/tutorial/vision/opengl/data/world/world3.xml
XML | 25 lines | 25 code | 0 blank | 0 comment | 0 complexity | 4306c95d3478448c2e79d245cfb8dbca MD5 | raw file
1<world> 2 <camera> 3 <position x="7" y="3.5" z="10"></position> 4 <orientation h="40" p="-10" r="0"></orientation> 5 </camera> 6 <light type="directional"> 7 <direction x="-1" y="0" z="0"></direction> 8 </light> 9 <object file="crate2.xml"> 10 <position x="-1" y="1" z="-1"></position> 11 </object> 12 <object file="crate2.xml"> 13 <position x="1" y="1" z="-1"></position> 14 </object> 15 <object file="crate2.xml"> 16 <position x="-1" y="1" z="1"></position> 17 </object> 18 <object file="glass.xml"> 19 <position x="1" y="1" z="5"></position> 20 </object> 21 <object file="crate1.xml"> 22 <position x="2" y="1" z="2"></position> 23 <orientation h="50" p="0" r="0"></orientation> 24 </object> 25</world>