/maps/srpg_pandemia_star_system.lua
Lua | 1500 lines | 1487 code | 11 blank | 2 comment | 5 complexity | 76e603b4173b538352893b1e76709a2d MD5 | raw file
- zones = {
- [1] = {
- name = "Hestia Starbase",
- faction = 1,
- xs = 93,
- ys = 10,
- xe = 133,
- ye = 50,
- comm = {
- x1 = 109,
- y1 = 25,
- x2 = 112,
- y2 = 28,
- },
- },
- [2] = {
- name = "Asteroid GB10Z5",
- faction = 3,
- xs = 102,
- ys = 157,
- xe = 138,
- ye = 193,
- comm = {
- x1 = 115,
- y1 = 177,
- x2 = 126,
- y2 = 181,
- },
- },
- [3] = {
- name = "Freeport 1",
- faction = 6,
- xs = 23,
- ys = 107,
- xe = 53,
- ye = 137,
- comm = {
- x1 = 44,
- y1 = 115,
- x2 = 46,
- y2 = 118,
- },
- },
- [4] = {
- name = "Atlas Depot",
- faction = 4,
- xs = 231,
- ys = 110,
- xe = 261,
- ye = 130,
- comm = {
- x1 = 247,
- y1 = 120,
- x2 = 249,
- y2 = 127,
- },
- },
- [5] = {
- name = "Ithaca Research Station",
- faction = 1,
- xs = 38,
- ys = 233,
- xe = 77,
- ye = 272,
- comm = {
- x1 = 54,
- y1 = 241,
- x2 = 56,
- y2 = 245,
- },
- },
- [6] = {
- name = "Artemis Laboratory Complex",
- faction = 2,
- xs = 265,
- ys = 270,
- xe = 290,
- ye = 299,
- comm = {
- x1 = 271,
- y1 = 277,
- x2 = 276,
- y2 = 280,
- },
- },
- [7] = {
- name = "Hephaestus Shipyards",
- faction = 1,
- xs = 217,
- ys = 186,
- xe = 254,
- ye = 222,
- comm = {
- x1 = 239,
- y1 = 202,
- x2 = 242,
- y2 = 205,
- },
- },
- [8] = {
- name = "Eos Hypergate",
- faction = 4,
- xs = 99,
- ys = 337,
- xe = 116,
- ye = 359,
- comm = {
- x1 = 106,
- y1 = 351,
- x2 = 111,
- y2 = 355,
- },
- },
- [9] = {
- name = "Hub Hypergate",
- faction = 4,
- xs = 351,
- ys = 102,
- xe = 362,
- ye = 125,
- comm = {
- x1 = 356,
- y1 = 106,
- x2 = 359,
- y2 = 108,
- },
- },
- [10] = {
- name = "Outpost Faraway",
- faction = 8,
- xs = 313,
- ys = 179,
- xe = 348,
- ye = 202,
- comm = {
- x1 = 335,
- y1 = 188,
- x2 = 338,
- y2 = 191,
- },
- },
- [11] = {
- name = "Mercury Trading Post",
- faction = 9,
- xs = 285,
- ys = 47,
- xe = 307,
- ye = 68,
- comm = {
- x1 = 290,
- y1 = 52,
- x2 = 292,
- y2 = 54,
- },
- },
- }
-
- basedata = {
- [1] = {
- commtr = {
- [1] = {
- type = 4,
- price = 30,
- },
- },
- commb = {
- [1] = {
- type = 6,
- price = 160,
- },
- [2] = {
- type = 1,
- price = 30,
- },
- },
- eqtr = {
- [1] = {
- type = 1,
- price = 200,
- },
- [2] = {
- type = 2,
- price = 500,
- },
- [3] = {
- type = 3,
- price = 1500,
- },
- },
- shtr = {
- [1] = {
- type = 2,
- price = 169500,
- },
- },
- },
- [2] = {
- commtr = {
- [1] = {
- type = 6,
- price = 40,
- },
- },
- commb = {
- [1] = {
- type = 5,
- price = 160,
- },
- },
- shtr = {
- [1] = {
- type = 4,
- price = 130750,
- },
- },
- },
- [3] = {
- commtr = {
- [1] = {
- type = 8,
- price = 1500,
- },
- },
- eqtr = {
- [1] = {
- type = 4,
- price = 2150,
- },
- [2] = {
- type = 5,
- price = 4620,
- },
- },
- shtr = {
- [1] = {
- type = 3,
- price = 253250,
- },
- },
- },
- [4] = {
- commtr = {
- [1] = {
- type = 5,
- price = 80,
- },
- [2] = {
- type = 1,
- price = 25,
- },
- [3] = {
- type = 2,
- price = 15,
- },
- [4] = {
- type = 3,
- price = 400,
- },
- },
- },
- [5] = {
- commb = {
- [1] = {
- type = 4,
- price = 120,
- },
- [2] = {
- type = 2,
- price = 30,
- },
- },
- eqtr = {
- [1] = {
- type = 9,
- price = 2600,
- },
- [2] = {
- type = 10,
- price = 2740,
- },
- },
- },
- [6] = {
- commtr = {
- [1] = {
- type = 7,
- price = 2,
- },
- },
- commb = {
- [1] = {
- type = 8,
- price = 3000,
- },
- },
- eqtr = {
- [1] = {
- type = 11,
- price = 2370,
- },
- [2] = {
- type = 12,
- price = 4740,
- },
- },
- shtr = {
- [1] = {
- type = 9,
- price = 534730,
- },
- [2] = {
- type = 12,
- price = 822580,
- },
- },
- },
- [7] = {
- commb = {
- [1] = {
- type = 3,
- price = 800,
- },
- [2] = {
- type = 4,
- price = 90,
- },
- },
- eqtr = {
- [1] = {
- type = 13,
- price = 12500,
- },
- [2] = {
- type = 14,
- price = 25175,
- },
- [3] = {
- type = 15,
- price = 45250,
- },
- [4] = {
- type = 16,
- price = 74650,
- },
- [5] = {
- type = 17,
- price = 123140,
- },
- },
- shtr = {
- [1] = {
- type = 6,
- price = 863500,
- },
- [2] = {
- type = 7,
- price = 1474730,
- },
- [3] = {
- type = 8,
- price = 2340910,
- },
- },
- },
- [10] = {
- shtr = {
- [1] = {
- type = 10,
- price = 673150,
- },
- [2] = {
- type = 11,
- price = 756345,
- },
- },
- eqtr = {
- [1] = {
- type = 20,
- price = 27230,
- },
- [2] = {
- type = 21,
- price = 42170,
- },
- },
- commb = {
- [1] = {
- type = 1,
- price = 75,
- },
- [2] = {
- type = 2,
- price = 30,
- },
- },
- },
- [11] = {
- commtr = {
- [1] = {
- type = 6,
- price = 20,
- },
- [2] = {
- type = 4,
- price = 20,
- },
- },
- eqtr = {
- [1] = {
- type = 18,
- price = 3500,
- },
- [2] = {
- type = 19,
- price = 4250,
- },
- },
- shtr = {
- [1] = {
- type = 5,
- price = 364100,
- },
- [2] = {
- type = 13,
- price = 989350,
- },
- },
- },
- }
-
- lanes = {
- [1] = {
- from = 1,
- to = 2,
- x = 116,
- y = 43,
- ex = 116,
- ey = 157,
- sx = 0,
- sy = 5,
- },
- [2] = {
- from = 1,
- to = 3,
- x = 107,
- y = 43,
- ex = 47,
- ey = 103,
- sx = -5,
- sy = 5,
- },
- [3] = {
- from = 2,
- to = 5,
- x = 106,
- y = 157,
- ex = 58,
- ey = 237,
- sx = -3,
- sy = 5,
- },
- [4] = {
- from = 9,
- to = 11,
- x = 349,
- y = 111,
- ex = 292,
- ey = 65,
- sx = -5,
- sy = -4,
- },
- [5] = {
- from = 9,
- to = 10,
- x = 354,
- y = 119,
- ex = 328,
- ey = 184,
- sx = -2,
- sy = 5,
- },
- [6] = {
- from = 10,
- to = 7,
- x = 321,
- y = 187,
- ex = 226,
- ey = 187,
- sx = -5,
- sy = 0,
- },
- [7] = {
- from = 10,
- to = 6,
- x = 321,
- y = 193,
- ex = 261,
- ey = 268,
- sx = -4,
- sy = 5,
- },
- [8] = {
- from = 9,
- to = 4,
- x = 349,
- y = 114,
- ex = 236,
- ey = 114,
- sx = -5,
- sy = 0,
- },
- [9] = {
- from = 5,
- to = 8,
- x = 71,
- y = 255,
- ex = 102,
- ey = 332,
- sx = 2,
- sy = 5,
- },
- }
-
- sectors = {
- [1] = {
- name = "Hub",
- x1 = 0,
- y1 = 0,
- x2 = 204,
- y2 = 399,
- },
- [2] = {
- name = "Eos",
- x1 = 206,
- y1 = 0,
- x2 = 399,
- y2 = 399,
- },
- }
-
- gates = {
- [1] = {
- from = 1,
- to = 2,
- x = 100,
- y = 338,
- ex = 362,
- ey = 122,
- },
- }
-
- astfields = {
- [1] = {
- density = 1,
- comm = 1,
- xs = 20,
- ys = 3,
- xe = 40,
- ye = 23,
- },
- }
-
- -- FACTIONS
- factions = {
- [0] = {
- name = "Independent Pilots",
- initrep = 0,
- tag = "",
- },
- [1] = {
- name = "Biolith Inc.",
- initrep = 10,
- tag = "[BIO]",
- allies = {3,4,8,9},
- enemies = {5},
- },
- [2] = {
- name = "Minotaur Weapons Systems",
- initrep = 10,
- tag = "[MWS]",
- allies = {3,4,8,9},
- enemies = {5},
- },
- [3] = {
- name = "Hannan Mining Facilities",
- initrep = 10,
- tag = "[HMF]",
- allies = {1,2,4,8,9},
- enemies = {5},
- },
- [4] = {
- name = "TeleTec Inc.",
- initrep = 10,
- tag = "[TEL]",
- allies = {1,2,3,8,9},
- enemies = {5},
- },
- [5] = {
- name = "Les Flibustieres",
- initrep = -25,
- tag = "[FBS]",
- enemies = {1,2,3,4,8,9},
- },
- [6] = {
- name = "The Independents",
- initrep = 0,
- tag = "[IND]",
- },
- [7] = {
- name = "UNKNOWN",
- initrep = 0,
- tag = "[?]",
- },
- [8] = {
- name = "Far Space Research",
- initrep = 0,
- tag = "[FSR]",
- allies = {1,2,3,4,9},
- enemies = {5},
- },
- [9] = {
- name = "Core Worlds Exports",
- initrep = 0,
- tag = "[CWE]",
- allies = {1,2,3,4},
- enemies = {5},
- },
- }
-
- -- COMMODITIES
- comms = {
- [1] = {
- name = "Water",
- },
- [2] = {
- name = "Food Rations",
- },
- [3] = {
- name = "Heavy Machinery",
- },
- [4] = {
- name = "Exurum",
- },
- [5] = {
- name = "ZP Energy Rods",
- },
- [6] = {
- name = "Durium",
- },
- [7] = {
- name = "Nuclear Waste",
- func = function(id) energy[id]=energy[id]+20 end,
- },
- [8] = {
- name = "MOX Fuel",
- func = function(id) energy[id]=energy[id]+100 end,
- },
- [9] = {
- name = "Shield Booster Mk I",
- func = function(id) shield[id]=shield[id]+100 end,
- },
- [10] = {
- name = "Shield Booster Mk II",
- func = function(id) shield[id]=shield[id]+1000 end,
- },
- }
-
- ships = {
- [1] = {
- name = "Essex",
- shield = 500,
- armor = 250,
- energy = 750,
- energyr = 2,
- smod = 10,
- cargo = 14,
- wslots = {
- [1] = {
- type = "laser",
- lvl = 3,
- },
- [2] = {
- type = "omni",
- lvl = 2,
- },
- [3] = {
- type = "omni",
- lvl = 2,
- },
- }
- },
- [2] = {
- name = "Lexington",
- shield = 750,
- armor = 500,
- energy = 1000,
- energyr = 3,
- smod = 9,
- cargo = 21,
- wslots = {
- [1] = {
- type = "omni",
- lvl = 5,
- },
- [2] = {
- type = "omni",
- lvl = 5,
- },
- [3] = {
- type = "omni",
- lvl = 4,
- },
- [4] = {
- type = "omni",
- lvl = 4,
- },
- }
- },
- [3] = {
- name = "Liberty",
- shield = 1250,
- armor = 750,
- energy = 1500,
- energyr = 5,
- smod = 8,
- cargo = 28,
- wslots = {
- [1] = {
- type = "laser",
- lvl = 8,
- },
- [2] = {
- type = "omni",
- lvl = 8,
- },
- [3] = {
- type = "omni",
- lvl = 7,
- },
- [4] = {
- type = "omni",
- lvl = 7,
- },
- [5] = {
- type = "omni",
- lvl = 7,
- },
- }
- },
- [4] = {
- name = "Drone",
- shield = 650,
- armor = 325,
- energy = 750,
- energyr = 3,
- smod = 11,
- cargo = 28,
- wslots = {
- [1] = {
- type = "laser",
- lvl = 5,
- },
- [2] = {
- type = "laser",
- lvl = 5,
- },
- }
- },
- [5] = {
- name = "Bumblebee",
- shield = 1100,
- armor = 650,
- energy = 950,
- energyr = 4,
- smod = 10,
- cargo = 35,
- wslots = {
- [1] = {
- type = "laser",
- lvl = 5,
- },
- [2] = {
- type = "laser",
- lvl = 5,
- },
- [3] = {
- type = "omni",
- lvl = 4,
- },
- }
- },
- [6] = {
- name = "Rapier",
- shield = 2750,
- armor = 1500,
- energy = 3500,
- energyr = 7,
- smod = 6,
- cargo = 21,
- wslots = {
- [1] = {
- type = "laser",
- lvl = 7,
- },
- [2] = {
- type = "laser",
- lvl = 7,
- },
- [3] = {
- type = "omni",
- lvl = 6,
- },
- [4] = {
- type = "omni",
- lvl = 6,
- },
- [5] = {
- type = "omni",
- lvl = 6,
- },
- }
- },
- [7] = {
- name = "Sword",
- shield = 3500,
- armor = 2150,
- energy = 4500,
- energyr = 8,
- smod = 5,
- cargo = 28,
- wslots = {
- [1] = {
- type = "laser",
- lvl = 8,
- },
- [2] = {
- type = "laser",
- lvl = 8,
- },
- [3] = {
- type = "omni",
- lvl = 7,
- },
- [4] = {
- type = "omni",
- lvl = 7,
- },
- [5] = {
- type = "omni",
- lvl = 7,
- },
- }
- },
- [8] = {
- name = "Saber",
- shield = 5000,
- armor = 3250,
- energy = 5500,
- energyr = 10,
- smod = 3,
- cargo = 28,
- wslots = {
- [1] = {
- type = "laser",
- lvl = 9,
- },
- [2] = {
- type = "laser",
- lvl = 9,
- },
- [3] = {
- type = "omni",
- lvl = 8,
- },
- [4] = {
- type = "omni",
- lvl = 8,
- },
- [5] = {
- type = "omni",
- lvl = 8,
- },
- }
- },
- [9] = {
- name = "Orion",
- shield = 1675,
- armor = 925,
- energy = 2000,
- energyr = 6,
- smod = 7,
- cargo = 28,
- wslots = {
- [1] = {
- type = "laser",
- lvl = 9,
- },
- [2] = {
- type = "laser",
- lvl = 8,
- },
- [3] = {
- type = "omni",
- lvl = 8,
- },
- [4] = {
- type = "omni",
- lvl = 7,
- },
- [5] = {
- type = "omni",
- lvl = 7,
- },
- }
- },
- [10] = {
- name = "Poseidon",
- shield = 2000,
- armor = 1000,
- energy = 2500,
- energyr = 7,
- smod = 8,
- cargo = 21,
- wslots = {
- [1] = {
- type = "laser",
- lvl = 8,
- },
- [2] = {
- type = "laser",
- lvl = 8,
- },
- [3] = {
- type = "omni",
- lvl = 8,
- },
- [4] = {
- type = "omni",
- lvl = 8,
- },
- [5] = {
- type = "omni",
- lvl = 8,
- },
- }
- },
- [11] = {
- name = "Phoenix",
- shield = 2250,
- armor = 1250,
- energy = 2750,
- energyr = 8,
- smod = 7,
- cargo = 21,
- wslots = {
- [1] = {
- type = "laser",
- lvl = 8,
- },
- [2] = {
- type = "laser",
- lvl = 8,
- },
- [3] = {
- type = "omni",
- lvl = 7,
- },
- [4] = {
- type = "omni",
- lvl = 7,
- },
- [5] = {
- type = "omni",
- lvl = 7,
- },
- [6] = {
- type = "omni",
- lvl = 7,
- },
- }
- },
- [12] = {
- name = "Pegasus",
- shield = 2500,
- armor = 1500,
- energy = 3000,
- energyr = 8,
- smod = 6,
- cargo = 28,
- wslots = {
- [1] = {
- type = "laser",
- lvl = 9,
- },
- [2] = {
- type = "laser",
- lvl = 9,
- },
- [3] = {
- type = "omni",
- lvl = 8,
- },
- [4] = {
- type = "omni",
- lvl = 8,
- },
- [5] = {
- type = "omni",
- lvl = 8,
- },
- [6] = {
- type = "omni",
- lvl = 8,
- },
- }
- },
- [13] = {
- name = "Barge",
- shield = 2000,
- armor = 1500,
- energy = 1250,
- energyr = 5,
- smod = 7,
- cargo = 49,
- wslots = {
- [1] = {
- type = "laser",
- lvl = 7,
- },
- [2] = {
- type = "laser",
- lvl = 7,
- },
- [3] = {
- type = "omni",
- lvl = 6,
- },
- [3] = {
- type = "omni",
- lvl = 6,
- },
- }
- },
- ["ms"] = {
- name = "Midway",
- shield = 1000000,
- armor = 500000,
- energy = 50000,
- cargo = 140,
- wslots = {
- [1] = {
- type = "mcannon",
- lvl = 11,
- },
- [2] = {
- type = "lcannon",
- lvl = 11,
- },
- [3] = {
- type = "lcannon",
- lvl = 11,
- },
- [4] = {
- type = "lcannon",
- lvl = 11,
- },
- [5] = {
- type = "lcannon",
- lvl = 11,
- },
- [6] = {
- type = "lcannon",
- lvl = 11,
- },
- [7] = {
- type = "lcannon",
- lvl = 11,
- },
- }
- },
- }
-
- equipment = {
- [0] = {
- name = "None",
- desc = "None",
- lvl = 0,
- dmg = 0,
- wid = 0,
- },
- [1] = {
- name = "Pulse Emitter Mark I",
- desc = "The most basic civilian weapon.",
- lvl = 1,
- dmg = 24,
- img = "gfx/sprites/raindrop.bmp",
- spd = 10,
- r = 0,
- g = 128,
- b = 255,
- blend = 1,
- h = 15,
- wd = 8,
- range = 256,
- energy = 10,
- refire = 300,
- sfx = "space/lightlaser.ogg",
- class = "laser",
- },
- [2] = {
- name = "Pulse Emitter Mark II",
- desc = "A more sophisticated civilian laser.",
- lvl = 2,
- dmg = 48,
- img = "gfx/sprites/raindrop.bmp",
- spd = 10,
- r = 0,
- g = 98,
- b = 255,
- blend = 1,
- h = 15,
- wd = 8,
- refire = 300,
- range = 256,
- energy = 10,
- sfx = "space/lightlaser.ogg",
- class = "laser",
- },
- [3] = {
- name = "Pulse Torpedo Mark I",
- desc = "A powerful but slow weapon.",
- lvl = 2,
- dmg = 200,
- img = "gfx/sprites/snowflake.bmp",
- spd = 3,
- r = 50,
- g = 255,
- b = 50,
- blend = 1,
- h = 32,
- wd = 32,
- range = 400,
- energy = 100,
- refire = 2000,
- sfx = "space/torpedo.ogg",
- class = "torpedo",
- },
- [4] = {
- name = "Tachyon Cannon Mark I",
- desc = "A decommissioned military laser.",
- lvl = 3,
- dmg = 128,
- img = "gfx/sprites/raindrop.bmp",
- spd = 10,
- r = 50,
- g = 255,
- b = 50,
- blend = 1,
- h = 15,
- wd = 8,
- refire = 500,
- range = 300,
- energy = 20,
- sfx = "space/laser.ogg",
- class = "laser",
- },
- [5] = {
- name = "Tachyon Cannon Mark II",
- desc = "An improved version of its predecessor.",
- lvl = 5,
- dmg = 256,
- img = "gfx/sprites/raindrop.bmp",
- spd = 10,
- r = 25,
- g = 255,
- b = 25,
- blend = 1,
- h = 15,
- wd = 8,
- refire = 500,
- range = 300,
- energy = 30,
- sfx = "space/laser.ogg",
- class = "laser",
- },
- [6] = {
- name = "Tachyon Cannon Mark III",
- desc = "The most powerful weapon in the series.",
- lvl = 7,
- dmg = 512,
- img = "gfx/sprites/raindrop.bmp",
- spd = 10,
- r = 25,
- g = 255,
- b = 25,
- blend = 1,
- h = 15,
- wd = 8,
- refire = 200,
- range = 300,
- energy = 50,
- sfx = "space/laser.ogg",
- class = "laser",
- },
- [7] = {
- name = "Mothership Main Cannon",
- desc = "A humongous pulse emitter for a mothership.",
- lvl = 11,
- dmg = 200000,
- img = "gfx/sprites/flare2.bmp",
- spd = 2,
- r = 255,
- g = 255,
- b = 255,
- blend = 1,
- h = 95,
- wd = 95,
- refire = 5000,
- range = 1000,
- energy = 1000,
- sfx = "space/mcannon.wav",
- class = "mcannon",
- explode = true,
- },
- [8] = {
- name = "Mothership Auxiliary Cannon",
- desc = "A lighter mothership pulse emitter.",
- lvl = 11,
- dmg = 2000,
- img = "gfx/sprites/raindrop.bmp",
- spd = 5,
- r = 255,
- g = 50,
- b = 50,
- blend = 1,
- h = 15,
- wd = 8,
- refire = 1000,
- range = 500,
- energy = 100,
- sfx = "space/lcannon.wav",
- class = "lcannon",
- explode = true,
- },
- [9] = {
- name = "Pulse Torpedo Mark II",
- desc = "An improved version of the previous mark.",
- lvl = 5,
- dmg = 400,
- img = "gfx/sprites/snowflake.bmp",
- spd = 3,
- r = 50,
- g = 255,
- b = 50,
- blend = 1,
- h = 32,
- wd = 32,
- range = 400,
- energy = 100,
- refire = 2000,
- sfx = "space/torpedo.ogg",
- class = "torpedo",
- },
- [10] = {
- name = "Pulse Emitter Mark III",
- desc = "The most powerful civilian PE.",
- lvl = 2,
- dmg = 96,
- img = "gfx/sprites/raindrop.bmp",
- spd = 10,
- r = 0,
- g = 25,
- b = 255,
- blend = 1,
- h = 15,
- wd = 8,
- refire = 300,
- range = 256,
- energy = 15,
- sfx = "space/lightlaser.ogg",
- class = "laser",
- },
- [11] = {
- name = "Photon Cannon Mark I",
- desc = "A rapid-firing but low-damage weapon.",
- lvl = 4,
- dmg = 40,
- img = "gfx/sprites/raindrop.bmp",
- spd = 15,
- r = 255,
- g = 50,
- b = 50,
- blend = 1,
- h = 15,
- wd = 8,
- range = 256,
- energy = 5,
- refire = 100,
- sfx = "space/photon.wav",
- class = "laser",
- },
- [12] = {
- name = "Photon Cannon Mark II",
- desc = "An improved version of the Mark I.",
- lvl = 6,
- dmg = 50,
- img = "gfx/sprites/raindrop.bmp",
- spd = 15,
- r = 255,
- g = 40,
- b = 40,
- blend = 1,
- h = 15,
- wd = 8,
- range = 256,
- energy = 7,
- refire = 100,
- sfx = "space/photon.wav",
- class = "laser",
- },
- [13] = {
- name = "Cruiser Light Blaster",
- desc = "A weapon designed for use on cruisers.",
- lvl = 6,
- dmg = 300,
- img = "gfx/sprites/raindrop.bmp",
- spd = 15,
- r = 255,
- g = 255,
- b = 75,
- blend = 1,
- h = 15,
- wd = 8,
- range = 300,
- energy = 60,
- refire = 700,
- sfx = "space/lcannon.wav",
- class = "laser",
- },
- [14] = {
- name = "Cruiser Medium Blaster",
- desc = "A heavier cruiser weapon.",
- lvl = 7,
- dmg = 400,
- img = "gfx/sprites/raindrop.bmp",
- spd = 15,
- r = 255,
- g = 255,
- b = 0,
- blend = 1,
- h = 15,
- wd = 8,
- range = 300,
- energy = 70,
- refire = 800,
- sfx = "space/lcannon.wav",
- class = "laser",
- },
- [15] = {
- name = "Cruiser Heavy Blaster",
- desc = "The most powerful weapon available to cruisers.",
- lvl = 8,
- dmg = 400,
- img = "gfx/sprites/raindrop.bmp",
- spd = 15,
- r = 255,
- g = 200,
- b = 0,
- blend = 1,
- h = 15,
- wd = 8,
- range = 300,
- energy = 90,
- refire = 1000,
- sfx = "space/lcannon.wav",
- class = "laser",
- },
- [16] = {
- name = "Destroyer Light Cannon",
- desc = "A huge pulse emitter designed for use on Destroyer-class ships.",
- lvl = 7,
- dmg = 500,
- img = "gfx/sprites/raindrop.bmp",
- spd = 15,
- r = 255,
- g = 125,
- b = 255,
- blend = 1,
- h = 15,
- wd = 8,
- range = 400,
- energy = 110,
- refire = 1000,
- sfx = "space/lcannon.wav",
- class = "laser",
- },
- [17] = {
- name = "Destroyer Heavy Cannon",
- desc = "A huge pulse emitter designed for use on Destroyer-class ships.",
- lvl = 8,
- dmg = 650,
- img = "gfx/sprites/raindrop.bmp",
- spd = 15,
- r = 255,
- g = 0,
- b = 255,
- blend = 1,
- h = 15,
- wd = 8,
- range = 400,
- energy = 150,
- refire = 1500,
- sfx = "space/mcannon.wav",
- class = "laser",
- },
- [18] = {
- name = "Barge Light Cannon",
- desc = "A rather weak weapon for transports.",
- lvl = 6,
- dmg = 200,
- img = "gfx/sprites/raindrop.bmp",
- spd = 15,
- r = 228,
- g = 255,
- b = 0,
- blend = 1,
- h = 15,
- wd = 8,
- range = 300,
- energy = 20,
- refire = 1500,
- sfx = "space/lcannon.wav",
- class = "laser",
- },
- [19] = {
- name = "Barge Heavy Cannon",
- desc = "An improved version.",
- lvl = 7,
- dmg = 300,
- img = "gfx/sprites/raindrop.bmp",
- spd = 15,
- r = 200,
- g = 255,
- b = 0,
- blend = 1,
- h = 15,
- wd = 8,
- range = 300,
- energy = 20,
- refire = 1500,
- sfx = "space/lcannon.wav",
- class = "laser",
- },
- [20] = {
- name = "Neutron Emitter Mk I",
- desc = "A neutron weapon with moderate damage and refire rate.",
- lvl = 7,
- dmg = 150,
- img = "gfx/sprites/raindrop.bmp",
- spd = 15,
- r = 255,
- g = 107,
- b = 107,
- blend = 1,
- h = 15,
- wd = 8,
- range = 300,
- energy = 20,
- refire = 700,
- sfx = "space/lcannon.wav",
- class = "laser",
- },
- [21] = {
- name = "Neutron Emitter Mk II",
- desc = "A better version.",
- lvl = 8,
- dmg = 200,
- img = "gfx/sprites/raindrop.bmp",
- spd = 15,
- r = 255,
- g = 80,
- b = 80,
- blend = 1,
- h = 15,
- wd = 8,
- range = 300,
- energy = 25,
- refire = 800,
- sfx = "space/lcannon.wav",
- class = "laser",
- },
- }
-
- msPrice = 1500000
- emSlotPrice = 350000
- msConfig = {7,8,8,8,8,8,8}
- spawnPos = {x =8,y =8}
- administrators = {7749}
-
- dofile("sys/lua/space_rpg/main.lua")