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/docs/sdk/script/fn/VIS_None.xml

https://bitbucket.org/randrian/openclonk2
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Possible License(s): WTFPL, 0BSD, LGPL-2.1, CC-BY-3.0
 1<?xml version="1.0" encoding="ISO-8859-1" standalone="yes"?>
 2<!DOCTYPE funcs SYSTEM "../../../clonk.dtd">
 3<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
 4<funcs>
 5	<func>
 6		<title>VIS_None</title>
 7		<category>Objekte</category><subcat>Sichtbarkeit</subcat>
 8		<version>4.9.1.0 GWE</version>
 9		<syntax>
10			<rtype>int</rtype>
11		</syntax>
12		<desc>Konstante f�r <funclink>GetVisibility</funclink>/<funclink>SetVisibility</funclink>. Das Objekt ist f�r niemanden sichtbar.</desc>
13		<remark>Dieser Wert ist als Engine-Konstante definiert. Die Funktionsklammern k�nnen daher optional weggelassen werden.</remark>
14		<examples>
15			<example>
16
17<code>for(var obj in FindObjects(Find_ID(WIPF))) SetVisibility(VIS_None(), obj);</code>
18
19				<text>Macht alle Wipfe unsichtbar.</text>
20			</example>
21		</examples>
22		<related>
23			<funclink>GetVisibility</funclink>
24			<funclink>SetVisibility</funclink>
25			<funclink>VIS_All</funclink>
26			<funclink>VIS_Owner</funclink>
27			<funclink>VIS_Allies</funclink>
28			<funclink>VIS_Enemies</funclink>
29			<funclink>VIS_God</funclink>
30			<funclink>VIS_Local</funclink>
31		</related>
32	</func>
33	<author>Sven2</author><date>November 2001</date>
34</funcs>