/abs/mis.play.pd
Unknown | 53 lines | 53 code | 0 blank | 0 comment | 0 complexity | e9f87fdc399e1785f3e68cc6c0c20939 MD5 | raw file
1#N canvas 258 300 766 468 10; 2#X obj 247 288 loadbang; 3#X obj 158 328 s_playtable; 4#X obj 197 223 sel 0; 5#X obj 414 222 route resize; 6#X floatatom 414 262 10 0 0 0 - - -; 7#X obj 414 242 / 44.1; 8#X obj 258 346 spigot; 9#X obj 302 345 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 101; 11#X obj 322 291 loadbang; 12#X obj 158 391 throw~ \$2; 13#X msg 247 308 sr 44100 \, fade 300; 14#X obj 197 244 del 10000; 15#X obj 158 306 prepend \$1_buf; 16#X obj 414 202 r \$1_buf; 17#X obj 134 262 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 18-1 -1; 19#X floatatom 399 326 5 0 0 0 - - -; 20#X msg 35 294 ch3 1 0.5 0 2832.83; 21#X obj 106 88 inlet; 22#X text 46 65 playcommand (excluding the name of buffer); 23#X obj 106 132 unpack; 24#X obj 158 283 pack 1 1 0 0; 25#X text 415 39 Arguments: <table_name> <out_bus name>; 26#X text 427 73 table_name = table to play from; 27#X text 429 94 out_bus name = a matching catch~; 28#X obj 106 110 route play; 29#X msg 322 328 0; 30#X connect 0 0 10 0; 31#X connect 1 0 9 0; 32#X connect 1 1 6 0; 33#X connect 2 0 11 0; 34#X connect 3 0 5 0; 35#X connect 4 0 20 3; 36#X connect 5 0 4 0; 37#X connect 6 0 20 0; 38#X connect 7 0 6 1; 39#X connect 8 0 25 0; 40#X connect 10 0 1 1; 41#X connect 11 0 20 0; 42#X connect 12 0 1 0; 43#X connect 13 0 3 0; 44#X connect 14 0 20 0; 45#X connect 15 0 20 1; 46#X connect 16 0 1 0; 47#X connect 17 0 24 0; 48#X connect 19 0 20 0; 49#X connect 19 1 20 1; 50#X connect 20 0 12 0; 51#X connect 24 0 19 0; 52#X connect 24 1 1 0; 53#X connect 25 0 7 0;