
- extern qboolean G_ScriptAction_SetModelFromBrushmodel ( gentity_t * ent , char * params ) ;
- extern void SP_script_multiplayer ( gentity_t * ent ) ;
- extern void SP_script_camera ( gentity_t * ent ) ;
- extern void SP_script_model_med ( gentity_t * ent ) ;
- extern void script_model_med_use ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void script_model_med_spawn ( gentity_t * ent ) ;
- extern void SP_script_mover ( gentity_t * ent ) ;
- extern void script_mover_blocked ( gentity_t * ent , gentity_t * other ) ;
- extern void script_mover_use ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void script_mover_spawn ( gentity_t * ent ) ;
- extern void script_mover_aas_blocking ( gentity_t * ent ) ;
- extern void script_mover_set_blocking ( gentity_t * ent ) ;
- extern void script_mover_die ( gentity_t * self , gentity_t * inflictor , gentity_t * attacker , int damage , int mod ) ;
- extern void script_linkentity ( gentity_t * ent ) ;
- extern void mountedmg42_fire ( gentity_t * other ) ;
- extern qboolean G_Script_ScriptRun ( gentity_t * ent ) ;
- extern void G_Script_ScriptEvent ( gentity_t * ent , char * eventStr , char * params ) ;
- extern int G_Script_GetEventIndex ( gentity_t * ent , char * eventStr , char * params ) ;
- extern void G_Script_EventStringInit ( void ) ;
- extern void G_Script_ScriptChange ( gentity_t * ent , int newScriptNum ) ;
- extern void G_Script_ScriptParse ( gentity_t * ent ) ;
- extern void G_Script_ParseSpawnbot ( char * * ppScript , char params [ ] , int paramsize ) ;
- extern void G_Script_ScriptLoad ( void ) ;
- extern g_script_stack_action_t * G_Script_ActionForString ( char * string ) ;
- extern int G_Script_EventForString ( const char * string ) ;
- extern qboolean G_Script_EventMatch_IntInRange ( g_script_event_t * event , char * eventParm ) ;
- extern qboolean G_Script_EventMatch_StringEqual ( g_script_event_t * event , char * eventParm ) ;
- extern void G_refPrintf ( gentity_t * ent , const char * fmt , ... ) ;
- extern int G_refClientnumForName ( gentity_t * ent , const char * name ) ;
- extern void G_UnMuteClient ( ) ;
- extern void G_MuteClient ( ) ;
- extern void G_RemoveReferee ( ) ;
- extern void G_MakeReferee ( ) ;
- extern void G_PlayerBan ( ) ;
- extern void Cmd_AuthRcon_f ( gentity_t * ent ) ;
- extern void G_refMute_cmd ( gentity_t * ent , qboolean mute ) ;
- extern void G_refWarning_cmd ( gentity_t * ent ) ;
- extern void G_refWarmup_cmd ( gentity_t * ent ) ;
- extern void G_refSpeclockTeams_cmd ( gentity_t * ent , qboolean fLock ) ;
- extern void G_refRemove_cmd ( gentity_t * ent ) ;
- extern void G_refPlayerPut_cmd ( gentity_t * ent , int team_id ) ;
- extern void G_refPause_cmd ( gentity_t * ent , qboolean fPause ) ;
- extern void G_refLockTeams_cmd ( gentity_t * ent , qboolean fLock ) ;
- extern void G_refAllReady_cmd ( gentity_t * ent ) ;
- extern void G_ref_cmd ( gentity_t * ent , unsigned int dwCommand , qboolean fValue ) ;
- extern void G_refHelp_cmd ( gentity_t * ent ) ;
- extern qboolean G_refCommandCheck ( gentity_t * ent , char * cmd ) ;
- extern void SP_props_flamethrower ( gentity_t * ent ) ;
- extern void props_flamethrower_init ( gentity_t * ent ) ;
- extern void props_flamethrower_use ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void props_flamethrower_think ( gentity_t * ent ) ;
- extern void SP_props_footlocker ( gentity_t * self ) ;
- extern void props_locker_death ( gentity_t * ent , gentity_t * inflictor , gentity_t * attacker , int damage , int mod ) ;
- extern void props_locker_mass ( gentity_t * ent ) ;
- extern void props_locker_spawn_item ( gentity_t * ent ) ;
- extern void init_locker ( gentity_t * ent ) ;
- extern void props_locker_pain ( gentity_t * ent , gentity_t * attacker , int damage , vec3_t point ) ;
- extern void props_locker_use ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void props_locker_endrattle ( gentity_t * ent ) ;
- extern void Spawn_Junk ( gentity_t * ent ) ;
- extern void SP_props_statueBRUSH ( gentity_t * self ) ;
- extern void SP_props_statue ( gentity_t * ent ) ;
- extern void props_statue_touch ( gentity_t * self , gentity_t * other , trace_t * trace ) ;
- extern void props_statue_death ( gentity_t * ent , gentity_t * inflictor , gentity_t * attacker , int damage , int mod ) ;
- extern void props_statue_animate ( gentity_t * ent ) ;
- extern void props_statue_blocked ( gentity_t * ent ) ;
- extern void SP_skyportal ( gentity_t * ent ) ;
- extern void SP_props_decor_Scale ( gentity_t * ent ) ;
- extern void SP_props_decorBRUSH ( gentity_t * self ) ;
- extern void SP_props_decoration ( gentity_t * ent ) ;
- extern void props_touch ( gentity_t * self , gentity_t * other , trace_t * trace ) ;
- extern void Use_props_decoration ( gentity_t * ent , gentity_t * self , gentity_t * activator ) ;
- extern void props_decoration_death ( gentity_t * ent , gentity_t * inflictor , gentity_t * attacker , int damage , int mod ) ;
- extern void props_decoration_animate ( gentity_t * ent ) ;
- extern void SP_props_snowGenerator ( gentity_t * ent ) ;
- extern void props_snowGenerator_use ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void props_snowGenerator_think ( gentity_t * ent ) ;
- extern void SP_props_castlebed ( gentity_t * ent ) ;
- extern void props_castlebed_die ( gentity_t * ent , gentity_t * inflictor , gentity_t * attacker , int damage , int mod ) ;
- extern void props_castlebed_animate ( gentity_t * ent ) ;
- extern void props_castlebed_touch ( gentity_t * ent , gentity_t * other , trace_t * trace ) ;
- extern void SP_Props_58x112tablew ( gentity_t * ent ) ;
- extern void props_58x112tablew_die ( gentity_t * ent , gentity_t * inflictor , gentity_t * attacker , int damage , int mod ) ;
- extern void props_58x112tablew_think ( gentity_t * ent ) ;
- extern void SP_Props_Flipping_Table ( gentity_t * ent ) ;
- extern void props_flippy_blocked ( gentity_t * ent , gentity_t * other ) ;
- extern void props_flippy_table_die ( gentity_t * ent , gentity_t * inflictor , gentity_t * attacker , int damage , int mod ) ;
- extern void flippy_table_animate ( gentity_t * ent ) ;
- extern void flippy_table_use ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void SP_Props_Crate32x64 ( gentity_t * ent ) ;
- extern void props_crate32x64_die ( gentity_t * ent , gentity_t * inflictor , gentity_t * attacker , int damage , int mod ) ;
- extern void props_crate32x64_think ( gentity_t * ent ) ;
- extern void SP_crate_32 ( gentity_t * self ) ;
- extern void SP_crate_64 ( gentity_t * self ) ;
- extern void crate_die ( gentity_t * ent , gentity_t * inflictor , gentity_t * attacker , int damage , int mod ) ;
- extern void crate_animate ( gentity_t * ent ) ;
- extern void touch_crate_64 ( gentity_t * self , gentity_t * other , trace_t * trace ) ;
- extern void SP_Props_Flamebarrel ( gentity_t * ent ) ;
- extern void Props_Barrel_Think ( gentity_t * self ) ;
- extern void Props_Barrel_Die ( gentity_t * ent , gentity_t * inflictor , gentity_t * attacker , int damage , int mod ) ;
- extern void OilSlick_remove ( gentity_t * ent ) ;
- extern void OilSlick_remove_think ( gentity_t * ent ) ;
- extern void Props_Barrel_Pain ( gentity_t * ent , gentity_t * attacker , int damage , vec3_t point ) ;
- extern void SP_OilParticles ( gentity_t * ent ) ;
- extern qboolean validOilSlickSpawnPoint ( vec3_t point , gentity_t * ent ) ;
- extern void Delayed_Leak_Think ( gentity_t * ent ) ;
- extern void OilParticles_think ( gentity_t * ent ) ;
- extern void SP_OilSlick ( gentity_t * ent ) ;
- extern void smoker_think ( gentity_t * ent ) ;
- extern void barrel_smoke ( gentity_t * ent ) ;
- extern void Props_Barrel_Animate ( gentity_t * ent ) ;
- extern void Props_Barrel_Touch ( gentity_t * self , gentity_t * other , trace_t * trace ) ;
- extern void SP_Props_Desklamp ( gentity_t * ent ) ;
- extern void SP_props_shard_generator ( gentity_t * ent ) ;
- extern void Use_Props_Shard_Generator ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void SP_Props_DamageInflictor ( gentity_t * ent ) ;
- extern void Use_DamageInflictor ( gentity_t * ent , gentity_t * other , gentity_t * activator ) ;
- extern void SP_Props_ChairChatArm ( gentity_t * ent ) ;
- extern void SP_Props_ChairChat ( gentity_t * ent ) ;
- extern void SP_Props_ChateauChair ( gentity_t * ent ) ;
- extern void SP_Props_ChairSide ( gentity_t * ent ) ;
- extern void SP_Props_ChairHiback ( gentity_t * ent ) ;
- extern void SP_Props_Chair ( gentity_t * ent ) ;
- extern void Props_Chair_Skyboxtouch ( gentity_t * ent ) ;
- extern void Props_Chair_Die ( gentity_t * ent , gentity_t * inflictor , gentity_t * attacker , int damage , int mod ) ;
- extern void Prop_Break_Sound ( gentity_t * ent ) ;
- extern void Spawn_Shard ( gentity_t * ent , gentity_t * inflictor , int quantity , int type ) ;
- extern void Props_Chair_Animate ( gentity_t * ent ) ;
- extern void Props_Chair_Touch ( gentity_t * self , gentity_t * other , trace_t * trace ) ;
- extern void Prop_Check_Ground ( gentity_t * self ) ;
- extern qboolean Prop_Touch ( gentity_t * self , gentity_t * other , vec3_t v ) ;
- extern void Props_Chair_Think ( gentity_t * self ) ;
- extern void Props_Activated ( gentity_t * self ) ;
- extern void Props_TurnLightsOff ( gentity_t * self ) ;
- extern void Just_Got_Thrown ( gentity_t * self ) ;
- extern void SP_Props_Locker_Tall ( gentity_t * ent ) ;
- extern void props_locker_tall_die ( gentity_t * ent , gentity_t * inflictor , gentity_t * attacker , int damage , int mod ) ;
- extern void locker_tall_think ( gentity_t * ent ) ;
- extern void SP_Props_RadioSEVEN ( gentity_t * ent ) ;
- extern void props_radio_dieSEVE…
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