/apps/learn/learn.todo

http://zoop.googlecode.com/ · Unknown · 38 lines · 38 code · 0 blank · 0 comment · 0 complexity · 3c595ebf5556a3f084de010c153f3591 MD5 · raw file

  1. - get a better dictionary
  2. - reimport data to eliminate duplicates
  3. - always add all the words from all the games you play
  4. - search online for other wordlists
  5. - if they are huge then check them against the website, then add them to a legit list somewhere for later importing
  6. - interface and AI
  7. \ create a page where you paste the url for your game
  8. \ create a post function to take the url, parse it, and redirect you to your board
  9. + model board
  10. - render board as a from
  11. - post function to update the board from the form
  12. - database
  13. - save the board to the db
  14. - load the board from the database
  15. \ import board information
  16. \ populate the board
  17. \ poulate your rack
  18. - loop through each row and column on the board
  19. - do a query for each word and combination of words for that row or column
  20. + words
  21. - combination of words
  22. - use the first letter of the first word to place up each result word on the board in each position that lines up that letter
  23. - allow you to click on a link for each match and see how it would be added to the board, were it to be added
  24. - check the following rules
  25. - does the word fit onto the board
  26. - do any of the new tiles collide with any existing tiles
  27. - do any of the new tiles border other tiles, not from the words being chcked
  28. - if yes then check each word formed by the bordering tiles for validity
  29. - log all failed words and check them later against the website
  30. - if the word passes all tests, score it, and add it to a list with it's score
  31. - do one more search with just the pieces from our rack
  32. - check each open spot on the board that each of those words can fit into
  33. - check all of the rules
  34. - if the word passes all tests, score it, and add it to the list with it's score
  35. - list the words in order of highest to lowest score
  36. - add in hints for rack management
  37. - do something about blank tiles
  38. - add support for coming up with a good opening move with no tiles on the board