/extlibs/SFML/src/SFML/System/Thread.cpp
https://bitbucket.org/hugoruscitti/pilascpp · C++ · 110 lines · 53 code · 24 blank · 33 comment · 3 complexity · 1dd8acf76b371ee5bfae00d6a69790ed MD5 · raw file
- ////////////////////////////////////////////////////////////
- //
- // SFML - Simple and Fast Multimedia Library
- // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
- //
- // This software is provided 'as-is', without any express or implied warranty.
- // In no event will the authors be held liable for any damages arising from the use of this software.
- //
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it freely,
- // subject to the following restrictions:
- //
- // 1. The origin of this software must not be misrepresented;
- // you must not claim that you wrote the original software.
- // If you use this software in a product, an acknowledgment
- // in the product documentation would be appreciated but is not required.
- //
- // 2. Altered source versions must be plainly marked as such,
- // and must not be misrepresented as being the original software.
- //
- // 3. This notice may not be removed or altered from any source distribution.
- //
- ////////////////////////////////////////////////////////////
-
- ////////////////////////////////////////////////////////////
- // Headers
- ////////////////////////////////////////////////////////////
- #include <SFML/System/Thread.hpp>
-
-
- #if defined(SFML_SYSTEM_WINDOWS)
-
- #include <SFML/System/Win32/ThreadImpl.hpp>
-
- #else
-
- #include <SFML/System/Unix/ThreadImpl.hpp>
-
- #endif
-
-
- namespace sf
- {
- ////////////////////////////////////////////////////////////
- Thread::Thread() :
- myThreadImpl(NULL),
- myFunction (NULL),
- myUserData (NULL)
- {
-
- }
-
-
- ////////////////////////////////////////////////////////////
- Thread::Thread(Thread::FuncType function, void* userData) :
- myThreadImpl(NULL),
- myFunction (function),
- myUserData (userData)
- {
-
- }
-
-
- ////////////////////////////////////////////////////////////
- Thread::~Thread()
- {
- Wait();
- }
-
-
- ////////////////////////////////////////////////////////////
- void Thread::Launch()
- {
- Wait();
- myThreadImpl = new priv::ThreadImpl(this);
- }
-
-
- ////////////////////////////////////////////////////////////
- void Thread::Wait()
- {
- if (myThreadImpl)
- {
- myThreadImpl->Wait();
- delete myThreadImpl;
- myThreadImpl = NULL;
- }
- }
-
-
- ////////////////////////////////////////////////////////////
- void Thread::Terminate()
- {
- if (myThreadImpl)
- {
- myThreadImpl->Terminate();
- delete myThreadImpl;
- myThreadImpl = NULL;
- }
- }
-
-
- ////////////////////////////////////////////////////////////
- void Thread::Run()
- {
- if (myFunction)
- myFunction(myUserData);
- }
-
- } // namespace sf