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 10<body><pre><span class="ActionScriptComment">/*
 11    Adobe Systems Incorporated(r) Source Code License Agreement
 12    Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved.
 13    
 14    Please read this Source Code License Agreement carefully before using
 15    the source code.
 16    
 17    Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive, 
 18    no-charge, royalty-free, irrevocable copyright license, to reproduce,
 19    prepare derivative works of, publicly display, publicly perform, and
 20    distribute this source code and such derivative works in source or 
 21    object code form without any attribution requirements.  
 22    
 23    The name &quot;Adobe Systems Incorporated&quot; must not be used to endorse or promote products
 24    derived from the source code without prior written permission.
 25    
 26    You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and
 27    against any loss, damage, claims or lawsuits, including attorney&apos;s 
 28    fees that arise or result from your use or distribution of the source 
 29    code.
 30    
 31    THIS SOURCE CODE IS PROVIDED &quot;AS IS&quot; AND &quot;WITH ALL FAULTS&quot;, WITHOUT 
 32    ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
 33    BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 34    FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  ALSO, THERE IS NO WARRANTY OF 
 35    NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT.  IN NO EVENT SHALL MACROMEDIA
 36    OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 37    EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
 38    PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
 39    OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 
 40    WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR 
 41    OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF
 42    ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 43*/</span>
 44
 45<span class="ActionScriptpackage">package</span> <span class="ActionScriptDefault_Text">com</span>.<span class="ActionScriptDefault_Text">adobe</span>.<span class="ActionScriptDefault_Text">xml</span>.<span class="ActionScriptDefault_Text">syndication</span>
 46<span class="ActionScriptBracket/Brace">{</span>
 47    <span class="ActionScriptReserved">import</span> <span class="ActionScriptDefault_Text">com</span>.<span class="ActionScriptDefault_Text">adobe</span>.<span class="ActionScriptDefault_Text">xml</span>.<span class="ActionScriptDefault_Text">syndication</span>.<span class="ActionScriptDefault_Text">rss</span>.<span class="ActionScriptDefault_Text">Category</span>;
 48    <span class="ActionScriptReserved">import</span> <span class="ActionScriptDefault_Text">com</span>.<span class="ActionScriptDefault_Text">adobe</span>.<span class="ActionScriptDefault_Text">xml</span>.<span class="ActionScriptDefault_Text">syndication</span>.<span class="ActionScriptDefault_Text">generic</span>.<span class="ActionScriptDefault_Text">Geo</span>;
 49    <span class="ActionScriptReserved">import</span> <span class="ActionScriptDefault_Text">com</span>.<span class="ActionScriptDefault_Text">adobe</span>.<span class="ActionScriptDefault_Text">xml</span>.<span class="ActionScriptDefault_Text">syndication</span>.<span class="ActionScriptDefault_Text">generic</span>.<span class="ActionScriptDefault_Text">LatLng</span>;
 50    <span class="ActionScriptReserved">import</span> <span class="ActionScriptDefault_Text">mx</span>.<span class="ActionScriptDefault_Text">utils</span>.<span class="ActionScriptDefault_Text">StringUtil</span>;
 51
 52    <span class="ActionScriptASDoc">/**
 53     * Utility class with functions to help parse RSS and Atom feeds.
 54     * 
 55     * @langversion ActionScript 3.0
 56     * @playerversion Flash 8.5
 57     * @tiptext
 58     */</span>    
 59    <span class="ActionScriptReserved">public</span> <span class="ActionScriptclass">class</span> <span class="ActionScriptDefault_Text">ParsingTools</span>
 60    <span class="ActionScriptBracket/Brace">{</span>
 61        <span class="ActionScriptASDoc">/**
 62         * Checks to see if a piece of XML that should be a string is empty.
 63         * If so, returns null.
 64         * 
 65         * @param x The piece of XML to test.
 66         * @return null if the string is emply, otherwise the value of the XML
 67         *         node.
 68         *
 69         * @langversion ActionScript 3.0
 70         * @playerversion Flash 8.5
 71         * @tiptext
 72         */</span>
 73        <span class="ActionScriptReserved">public</span> <span class="ActionScriptReserved">static</span> <span class="ActionScriptfunction">function</span> <span class="ActionScriptDefault_Text">nullCheck</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">x</span><span class="ActionScriptOperator">:</span><span class="ActionScriptDefault_Text">XMLList</span><span class="ActionScriptBracket/Brace">)</span><span class="ActionScriptOperator">:</span><span class="ActionScriptDefault_Text">String</span>
 74        <span class="ActionScriptBracket/Brace">{</span>
 75            <span class="ActionScriptvar">var</span> <span class="ActionScriptDefault_Text">s</span><span class="ActionScriptOperator">:</span><span class="ActionScriptDefault_Text">String</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptDefault_Text">String</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">x</span><span class="ActionScriptBracket/Brace">)</span>;
 76            <span class="ActionScriptReserved">if</span> <span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">StringUtil</span>.<span class="ActionScriptDefault_Text">trim</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">s</span><span class="ActionScriptBracket/Brace">)</span>.<span class="ActionScriptDefault_Text">length</span> <span class="ActionScriptOperator">==</span> 0<span class="ActionScriptBracket/Brace">)</span>
 77            <span class="ActionScriptBracket/Brace">{</span>
 78                <span class="ActionScriptReserved">return</span> <span class="ActionScriptReserved">null</span>;
 79            <span class="ActionScriptBracket/Brace">}</span>
 80            <span class="ActionScriptReserved">return</span> <span class="ActionScriptDefault_Text">s</span>;
 81        <span class="ActionScriptBracket/Brace">}</span>
 82
 83        <span class="ActionScriptASDoc">/**
 84         * Checks to see if a piece of XML that should be a number is empty.
 85         * If so, returns NaN.
 86         * 
 87         * @param x The piece of XML to test.
 88         * @return null if the number is emply, otherwise the value of the XML
 89         *         node.
 90         *
 91         * @langversion ActionScript 3.0
 92         * @playerversion Flash 8.5
 93         * @tiptext
 94         */</span>
 95        <span class="ActionScriptReserved">public</span> <span class="ActionScriptReserved">static</span> <span class="ActionScriptfunction">function</span> <span class="ActionScriptDefault_Text">nanCheck</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">x</span><span class="ActionScriptOperator">:</span><span class="ActionScriptDefault_Text">XMLList</span><span class="ActionScriptBracket/Brace">)</span><span class="ActionScriptOperator">:</span><span class="ActionScriptDefault_Text">Number</span>
 96        <span class="ActionScriptBracket/Brace">{</span>
 97            <span class="ActionScriptvar">var</span> <span class="ActionScriptDefault_Text">s</span><span class="ActionScriptOperator">:</span><span class="ActionScriptDefault_Text">String</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptDefault_Text">String</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">x</span><span class="ActionScriptBracket/Brace">)</span>;
 98            <span class="ActionScriptReserved">if</span> <span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">ParsingTools</span>.<span class="ActionScriptDefault_Text">nullCheck</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">x</span><span class="ActionScriptBracket/Brace">)</span> <span class="ActionScriptOperator">==</span> <span class="ActionScriptReserved">null</span> <span class="ActionScriptOperator">||</span> <span class="ActionScriptDefault_Text">s</span>.<span class="ActionScriptDefault_Text">search</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptOperator">/</span><span class="ActionScriptDefault_Text">\d</span><span class="ActionScriptOperator">/</span><span class="ActionScriptBracket/Brace">)</span> <span class="ActionScriptOperator">==</span> <span class="ActionScriptOperator">-</span>1<span class="ActionScriptBracket/Brace">)</span>
 99            <span class="ActionScriptBracket/Brace">{</span>
100                <span class="ActionScriptReserved">return</span> <span class="ActionScriptDefault_Text">NaN</span>;
101            <span class="ActionScriptBracket/Brace">}</span>
102            <span class="ActionScriptReserved">return</span> <span class="ActionScriptDefault_Text">Number</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">s</span><span class="ActionScriptBracket/Brace">)</span>;
103        <span class="ActionScriptBracket/Brace">}</span>
104
105
106        <span class="ActionScriptASDoc">/**
107         * Checks to see if a piece of XML that should be a date is empty.
108         * If so, returns null. If not, parses the string into a date using
109         * the specifid date parsing function.
110         * 
111         * @param x The piece of XML to test.
112         * @param f The date parsing function to use to parse the string if
113         *          it&apos;s not null.
114         * @return null if the date is emply, otherwise a date object created
115         *         using the specified date-parsing function.
116         *
117         * @langversion ActionScript 3.0
118         * @playerversion Flash 8.5
119         * @tiptext
120         */</span>
121        <span class="ActionScriptReserved">public</span> <span class="ActionScriptReserved">static</span> <span class="ActionScriptfunction">function</span> <span class="ActionScriptDefault_Text">dateCheck</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">x</span><span class="ActionScriptOperator">:</span><span class="ActionScriptDefault_Text">XMLList</span>, <span class="ActionScriptDefault_Text">f</span><span class="ActionScriptOperator">:</span><span class="ActionScriptDefault_Text">Function</span><span class="ActionScriptBracket/Brace">)</span><span class="ActionScriptOperator">:</span><span class="ActionScriptDefault_Text">Date</span>
122        <span class="ActionScriptBracket/Brace">{</span>
123            <span class="ActionScriptvar">var</span> <span class="ActionScriptDefault_Text">s</span><span class="ActionScriptOperator">:</span><span class="ActionScriptDefault_Text">String</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptDefault_Text">String</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">x</span><span class="ActionScriptBracket/Brace">)</span>;
124            <span class="ActionScriptReserved">if</span> <span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">ParsingTools</span>.<span class="ActionScriptDefault_Text">nullCheck</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">x</span><span class="ActionScriptBracket/Brace">)</span> <span class="ActionScriptOperator">==</span> <span class="ActionScriptReserved">null</span><span class="ActionScriptBracket/Brace">)</span>
125            <span class="ActionScriptBracket/Brace">{</span>
126                <span class="ActionScriptReserved">return</span> <span class="ActionScriptReserved">null</span>;
127            <span class="ActionScriptBracket/Brace">}</span>
128            <span class="ActionScriptReserved">return</span> <span class="ActionScriptDefault_Text">f</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">s</span><span class="ActionScriptBracket/Brace">)</span>;
129        <span class="ActionScriptBracket/Brace">}</span>
130
131        <span class="ActionScriptASDoc">/**
132         * Checks to see if a piece of XML that should be a string represents
133         * categories. If it&apos;s empty, return null. If not, parse the string
134         * into an array of category objects.
135         * 
136         * @param x The piece of XML to test.
137         * @return null if the string is empty, otherwise an array of Category
138         *         objects.
139         *
140         * @langversion ActionScript 3.0
141         * @playerversion Flash 8.5
142         * @tiptext
143         */</span>
144        <span class="ActionScriptReserved">public</span> <span class="ActionScriptReserved">static</span> <span class="ActionScriptfunction">function</span> <span class="ActionScriptDefault_Text">xmlToCategories</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">x</span><span class="ActionScriptOperator">:</span><span class="ActionScriptDefault_Text">XMLList</span><span class="ActionScriptBracket/Brace">)</span><span class="ActionScriptOperator">:</span><span class="ActionScriptDefault_Text">Array</span>
145        <span class="ActionScriptBracket/Brace">{</span>
146            <span class="ActionScriptReserved">if</span> <span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">ParsingTools</span>.<span class="ActionScriptDefault_Text">nullCheck</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">x</span><span class="ActionScriptBracket/Brace">)</span> <span class="ActionScriptOperator">==</span> <span class="ActionScriptReserved">null</span><span class="ActionScriptBracket/Brace">)</span>
147            <span class="ActionScriptBracket/Brace">{</span>
148                <span class="ActionScriptReserved">return</span> <span class="ActionScriptReserved">null</span>;
149            <span class="ActionScriptBracket/Brace">}</span>
150            <span class="ActionScriptvar">var</span> <span class="ActionScriptDefault_Text">categories</span><span class="ActionScriptOperator">:</span><span class="ActionScriptDefault_Text">Array</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptReserved">new</span> <span class="ActionScriptDefault_Text">Array</span><span class="ActionScriptBracket/Brace">()</span>;
151            <span class="ActionScriptvar">var</span> <span class="ActionScriptDefault_Text">c</span><span class="ActionScriptOperator">:</span><span class="ActionScriptDefault_Text">XML</span>;
152            <span class="ActionScriptReserved">for</span> <span class="ActionScriptReserved">each</span> <span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">c</span> <span class="ActionScriptReserved">in</span> <span class="ActionScriptDefault_Text">x</span><span class="ActionScriptBracket/Brace">)</span>
153            <span class="ActionScriptBracket/Brace">{</span>
154                <span class="ActionScriptvar">var</span> <span class="ActionScriptDefault_Text">cat</span><span class="ActionScriptOperator">:</span><span class="ActionScriptDefault_Text">Category</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptReserved">new</span> <span class="ActionScriptDefault_Text">Category</span><span class="ActionScriptBracket/Brace">()</span>;
155                <span class="ActionScriptvar">var</span> <span class="ActionScriptDefault_Text">domain</span><span class="ActionScriptOperator">:</span><span class="ActionScriptDefault_Text">String</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptDefault_Text">String</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">c</span>.@<span class="ActionScriptDefault_Text">domain</span><span class="ActionScriptBracket/Brace">)</span>;
156                <span class="ActionScriptReserved">if</span> <span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">StringUtil</span>.<span class="ActionScriptDefault_Text">trim</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">domain</span><span class="ActionScriptBracket/Brace">)</span>.<span class="ActionScriptDefault_Text">length</span> <span class="ActionScriptOperator">!=</span> 0<span class="ActionScriptBracket/Brace">)</span>
157                <span class="ActionScriptBracket/Brace">{</span>
158                    <span class="ActionScriptDefault_Text">cat</span>.<span class="ActionScriptDefault_Text">domain</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptDefault_Text">domain</span>;
159                <span class="ActionScriptBracket/Brace">}</span>
160                <span class="ActionScriptDefault_Text">cat</span>.<span class="ActionScriptDefault_Text">addPaths</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">String</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">c</span><span class="ActionScriptBracket/Brace">)</span>.<span class="ActionScriptDefault_Text">split</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptString">&quot;/&quot;</span><span class="ActionScriptBracket/Brace">))</span>;
161                <span class="ActionScriptDefault_Text">categories</span>.<span class="ActionScriptDefault_Text">push</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">cat</span><span class="ActionScriptBracket/Brace">)</span>;
162            <span class="ActionScriptBracket/Brace">}</span>
163            <span class="ActionScriptReserved">return</span> <span class="ActionScriptDefault_Text">categories</span>;
164        <span class="ActionScriptBracket/Brace">}</span>
165
166        <span class="ActionScriptReserved">public</span> <span class="ActionScriptReserved">static</span> <span class="ActionScriptfunction">function</span> <span class="ActionScriptDefault_Text">xmlToGeo</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">x</span><span class="ActionScriptOperator">:</span><span class="ActionScriptDefault_Text">XMLList</span><span class="ActionScriptBracket/Brace">)</span><span class="ActionScriptOperator">:</span><span class="ActionScriptDefault_Text">Geo</span> 
167        <span class="ActionScriptBracket/Brace">{</span>
168              <span class="ActionScriptReserved">if</span> <span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">ParsingTools</span>.<span class="ActionScriptDefault_Text">nullCheck</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">x</span><span class="ActionScriptBracket/Brace">)</span> <span class="ActionScriptOperator">==</span> <span class="ActionScriptReserved">null</span><span class="ActionScriptBracket/Brace">)</span> 
169              <span class="ActionScriptBracket/Brace">{</span>
170                  <span class="ActionScripttrace">trace</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptString">&apos;returning null&apos;</span><span class="ActionScriptBracket/Brace">)</span>;
171                  <span class="ActionScriptReserved">return</span> <span class="ActionScriptReserved">null</span>;
172              <span class="ActionScriptBracket/Brace">}</span>
173              <span class="ActionScriptvar">var</span> <span class="ActionScriptDefault_Text">geo</span><span class="ActionScriptOperator">:</span><span class="ActionScriptDefault_Text">Geo</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptReserved">new</span> <span class="ActionScriptDefault_Text">Geo</span><span class="ActionScriptBracket/Brace">()</span>;
174                      <span class="ActionScriptvar">var</span> <span class="ActionScriptDefault_Text">point</span><span class="ActionScriptOperator">:</span><span class="ActionScriptDefault_Text">String</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptDefault_Text">String</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">x</span><span class="ActionScriptBracket/Brace">)</span>;
175                      <span class="ActionScriptvar">var</span> <span class="ActionScriptDefault_Text">pointSplit</span><span class="ActionScriptOperator">:</span><span class="ActionScriptDefault_Text">Array</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptDefault_Text">point</span>.<span class="ActionScriptDefault_Text">split</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptString">&quot; &quot;</span><span class="ActionScriptBracket/Brace">)</span>;
176                      <span class="ActionScriptvar">var</span> <span class="ActionScriptDefault_Text">latitude</span><span class="ActionScriptOperator">:</span><span class="ActionScriptDefault_Text">Number</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptReserved">new</span> <span class="ActionScriptDefault_Text">Number</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">pointSplit</span><span class="ActionScriptBracket/Brace">[</span>0<span class="ActionScriptBracket/Brace">])</span>;
177                      <span class="ActionScriptvar">var</span> <span class="ActionScriptDefault_Text">longitude</span><span class="ActionScriptOperator">:</span><span class="ActionScriptDefault_Text">Number</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptReserved">new</span> <span class="ActionScriptDefault_Text">Number</span><span class="ActionScriptBracket/Brace">(</span><span class="ActionScriptDefault_Text">pointSplit</span><span class="ActionScriptBracket/Brace">[</span>1<span class="ActionScriptBracket/Brace">])</span>;
178                      <span class="ActionScriptDefault_Text">geo</span>.<span class="ActionScriptDefault_Text">point</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptReserved">new</span> <span class="ActionScriptDefault_Text">LatLng</span><span class="ActionScriptBracket/Brace">()</span>;
179                      <span class="ActionScriptDefault_Text">geo</span>.<span class="ActionScriptDefault_Text">point</span>.<span class="ActionScriptDefault_Text">latitude</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptDefault_Text">latitude</span>;
180                      <span class="ActionScriptDefault_Text">geo</span>.<span class="ActionScriptDefault_Text">point</span>.<span class="ActionScriptDefault_Text">longitude</span> <span class="ActionScriptOperator">=</span> <span class="ActionScriptDefault_Text">longitude</span>;
181                      <span class="ActionScriptReserved">return</span> <span class="ActionScriptDefault_Text">geo</span>;
182        <span class="ActionScriptBracket/Brace">}</span>
183              
184    <span class="ActionScriptBracket/Brace">}</span>
185<span class="ActionScriptBracket/Brace">}</span>
186</pre></body>
187</html>