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/components/talents/templates/js/warlock/donotlocalize.js

https://bitbucket.org/chaosdeveloper/old-chaosweb
JavaScript | 101 lines | 94 code | 5 blank | 2 comment | 0 complexity | 63c722e3d388dfabda50c668f72a4f0a MD5 | raw file
  1. var i = 0;
  2. var t = 0;
  3. var nlclass = "warlock";
  4. var nlclassPatch = "warlock";
  5. nltree[i] = "Affliction"; i++;
  6. nltree[i] = "Demonology"; i++;
  7. nltree[i] = "Destruction"; i++;
  8. i = 0;
  9. nltalent[i] = ["Improved Curse of Agony"]; i++;
  10. nltalent[i] = ["Suppression"]; i++;
  11. nltalent[i] = ["Improved Corruption"]; i++;
  12. nltalent[i] = ["Frailty"]; i++;
  13. nltalent[i] = ["Improved Drain Soul"]; i++;
  14. nltalent[i] = ["Improved Life Tap"]; i++;
  15. nltalent[i] = ["Soul Siphon"]; i++;
  16. nltalent[i] = ["Improved Fear"]; i++;
  17. nltalent[i] = ["Fel Concentration"]; i++;
  18. nltalent[i] = ["Amplify Curse"]; i++;
  19. nltalent[i] = ["Grim Reach"]; i++;
  20. nltalent[i] = ["Nightfall"]; i++;
  21. nltalent[i] = ["Empowered Corruption"]; i++;
  22. nltalent[i] = ["Shadow Embrace"]; i++;
  23. nltalent[i] = ["Siphon Life"]; i++;
  24. nltalent[i] = ["Curse of Exhaustion"]; i++;
  25. nltalent[i] = ["Improved Felhunter"]; i++;
  26. nltalent[i] = ["Shadow Mastery"]; i++;
  27. nltalent[i] = ["Eradication"]; i++;
  28. nltalent[i] = ["Contagion"]; i++;
  29. nltalent[i] = ["Dark Pact"]; i++;
  30. nltalent[i] = ["Improved Howl of Terror"]; i++;
  31. nltalent[i] = ["Malediction"]; i++;
  32. nltalent[i] = ["Death's Embrace"]; i++;
  33. nltalent[i] = ["Unstable Affliction"]; i++;
  34. nltalent[i] = ["Pandemic"]; i++;
  35. nltalent[i] = ["Everlasting Affliction"]; i++;
  36. nltalent[i] = ["Haunt"]; i++;
  37. treeStartStop[t] = i -1;
  38. t++;
  39. //demonology talents
  40. nltalent[i] = ["Improved Healthstone"]; i++;
  41. nltalent[i] = ["Improved Imp"]; i++;
  42. nltalent[i] = ["Demonic Embrace"]; i++;
  43. nltalent[i] = ["Improved Health Funnel"]; i++;
  44. nltalent[i] = ["Demonic Brutality"]; i++;
  45. nltalent[i] = ["Fel Vitality"]; i++;
  46. nltalent[i] = ["Improved Succubus"]; i++;
  47. nltalent[i] = ["Soul Link"]; i++;
  48. nltalent[i] = ["Fel Domination"]; i++;
  49. nltalent[i] = ["Demonic Aegis"]; i++;
  50. nltalent[i] = ["Unholy Power"]; i++;
  51. nltalent[i] = ["Master Summoner"]; i++;
  52. nltalent[i] = ["Demonic Sacrifice"]; i++;
  53. nltalent[i] = ["Master Conjuror"]; i++;
  54. nltalent[i] = ["Mana Feed"]; i++;
  55. nltalent[i] = ["Master Demonologist"]; i++;
  56. nltalent[i] = ["Improved Enslave Demon"]; i++;
  57. nltalent[i] = ["Demonic Resilience"]; i++;
  58. nltalent[i] = ["Demonic Empowerment"]; i++;
  59. nltalent[i] = ["Demonic Knowledge"]; i++;
  60. nltalent[i] = ["Demonic Tactics"]; i++;
  61. nltalent[i] = ["Fel Synergy"]; i++;
  62. nltalent[i] = ["Improved Demonic Tactics"]; i++;
  63. nltalent[i] = ["Summon Felguard"]; i++;
  64. nltalent[i] = ["Demonic Empathy"]; i++;
  65. nltalent[i] = ["Demonic Pact"]; i++;
  66. nltalent[i] = ["Metamorphosis"]; i++;
  67. treeStartStop[t] = i -1;
  68. t++;
  69. //destruction talents
  70. nltalent[i] = ["Improved Shadow Bolt"]; i++;
  71. nltalent[i] = ["Bane"]; i++;
  72. nltalent[i] = ["Aftermath"]; i++;
  73. nltalent[i] = ["Molten Core"]; i++;
  74. nltalent[i] = ["Cataclysm"]; i++;
  75. nltalent[i] = ["Demonic Power"]; i++;
  76. nltalent[i] = ["Shadowburn"]; i++;
  77. nltalent[i] = ["Ruin"]; i++;
  78. nltalent[i] = ["Intensity"]; i++;
  79. nltalent[i] = ["Destructive Reach"]; i++;
  80. nltalent[i] = ["Improved Searing Pain"]; i++;
  81. nltalent[i] = ["Pyroclasm"]; i++;
  82. nltalent[i] = ["Improved Immolate"]; i++;
  83. nltalent[i] = ["Devastation"]; i++;
  84. nltalent[i] = ["Nether Protection"]; i++;
  85. nltalent[i] = ["Emberstorm"]; i++;
  86. nltalent[i] = ["Conflagrate"]; i++;
  87. nltalent[i] = ["Soul Leech"]; i++;
  88. nltalent[i] = ["Backlash"]; i++;
  89. nltalent[i] = ["Shadow and Flame"]; i++;
  90. nltalent[i] = ["Improved Soul Leech"]; i++;
  91. nltalent[i] = ["Backdraft"]; i++;
  92. nltalent[i] = ["Shadow Fury"]; i++;
  93. nltalent[i] = ["Empowered Imp"]; i++;
  94. nltalent[i] = ["Fire and Brimstone"]; i++;
  95. nltalent[i] = ["Chaos Bolt"]; i++;
  96. jsLoaded=true;//needed for ajax script loading