/Scripts/DandelionWither.js
JavaScript | 18 lines | 17 code | 1 blank | 0 comment | 5 complexity | d0d1f18e621fd4821b07826f2a7035d4 MD5 | raw file
- var smokeEffect : GameObject;
- function Update ()
- {
- var properties : ClimbObject;
- properties = gameObject.GetComponent("ClimbObject");
- if (properties.inRangeAcid && !(properties.phInRangeAcid))
- {
- smokeEffect.GetComponent("EllipsoidParticleEmitter").emit = true;
- }
- else if (properties.inRangeBase && !(properties.phInRangeBase)){
- smokeEffect.GetComponent("EllipsoidParticleEmitter").emit = true;
- }
- else
- {
- smokeEffect.GetComponent("EllipsoidParticleEmitter").emit = false;
- }
- }