/src/game/World.h
C Header | 729 lines | 581 code | 79 blank | 69 comment | 12 complexity | f237512ad3bc368a5ead54492f2bd00a MD5 | raw file
Possible License(s): GPL-2.0, LGPL-2.1
- /*
- * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
- *
- * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
- *
- * Copyright (C) 2010 Oregon <http://www.oregoncore.com/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
- #ifndef __WORLD_H
- #define __WORLD_H
- #include "Common.h"
- #include "Timer.h"
- #include "Policies/Singleton.h"
- #include "SharedDefines.h"
- #include "ace/Atomic_Op.h"
- #include "QueryResult.h"
- #include <map>
- #include <set>
- #include <list>
- class Object;
- class WorldPacket;
- class WorldSession;
- class Player;
- class Weather;
- struct ScriptInfo;
- class SqlResultQueue;
- class QueryResult;
- class WorldSocket;
- // ServerMessages.dbc
- enum ServerMessageType
- {
- SERVER_MSG_SHUTDOWN_TIME = 1,
- SERVER_MSG_RESTART_TIME = 2,
- SERVER_MSG_STRING = 3,
- SERVER_MSG_SHUTDOWN_CANCELLED = 4,
- SERVER_MSG_RESTART_CANCELLED = 5
- };
- enum ShutdownMask
- {
- SHUTDOWN_MASK_RESTART = 1,
- SHUTDOWN_MASK_IDLE = 2,
- };
- enum ShutdownExitCode
- {
- SHUTDOWN_EXIT_CODE = 0,
- ERROR_EXIT_CODE = 1,
- RESTART_EXIT_CODE = 2,
- };
- // Timers for different object refresh rates
- enum WorldTimers
- {
- WUPDATE_OBJECTS = 0,
- WUPDATE_SESSIONS = 1,
- WUPDATE_AUCTIONS = 2,
- WUPDATE_WEATHERS = 3,
- WUPDATE_UPTIME = 4,
- WUPDATE_CORPSES = 5,
- WUPDATE_EVENTS = 6,
- WUPDATE_CLEANDB = 7,
- WUPDATE_DELETECHARS = 8,
- WUPDATE_AUTOBROADCAST = 9,
- WUPDATE_COUNT = 10
- };
- // Configuration elements
- enum WorldConfigs
- {
- CONFIG_COMPRESSION = 0,
- CONFIG_GRID_UNLOAD,
- CONFIG_INTERVAL_SAVE,
- CONFIG_INTERVAL_GRIDCLEAN,
- CONFIG_INTERVAL_MAPUPDATE,
- CONFIG_INTERVAL_CHANGEWEATHER,
- CONFIG_INTERVAL_DISCONNECT_TOLERANCE,
- CONFIG_PORT_WORLD,
- CONFIG_SOCKET_SELECTTIME,
- CONFIG_SOCKET_TIMEOUTTIME,
- CONFIG_SESSION_ADD_DELAY,
- CONFIG_GROUP_XP_DISTANCE,
- CONFIG_SIGHT_MONSTER,
- CONFIG_SIGHT_GUARDER,
- CONFIG_GAME_TYPE,
- CONFIG_REALM_ZONE,
- CONFIG_ALLOW_TWO_SIDE_ACCOUNTS,
- CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT,
- CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL,
- CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP,
- CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD,
- CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION,
- CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL,
- CONFIG_ALLOW_TWO_SIDE_WHO_LIST,
- CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND,
- CONFIG_ALLOW_TWO_SIDE_TRADE,
- CONFIG_STRICT_PLAYER_NAMES,
- CONFIG_STRICT_CHARTER_NAMES,
- CONFIG_STRICT_PET_NAMES,
- CONFIG_CHARACTERS_CREATING_DISABLED,
- CONFIG_CHARACTERS_PER_ACCOUNT,
- CONFIG_CHARACTERS_PER_REALM,
- CONFIG_SKIP_CINEMATICS,
- CONFIG_MAX_PLAYER_LEVEL,
- CONFIG_START_PLAYER_LEVEL,
- CONFIG_START_PLAYER_MONEY,
- CONFIG_MAX_HONOR_POINTS,
- CONFIG_START_HONOR_POINTS,
- CONFIG_MAX_ARENA_POINTS,
- CONFIG_START_ARENA_POINTS,
- CONFIG_INSTANCE_IGNORE_LEVEL,
- CONFIG_INSTANCE_IGNORE_RAID,
- CONFIG_INSTANCE_RESET_TIME_HOUR,
- CONFIG_INSTANCE_UNLOAD_DELAY,
- CONFIG_CAST_UNSTUCK,
- CONFIG_MAX_PRIMARY_TRADE_SKILL,
- CONFIG_MIN_PETITION_SIGNS,
- CONFIG_GM_LOGIN_STATE,
- CONFIG_GM_VISIBLE_STATE,
- CONFIG_GM_CHAT,
- CONFIG_GM_WISPERING_TO,
- CONFIG_GM_IN_GM_LIST,
- CONFIG_GM_IN_WHO_LIST,
- CONFIG_GM_MAIL,
- CONFIG_GM_LOG_TRADE,
- CONFIG_START_GM_LEVEL,
- CONFIG_ALLOW_GM_GROUP,
- CONFIG_ALLOW_GM_FRIEND,
- CONFIG_GROUP_VISIBILITY,
- CONFIG_MAIL_DELIVERY_DELAY,
- CONFIG_EXTERNAL_MAIL,
- CONFIG_EXTERNAL_MAIL_INTERVAL,
- CONFIG_UPTIME_UPDATE,
- CONFIG_SKILL_CHANCE_ORANGE,
- CONFIG_SKILL_CHANCE_YELLOW,
- CONFIG_SKILL_CHANCE_GREEN,
- CONFIG_SKILL_CHANCE_GREY,
- CONFIG_SKILL_CHANCE_MINING_STEPS,
- CONFIG_SKILL_CHANCE_SKINNING_STEPS,
- CONFIG_SKILL_PROSPECTING,
- CONFIG_SKILL_GAIN_CRAFTING,
- CONFIG_SKILL_GAIN_DEFENSE,
- CONFIG_SKILL_GAIN_GATHERING,
- CONFIG_SKILL_GAIN_WEAPON,
- CONFIG_MAX_OVERSPEED_PINGS,
- CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY,
- CONFIG_ALWAYS_MAX_SKILL_FOR_LEVEL,
- CONFIG_WEATHER,
- CONFIG_EXPANSION,
- CONFIG_CHATFLOOD_MESSAGE_COUNT,
- CONFIG_CHATFLOOD_MESSAGE_DELAY,
- CONFIG_CHATFLOOD_MUTE_TIME,
- CONFIG_EVENT_ANNOUNCE,
- CONFIG_CREATURE_FAMILY_FLEE_ASSISTANCE_RADIUS,
- CONFIG_CREATURE_FAMILY_ASSISTANCE_RADIUS,
- CONFIG_CREATURE_FAMILY_ASSISTANCE_DELAY,
- CONFIG_CREATURE_FAMILY_FLEE_DELAY,
- CONFIG_WORLD_BOSS_LEVEL_DIFF,
- CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF,
- CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF,
- CONFIG_DETECT_POS_COLLISION,
- CONFIG_RESTRICTED_LFG_CHANNEL,
- CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL,
- CONFIG_TALENTS_INSPECTING,
- CONFIG_CHAT_FAKE_MESSAGE_PREVENTING,
- CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY,
- CONFIG_CHAT_STRICT_LINK_CHECKING_KICK,
- CONFIG_CORPSE_DECAY_NORMAL,
- CONFIG_CORPSE_DECAY_RARE,
- CONFIG_CORPSE_DECAY_ELITE,
- CONFIG_CORPSE_DECAY_RAREELITE,
- CONFIG_CORPSE_DECAY_WORLDBOSS,
- CONFIG_ADDON_CHANNEL,
- CONFIG_DEATH_SICKNESS_LEVEL,
- CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVP,
- CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVE,
- CONFIG_DEATH_BONES_WORLD,
- CONFIG_DEATH_BONES_BG_OR_ARENA,
- CONFIG_THREAT_RADIUS,
- CONFIG_CHANCE_OF_GM_SURVEY,
- CONFIG_INSTANT_LOGOUT,
- CONFIG_DISABLE_BREATHING,
- CONFIG_ALL_TAXI_PATHS,
- CONFIG_DECLINED_NAMES_USED,
- CONFIG_LISTEN_RANGE_SAY,
- CONFIG_LISTEN_RANGE_TEXTEMOTE,
- CONFIG_LISTEN_RANGE_YELL,
- CONFIG_BATTLEGROUND_CAST_DESERTER,
- CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE,
- CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY,
- CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ONSTART,
- CONFIG_BATTLEGROUND_PREMATURE_REWARD,
- CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER,
- CONFIG_BATTLEGROUND_WRATH_LEAVE_MODE,
- CONFIG_ARENA_MAX_RATING_DIFFERENCE,
- CONFIG_ARENA_RATING_DISCARD_TIMER,
- CONFIG_ARENA_AUTO_DISTRIBUTE_POINTS,
- CONFIG_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS,
- CONFIG_ARENA_LOG_EXTENDED_INFO,
- CONFIG_MAX_WHO,
- CONFIG_BG_START_MUSIC,
- CONFIG_START_ALL_SPELLS,
- CONFIG_HONOR_AFTER_DUEL,
- CONFIG_START_ALL_EXPLORED,
- CONFIG_START_ALL_REP,
- CONFIG_ALWAYS_MAXSKILL,
- CONFIG_PVP_TOKEN_ENABLE,
- CONFIG_PVP_TOKEN_MAP_TYPE,
- CONFIG_PVP_TOKEN_ID,
- CONFIG_PVP_TOKEN_COUNT,
- CONFIG_NO_RESET_TALENT_COST,
- CONFIG_SHOW_KICK_IN_WORLD,
- CONFIG_INTERVAL_LOG_UPDATE,
- CONFIG_MIN_LOG_UPDATE,
- CONFIG_ENABLE_SINFO_LOGIN,
- CONFIG_PET_LOS,
- CONFIG_VMAP_TOTEM,
- CONFIG_ENABLE_PATHFINDING,
- CONFIG_NUMTHREADS,
- CONFIG_CHATLOG_CHANNEL,
- CONFIG_CHATLOG_WHISPER,
- CONFIG_CHATLOG_SYSCHAN,
- CONFIG_CHATLOG_PARTY,
- CONFIG_CHATLOG_RAID,
- CONFIG_CHATLOG_GUILD,
- CONFIG_CHATLOG_PUBLIC,
- CONFIG_CHATLOG_ADDON,
- CONFIG_CHATLOG_BGROUND,
- CONFIG_LOGDB_CLEARINTERVAL,
- CONFIG_LOGDB_CLEARTIME,
- CONFIG_VMAP_INDOOR_CHECK,
- CONFIG_DUEL_MOD,
- CONFIG_DUEL_CD_RESET,
- CONFIG_CHARDELETE_KEEP_DAYS,
- CONFIG_CHARDELETE_METHOD,
- CONFIG_CHARDELETE_MIN_LEVEL,
- CONFIG_AUTOBROADCAST,
- CONFIG_AUTOBROADCAST_CENTER,
- CONFIG_AUTOBROADCAST_INTERVAL,
- CONFIG_VALUE_COUNT
- };
- // Server rates
- enum Rates
- {
- RATE_HEALTH = 0,
- RATE_POWER_MANA,
- RATE_POWER_RAGE_INCOME,
- RATE_POWER_RAGE_LOSS,
- RATE_POWER_FOCUS,
- RATE_POWER_ENERGY,
- RATE_SKILL_DISCOVERY,
- RATE_DROP_ITEM_POOR,
- RATE_DROP_ITEM_NORMAL,
- RATE_DROP_ITEM_UNCOMMON,
- RATE_DROP_ITEM_RARE,
- RATE_DROP_ITEM_EPIC,
- RATE_DROP_ITEM_LEGENDARY,
- RATE_DROP_ITEM_ARTIFACT,
- RATE_DROP_ITEM_REFERENCED,
- RATE_DROP_MONEY,
- RATE_XP_KILL,
- RATE_XP_QUEST,
- RATE_XP_EXPLORE,
- RATE_XP_PAST_70,
- RATE_REPUTATION_GAIN,
- RATE_CREATURE_NORMAL_HP,
- RATE_CREATURE_ELITE_ELITE_HP,
- RATE_CREATURE_ELITE_RAREELITE_HP,
- RATE_CREATURE_ELITE_WORLDBOSS_HP,
- RATE_CREATURE_ELITE_RARE_HP,
- RATE_CREATURE_NORMAL_DAMAGE,
- RATE_CREATURE_ELITE_ELITE_DAMAGE,
- RATE_CREATURE_ELITE_RAREELITE_DAMAGE,
- RATE_CREATURE_ELITE_WORLDBOSS_DAMAGE,
- RATE_CREATURE_ELITE_RARE_DAMAGE,
- RATE_CREATURE_NORMAL_SPELLDAMAGE,
- RATE_CREATURE_ELITE_ELITE_SPELLDAMAGE,
- RATE_CREATURE_ELITE_RAREELITE_SPELLDAMAGE,
- RATE_CREATURE_ELITE_WORLDBOSS_SPELLDAMAGE,
- RATE_CREATURE_ELITE_RARE_SPELLDAMAGE,
- RATE_CREATURE_AGGRO,
- RATE_REST_INGAME,
- RATE_REST_OFFLINE_IN_TAVERN_OR_CITY,
- RATE_REST_OFFLINE_IN_WILDERNESS,
- RATE_DAMAGE_FALL,
- RATE_AUCTION_TIME,
- RATE_AUCTION_DEPOSIT,
- RATE_AUCTION_CUT,
- RATE_HONOR,
- RATE_MINING_AMOUNT,
- RATE_MINING_NEXT,
- RATE_TALENT,
- RATE_LOYALTY,
- RATE_CORPSE_DECAY_LOOTED,
- RATE_INSTANCE_RESET_TIME,
- RATE_TARGET_POS_RECALCULATION_RANGE,
- RATE_DURABILITY_LOSS_DAMAGE,
- RATE_DURABILITY_LOSS_PARRY,
- RATE_DURABILITY_LOSS_ABSORB,
- RATE_DURABILITY_LOSS_BLOCK,
- RATE_PVP_RANK_EXTRA_HONOR,
- MAX_RATES
- };
- enum HonorKillPvPRank
- {
- HKRANK00,
- HKRANK01,
- HKRANK02,
- HKRANK03,
- HKRANK04,
- HKRANK05,
- HKRANK06,
- HKRANK07,
- HKRANK08,
- HKRANK09,
- HKRANK10,
- HKRANK11,
- HKRANK12,
- HKRANK13,
- HKRANK14,
- HKRANKMAX
- };
- // Type of server
- enum RealmType
- {
- REALM_TYPE_NORMAL = 0,
- REALM_TYPE_PVP = 1,
- REALM_TYPE_NORMAL2 = 4,
- REALM_TYPE_RP = 6,
- REALM_TYPE_RPPVP = 8,
- REALM_TYPE_FFA_PVP = 16 // custom, free for all pvp mode like arena PvP in all zones except rest activated places and sanctuaries
- // replaced by REALM_PVP in realm list
- };
- enum RealmZone
- {
- REALM_ZONE_UNKNOWN = 0, // any language
- REALM_ZONE_DEVELOPMENT = 1, // any language
- REALM_ZONE_UNITED_STATES = 2, // extended-Latin
- REALM_ZONE_OCEANIC = 3, // extended-Latin
- REALM_ZONE_LATIN_AMERICA = 4, // extended-Latin
- REALM_ZONE_TOURNAMENT_5 = 5, // basic-Latin at create, any at login
- REALM_ZONE_KOREA = 6, // East-Asian
- REALM_ZONE_TOURNAMENT_7 = 7, // basic-Latin at create, any at login
- REALM_ZONE_ENGLISH = 8, // extended-Latin
- REALM_ZONE_GERMAN = 9, // extended-Latin
- REALM_ZONE_FRENCH = 10, // extended-Latin
- REALM_ZONE_SPANISH = 11, // extended-Latin
- REALM_ZONE_RUSSIAN = 12, // Cyrillic
- REALM_ZONE_TOURNAMENT_13 = 13, // basic-Latin at create, any at login
- REALM_ZONE_TAIWAN = 14, // East-Asian
- REALM_ZONE_TOURNAMENT_15 = 15, // basic-Latin at create, any at login
- REALM_ZONE_CHINA = 16, // East-Asian
- REALM_ZONE_CN1 = 17, // basic-Latin at create, any at login
- REALM_ZONE_CN2 = 18, // basic-Latin at create, any at login
- REALM_ZONE_CN3 = 19, // basic-Latin at create, any at login
- REALM_ZONE_CN4 = 20, // basic-Latin at create, any at login
- REALM_ZONE_CN5 = 21, // basic-Latin at create, any at login
- REALM_ZONE_CN6 = 22, // basic-Latin at create, any at login
- REALM_ZONE_CN7 = 23, // basic-Latin at create, any at login
- REALM_ZONE_CN8 = 24, // basic-Latin at create, any at login
- REALM_ZONE_TOURNAMENT_25 = 25, // basic-Latin at create, any at login
- REALM_ZONE_TEST_SERVER = 26, // any language
- REALM_ZONE_TOURNAMENT_27 = 27, // basic-Latin at create, any at login
- REALM_ZONE_QA_SERVER = 28, // any language
- REALM_ZONE_CN9 = 29 // basic-Latin at create, any at login
- };
- // DB scripting commands
- enum ScriptCommands
- {
- SCRIPT_COMMAND_TALK = 0, // source/target = Creature, target = any, datalong = talk type (0=say, 1=whisper, 2=yell, 3=emote text, 4=boss emote text), datalong2 & 1 = player talk (instead of creature), dataint = string_id
- SCRIPT_COMMAND_EMOTE = 1, // source/target = Creature, datalong = emote id, datalong2 = 0: set emote state; > 0: play emote state
- SCRIPT_COMMAND_FIELD_SET = 2, // source/target = Creature, datalong = field id, datalog2 = value
- SCRIPT_COMMAND_MOVE_TO = 3, // source/target = Creature, datalong2 = time to reach, x/y/z = destination
- SCRIPT_COMMAND_FLAG_SET = 4, // source/target = Creature, datalong = field id, datalog2 = bitmask
- SCRIPT_COMMAND_FLAG_REMOVE = 5, // source/target = Creature, datalong = field id, datalog2 = bitmask
- SCRIPT_COMMAND_TELEPORT_TO = 6, // source/target = Creature/Player (see datalong2), datalong = map_id, datalong2 = 0: Player; 1: Creature, x/y/z = destination, o = orientation
- SCRIPT_COMMAND_QUEST_EXPLORED = 7, // target/source = Player, target/source = GO/Creature, datalong = quest id, datalong2 = distance or 0
- SCRIPT_COMMAND_KILL_CREDIT = 8, // target/source = Player, datalong = creature entry, datalong2 = 0: personal credit, 1: group credit
- SCRIPT_COMMAND_RESPAWN_GAMEOBJECT = 9, // source = WorldObject (summoner), datalong = GO guid, datalong2 = despawn delay
- SCRIPT_COMMAND_TEMP_SUMMON_CREATURE = 10, // source = WorldObject (summoner), datalong = creature entry, datalong2 = despawn delay, x/y/z = summon position, o = orientation
- SCRIPT_COMMAND_OPEN_DOOR = 11, // source = Unit, datalong = GO guid, datalong2 = reset delay (min 15)
- SCRIPT_COMMAND_CLOSE_DOOR = 12, // source = Unit, datalong = GO guid, datalong2 = reset delay (min 15)
- SCRIPT_COMMAND_ACTIVATE_OBJECT = 13, // source = Unit, target = GO
- SCRIPT_COMMAND_REMOVE_AURA = 14, // source (datalong2 != 0) or target (datalong2 == 0) = Unit, datalong = spell id
- SCRIPT_COMMAND_CAST_SPELL = 15, // source and/or target = Unit, datalong2 = cast direction (0: s->t 1: s->s 2: t->t 3: t->s 4: s->creature with dataint entry), dataint & 1 = triggered flag
- SCRIPT_COMMAND_PLAY_SOUND = 16, // source = WorldObject, target = none/Player, datalong = sound id, datalong2 (bitmask: 0/1=anyone/player, 0/2=without/with distance dependency, so 1|2 = 3 is target with distance dependency)
- SCRIPT_COMMAND_CREATE_ITEM = 17, // target/source = Player, datalong = item entry, datalong2 = amount
- SCRIPT_COMMAND_DESPAWN_SELF = 18, // target/source = Creature, datalong = despawn delay
- SCRIPT_COMMAND_LOAD_PATH = 20, // source = Unit, datalong = path id, datalong2 = is repeatable
- SCRIPT_COMMAND_CALLSCRIPT_TO_UNIT = 21, // source = WorldObject (if present used as a search center), datalong = script id, datalong2 = unit lowguid, dataint = script table to use (see ScriptsType)
- SCRIPT_COMMAND_KILL = 22, // source/target = Creature, dataint = remove corpse attribute
- //Oregon only
- SCRIPT_COMMAND_ORIENTATION = 30, // source = Unit, target (datalong > 0) = Unit, datalong = > 0 turn source to face target, o = orientation
- SCRIPT_COMMAND_EQUIP = 31, // soucre = Creature, datalong = equipment id
- SCRIPT_COMMAND_MODEL = 32, // source = Creature, datalong = model id
- SCRIPT_COMMAND_CLOSE_GOSSIP = 33, // source = Player
- };
- // Storage class for commands issued for delayed execution
- struct CliCommandHolder
- {
- typedef void Print(void*, const char*);
- typedef void CommandFinished(void*, bool success);
- void* m_callbackArg;
- char *m_command;
- Print* m_print;
- CommandFinished* m_commandFinished;
- CliCommandHolder(void* callbackArg, const char *command, Print* zprint, CommandFinished* commandFinished)
- : m_callbackArg(callbackArg), m_print(zprint), m_commandFinished(commandFinished)
- {
- size_t len = strlen(command)+1;
- m_command = new char[len];
- memcpy(m_command, command, len);
- }
- ~CliCommandHolder() { delete[] m_command; }
- };
- // The World
- class World
- {
- public:
- static volatile uint32 m_worldLoopCounter;
- World();
- ~World();
- WorldSession* FindSession(uint32 id) const;
- void AddSession(WorldSession *s);
- void SendAutoBroadcast();
- bool RemoveSession(uint32 id);
- // Get the number of current active sessions
- void UpdateMaxSessionCounters();
- uint32 GetActiveAndQueuedSessionCount() const { return m_sessions.size(); }
- uint32 GetActiveSessionCount() const { return m_sessions.size() - m_QueuedPlayer.size(); }
- uint32 GetQueuedSessionCount() const { return m_QueuedPlayer.size(); }
- // Get the maximum number of parallel sessions on the server since last reboot
- uint32 GetMaxQueuedSessionCount() const { return m_maxQueuedSessionCount; }
- uint32 GetMaxActiveSessionCount() const { return m_maxActiveSessionCount; }
- Player* FindPlayerInZone(uint32 zone);
- Weather* FindWeather(uint32 id) const;
- Weather* AddWeather(uint32 zone_id);
- void RemoveWeather(uint32 zone_id);
- // Get the active session server limit (or security level limitations)
- uint32 GetPlayerAmountLimit() const { return m_playerLimit >= 0 ? m_playerLimit : 0; }
- AccountTypes GetPlayerSecurityLimit() const { return m_allowedSecurityLevel < 0 ? SEC_PLAYER : m_allowedSecurityLevel; }
- void SetPlayerSecurityLimit(AccountTypes sec) { m_allowedSecurityLevel = (sec < SEC_PLAYER ? SEC_PLAYER : sec); }
- // Set the active session server limit (or security level limitation)
- void SetPlayerLimit(int32 limit, bool needUpdate = false);
- //player Queue
- typedef std::list<WorldSession*> Queue;
- void AddQueuedPlayer(WorldSession*);
- bool RemoveQueuedPlayer(WorldSession* session);
- int32 GetQueuePos(WorldSession*);
- bool HasRecentlyDisconnected(WorldSession*);
- uint32 GetQueueSize() const { return m_QueuedPlayer.size(); }
- // todo Actions on m_allowMovement still to be implemented
- // Is movement allowed?
- bool getAllowMovement() const { return m_allowMovement; }
- // Allow/Disallow object movements
- void SetAllowMovement(bool allow) { m_allowMovement = allow; }
- // Set a new Message of the Day
- void SetMotd(std::string motd) { m_motd = motd; }
- // Get the current Message of the Day
- const char* GetMotd() const { return m_motd.c_str(); }
- // Set the string for new characters (first login)
- void SetNewCharString(std::string str) { m_newCharString = str; }
- // Get the string for new characters (first login)
- const std::string& GetNewCharString() const { return m_newCharString; }
- uint32 GetDefaultDbcLocale() const { return m_defaultDbcLocale; }
- // Get the path where data (dbc, maps) are stored on disk
- std::string GetDataPath() const { return m_dataPath; }
- // When server started?
- time_t const& GetStartTime() const { return m_startTime; }
- // What time is it?
- time_t const& GetGameTime() const { return m_gameTime; }
- // Uptime (in secs)
- uint32 GetUptime() const { return uint32(m_gameTime - m_startTime); }
- // Update time
- uint32 GetUpdateTime() const { return m_updateTime; }
- void SetRecordDiffInterval(int32 t) { if (t >= 0) m_configs[CONFIG_INTERVAL_LOG_UPDATE] = (uint32)t; }
- // Get the maximum skill level a player can reach
- uint16 GetConfigMaxSkillValue() const
- {
- uint32 lvl = getConfig(CONFIG_MAX_PLAYER_LEVEL);
- return lvl > 60 ? 300 + ((lvl - 60) * 75) / 10 : lvl*5;
- }
- void SetInitialWorldSettings();
- void LoadConfigSettings(bool reload = false);
- void SendWorldText(int32 string_id, ...);
- void SendGlobalText(const char* text, WorldSession *self);
- void SendGMText(int32 string_id, ...);
- void SendGlobalMessage(WorldPacket *packet, WorldSession *self = 0, uint32 team = 0);
- void SendGlobalGMMessage(WorldPacket *packet, WorldSession *self = 0, uint32 team = 0);
- void SendZoneMessage(uint32 zone, WorldPacket *packet, WorldSession *self = 0, uint32 team = 0);
- void SendZoneText(uint32 zone, const char *text, WorldSession *self = 0, uint32 team = 0);
- void SendServerMessage(ServerMessageType type, const char *text = "", Player* player = NULL);
- uint32 pvp_ranks[HKRANKMAX];
- // Are we in the middle of a shutdown?
- bool IsShutdowning() const { return m_ShutdownTimer > 0; }
- void ShutdownServ(uint32 time, uint32 options, uint8 exitcode);
- void ShutdownCancel();
- void ShutdownMsg(bool show = false, Player* player = NULL);
- static uint8 GetExitCode() { return m_ExitCode; }
- static void StopNow(uint8 exitcode) { m_stopEvent = true; m_ExitCode = exitcode; }
- static bool IsStopped() { return m_stopEvent; }
- void Update(time_t diff);
- void UpdateSessions(time_t diff);
- // Set a server rate (see #Rates)
- void setRate(Rates rate,float value) { rate_values[rate]=value; }
- // Get a server rate (see #Rates)
- float getRate(Rates rate) const { return rate_values[rate]; }
- // Set a server configuration element (see #WorldConfigs)
- void setConfig(uint32 index,uint32 value)
- {
- if (index<CONFIG_VALUE_COUNT)
- m_configs[index]=value;
- }
- // Get a server configuration element (see #WorldConfigs)
- uint32 getConfig(uint32 index) const
- {
- if (index<CONFIG_VALUE_COUNT)
- return m_configs[index];
- else
- return 0;
- }
- // Are we on a "Player versus Player" server?
- bool IsPvPRealm() { return (getConfig(CONFIG_GAME_TYPE) == REALM_TYPE_PVP || getConfig(CONFIG_GAME_TYPE) == REALM_TYPE_RPPVP || getConfig(CONFIG_GAME_TYPE) == REALM_TYPE_FFA_PVP); }
- bool IsFFAPvPRealm() { return getConfig(CONFIG_GAME_TYPE) == REALM_TYPE_FFA_PVP; }
- bool KickPlayer(const std::string& playerName);
- void KickAll();
- void KickAllLess(AccountTypes sec);
- BanReturn BanAccount(BanMode mode, std::string nameOrIP, std::string duration, std::string reason, std::string author);
- bool RemoveBanAccount(BanMode mode, std::string nameOrIP);
- uint32 IncreaseScheduledScriptsCount() { return (uint32)++m_scheduledScripts; }
- uint32 DecreaseScheduledScriptCount() { return (uint32)--m_scheduledScripts; }
- uint32 DecreaseScheduledScriptCount(size_t count) { return (uint32)(m_scheduledScripts -= count); }
- bool IsScriptScheduled() const { return m_scheduledScripts > 0; }
- bool IsAllowedMap(uint32 mapid) { return m_forbiddenMapIds.count(mapid) == 0 ;}
- // for max speed access
- static float GetMaxVisibleDistanceOnContinents() { return m_MaxVisibleDistanceOnContinents; }
- static float GetMaxVisibleDistanceInInstances() { return m_MaxVisibleDistanceInInstances; }
- static float GetMaxVisibleDistanceInBGArenas() { return m_MaxVisibleDistanceInBGArenas; }
- static float GetMaxVisibleDistanceForObject() { return m_MaxVisibleDistanceForObject; }
- static float GetMaxVisibleDistanceInFlight() { return m_MaxVisibleDistanceInFlight; }
- static float GetVisibleUnitGreyDistance() { return m_VisibleUnitGreyDistance; }
- static float GetVisibleObjectGreyDistance() { return m_VisibleObjectGreyDistance; }
- static int32 GetVisibilityNotifyPeriodOnContinents(){ return m_visibility_notify_periodOnContinents; }
- static int32 GetVisibilityNotifyPeriodInInstances() { return m_visibility_notify_periodInInstances; }
- static int32 GetVisibilityNotifyPeriodInBGArenas() { return m_visibility_notify_periodInBGArenas; }
- // movement anticheat
- static bool GetEnableMvAnticheat() { return m_EnableMvAnticheat; }
- static uint32 GetTeleportToPlaneAlarms() { return m_TeleportToPlaneAlarms; }
- static uint32 GetMaxMovementAlarms() { return m_MaxMovementAlarms; }
- //<<< end movement anticheat
- void ProcessCliCommands();
- void QueueCliCommand(CliCommandHolder* commandHolder) { cliCmdQueue.add(commandHolder); }
- void UpdateResultQueue();
- void InitResultQueue();
- void ForceGameEventUpdate();
- void UpdateRealmCharCount(uint32 accid);
- void UpdateAllowedSecurity();
- LocaleConstant GetAvailableDbcLocale(LocaleConstant locale) const { if (m_availableDbcLocaleMask & (1 << locale)) return locale; else return m_defaultDbcLocale; }
- //used World DB version
- void LoadDBVersion();
- char const* GetDBVersion() { return m_DBVersion.c_str(); }
- //used Script version
- void SetScriptsVersion(char const* version) { m_ScriptsVersion = version ? version : "unknown scripting library"; }
- char const* GetScriptsVersion() { return m_ScriptsVersion.c_str(); }
- void RecordTimeDiff(const char * text, ...);
- void LoadAutobroadcasts();
- protected:
- void _UpdateGameTime();
- // callback for UpdateRealmCharacters
- void _UpdateRealmCharCount(QueryResult_AutoPtr resultCharCount, uint32 accountId);
- void InitDailyQuestResetTime();
- void ResetDailyQuests();
- private:
- static volatile bool m_stopEvent;
- static uint8 m_ExitCode;
- uint32 m_ShutdownTimer;
- uint32 m_ShutdownMask;
- //atomic op counter for active scripts amount
- ACE_Atomic_Op<ACE_Thread_Mutex, long> m_scheduledScripts;
- time_t m_startTime;
- time_t m_gameTime;
- IntervalTimer m_timers[WUPDATE_COUNT];
- IntervalTimer extmail_timer;
- uint32 mail_timer;
- uint32 mail_timer_expires;
- uint32 m_updateTime, m_updateTimeSum;
- uint32 m_updateTimeCount;
- uint32 m_currentTime;
- typedef UNORDERED_MAP<uint32, Weather*> WeatherMap;
- WeatherMap m_weathers;
- typedef UNORDERED_MAP<uint32, WorldSession*> SessionMap;
- SessionMap m_sessions;
- typedef UNORDERED_MAP<uint32, time_t> DisconnectMap;
- DisconnectMap m_disconnects;
- uint32 m_maxActiveSessionCount;
- uint32 m_maxQueuedSessionCount;
- std::string m_newCharString;
- float rate_values[MAX_RATES];
- uint32 m_configs[CONFIG_VALUE_COUNT];
- int32 m_playerLimit;
- AccountTypes m_allowedSecurityLevel;
- LocaleConstant m_defaultDbcLocale; // from config for one from loaded DBC locales
- uint32 m_availableDbcLocaleMask; // by loaded DBC
- void DetectDBCLang();
- bool m_allowMovement;
- std::string m_motd;
- std::string m_dataPath;
- std::set<uint32> m_forbiddenMapIds;
- // for max speed access
- static float m_MaxVisibleDistanceOnContinents;
- static float m_MaxVisibleDistanceInInstances;
- static float m_MaxVisibleDistanceInBGArenas;
- static float m_MaxVisibleDistanceForObject;
- static float m_MaxVisibleDistanceInFlight;
- static float m_VisibleUnitGreyDistance;
- static float m_VisibleObjectGreyDistance;
- static int32 m_visibility_notify_periodOnContinents;
- static int32 m_visibility_notify_periodInInstances;
- static int32 m_visibility_notify_periodInBGArenas;
- // movement anticheat enable flag
- static bool m_EnableMvAnticheat;
- static uint32 m_TeleportToPlaneAlarms;
- static uint32 m_MaxMovementAlarms;
- // CLI command holder to be thread safe
- ACE_Based::LockedQueue<CliCommandHolder*, ACE_Thread_Mutex> cliCmdQueue;
- SqlResultQueue *m_resultQueue;
- // next daily quests reset time
- time_t m_NextDailyQuestReset;
- //Player Queue
- Queue m_QueuedPlayer;
- //sessions that are added async
- void AddSession_(WorldSession* s);
- ACE_Based::LockedQueue<WorldSession*, ACE_Thread_Mutex> addSessQueue;
- //used versions
- std::string m_DBVersion;
- std::string m_ScriptsVersion;
-
- std::list<std::string> m_Autobroadcasts;
- };
- extern uint32 realmID;
- #define sWorld Oregon::Singleton<World>::Instance()
- #endif