/flight/events/MessageLogEvent.as

https://code.google.com/ · ActionScript · 62 lines · 30 code · 9 blank · 23 comment · 0 complexity · 33affa0ee4cbd91f0e2a3c16a98684db MD5 · raw file

  1. ////////////////////////////////////////////////////////////////////////////////
  2. //
  3. // Copyright (c) 2009 Tyler Wright, Robert Taylor, Jacob Wright
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to deal
  7. // in the Software without restriction, including without limitation the rights
  8. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. // copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. // THE SOFTWARE.
  22. //
  23. ////////////////////////////////////////////////////////////////////////////////
  24. package flight.events
  25. {
  26. import flash.events.Event;
  27. public class MessageLogEvent extends Event
  28. {
  29. public static const LOG:String = 'log';
  30. private var _priority:int;
  31. private var _message:String;
  32. private var _details:Object;
  33. public function MessageLogEvent(type:String, priority:int, message:String, details:Object=null)
  34. {
  35. super(type);
  36. _priority = priority;
  37. _message = message;
  38. _details = details;
  39. }
  40. public function get priority():int
  41. {
  42. return _priority;
  43. }
  44. public function get message():String
  45. {
  46. return _message;
  47. }
  48. public function get details():Object
  49. {
  50. return _details;
  51. }
  52. }
  53. }