/Tukui/modules/unitframes/core/oUF/blizzard.lua
http://github.com/Asphyxia/Tukui · Lua · 92 lines · 80 code · 10 blank · 2 comment · 30 complexity · 19c81bfb4488fff870bea5b070681f7e MD5 · raw file
- local parent, ns = ...
- local oUF = ns.oUF
- local HandleFrame = function(baseName)
- local frame
- if(type(baseName) == 'string') then
- frame = _G[baseName]
- else
- frame = baseName
- end
- if(frame) then
- frame:UnregisterAllEvents()
- frame.Show = frame.Hide
- frame:Hide()
- local health = frame.healthbar
- if(health) then
- health:UnregisterAllEvents()
- end
- local power = frame.manabar
- if(power) then
- power:UnregisterAllEvents()
- end
- local spell = frame.spellbar
- if(spell) then
- spell:UnregisterAllEvents()
- end
- local altpowerbar = frame.powerBarAlt
- if(altpowerbar) then
- altpowerbar:UnregisterAllEvents()
- end
- end
- end
- function oUF:DisableBlizzard(unit)
- if(not unit) then return end
- if(unit == 'player') then
- HandleFrame(PlayerFrame)
- -- For the damn vehicle support:
- PlayerFrame:RegisterEvent('UNIT_ENTERING_VEHICLE')
- PlayerFrame:RegisterEvent('UNIT_ENTERED_VEHICLE')
- PlayerFrame:RegisterEvent('UNIT_EXITING_VEHICLE')
- PlayerFrame:RegisterEvent('UNIT_EXITED_VEHICLE')
- elseif(unit == 'pet') then
- HandleFrame(PetFrame)
- elseif(unit == 'target') then
- HandleFrame(TargetFrame)
- HandleFrame(ComboFrame)
- elseif(unit == 'focus') then
- HandleFrame(FocusFrame)
- HandleFrame(TargetofFocusFrame)
- elseif(unit == 'targettarget') then
- HandleFrame(TargetFrameToT)
- elseif(unit:match'(boss)%d?$' == 'boss') then
- local id = unit:match'boss(%d)'
- if(id) then
- HandleFrame('Boss' .. id .. 'TargetFrame')
- else
- for i=1, 4 do
- HandleFrame(('Boss%dTargetFrame'):format(i))
- end
- end
- elseif(unit:match'(party)%d?$' == 'party') then
- local id = unit:match'party(%d)'
- if(id) then
- HandleFrame('PartyMemberFrame' .. id)
- else
- for i=1, 4 do
- HandleFrame(('PartyMemberFrame%d'):format(i))
- end
- end
- elseif(unit:match'(arena)%d?$' == 'arena') then
- local id = unit:match'arena(%d)'
- if(id) then
- HandleFrame('ArenaEnemyFrame' .. id)
- else
- for i=1, 4 do
- HandleFrame(('ArenaEnemyFrame%d'):format(i))
- end
- end
- -- Blizzard_ArenaUI should not be loaded
- Arena_LoadUI = function() end
- SetCVar('showArenaEnemyFrames', '0', 'SHOW_ARENA_ENEMY_FRAMES_TEXT')
- end
- end