/Tukui/modules/maps/zonemap.lua
Lua | 68 lines | 58 code | 8 blank | 2 comment | 9 complexity | 5b6d2d10380e9dde951d0c19210b20d3 MD5 | raw file
1local T, C, L = unpack(select(2, ...)) -- Import: T - functions, constants, variables; C - config; L - locales 2 3-- BG TINY MAP (BG, mining, etc) 4local tinymap = CreateFrame("Frame", "TukuiZoneMap", UIParent) 5tinymap:SetPoint("CENTER") 6tinymap:SetSize(223, 150) 7tinymap:EnableMouse(true) 8tinymap:SetMovable(true) 9tinymap:RegisterEvent("ADDON_LOADED") 10tinymap:SetPoint("CENTER", UIParent, 0, 0) 11tinymap:SetFrameLevel(7) 12tinymap:Hide() 13 14-- create minimap background 15local tinymapbg = CreateFrame("Frame", nil, tinymap) 16tinymapbg:SetAllPoints() 17tinymapbg:SetFrameLevel(0) 18tinymapbg:SetTemplate("Transparent") 19 20tinymap:SetScript("OnEvent", function(self, event, addon) 21 if addon ~= "Blizzard_BattlefieldMinimap" then return end 22 23 BattlefieldMinimap:SetScript("OnShow", function(self) 24 tinymap:Show() 25 BattlefieldMinimapCorner:Kill() 26 BattlefieldMinimapBackground:Kill() 27 BattlefieldMinimapTab:Kill() 28 BattlefieldMinimapTabLeft:Kill() 29 BattlefieldMinimapTabMiddle:Kill() 30 BattlefieldMinimapTabRight:Kill() 31 self:SetParent(tinymap) 32 self:SetPoint("TOPLEFT", tinymap, "TOPLEFT", 2, -2) 33 self:SetFrameStrata(tinymap:GetFrameStrata()) 34 BattlefieldMinimapCloseButton:ClearAllPoints() 35 BattlefieldMinimapCloseButton:SetPoint("TOPRIGHT", -4, 0) 36 BattlefieldMinimap:SetFrameLevel(6) 37 BattlefieldMinimapCloseButton:SetFrameLevel(8) 38 tinymap:SetScale(1) 39 tinymap:SetAlpha(1) 40 41 BattlefieldMinimap_Update() --BugFix map not update on initial show 42 end) 43 44 BattlefieldMinimap:SetScript("OnHide", function(self) 45 tinymap:SetScale(0.00001) 46 tinymap:SetAlpha(0) 47 end) 48 49 tinymap:SetScript("OnMouseUp", function(self, btn) 50 if btn == "LeftButton" then 51 self:StopMovingOrSizing() 52 if OpacityFrame:IsShown() then OpacityFrame:Hide() end -- seem to be a bug with default ui in 4.0, we hide it on next click 53 elseif btn == "RightButton" then 54 ToggleDropDownMenu(1, nil, BattlefieldMinimapTabDropDown, self:GetName(), 0, -4) 55 if OpacityFrame:IsShown() then OpacityFrame:Hide() end -- seem to be a bug with default ui in 4.0, we hide it on next click 56 end 57 end) 58 59 tinymap:SetScript("OnMouseDown", function(self, btn) 60 if btn == "LeftButton" then 61 if BattlefieldMinimapOptions and BattlefieldMinimapOptions.locked then 62 return 63 else 64 self:StartMoving() 65 end 66 end 67 end) 68end)