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/src/SFML/Network/SocketImpl.hpp

http://github.com/LaurentGomila/SFML
C++ Header | 39 lines | 6 code | 7 blank | 26 comment | 0 complexity | 40238dbc2ec4f89c6a53431d84da1e4e MD5 | raw file
  1. ////////////////////////////////////////////////////////////
  2. //
  3. // SFML - Simple and Fast Multimedia Library
  4. // Copyright (C) 2007-2019 Laurent Gomila (laurent@sfml-dev.org)
  5. //
  6. // This software is provided 'as-is', without any express or implied warranty.
  7. // In no event will the authors be held liable for any damages arising from the use of this software.
  8. //
  9. // Permission is granted to anyone to use this software for any purpose,
  10. // including commercial applications, and to alter it and redistribute it freely,
  11. // subject to the following restrictions:
  12. //
  13. // 1. The origin of this software must not be misrepresented;
  14. // you must not claim that you wrote the original software.
  15. // If you use this software in a product, an acknowledgment
  16. // in the product documentation would be appreciated but is not required.
  17. //
  18. // 2. Altered source versions must be plainly marked as such,
  19. // and must not be misrepresented as being the original software.
  20. //
  21. // 3. This notice may not be removed or altered from any source distribution.
  22. //
  23. ////////////////////////////////////////////////////////////
  24. ////////////////////////////////////////////////////////////
  25. // Headers
  26. ////////////////////////////////////////////////////////////
  27. #include <SFML/Config.hpp>
  28. #if defined(SFML_SYSTEM_WINDOWS)
  29. #include <SFML/Network/Win32/SocketImpl.hpp>
  30. #else
  31. #include <SFML/Network/Unix/SocketImpl.hpp>
  32. #endif