/framework/platform/null/tcuNullRenderContextInitFuncs.inl
C++ Header | 665 lines | 660 code | 0 blank | 5 comment | 0 complexity | cf74b9d2ba9306112f466d3456f532e7 MD5 | raw file
- /* WARNING: This is auto-generated file. Do not modify, since changes will
- * be lost! Modify the generating script instead.
- *
- * Generated from Khronos GL API description (gl.xml) revision 30159.
- */
- gl->activeShaderProgram = glActiveShaderProgram;
- gl->activeTexture = glActiveTexture;
- gl->attachShader = glAttachShader;
- gl->beginConditionalRender = glBeginConditionalRender;
- gl->beginQuery = glBeginQuery;
- gl->beginQueryIndexed = glBeginQueryIndexed;
- gl->beginTransformFeedback = glBeginTransformFeedback;
- gl->bindAttribLocation = glBindAttribLocation;
- gl->bindBuffer = glBindBuffer;
- gl->bindBufferBase = glBindBufferBase;
- gl->bindBufferRange = glBindBufferRange;
- gl->bindBuffersBase = glBindBuffersBase;
- gl->bindBuffersRange = glBindBuffersRange;
- gl->bindFragDataLocation = glBindFragDataLocation;
- gl->bindFragDataLocationIndexed = glBindFragDataLocationIndexed;
- gl->bindFramebuffer = glBindFramebuffer;
- gl->bindImageTexture = glBindImageTexture;
- gl->bindImageTextures = glBindImageTextures;
- gl->bindProgramPipeline = glBindProgramPipeline;
- gl->bindRenderbuffer = glBindRenderbuffer;
- gl->bindSampler = glBindSampler;
- gl->bindSamplers = glBindSamplers;
- gl->bindTexture = glBindTexture;
- gl->bindTextureUnit = glBindTextureUnit;
- gl->bindTextures = glBindTextures;
- gl->bindTransformFeedback = glBindTransformFeedback;
- gl->bindVertexArray = glBindVertexArray;
- gl->bindVertexBuffer = glBindVertexBuffer;
- gl->bindVertexBuffers = glBindVertexBuffers;
- gl->blendBarrierKHR = glBlendBarrierKHR;
- gl->blendColor = glBlendColor;
- gl->blendEquation = glBlendEquation;
- gl->blendEquationSeparate = glBlendEquationSeparate;
- gl->blendEquationSeparatei = glBlendEquationSeparatei;
- gl->blendEquationi = glBlendEquationi;
- gl->blendFunc = glBlendFunc;
- gl->blendFuncSeparate = glBlendFuncSeparate;
- gl->blendFuncSeparatei = glBlendFuncSeparatei;
- gl->blendFunci = glBlendFunci;
- gl->blitFramebuffer = glBlitFramebuffer;
- gl->blitNamedFramebuffer = glBlitNamedFramebuffer;
- gl->bufferData = glBufferData;
- gl->bufferStorage = glBufferStorage;
- gl->bufferSubData = glBufferSubData;
- gl->checkFramebufferStatus = glCheckFramebufferStatus;
- gl->checkNamedFramebufferStatus = glCheckNamedFramebufferStatus;
- gl->clampColor = glClampColor;
- gl->clear = glClear;
- gl->clearBufferData = glClearBufferData;
- gl->clearBufferSubData = glClearBufferSubData;
- gl->clearBufferfi = glClearBufferfi;
- gl->clearBufferfv = glClearBufferfv;
- gl->clearBufferiv = glClearBufferiv;
- gl->clearBufferuiv = glClearBufferuiv;
- gl->clearColor = glClearColor;
- gl->clearDepth = glClearDepth;
- gl->clearDepthf = glClearDepthf;
- gl->clearNamedBufferData = glClearNamedBufferData;
- gl->clearNamedBufferSubData = glClearNamedBufferSubData;
- gl->clearNamedFramebufferfi = glClearNamedFramebufferfi;
- gl->clearNamedFramebufferfv = glClearNamedFramebufferfv;
- gl->clearNamedFramebufferiv = glClearNamedFramebufferiv;
- gl->clearNamedFramebufferuiv = glClearNamedFramebufferuiv;
- gl->clearStencil = glClearStencil;
- gl->clearTexImage = glClearTexImage;
- gl->clearTexSubImage = glClearTexSubImage;
- gl->clientWaitSync = glClientWaitSync;
- gl->clipControl = glClipControl;
- gl->colorMask = glColorMask;
- gl->colorMaski = glColorMaski;
- gl->compileShader = glCompileShader;
- gl->compressedTexImage1D = glCompressedTexImage1D;
- gl->compressedTexImage2D = glCompressedTexImage2D;
- gl->compressedTexImage3D = glCompressedTexImage3D;
- gl->compressedTexSubImage1D = glCompressedTexSubImage1D;
- gl->compressedTexSubImage2D = glCompressedTexSubImage2D;
- gl->compressedTexSubImage3D = glCompressedTexSubImage3D;
- gl->compressedTextureSubImage1D = glCompressedTextureSubImage1D;
- gl->compressedTextureSubImage2D = glCompressedTextureSubImage2D;
- gl->compressedTextureSubImage3D = glCompressedTextureSubImage3D;
- gl->copyBufferSubData = glCopyBufferSubData;
- gl->copyImageSubData = glCopyImageSubData;
- gl->copyNamedBufferSubData = glCopyNamedBufferSubData;
- gl->copyTexImage1D = glCopyTexImage1D;
- gl->copyTexImage2D = glCopyTexImage2D;
- gl->copyTexSubImage1D = glCopyTexSubImage1D;
- gl->copyTexSubImage2D = glCopyTexSubImage2D;
- gl->copyTexSubImage3D = glCopyTexSubImage3D;
- gl->copyTextureSubImage1D = glCopyTextureSubImage1D;
- gl->copyTextureSubImage2D = glCopyTextureSubImage2D;
- gl->copyTextureSubImage3D = glCopyTextureSubImage3D;
- gl->createBuffers = glCreateBuffers;
- gl->createFramebuffers = glCreateFramebuffers;
- gl->createProgram = glCreateProgram;
- gl->createProgramPipelines = glCreateProgramPipelines;
- gl->createQueries = glCreateQueries;
- gl->createRenderbuffers = glCreateRenderbuffers;
- gl->createSamplers = glCreateSamplers;
- gl->createShader = glCreateShader;
- gl->createShaderProgramv = glCreateShaderProgramv;
- gl->createTextures = glCreateTextures;
- gl->createTransformFeedbacks = glCreateTransformFeedbacks;
- gl->createVertexArrays = glCreateVertexArrays;
- gl->cullFace = glCullFace;
- gl->debugMessageCallback = glDebugMessageCallback;
- gl->debugMessageControl = glDebugMessageControl;
- gl->debugMessageInsert = glDebugMessageInsert;
- gl->deleteBuffers = glDeleteBuffers;
- gl->deleteFramebuffers = glDeleteFramebuffers;
- gl->deleteProgram = glDeleteProgram;
- gl->deleteProgramPipelines = glDeleteProgramPipelines;
- gl->deleteQueries = glDeleteQueries;
- gl->deleteRenderbuffers = glDeleteRenderbuffers;
- gl->deleteSamplers = glDeleteSamplers;
- gl->deleteShader = glDeleteShader;
- gl->deleteSync = glDeleteSync;
- gl->deleteTextures = glDeleteTextures;
- gl->deleteTransformFeedbacks = glDeleteTransformFeedbacks;
- gl->deleteVertexArrays = glDeleteVertexArrays;
- gl->depthFunc = glDepthFunc;
- gl->depthMask = glDepthMask;
- gl->depthRange = glDepthRange;
- gl->depthRangeArrayv = glDepthRangeArrayv;
- gl->depthRangeIndexed = glDepthRangeIndexed;
- gl->depthRangef = glDepthRangef;
- gl->detachShader = glDetachShader;
- gl->disable = glDisable;
- gl->disableVertexArrayAttrib = glDisableVertexArrayAttrib;
- gl->disableVertexAttribArray = glDisableVertexAttribArray;
- gl->disablei = glDisablei;
- gl->dispatchCompute = glDispatchCompute;
- gl->dispatchComputeIndirect = glDispatchComputeIndirect;
- gl->drawArrays = glDrawArrays;
- gl->drawArraysIndirect = glDrawArraysIndirect;
- gl->drawArraysInstanced = glDrawArraysInstanced;
- gl->drawArraysInstancedBaseInstance = glDrawArraysInstancedBaseInstance;
- gl->drawBuffer = glDrawBuffer;
- gl->drawBuffers = glDrawBuffers;
- gl->drawElements = glDrawElements;
- gl->drawElementsBaseVertex = glDrawElementsBaseVertex;
- gl->drawElementsIndirect = glDrawElementsIndirect;
- gl->drawElementsInstanced = glDrawElementsInstanced;
- gl->drawElementsInstancedBaseInstance = glDrawElementsInstancedBaseInstance;
- gl->drawElementsInstancedBaseVertex = glDrawElementsInstancedBaseVertex;
- gl->drawElementsInstancedBaseVertexBaseInstance = glDrawElementsInstancedBaseVertexBaseInstance;
- gl->drawRangeElements = glDrawRangeElements;
- gl->drawRangeElementsBaseVertex = glDrawRangeElementsBaseVertex;
- gl->drawTransformFeedback = glDrawTransformFeedback;
- gl->drawTransformFeedbackInstanced = glDrawTransformFeedbackInstanced;
- gl->drawTransformFeedbackStream = glDrawTransformFeedbackStream;
- gl->drawTransformFeedbackStreamInstanced = glDrawTransformFeedbackStreamInstanced;
- gl->eglImageTargetRenderbufferStorageOES = glEGLImageTargetRenderbufferStorageOES;
- gl->eglImageTargetTexture2DOES = glEGLImageTargetTexture2DOES;
- gl->enable = glEnable;
- gl->enableVertexArrayAttrib = glEnableVertexArrayAttrib;
- gl->enableVertexAttribArray = glEnableVertexAttribArray;
- gl->enablei = glEnablei;
- gl->endConditionalRender = glEndConditionalRender;
- gl->endQuery = glEndQuery;
- gl->endQueryIndexed = glEndQueryIndexed;
- gl->endTransformFeedback = glEndTransformFeedback;
- gl->fenceSync = glFenceSync;
- gl->finish = glFinish;
- gl->flush = glFlush;
- gl->flushMappedBufferRange = glFlushMappedBufferRange;
- gl->flushMappedNamedBufferRange = glFlushMappedNamedBufferRange;
- gl->framebufferParameteri = glFramebufferParameteri;
- gl->framebufferRenderbuffer = glFramebufferRenderbuffer;
- gl->framebufferTexture = glFramebufferTexture;
- gl->framebufferTexture1D = glFramebufferTexture1D;
- gl->framebufferTexture2D = glFramebufferTexture2D;
- gl->framebufferTexture3D = glFramebufferTexture3D;
- gl->framebufferTextureLayer = glFramebufferTextureLayer;
- gl->frontFace = glFrontFace;
- gl->genBuffers = glGenBuffers;
- gl->genFramebuffers = glGenFramebuffers;
- gl->genProgramPipelines = glGenProgramPipelines;
- gl->genQueries = glGenQueries;
- gl->genRenderbuffers = glGenRenderbuffers;
- gl->genSamplers = glGenSamplers;
- gl->genTextures = glGenTextures;
- gl->genTransformFeedbacks = glGenTransformFeedbacks;
- gl->genVertexArrays = glGenVertexArrays;
- gl->generateMipmap = glGenerateMipmap;
- gl->generateTextureMipmap = glGenerateTextureMipmap;
- gl->getActiveAtomicCounterBufferiv = glGetActiveAtomicCounterBufferiv;
- gl->getActiveAttrib = glGetActiveAttrib;
- gl->getActiveSubroutineName = glGetActiveSubroutineName;
- gl->getActiveSubroutineUniformName = glGetActiveSubroutineUniformName;
- gl->getActiveSubroutineUniformiv = glGetActiveSubroutineUniformiv;
- gl->getActiveUniform = glGetActiveUniform;
- gl->getActiveUniformBlockName = glGetActiveUniformBlockName;
- gl->getActiveUniformBlockiv = glGetActiveUniformBlockiv;
- gl->getActiveUniformName = glGetActiveUniformName;
- gl->getActiveUniformsiv = glGetActiveUniformsiv;
- gl->getAttachedShaders = glGetAttachedShaders;
- gl->getAttribLocation = glGetAttribLocation;
- gl->getBooleani_v = glGetBooleani_v;
- gl->getBooleanv = glGetBooleanv;
- gl->getBufferParameteri64v = glGetBufferParameteri64v;
- gl->getBufferParameteriv = glGetBufferParameteriv;
- gl->getBufferPointerv = glGetBufferPointerv;
- gl->getBufferSubData = glGetBufferSubData;
- gl->getCompressedTexImage = glGetCompressedTexImage;
- gl->getCompressedTextureImage = glGetCompressedTextureImage;
- gl->getCompressedTextureSubImage = glGetCompressedTextureSubImage;
- gl->getDebugMessageLog = glGetDebugMessageLog;
- gl->getDoublei_v = glGetDoublei_v;
- gl->getDoublev = glGetDoublev;
- gl->getError = glGetError;
- gl->getFloati_v = glGetFloati_v;
- gl->getFloatv = glGetFloatv;
- gl->getFragDataIndex = glGetFragDataIndex;
- gl->getFragDataLocation = glGetFragDataLocation;
- gl->getFramebufferAttachmentParameteriv = glGetFramebufferAttachmentParameteriv;
- gl->getFramebufferParameteriv = glGetFramebufferParameteriv;
- gl->getGraphicsResetStatus = glGetGraphicsResetStatus;
- gl->getInteger64i_v = glGetInteger64i_v;
- gl->getInteger64v = glGetInteger64v;
- gl->getIntegeri_v = glGetIntegeri_v;
- gl->getIntegerv = glGetIntegerv;
- gl->getInternalformati64v = glGetInternalformati64v;
- gl->getInternalformativ = glGetInternalformativ;
- gl->getMultisamplefv = glGetMultisamplefv;
- gl->getNamedBufferParameteri64v = glGetNamedBufferParameteri64v;
- gl->getNamedBufferParameteriv = glGetNamedBufferParameteriv;
- gl->getNamedBufferPointerv = glGetNamedBufferPointerv;
- gl->getNamedBufferSubData = glGetNamedBufferSubData;
- gl->getNamedFramebufferAttachmentParameteriv = glGetNamedFramebufferAttachmentParameteriv;
- gl->getNamedFramebufferParameteriv = glGetNamedFramebufferParameteriv;
- gl->getNamedRenderbufferParameteriv = glGetNamedRenderbufferParameteriv;
- gl->getObjectLabel = glGetObjectLabel;
- gl->getObjectPtrLabel = glGetObjectPtrLabel;
- gl->getPointerv = glGetPointerv;
- gl->getProgramBinary = glGetProgramBinary;
- gl->getProgramInfoLog = glGetProgramInfoLog;
- gl->getProgramInterfaceiv = glGetProgramInterfaceiv;
- gl->getProgramPipelineInfoLog = glGetProgramPipelineInfoLog;
- gl->getProgramPipelineiv = glGetProgramPipelineiv;
- gl->getProgramResourceIndex = glGetProgramResourceIndex;
- gl->getProgramResourceLocation = glGetProgramResourceLocation;
- gl->getProgramResourceLocationIndex = glGetProgramResourceLocationIndex;
- gl->getProgramResourceName = glGetProgramResourceName;
- gl->getProgramResourceiv = glGetProgramResourceiv;
- gl->getProgramStageiv = glGetProgramStageiv;
- gl->getProgramiv = glGetProgramiv;
- gl->getQueryBufferObjecti64v = glGetQueryBufferObjecti64v;
- gl->getQueryBufferObjectiv = glGetQueryBufferObjectiv;
- gl->getQueryBufferObjectui64v = glGetQueryBufferObjectui64v;
- gl->getQueryBufferObjectuiv = glGetQueryBufferObjectuiv;
- gl->getQueryIndexediv = glGetQueryIndexediv;
- gl->getQueryObjecti64v = glGetQueryObjecti64v;
- gl->getQueryObjectiv = glGetQueryObjectiv;
- gl->getQueryObjectui64v = glGetQueryObjectui64v;
- gl->getQueryObjectuiv = glGetQueryObjectuiv;
- gl->getQueryiv = glGetQueryiv;
- gl->getRenderbufferParameteriv = glGetRenderbufferParameteriv;
- gl->getSamplerParameterIiv = glGetSamplerParameterIiv;
- gl->getSamplerParameterIuiv = glGetSamplerParameterIuiv;
- gl->getSamplerParameterfv = glGetSamplerParameterfv;
- gl->getSamplerParameteriv = glGetSamplerParameteriv;
- gl->getShaderInfoLog = glGetShaderInfoLog;
- gl->getShaderPrecisionFormat = glGetShaderPrecisionFormat;
- gl->getShaderSource = glGetShaderSource;
- gl->getShaderiv = glGetShaderiv;
- gl->getString = glGetString;
- gl->getStringi = glGetStringi;
- gl->getSubroutineIndex = glGetSubroutineIndex;
- gl->getSubroutineUniformLocation = glGetSubroutineUniformLocation;
- gl->getSynciv = glGetSynciv;
- gl->getTexImage = glGetTexImage;
- gl->getTexLevelParameterfv = glGetTexLevelParameterfv;
- gl->getTexLevelParameteriv = glGetTexLevelParameteriv;
- gl->getTexParameterIiv = glGetTexParameterIiv;
- gl->getTexParameterIuiv = glGetTexParameterIuiv;
- gl->getTexParameterfv = glGetTexParameterfv;
- gl->getTexParameteriv = glGetTexParameteriv;
- gl->getTextureImage = glGetTextureImage;
- gl->getTextureLevelParameterfv = glGetTextureLevelParameterfv;
- gl->getTextureLevelParameteriv = glGetTextureLevelParameteriv;
- gl->getTextureParameterIiv = glGetTextureParameterIiv;
- gl->getTextureParameterIuiv = glGetTextureParameterIuiv;
- gl->getTextureParameterfv = glGetTextureParameterfv;
- gl->getTextureParameteriv = glGetTextureParameteriv;
- gl->getTextureSubImage = glGetTextureSubImage;
- gl->getTransformFeedbackVarying = glGetTransformFeedbackVarying;
- gl->getTransformFeedbacki64_v = glGetTransformFeedbacki64_v;
- gl->getTransformFeedbacki_v = glGetTransformFeedbacki_v;
- gl->getTransformFeedbackiv = glGetTransformFeedbackiv;
- gl->getUniformBlockIndex = glGetUniformBlockIndex;
- gl->getUniformIndices = glGetUniformIndices;
- gl->getUniformLocation = glGetUniformLocation;
- gl->getUniformSubroutineuiv = glGetUniformSubroutineuiv;
- gl->getUniformdv = glGetUniformdv;
- gl->getUniformfv = glGetUniformfv;
- gl->getUniformiv = glGetUniformiv;
- gl->getUniformuiv = glGetUniformuiv;
- gl->getVertexArrayIndexed64iv = glGetVertexArrayIndexed64iv;
- gl->getVertexArrayIndexediv = glGetVertexArrayIndexediv;
- gl->getVertexArrayiv = glGetVertexArrayiv;
- gl->getVertexAttribIiv = glGetVertexAttribIiv;
- gl->getVertexAttribIuiv = glGetVertexAttribIuiv;
- gl->getVertexAttribLdv = glGetVertexAttribLdv;
- gl->getVertexAttribPointerv = glGetVertexAttribPointerv;
- gl->getVertexAttribdv = glGetVertexAttribdv;
- gl->getVertexAttribfv = glGetVertexAttribfv;
- gl->getVertexAttribiv = glGetVertexAttribiv;
- gl->getnCompressedTexImage = glGetnCompressedTexImage;
- gl->getnTexImage = glGetnTexImage;
- gl->getnUniformdv = glGetnUniformdv;
- gl->getnUniformfv = glGetnUniformfv;
- gl->getnUniformiv = glGetnUniformiv;
- gl->getnUniformuiv = glGetnUniformuiv;
- gl->hint = glHint;
- gl->insertEventMarkerEXT = glInsertEventMarkerEXT;
- gl->invalidateBufferData = glInvalidateBufferData;
- gl->invalidateBufferSubData = glInvalidateBufferSubData;
- gl->invalidateFramebuffer = glInvalidateFramebuffer;
- gl->invalidateNamedFramebufferData = glInvalidateNamedFramebufferData;
- gl->invalidateNamedFramebufferSubData = glInvalidateNamedFramebufferSubData;
- gl->invalidateSubFramebuffer = glInvalidateSubFramebuffer;
- gl->invalidateTexImage = glInvalidateTexImage;
- gl->invalidateTexSubImage = glInvalidateTexSubImage;
- gl->isBuffer = glIsBuffer;
- gl->isEnabled = glIsEnabled;
- gl->isEnabledi = glIsEnabledi;
- gl->isFramebuffer = glIsFramebuffer;
- gl->isProgram = glIsProgram;
- gl->isProgramPipeline = glIsProgramPipeline;
- gl->isQuery = glIsQuery;
- gl->isRenderbuffer = glIsRenderbuffer;
- gl->isSampler = glIsSampler;
- gl->isShader = glIsShader;
- gl->isSync = glIsSync;
- gl->isTexture = glIsTexture;
- gl->isTransformFeedback = glIsTransformFeedback;
- gl->isVertexArray = glIsVertexArray;
- gl->lineWidth = glLineWidth;
- gl->linkProgram = glLinkProgram;
- gl->logicOp = glLogicOp;
- gl->mapBuffer = glMapBuffer;
- gl->mapBufferRange = glMapBufferRange;
- gl->mapNamedBuffer = glMapNamedBuffer;
- gl->mapNamedBufferRange = glMapNamedBufferRange;
- gl->memoryBarrier = glMemoryBarrier;
- gl->memoryBarrierByRegion = glMemoryBarrierByRegion;
- gl->minSampleShading = glMinSampleShading;
- gl->multiDrawArrays = glMultiDrawArrays;
- gl->multiDrawArraysIndirect = glMultiDrawArraysIndirect;
- gl->multiDrawElements = glMultiDrawElements;
- gl->multiDrawElementsBaseVertex = glMultiDrawElementsBaseVertex;
- gl->multiDrawElementsIndirect = glMultiDrawElementsIndirect;
- gl->namedBufferData = glNamedBufferData;
- gl->namedBufferStorage = glNamedBufferStorage;
- gl->namedBufferSubData = glNamedBufferSubData;
- gl->namedFramebufferDrawBuffer = glNamedFramebufferDrawBuffer;
- gl->namedFramebufferDrawBuffers = glNamedFramebufferDrawBuffers;
- gl->namedFramebufferParameteri = glNamedFramebufferParameteri;
- gl->namedFramebufferReadBuffer = glNamedFramebufferReadBuffer;
- gl->namedFramebufferRenderbuffer = glNamedFramebufferRenderbuffer;
- gl->namedFramebufferTexture = glNamedFramebufferTexture;
- gl->namedFramebufferTextureLayer = glNamedFramebufferTextureLayer;
- gl->namedRenderbufferStorage = glNamedRenderbufferStorage;
- gl->namedRenderbufferStorageMultisample = glNamedRenderbufferStorageMultisample;
- gl->objectLabel = glObjectLabel;
- gl->objectPtrLabel = glObjectPtrLabel;
- gl->patchParameterfv = glPatchParameterfv;
- gl->patchParameteri = glPatchParameteri;
- gl->pauseTransformFeedback = glPauseTransformFeedback;
- gl->pixelStoref = glPixelStoref;
- gl->pixelStorei = glPixelStorei;
- gl->pointParameterf = glPointParameterf;
- gl->pointParameterfv = glPointParameterfv;
- gl->pointParameteri = glPointParameteri;
- gl->pointParameteriv = glPointParameteriv;
- gl->pointSize = glPointSize;
- gl->polygonMode = glPolygonMode;
- gl->polygonOffset = glPolygonOffset;
- gl->popDebugGroup = glPopDebugGroup;
- gl->popGroupMarkerEXT = glPopGroupMarkerEXT;
- gl->primitiveBoundingBoxEXT = glPrimitiveBoundingBoxEXT;
- gl->primitiveRestartIndex = glPrimitiveRestartIndex;
- gl->programBinary = glProgramBinary;
- gl->programParameteri = glProgramParameteri;
- gl->programUniform1d = glProgramUniform1d;
- gl->programUniform1dv = glProgramUniform1dv;
- gl->programUniform1f = glProgramUniform1f;
- gl->programUniform1fv = glProgramUniform1fv;
- gl->programUniform1i = glProgramUniform1i;
- gl->programUniform1iv = glProgramUniform1iv;
- gl->programUniform1ui = glProgramUniform1ui;
- gl->programUniform1uiv = glProgramUniform1uiv;
- gl->programUniform2d = glProgramUniform2d;
- gl->programUniform2dv = glProgramUniform2dv;
- gl->programUniform2f = glProgramUniform2f;
- gl->programUniform2fv = glProgramUniform2fv;
- gl->programUniform2i = glProgramUniform2i;
- gl->programUniform2iv = glProgramUniform2iv;
- gl->programUniform2ui = glProgramUniform2ui;
- gl->programUniform2uiv = glProgramUniform2uiv;
- gl->programUniform3d = glProgramUniform3d;
- gl->programUniform3dv = glProgramUniform3dv;
- gl->programUniform3f = glProgramUniform3f;
- gl->programUniform3fv = glProgramUniform3fv;
- gl->programUniform3i = glProgramUniform3i;
- gl->programUniform3iv = glProgramUniform3iv;
- gl->programUniform3ui = glProgramUniform3ui;
- gl->programUniform3uiv = glProgramUniform3uiv;
- gl->programUniform4d = glProgramUniform4d;
- gl->programUniform4dv = glProgramUniform4dv;
- gl->programUniform4f = glProgramUniform4f;
- gl->programUniform4fv = glProgramUniform4fv;
- gl->programUniform4i = glProgramUniform4i;
- gl->programUniform4iv = glProgramUniform4iv;
- gl->programUniform4ui = glProgramUniform4ui;
- gl->programUniform4uiv = glProgramUniform4uiv;
- gl->programUniformMatrix2dv = glProgramUniformMatrix2dv;
- gl->programUniformMatrix2fv = glProgramUniformMatrix2fv;
- gl->programUniformMatrix2x3dv = glProgramUniformMatrix2x3dv;
- gl->programUniformMatrix2x3fv = glProgramUniformMatrix2x3fv;
- gl->programUniformMatrix2x4dv = glProgramUniformMatrix2x4dv;
- gl->programUniformMatrix2x4fv = glProgramUniformMatrix2x4fv;
- gl->programUniformMatrix3dv = glProgramUniformMatrix3dv;
- gl->programUniformMatrix3fv = glProgramUniformMatrix3fv;
- gl->programUniformMatrix3x2dv = glProgramUniformMatrix3x2dv;
- gl->programUniformMatrix3x2fv = glProgramUniformMatrix3x2fv;
- gl->programUniformMatrix3x4dv = glProgramUniformMatrix3x4dv;
- gl->programUniformMatrix3x4fv = glProgramUniformMatrix3x4fv;
- gl->programUniformMatrix4dv = glProgramUniformMatrix4dv;
- gl->programUniformMatrix4fv = glProgramUniformMatrix4fv;
- gl->programUniformMatrix4x2dv = glProgramUniformMatrix4x2dv;
- gl->programUniformMatrix4x2fv = glProgramUniformMatrix4x2fv;
- gl->programUniformMatrix4x3dv = glProgramUniformMatrix4x3dv;
- gl->programUniformMatrix4x3fv = glProgramUniformMatrix4x3fv;
- gl->provokingVertex = glProvokingVertex;
- gl->pushDebugGroup = glPushDebugGroup;
- gl->pushGroupMarkerEXT = glPushGroupMarkerEXT;
- gl->queryCounter = glQueryCounter;
- gl->readBuffer = glReadBuffer;
- gl->readPixels = glReadPixels;
- gl->readnPixels = glReadnPixels;
- gl->releaseShaderCompiler = glReleaseShaderCompiler;
- gl->renderbufferStorage = glRenderbufferStorage;
- gl->renderbufferStorageMultisample = glRenderbufferStorageMultisample;
- gl->resumeTransformFeedback = glResumeTransformFeedback;
- gl->sampleCoverage = glSampleCoverage;
- gl->sampleMaski = glSampleMaski;
- gl->samplerParameterIiv = glSamplerParameterIiv;
- gl->samplerParameterIuiv = glSamplerParameterIuiv;
- gl->samplerParameterf = glSamplerParameterf;
- gl->samplerParameterfv = glSamplerParameterfv;
- gl->samplerParameteri = glSamplerParameteri;
- gl->samplerParameteriv = glSamplerParameteriv;
- gl->scissor = glScissor;
- gl->scissorArrayv = glScissorArrayv;
- gl->scissorIndexed = glScissorIndexed;
- gl->scissorIndexedv = glScissorIndexedv;
- gl->shaderBinary = glShaderBinary;
- gl->shaderSource = glShaderSource;
- gl->shaderStorageBlockBinding = glShaderStorageBlockBinding;
- gl->stencilFunc = glStencilFunc;
- gl->stencilFuncSeparate = glStencilFuncSeparate;
- gl->stencilMask = glStencilMask;
- gl->stencilMaskSeparate = glStencilMaskSeparate;
- gl->stencilOp = glStencilOp;
- gl->stencilOpSeparate = glStencilOpSeparate;
- gl->texBuffer = glTexBuffer;
- gl->texBufferRange = glTexBufferRange;
- gl->texImage1D = glTexImage1D;
- gl->texImage2D = glTexImage2D;
- gl->texImage2DMultisample = glTexImage2DMultisample;
- gl->texImage3D = glTexImage3D;
- gl->texImage3DMultisample = glTexImage3DMultisample;
- gl->texParameterIiv = glTexParameterIiv;
- gl->texParameterIuiv = glTexParameterIuiv;
- gl->texParameterf = glTexParameterf;
- gl->texParameterfv = glTexParameterfv;
- gl->texParameteri = glTexParameteri;
- gl->texParameteriv = glTexParameteriv;
- gl->texStorage1D = glTexStorage1D;
- gl->texStorage2D = glTexStorage2D;
- gl->texStorage2DMultisample = glTexStorage2DMultisample;
- gl->texStorage3D = glTexStorage3D;
- gl->texStorage3DMultisample = glTexStorage3DMultisample;
- gl->texSubImage1D = glTexSubImage1D;
- gl->texSubImage2D = glTexSubImage2D;
- gl->texSubImage3D = glTexSubImage3D;
- gl->textureBarrier = glTextureBarrier;
- gl->textureBuffer = glTextureBuffer;
- gl->textureBufferRange = glTextureBufferRange;
- gl->textureParameterIiv = glTextureParameterIiv;
- gl->textureParameterIuiv = glTextureParameterIuiv;
- gl->textureParameterf = glTextureParameterf;
- gl->textureParameterfv = glTextureParameterfv;
- gl->textureParameteri = glTextureParameteri;
- gl->textureParameteriv = glTextureParameteriv;
- gl->textureStorage1D = glTextureStorage1D;
- gl->textureStorage2D = glTextureStorage2D;
- gl->textureStorage2DMultisample = glTextureStorage2DMultisample;
- gl->textureStorage3D = glTextureStorage3D;
- gl->textureStorage3DMultisample = glTextureStorage3DMultisample;
- gl->textureSubImage1D = glTextureSubImage1D;
- gl->textureSubImage2D = glTextureSubImage2D;
- gl->textureSubImage3D = glTextureSubImage3D;
- gl->textureView = glTextureView;
- gl->transformFeedbackBufferBase = glTransformFeedbackBufferBase;
- gl->transformFeedbackBufferRange = glTransformFeedbackBufferRange;
- gl->transformFeedbackVaryings = glTransformFeedbackVaryings;
- gl->uniform1d = glUniform1d;
- gl->uniform1dv = glUniform1dv;
- gl->uniform1f = glUniform1f;
- gl->uniform1fv = glUniform1fv;
- gl->uniform1i = glUniform1i;
- gl->uniform1iv = glUniform1iv;
- gl->uniform1ui = glUniform1ui;
- gl->uniform1uiv = glUniform1uiv;
- gl->uniform2d = glUniform2d;
- gl->uniform2dv = glUniform2dv;
- gl->uniform2f = glUniform2f;
- gl->uniform2fv = glUniform2fv;
- gl->uniform2i = glUniform2i;
- gl->uniform2iv = glUniform2iv;
- gl->uniform2ui = glUniform2ui;
- gl->uniform2uiv = glUniform2uiv;
- gl->uniform3d = glUniform3d;
- gl->uniform3dv = glUniform3dv;
- gl->uniform3f = glUniform3f;
- gl->uniform3fv = glUniform3fv;
- gl->uniform3i = glUniform3i;
- gl->uniform3iv = glUniform3iv;
- gl->uniform3ui = glUniform3ui;
- gl->uniform3uiv = glUniform3uiv;
- gl->uniform4d = glUniform4d;
- gl->uniform4dv = glUniform4dv;
- gl->uniform4f = glUniform4f;
- gl->uniform4fv = glUniform4fv;
- gl->uniform4i = glUniform4i;
- gl->uniform4iv = glUniform4iv;
- gl->uniform4ui = glUniform4ui;
- gl->uniform4uiv = glUniform4uiv;
- gl->uniformBlockBinding = glUniformBlockBinding;
- gl->uniformMatrix2dv = glUniformMatrix2dv;
- gl->uniformMatrix2fv = glUniformMatrix2fv;
- gl->uniformMatrix2x3dv = glUniformMatrix2x3dv;
- gl->uniformMatrix2x3fv = glUniformMatrix2x3fv;
- gl->uniformMatrix2x4dv = glUniformMatrix2x4dv;
- gl->uniformMatrix2x4fv = glUniformMatrix2x4fv;
- gl->uniformMatrix3dv = glUniformMatrix3dv;
- gl->uniformMatrix3fv = glUniformMatrix3fv;
- gl->uniformMatrix3x2dv = glUniformMatrix3x2dv;
- gl->uniformMatrix3x2fv = glUniformMatrix3x2fv;
- gl->uniformMatrix3x4dv = glUniformMatrix3x4dv;
- gl->uniformMatrix3x4fv = glUniformMatrix3x4fv;
- gl->uniformMatrix4dv = glUniformMatrix4dv;
- gl->uniformMatrix4fv = glUniformMatrix4fv;
- gl->uniformMatrix4x2dv = glUniformMatrix4x2dv;
- gl->uniformMatrix4x2fv = glUniformMatrix4x2fv;
- gl->uniformMatrix4x3dv = glUniformMatrix4x3dv;
- gl->uniformMatrix4x3fv = glUniformMatrix4x3fv;
- gl->uniformSubroutinesuiv = glUniformSubroutinesuiv;
- gl->unmapBuffer = glUnmapBuffer;
- gl->unmapNamedBuffer = glUnmapNamedBuffer;
- gl->useProgram = glUseProgram;
- gl->useProgramStages = glUseProgramStages;
- gl->validateProgram = glValidateProgram;
- gl->validateProgramPipeline = glValidateProgramPipeline;
- gl->vertexArrayAttribBinding = glVertexArrayAttribBinding;
- gl->vertexArrayAttribFormat = glVertexArrayAttribFormat;
- gl->vertexArrayAttribIFormat = glVertexArrayAttribIFormat;
- gl->vertexArrayAttribLFormat = glVertexArrayAttribLFormat;
- gl->vertexArrayBindingDivisor = glVertexArrayBindingDivisor;
- gl->vertexArrayElementBuffer = glVertexArrayElementBuffer;
- gl->vertexArrayVertexBuffer = glVertexArrayVertexBuffer;
- gl->vertexArrayVertexBuffers = glVertexArrayVertexBuffers;
- gl->vertexAttrib1d = glVertexAttrib1d;
- gl->vertexAttrib1dv = glVertexAttrib1dv;
- gl->vertexAttrib1f = glVertexAttrib1f;
- gl->vertexAttrib1fv = glVertexAttrib1fv;
- gl->vertexAttrib1s = glVertexAttrib1s;
- gl->vertexAttrib1sv = glVertexAttrib1sv;
- gl->vertexAttrib2d = glVertexAttrib2d;
- gl->vertexAttrib2dv = glVertexAttrib2dv;
- gl->vertexAttrib2f = glVertexAttrib2f;
- gl->vertexAttrib2fv = glVertexAttrib2fv;
- gl->vertexAttrib2s = glVertexAttrib2s;
- gl->vertexAttrib2sv = glVertexAttrib2sv;
- gl->vertexAttrib3d = glVertexAttrib3d;
- gl->vertexAttrib3dv = glVertexAttrib3dv;
- gl->vertexAttrib3f = glVertexAttrib3f;
- gl->vertexAttrib3fv = glVertexAttrib3fv;
- gl->vertexAttrib3s = glVertexAttrib3s;
- gl->vertexAttrib3sv = glVertexAttrib3sv;
- gl->vertexAttrib4Nbv = glVertexAttrib4Nbv;
- gl->vertexAttrib4Niv = glVertexAttrib4Niv;
- gl->vertexAttrib4Nsv = glVertexAttrib4Nsv;
- gl->vertexAttrib4Nub = glVertexAttrib4Nub;
- gl->vertexAttrib4Nubv = glVertexAttrib4Nubv;
- gl->vertexAttrib4Nuiv = glVertexAttrib4Nuiv;
- gl->vertexAttrib4Nusv = glVertexAttrib4Nusv;
- gl->vertexAttrib4bv = glVertexAttrib4bv;
- gl->vertexAttrib4d = glVertexAttrib4d;
- gl->vertexAttrib4dv = glVertexAttrib4dv;
- gl->vertexAttrib4f = glVertexAttrib4f;
- gl->vertexAttrib4fv = glVertexAttrib4fv;
- gl->vertexAttrib4iv = glVertexAttrib4iv;
- gl->vertexAttrib4s = glVertexAttrib4s;
- gl->vertexAttrib4sv = glVertexAttrib4sv;
- gl->vertexAttrib4ubv = glVertexAttrib4ubv;
- gl->vertexAttrib4uiv = glVertexAttrib4uiv;
- gl->vertexAttrib4usv = glVertexAttrib4usv;
- gl->vertexAttribBinding = glVertexAttribBinding;
- gl->vertexAttribDivisor = glVertexAttribDivisor;
- gl->vertexAttribFormat = glVertexAttribFormat;
- gl->vertexAttribI1i = glVertexAttribI1i;
- gl->vertexAttribI1iv = glVertexAttribI1iv;
- gl->vertexAttribI1ui = glVertexAttribI1ui;
- gl->vertexAttribI1uiv = glVertexAttribI1uiv;
- gl->vertexAttribI2i = glVertexAttribI2i;
- gl->vertexAttribI2iv = glVertexAttribI2iv;
- gl->vertexAttribI2ui = glVertexAttribI2ui;
- gl->vertexAttribI2uiv = glVertexAttribI2uiv;
- gl->vertexAttribI3i = glVertexAttribI3i;
- gl->vertexAttribI3iv = glVertexAttribI3iv;
- gl->vertexAttribI3ui = glVertexAttribI3ui;
- gl->vertexAttribI3uiv = glVertexAttribI3uiv;
- gl->vertexAttribI4bv = glVertexAttribI4bv;
- gl->vertexAttribI4i = glVertexAttribI4i;
- gl->vertexAttribI4iv = glVertexAttribI4iv;
- gl->vertexAttribI4sv = glVertexAttribI4sv;
- gl->vertexAttribI4ubv = glVertexAttribI4ubv;
- gl->vertexAttribI4ui = glVertexAttribI4ui;
- gl->vertexAttribI4uiv = glVertexAttribI4uiv;
- gl->vertexAttribI4usv = glVertexAttribI4usv;
- gl->vertexAttribIFormat = glVertexAttribIFormat;
- gl->vertexAttribIPointer = glVertexAttribIPointer;
- gl->vertexAttribL1d = glVertexAttribL1d;
- gl->vertexAttribL1dv = glVertexAttribL1dv;
- gl->vertexAttribL2d = glVertexAttribL2d;
- gl->vertexAttribL2dv = glVertexAttribL2dv;
- gl->vertexAttribL3d = glVertexAttribL3d;
- gl->vertexAttribL3dv = glVertexAttribL3dv;
- gl->vertexAttribL4d = glVertexAttribL4d;
- gl->vertexAttribL4dv = glVertexAttribL4dv;
- gl->vertexAttribLFormat = glVertexAttribLFormat;
- gl->vertexAttribLPointer = glVertexAttribLPointer;
- gl->vertexAttribP1ui = glVertexAttribP1ui;
- gl->vertexAttribP1uiv = glVertexAttribP1uiv;
- gl->vertexAttribP2ui = glVertexAttribP2ui;
- gl->vertexAttribP2uiv = glVertexAttribP2uiv;
- gl->vertexAttribP3ui = glVertexAttribP3ui;
- gl->vertexAttribP3uiv = glVertexAttribP3uiv;
- gl->vertexAttribP4ui = glVertexAttribP4ui;
- gl->vertexAttribP4uiv = glVertexAttribP4uiv;
- gl->vertexAttribPointer = glVertexAttribPointer;
- gl->vertexBindingDivisor = glVertexBindingDivisor;
- gl->viewport = glViewport;
- gl->viewportArrayv = glViewportArrayv;
- gl->viewportIndexedf = glViewportIndexedf;
- gl->viewportIndexedfv = glViewportIndexedfv;
- gl->waitSync = glWaitSync;