/Tukui/modules/addonskins/combat_toggle.lua
Lua | 61 lines | 54 code | 2 blank | 5 comment | 24 complexity | ef0042e08bc0f3b0021e0f7c61e706d8 MD5 | raw file
1local T, C, L = unpack(select(2, ...)) -- Import: T - functions, constants, variables; C - config; L - locales 2 3if C.Addon_Skins.background then 4 -- Addons Background (same size as right chat background) 5 local bg = CreateFrame("Frame", "AddonBGPanel", UIParent) 6 bg:CreatePanel("Default", TukuiChatBackgroundRight:GetWidth(), TukuiChatBackgroundRight:GetHeight(), "BOTTOMRIGHT", TukuiChatBackgroundRight, "BOTTOMRIGHT", 0, 0) 7 bg:SetFrameStrata("MEDIUM") 8 9 -- toggle in-/outfight (NOTE: This will only toggle ChatFrameX (chat config)) 10 bg:RegisterEvent("PLAYER_ENTERING_WORLD") 11 bg:RegisterEvent("PLAYER_LOGIN") 12 if C.Addon_Skins.combat_toggle then 13 bg:RegisterEvent("PLAYER_REGEN_ENABLED") 14 bg:RegisterEvent("PLAYER_REGEN_DISABLED") 15 end 16 bg:SetScript("OnEvent", function(self, event) 17 if C.chat.rightchatbackground or C.Addon_Skins.combat_toggle then 18 if event == "PLAYER_LOGIN" then 19 -- Hide 20 bg:Hide() 21 if IsAddOnLoaded("Recount") then Recount_MainWindow:Hide() end 22 if IsAddOnLoaded("Omen") then OmenAnchor:Hide() end 23 if IsAddOnLoaded("Skada") then Skada:SetActive(false) end 24 if IsAddOnLoaded("TinyDPS") then tdpsFrame:Hide() end 25 if ChatBG2 then ChatBG2:Show() end 26 _G["ChatFrame"..C.chat.rightchatnumber]:Show() 27 _G["ChatFrame"..C.chat.rightchatnumber.."Tab"]:Show() 28 elseif event == "PLAYER_ENTERING_WORLD" then 29 -- yeah set all chats for ChatFrameX again cause we lose them after /rl when chat is hidden ..dunno how to prevent this atm 30 -- ChatFrame_RemoveAllMessageGroups(_G["ChatFrame"..C.chat.rightchatnumber]) 31 ChatFrame_AddChannel(_G["ChatFrame"..C.chat.rightchatnumber], L.chat_trade) 32 ChatFrame_AddMessageGroup(_G["ChatFrame"..C.chat.rightchatnumber], "COMBAT_XP_GAIN") 33 ChatFrame_AddMessageGroup(_G["ChatFrame"..C.chat.rightchatnumber], "COMBAT_HONOR_GAIN") 34 ChatFrame_AddMessageGroup(_G["ChatFrame"..C.chat.rightchatnumber], "COMBAT_FACTION_CHANGE") 35 ChatFrame_AddMessageGroup(_G["ChatFrame"..C.chat.rightchatnumber], "LOOT") 36 ChatFrame_AddMessageGroup(_G["ChatFrame"..C.chat.rightchatnumber], "MONEY") 37 ChatFrame_AddMessageGroup(_G["ChatFrame"..C.chat.rightchatnumber], "SKILL") 38 end 39 end 40 if C.Addon_Skins.combat_toggle then 41 if event == "PLAYER_REGEN_ENABLED" then 42 self:Hide() 43 if ChatBG2 then ChatBG2:Show() end 44 _G["ChatFrame"..C.chat.rightchatnumber]:Show() 45 _G["ChatFrame"..C.chat.rightchatnumber.."Tab"]:Show() 46 if IsAddOnLoaded("Recount") then Recount_MainWindow:Hide() end 47 if IsAddOnLoaded("Omen") then OmenAnchor:Hide() end 48 if IsAddOnLoaded("Skada") then Skada:SetActive(false) end 49 if IsAddOnLoaded("TinyDPS") then tdpsFrame:Hide() end 50 elseif event == "PLAYER_REGEN_DISABLED" then 51 self:Show() 52 if ChatBG2 then ChatBG2:Hide() end 53 _G["ChatFrame"..C.chat.rightchatnumber]:Hide() 54 _G["ChatFrame"..C.chat.rightchatnumber.."Tab"]:Hide() 55 if IsAddOnLoaded("Recount") then Recount_MainWindow:Show() end 56 if IsAddOnLoaded("Omen") then OmenAnchor:Show() end 57 if IsAddOnLoaded("Skada") then Skada:SetActive(true) end 58 end 59 end 60 end) 61end