/src/SoundManager2_AS3.as
ActionScript | 925 lines | 717 code | 87 blank | 121 comment | 193 complexity | 7ad80ee6f347b3caffbef15e36288a85 MD5 | raw file
- /**
- * SoundManager 2: Javascript Sound for the Web
- * ----------------------------------------------
- * http://schillmania.com/projects/soundmanager2/
- *
- * Copyright (c) 2007, Scott Schiller. All rights reserved.
- * Code licensed under the BSD License:
- * http://www.schillmania.com/projects/soundmanager2/license.txt
- *
- * Flash 9 / ActionScript 3 version
- */
-
- package {
-
- import flash.display.Sprite;
- import flash.events.Event;
- import flash.events.IOErrorEvent;
- import flash.events.MouseEvent;
- import flash.events.SecurityErrorEvent;
- import flash.events.AsyncErrorEvent;
- import flash.events.NetStatusEvent;
- import flash.events.TimerEvent;
- import flash.external.ExternalInterface; // woo
- import flash.media.Sound;
- import flash.media.SoundChannel;
- import flash.media.SoundMixer;
- import flash.net.URLLoader;
- import flash.net.URLRequest;
- import flash.system.Security;
- import flash.system.System;
- import flash.text.TextField;
- import flash.text.TextFormat;
- import flash.text.TextFieldAutoSize;
- import flash.ui.ContextMenu;
- import flash.ui.ContextMenuItem;
- import flash.utils.setInterval;
- import flash.utils.clearInterval;
- import flash.utils.Dictionary;
- import flash.utils.Timer;
-
- public class SoundManager2_AS3 extends Sprite {
-
- public var version:String = "V2.97a.20150601";
- public var version_as:String = "(AS3/Flash 9)";
-
- /**
- * Cross-domain security options
- * HTML on foo.com loading .swf hosted on bar.com? Define your "HTML domain" here to allow JS+Flash communication to work.
- * // allow_xdomain_scripting = true;
- * // xdomain = "foo.com";
- * For all domains (possible security risk?), use xdomain = "*"; which ends up as System.security.allowDomain("*");
- * When loading from HTTPS, use System.security.allowInsecureDomain();
- * See http://livedocs.adobe.com/flash/9.0/ActionScriptLangRefV3/flash/system/Security.html#allowDomain()
- */
- public var allow_xdomain_scripting:Boolean = false;
- public var xdomain:String = "*";
-
- // externalInterface references (for Javascript callbacks)
- public var baseJSController:String = "soundManager";
- public var baseJSObject:String = baseJSController + ".sounds";
-
- // internal objects
- public var sounds:Array = []; // indexed string array
- public var soundObjects: Dictionary = new Dictionary(); // associative Sound() object Dictionary type
- public var timer: Timer = null;
- public var pollingEnabled: Boolean = false; // polling (timer) flag - disabled by default, enabled by JS->Flash call
- public var debugEnabled: Boolean = true; // Flash debug output enabled by default, disabled by JS call
- public var flashDebugEnabled: Boolean = false; // Flash internal debug output (write to visible SWF in browser)
- public var loaded: Boolean = false;
- public var currentObject: SoundManager2_SMSound_AS3 = null;
- public var paramList:Object = null;
- public var messages:Array = [];
- public var textField: TextField = null;
- public var textStyle: TextFormat = new TextFormat();
- public var didSandboxMessage: Boolean = false;
- public var caughtFatal: Boolean = false;
-
- public function SoundManager2_AS3() {
-
- if (allow_xdomain_scripting && xdomain) {
- Security.allowDomain(xdomain);
- version_as += ' - cross-domain enabled';
- }
-
- this.paramList = this.root.loaderInfo.parameters;
-
- // <d>
- if (this.paramList['debug'] == 1) {
- this.flashDebugEnabled = true;
- }
-
- if (this.flashDebugEnabled) {
- var canvas: Sprite = new Sprite();
- canvas.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);
- addChild(canvas);
- }
- // </d>
-
- flashDebug('SM2 SWF ' + version + ' ' + version_as);
-
- // context menu item with version info
-
- var sm2Menu:ContextMenu = new ContextMenu();
- var sm2MenuItem:ContextMenuItem = new ContextMenuItem('SoundManager ' + version + ' ' + version_as);
- sm2MenuItem.enabled = false;
- sm2Menu.customItems.push(sm2MenuItem);
- contextMenu = sm2Menu;
-
- if (ExternalInterface.available) {
- flashDebug('ExternalInterface available');
- try {
- flashDebug('Adding ExternalInterface callbacks...');
- ExternalInterface.addCallback('_load', _load);
- ExternalInterface.addCallback('_unload', _unload);
- ExternalInterface.addCallback('_stop', _stop);
- ExternalInterface.addCallback('_start', _start);
- ExternalInterface.addCallback('_pause', _pause);
- ExternalInterface.addCallback('_setPosition', _setPosition);
- ExternalInterface.addCallback('_setPan', _setPan);
- ExternalInterface.addCallback('_setVolume', _setVolume);
- ExternalInterface.addCallback('_setPolling', _setPolling);
- ExternalInterface.addCallback('_externalInterfaceTest', _externalInterfaceTest);
- ExternalInterface.addCallback('_disableDebug', _disableDebug);
- ExternalInterface.addCallback('_getMemoryUse', _getMemoryUse);
- ExternalInterface.addCallback('_createSound', _createSound);
- ExternalInterface.addCallback('_destroySound', _destroySound);
- ExternalInterface.addCallback('_setAutoPlay', _setAutoPlay);
- } catch(e: Error) {
- flashDebug('Fatal: ExternalInterface error: ' + e.toString());
- }
- } else {
- flashDebug('Fatal: ExternalInterface (Flash <-> JS) not available');
- };
-
- // call after delay, to be safe (ensure callbacks are registered by the time JS is called below)
- var timer: Timer = new Timer(20, 0);
- timer.addEventListener(TimerEvent.TIMER, function() : void {
- timer.reset();
- _externalInterfaceTest(true);
- // timer.reset();
- // flashDebug('Init OK');
- });
- timer.start();
- // delayed, see above
- // _externalInterfaceTest(true);
- } // SoundManager2()
-
- public function flashDebug (txt:String) : void {
- // <d>
- messages.push(txt);
- if (this.flashDebugEnabled) {
- var didCreate: Boolean = false;
- textStyle.font = 'Arial';
- textStyle.size = 12;
- // 320x240 if no stage dimensions (happens in IE, apparently 0 before stage resize event fires.)
- var w:Number = this.stage.width?this.stage.width:320;
- var h:Number = this.stage.height?this.stage.height:240;
- if (textField == null) {
- didCreate = true;
- textField = new TextField();
- textField.autoSize = TextFieldAutoSize.LEFT;
- textField.x = 0;
- textField.y = 0;
- textField.multiline = true;
- textField.textColor = 0;
- textField.wordWrap = true;
- }
- textField.htmlText = messages.join('\n');
- textField.setTextFormat(textStyle);
- textField.width = w;
- textField.height = h;
- if (didCreate) {
- this.addChild(textField);
- }
- }
- // </d>
- }
-
- public function _setAutoPlay(sID:String, autoPlay:Boolean) : void {
- var s: SoundManager2_SMSound_AS3 = soundObjects[sID];
- if (s) {
- s.setAutoPlay(autoPlay);
- }
- }
-
- // methods
- // -----------------------------------
-
- public function writeDebug (s:String, logLevel:Number = 0) : Boolean {
- if (!debugEnabled) {
- return false;
- }
- // <d>
- ExternalInterface.call(baseJSController + "['_writeDebug']", "(Flash): " + s, null, logLevel);
- // </d>
- return true;
- }
-
- public function _externalInterfaceTest(isFirstCall: Boolean) : Boolean {
- var sandboxType:String = flash.system.Security['sandboxType'];
- if (!didSandboxMessage && sandboxType != 'localTrusted' && sandboxType != 'remote') {
- didSandboxMessage = true;
- flashDebug('<br><b>Fatal: Security sandbox error: Got "' + sandboxType + '", expected "remote" or "localTrusted".<br>Additional security permissions need to be granted.<br>See <a href="http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html">flash security settings panel</a> for non-HTTP, eg., file:// use.</b><br>http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html<br><br>You may also be able to right-click this movie and choose from the menu: <br>"Global Settings" -> "Advanced" tab -> "Trusted Location Settings"<br>');
- }
- try {
- if (isFirstCall == true) {
- flashDebug('Testing Flash -> JS...');
- ExternalInterface.call(baseJSController + "._externalInterfaceOK", version);
- flashDebug('Flash -> JS OK');
- flashDebug('Waiting for JS -> Flash...');
- } else {
- // writeDebug('SM2 SWF ' + version + ' ' + version_as, 1);
- ExternalInterface.call(baseJSController + "._setSandboxType", sandboxType);
- flashDebug('JS -> Flash OK');
- }
- } catch(e: Error) {
- flashDebug('Fatal: Flash <-> JS error: ' + e.toString());
- writeDebug('_externalInterfaceTest: Error: ' + e.toString(), 2);
- if (!caughtFatal) {
- caughtFatal = true;
- }
- return false;
- }
- return true; // to verify that a call from JS to here, works. (eg. JS receives "true", thus OK.)
- }
-
- public function _disableDebug() : void {
- // prevent future debug calls from Flash going to client (maybe improve performance)
- writeDebug('_disableDebug()');
- debugEnabled = false;
- }
-
- public function checkLoadProgress(e: Event) : void {
- try {
- var oSound:Object = e.target;
- var bL: int = oSound.bytesLoaded;
- var bT: int = oSound.bytesTotal;
- var nD: int = oSound.length || oSound.duration || 0;
- var sMethod:String = baseJSObject + "['" + oSound.sID + "']._whileloading";
- ExternalInterface.call(sMethod, bL, bT, nD);
- if (bL && bT && bL != oSound.lastValues.bytes) {
- oSound.lastValues.bytes = bL;
- ExternalInterface.call(sMethod, bL, bT, nD);
- }
- } catch(e: Error) {
- writeDebug('checkLoadProgress(): ' + e.toString());
- }
- }
-
- public function checkSoundProgress(oSound:SoundManager2_SMSound_AS3, forceCheck:Boolean = false, forceEndCheck:Boolean = false) : void {
- var bL: int = 0;
- var bT: int = 0;
- var nD: int = 0;
- var nP: int = 0;
- var bufferLength: int = 0;
- var lP:Number = 0;
- var rP:Number = 0;
- var isBuffering:Object = null;
- var oSoundChannel: flash.media.SoundChannel = null;
- var sMethod:String = null;
- var newPeakData: Boolean = false;
- var newWaveformData: Boolean = false;
- var newEQData: Boolean = false;
- var areSoundsInaccessible: Boolean = SoundMixer.areSoundsInaccessible();
- var isPlaying: Boolean = true; // special case for NetStream when ending
- var hasNew:Boolean = false;
- var hasNewLoaded:Boolean = false;
-
- if (!oSound || !oSound.useEvents || oSound.failed || !oSound.connected) {
- // edge cases for ignoring: if sounds are destructed within event handlers while checkProgress() is running, may be null
- return;
- }
-
- sMethod = baseJSObject + "['" + oSound.sID + "']._whileloading";
-
- if (oSound.useNetstream) {
-
- // Don't do anything if there is no NetStream object yet
- if (!oSound.ns) {
- return;
- }
-
- // stream
- bufferLength = oSound.ns.bufferLength;
- bL = oSound.ns.bytesLoaded;
- bT = oSound.ns.bytesTotal;
- nD = int(oSound.duration || 0); // can sometimes be null with short MP3s? Wack.
- nP = oSound.ns.time * 1000;
-
- if (oSound.paused) {
- // special case: paused netStreams don't update if setPosition() is called while they are paused.
- // instead, return lastValues.position which should reflect setPosition() call.
- // writeDebug('paused case, setting nP of '+nP+' to -1');
- // writeDebug('lastValues: '+oSound.lastValues.position);
- nP = oSound.lastValues.position;
- }
-
- if (nP >= 0 && nP != oSound.lastValues.position) {
- oSound.lastValues.position = nP;
- hasNew = true;
- }
- if (nD > oSound.lastValues.duration) {
- oSound.lastValues.duration = nD;
- hasNew = true;
- }
- if (bL > oSound.lastValues.bytesLoaded) {
- oSound.lastValues.bytesLoaded = bL;
- hasNew = true;
- }
- if (bT > oSound.lastValues.bytes) {
- oSound.lastValues.bytes = bT;
- hasNew = true;
- }
- if (bufferLength != oSound.lastValues.bufferLength) {
- oSound.lastValues.bufferLength = bufferLength;
- hasNew = true;
- }
-
- // Don't set loaded for streams because bytesLoaded and bytesTotal are always 0
- // writeDebug('ns: time/duration, bytesloaded/total: '+nP+'/'+nD+', '+bL+'/'+bT);
- if (oSound.loaded != true && nD > 0 && bL == bT && bL != 0 && bT != 0) {
- // non-MP3 has loaded
- oSound.loaded = true;
- try {
- ExternalInterface.call(sMethod, bL, bT, nD, bufferLength);
- ExternalInterface.call(baseJSObject + "['" + oSound.sID + "']._onload", oSound.duration > 0 ? 1 : 0);
- } catch(e: Error) {
- writeDebug('_whileLoading/_onload error: ' + e.toString(), 2);
- }
- } else if (oSound.loaded != true && hasNew) {
- ExternalInterface.call(sMethod, bL, bT, nD, bufferLength);
- }
-
- } else {
-
- // MP3 sound
- oSoundChannel = oSound.soundChannel;
- bL = oSound.bytesLoaded;
- bT = oSound.bytesTotal;
- nD = int(oSound.length || 0); // can sometimes be null with short MP3s? Wack.
- isBuffering = oSound.isBuffering;
-
- if (oSoundChannel) {
- nP = (oSoundChannel.position || 0);
- if (oSound.lastValues.loops > 1 && nP > oSound.length) {
- // round down to nearest loop
- var playedLoops:Number = Math.floor(nP/oSound.length);
- nP = nP - (oSound.length*playedLoops);
- }
- if (oSound.usePeakData) {
- lP = int((oSoundChannel.leftPeak) * 1000) / 1000;
- rP = int((oSoundChannel.rightPeak) * 1000) / 1000;
- } else {
- lP = 0;
- rP = 0;
- }
- } else {
- // stopped, not loaded or feature not used
- nP = 0;
- }
-
- if (forceEndCheck) {
- // sound finish case: Ensure position is at end (sound duration), as flash 9 does not always correctly match the two.
- if (nP < nD) {
- writeDebug('correcting sound ' + oSound.sID + ' end position ('+nP+') to length: '+ nD, 2);
- nP = nD;
- }
- }
-
- if (nP != oSound.lastValues.position && nP !== 0 && !oSound.didFinish) { // once "completed", sound is locked via didFinish so no more position-type events fire.
- oSound.lastValues.position = nP;
- hasNew = true;
- }
-
- if (nD > oSound.lastValues.duration) { // original sound duration * number of sound loops
- oSound.lastValues.duration = nD;
- hasNew = true;
- }
-
- if (bL > oSound.lastValues.bytesLoaded) {
- oSound.lastValues.bytesLoaded = bL;
- hasNew = true;
- }
-
- if (bT > oSound.lastValues.bytes) {
- oSound.lastValues.bytes = bT;
- hasNew = true;
- hasNewLoaded = true;
- }
-
- // loading progress
- if (hasNewLoaded) {
- oSound.lastValues.bytes = bL;
- ExternalInterface.call(sMethod, bL, bT, nD);
- }
-
- }
-
- // peak data
- if (oSoundChannel && oSound.usePeakData) {
- if (lP != oSound.lastValues.leftPeak) {
- oSound.lastValues.leftPeak = lP;
- newPeakData = true;
- }
- if (rP != oSound.lastValues.rightPeak) {
- oSound.lastValues.rightPeak = rP;
- newPeakData = true;
- }
- }
-
- var newDataError:Boolean = false;
- var dataError:String;
-
- // special case: Netstream may try to fire whileplaying() after finishing. check that stop hasn't fired.
- isPlaying = (oSound.didLoad && !oSound.paused && (!oSound.useNetstream || (oSound.useNetstream && oSound.lastNetStatus != "NetStream.Play.Stop"))); // don't update if stream has ended
-
- // raw waveform + EQ spectrum data
- if (isPlaying && (oSoundChannel || oSound.useNetstream)) {
-
- if (oSound.useWaveformData) {
- if (!areSoundsInaccessible && !oSound.handledDataError && !oSound.ignoreDataError) {
- try {
- oSound.getWaveformData();
- } catch(e: Error) {
- if (!oSound.handledDataError) {
- writeDebug('getWaveformData() (waveform data) '+e.toString());
- }
- // oSound.useWaveformData = false;
- newDataError = true;
- dataError = e.toString();
- }
- }
- }
-
- if (oSound.useEQData) {
- if (!areSoundsInaccessible && !oSound.handledDataError && !oSound.ignoreDataError) {
- try {
- oSound.getEQData();
- } catch(e: Error) {
- if (!oSound.handledDataError) {
- writeDebug('computeSpectrum() (EQ data) '+e.toString());
- }
- // oSound.useEQData = false;
- newDataError = true;
- dataError = e.toString();
- }
- }
- }
-
- if (oSound.waveformDataArray != oSound.lastValues.waveformDataArray) {
- oSound.lastValues.waveformDataArray = oSound.waveformDataArray;
- newWaveformData = true;
- }
-
- if (oSound.eqDataArray != oSound.lastValues.eqDataArray) {
- oSound.lastValues.eqDataArray = oSound.eqDataArray;
- newEQData = true;
- }
-
- if (newDataError && !oSound.handledDataError) {
- sMethod = baseJSObject + "['" + oSound.sID + "']._ondataerror";
- ExternalInterface.call(sMethod, 'data unavailable: ' + dataError);
- oSound.handledDataError = true;
- }
-
- }
-
- if (typeof nP != 'undefined' && (hasNew && (oSound.soundChannel || oSound.useNetstream || forceCheck || forceEndCheck))) { // && isPlaying - removed to allow updates while paused, eg. from setPosition() calls. Also be more liberal if we're using netStream.
-
- // oSound.lastValues.position = nP;
- sMethod = baseJSObject + "['" + oSound.sID + "']._whileplaying";
- var waveDataLeft:String = (newWaveformData ? oSound.waveformDataArray.slice(0, 256).join(',') : null);
- var waveDataRight:String = (newWaveformData ? oSound.waveformDataArray.slice(256).join(',') : null);
- var eqDataLeft:String = (newEQData ? oSound.eqDataArray.slice(0, 256).join(',') : null);
- var eqDataRight:String = (newEQData ? oSound.eqDataArray.slice(256).join(',') : null);
- ExternalInterface.call(sMethod, nP, (newPeakData ? {
- leftPeak: lP,
- rightPeak: rP
- } : null), waveDataLeft, waveDataRight, (newEQData ? {
- leftEQ: eqDataLeft,
- rightEQ: eqDataRight
- } : null));
- }
-
- // check isBuffering
- if (!oSound.useNetstream && oSound.isBuffering != oSound.lastValues.isBuffering) {
- // property has changed
- oSound.lastValues.isBuffering = oSound.isBuffering;
- sMethod = baseJSObject + "['" + oSound.sID + "']._onbufferchange";
- ExternalInterface.call(sMethod, oSound.isBuffering ? 1 : 0);
- }
-
- }
-
- public function checkProgress() : void {
- for (var i: int = 0, j: int = sounds.length; i < j; i++) {
- checkSoundProgress(soundObjects[sounds[i]]);
- }
- }
-
- public function onLoadError(oSound:Object) : void {
- // something went wrong. 404, bad format etc.
- ExternalInterface.call(baseJSObject + "['" + oSound.sID + "']._onload", 0);
- }
-
- public function onLoad(e: Event) : void {
- var oSound:Object = e.target;
- checkSoundProgress(soundObjects[oSound.sID]); // ensure progress stats are up-to-date
- if (!oSound.useNetstream) { // FLV must also have metadata
- oSound.loaded = true;
- // force duration update (doesn't seem to be always accurate)
- ExternalInterface.call(baseJSObject + "['" + oSound.sID + "']._whileloading", oSound.bytesLoaded, oSound.bytesTotal, oSound.length || oSound.duration);
- // duration > 0 means a valid sound was loaded.
- ExternalInterface.call(baseJSObject + "['" + oSound.sID + "']._onload", (oSound.length || oSound.duration ? 1 : 0));
- }
- }
-
- public function onID3(e: Event) : void {
-
- // --- NOTE: BUGGY (Flash 8 only? Haven't really checked 9 + 10.) ---
- // TODO: Investigate holes in ID3 parsing - for some reason, Album will be populated with Date if empty and date is provided. (?)
- // ID3V1 seem to parse OK, but "holes" / blanks in ID3V2 data seem to get messed up (eg. missing album gets filled with date.)
- // iTunes issues: onID3 was not called with a test MP3 encoded with iTunes 7.01, and what appeared to be valid ID3V2 data.
- // May be related to thumbnails for album art included in MP3 file by iTunes. See http://mabblog.com/blog/?p=33
- try {
- var oSound:Object = e.target;
-
- var id3Data:Array = [];
- var id3Props:Array = [];
- for (var prop:String in oSound.id3) {
- id3Props.push(prop);
- id3Data.push(oSound.id3[prop]);
- // writeDebug('id3['+prop+']: '+oSound.id3[prop]);
- }
- ExternalInterface.call(baseJSObject + "['" + oSound.sID + "']._onid3", id3Props, id3Data);
- // unhook own event handler, prevent second call (can fire twice as data is received - ID3V2 at beginning, ID3V1 at end.)
- // Therefore if ID3V2 data is received, ID3V1 is ignored.
- // soundObjects[oSound.sID].onID3 = null;
- } catch(e: Error) {
- writeDebug('onID3(): Unable to get ID3 info for ' + oSound.sID + '.');
- }
- oSound.removeEventListener(Event.ID3, onID3);
- }
-
- public function registerOnComplete(sID:String) : void {
- var oSound: SoundManager2_SMSound_AS3 = soundObjects[sID];
- if (oSound && oSound.soundChannel) {
- oSound.didFinish = false; // reset this flag
- oSound.soundChannel.addEventListener(Event.SOUND_COMPLETE, function() : void {
- if (oSound) {
- // force progress check, catching special end-of-sound case where position may not match duration.
- checkSoundProgress(oSound, true, true);
- try {
- oSound.ignoreDataError = true; // workaround: avoid data error handling for this manual step..
- // oSound.soundChannel.stop();
- oSound.didFinish = true; // "lock" sound, prevent extra whileplaying() position-type updates
- // call onfinish first (with end position)...
- ExternalInterface.call(baseJSObject + "['" + sID + "']._onfinish");
- // then reset sound so it can be played again.
- // oSound.start(0, 1); // go back to 0
- } catch(e: Error) {
- writeDebug('Could not set position on ' + sID + ': ' + e.toString());
- }
- oSound.ignoreDataError = false; // ..and reset
- oSound.handledDataError = false; // reset this flag
- } else {
- // safety net
- ExternalInterface.call(baseJSObject + "['" + sID + "']._onfinish");
- }
- });
- }
- }
-
- public function doSecurityError(oSound: SoundManager2_SMSound_AS3, e: SecurityErrorEvent) : void {
- writeDebug('securityError: ' + e.text);
- // when this happens, you don't have security rights on the server containing the FLV file
- // a crossdomain.xml file would fix the problem easily
- }
-
- public function _setPosition(sID:String, nSecOffset:Number, isPaused: Boolean, allowMultiShot: Boolean) : void {
- var s: SoundManager2_SMSound_AS3 = soundObjects[sID];
- if (!s) return void;
- // writeDebug('_setPosition()');
-
- // stop current channel, start new one.
- if (s.lastValues) {
- s.lastValues.position = nSecOffset; // s.soundChannel.position;
- }
- if (s.useNetstream) {
- // Minimize the buffer so playback starts ASAP
- s.ns.bufferTime = s.bufferTime;
- writeDebug('setPosition ('+ sID + '): setting buffer to '+s.ns.bufferTime+' secs');
-
- nSecOffset = nSecOffset > 0 ? nSecOffset / 1000 : 0;
- s.ns.seek(nSecOffset);
- checkSoundProgress(s); // force UI update
- } else {
- if (s.soundChannel) {
- s.soundChannel.stop();
- }
- writeDebug('setPosition ('+ sID + '): ' + nSecOffset); // +', '+(s.lastValues.loops?s.lastValues.loops:1));
- if (s.lastValues.loops > 1 && nSecOffset != 0) {
- writeDebug('Warning: Looping functionality being disabled due to Flash limitation.');
- s.lastValues.loops = 1;
- }
- try {
- s.start(nSecOffset, s.lastValues.loops || 1, allowMultiShot); // start playing at new position
- } catch(e: Error) {
- writeDebug('Warning: Could not set position on ' + sID + ': ' + e.toString());
- }
- checkSoundProgress(s); // force UI update
- try {
- registerOnComplete(sID);
- } catch(e: Error) {
- writeDebug('_setPosition(): Could not register onComplete');
- }
- if (isPaused && s.soundChannel) {
- // writeDebug('_setPosition: stopping (paused) sound');
- // writeDebug('last position: '+s.lastValues.position+' vs '+s.soundChannel.position);
- s.soundChannel.stop();
- }
- }
- }
-
- public function _load(sID:String, sURL:String, bStream: Boolean, bAutoPlay: Boolean, nLoops: Number, bAutoLoad: Boolean, bCheckPolicyFile: Boolean) : void {
- // writeDebug('_load()');
- if (typeof bAutoPlay == 'undefined') bAutoPlay = false;
- var s: SoundManager2_SMSound_AS3 = soundObjects[sID];
- if (!s) return void;
- var didRecreate: Boolean = false;
- if (s.didLoad == true) {
- // need to recreate sound
- didRecreate = true;
- writeDebug('recreating sound ' + sID + ' in order to load ' + sURL);
- var ns:Object = new Object();
- ns.sID = s.sID;
- ns.loops = nLoops||1;
- ns.usePeakData = s.usePeakData;
- ns.useWaveformData = s.useWaveformData;
- ns.useEQData = s.useEQData;
- ns.useNetstream = s.useNetstream;
- ns.bufferTime = s.bufferTime;
- ns.serverUrl = s.serverUrl;
- ns.duration = s.duration;
- ns.checkPolicyFile = s.checkPolicyFile;
- ns.useEvents = true;
- _destroySound(s.sID);
- _createSound(ns.sID, sURL, ns.usePeakData, ns.useWaveformData, ns.useEQData, ns.useNetstream, ns.bufferTime, ns.loops, ns.serverUrl, ns.duration, bAutoPlay, ns.useEvents, bAutoLoad, ns.checkPolicyFile);
- s = soundObjects[sID];
- // writeDebug('Sound object replaced');
- }
- checkSoundProgress(s);
-
- if (!s.didLoad) {
- try {
- s.addEventListener(Event.ID3, onID3);
- s.addEventListener(Event.COMPLETE, onLoad);
- } catch(e: Error) {
- writeDebug('_load(): could not assign ID3/complete event handlers');
- }
- }
-
- // don't try to load if same request already made
- s.sURL = sURL;
-
- try {
- if (!s.useNetstream) {
- s.addEventListener(IOErrorEvent.IO_ERROR, function(e: IOErrorEvent) : void {
- s.doIOError(e);
- });
- }
- s.loadSound(sURL);
- } catch(e: Error) {
- // oh well
- writeDebug('_load: Error loading ' + sURL + '. Flash error detail: ' + e.toString());
- }
-
- }
-
- public function _unload(sID:String) : void {
- var s: SoundManager2_SMSound_AS3 = (soundObjects[sID] || null);
- if (!s) return void;
- var sURL:String = s.sURL; // save existing sound URL for object recreation
- try {
- removeEventListener(Event.ID3, onID3);
- removeEventListener(Event.COMPLETE, onLoad);
- } catch(e: Error) {
- writeDebug('_unload() warn: Could not remove ID3/complete events');
- }
- s.paused = false;
- if (s.soundChannel) {
- s.soundChannel.stop();
- }
- try {
- if (s.didLoad && !s.loaded && !s.useNetstream) {
- s.close(); // close stream only if still loading?
- }
- } catch(e: Error) {
- // stream may already have closed if sound loaded, etc.
- writeDebug(sID + '._unload(): Note: Unable to close stream: ' + e.toString());
- // oh well
- }
- // destroy and recreate Flash sound object, try to reclaim memory
- // writeDebug('sound._unload(): recreating sound '+sID+' to free memory');
- if (s.useNetstream) {
- // writeDebug('_unload(): closing netStream stuff');
- try {
- s.removeNetstreamEvents();
- s.ns.close();
- s.nc.close();
- // s.nc = null;
- // s.ns = null;
- } catch(e: Error) {
- // oh well
- writeDebug('_unload(): caught exception during netConnection/netStream close');
- }
- }
- var ns:Object = new Object();
- ns.sID = s.sID;
- ns.loops = s.loops;
- ns.usePeakData = s.usePeakData;
- ns.useWaveformData = s.useWaveformData;
- ns.useEQData = s.useEQData;
- ns.useNetstream = s.useNetstream;
- ns.bufferTime = s.bufferTime;
- ns.serverUrl = s.serverUrl;
- ns.duration = s.duration;
- ns.autoPlay = s.autoPlay;
- ns.autoLoad = s.autoLoad;
- ns.checkPolicyFile = s.checkPolicyFile;
- _destroySound(s.sID);
- _createSound(ns.sID, sURL, ns.usePeakData, ns.useWaveformData, ns.useEQData, ns.useNetstream, ns.bufferTime, ns.loops, ns.serverUrl, ns.duration, ns.autoPlay, false, ns.autoLoad, ns.checkPolicyFile); // false: don't allow events just yet
- soundObjects[sID].connected = true; // fake it?
- writeDebug(s.sID + '.unload(): ok');
- }
-
- public function _createSound(sID:String, sURL:String, usePeakData: Boolean, useWaveformData: Boolean, useEQData: Boolean, useNetstream: Boolean, bufferTime:Number, loops:Number, serverUrl:String, duration:Number, autoPlay:Boolean, useEvents:Boolean, autoLoad:Boolean, checkPolicyFile:Boolean) : void {
- var s: SoundManager2_SMSound_AS3 = new SoundManager2_SMSound_AS3(this, sID, sURL, usePeakData, useWaveformData, useEQData, useNetstream, bufferTime, serverUrl, duration, autoPlay, useEvents, autoLoad, checkPolicyFile);
- if (!soundObjects[sID]) {
- sounds.push(sID);
- }
- soundObjects[sID] = s;
- this.currentObject = s;
- s.sID = sID;
- s.sURL = sURL;
- s.paused = false;
- s.loaded = false;
- s.checkPolicyFile = checkPolicyFile;
- s.lastValues = {
- bytes: 0,
- duration: 0,
- position: 0,
- loops: loops||1,
- leftPeak: 0,
- rightPeak: 0,
- bufferLength: 0
- };
- }
-
- public function _destroySound(sID:String) : void {
- // for the power of garbage collection! .. er, Greyskull!
- var s: SoundManager2_SMSound_AS3 = (soundObjects[sID] || null);
- if (!s) return void;
- // try to unload the sound
- for (var i: int = 0, j: int = sounds.length; i < j; i++) {
- if (sounds[i] == sID) {
- sounds.splice(i, 1);
- break;
- }
- }
- if (s.soundChannel) {
- s.soundChannel.stop();
- }
- // if is a movie, remove that as well.
- if (s.useNetstream) {
- // s.nc.client = null;
- try {
- s.removeNetstreamEvents();
- // s.nc.removeEventListener(NetStatusEvent.NET_STATUS, s.doNetStatus);
- } catch(e: Error) {
- writeDebug('_destroySound(): Events already removed from netStream/netConnection?');
- }
- if (s.didLoad) {
- // TODO: figure out if stream is still open first, can't close an already-closed stream.
- try {
- s.ns.close();
- s.nc.close();
- } catch(e: Error) {
- // oh well
- writeDebug('_destroySound(): caught exception: '+e.toString());
- }
- }
- } else if (s.didLoad) {
- // non-netstream case
- try {
- s.close(); // close stream only if still loading?
- } catch(e: Error) {
- // oh well
- }
- }
- s = null;
- soundObjects[sID] = null;
- delete soundObjects[sID];
- }
-
- public function _stop(sID:String, bStopAll: Boolean) : void {
- // stop this particular instance (or "all", based on parameter)
- if (bStopAll) {
- SoundMixer.stopAll();
- } else {
- var s: SoundManager2_SMSound_AS3 = soundObjects[sID];
- if (!s) return void;
- if (s.useNetstream && s.ns) {
- s.ns.pause();
- } else if (s.soundChannel) {
- s.soundChannel.stop();
- }
- s.paused = false;
- }
- }
-
- public function _start(sID:String, nLoops: int, nMsecOffset: int, allowMultiShot: Boolean) : Boolean {
- var s: SoundManager2_SMSound_AS3 = soundObjects[sID];
- var result: Boolean;
- if (!s) return true;
- writeDebug('start (' + sID + '): ' + nMsecOffset + (nLoops > 1 ? ', loops: ' + nLoops : ''));
- s.lastValues.paused = false; // reset pause if applicable
- s.lastValues.loops = (nLoops || 1);
- if (!s.useNetstream) {
- s.lastValues.position = nMsecOffset;
- }
- s.handledDataError = false; // reset this flag
- try {
- result = s.start(nMsecOffset, nLoops, allowMultiShot);
- } catch(e: Error) {
- writeDebug('Could not start ' + sID + ': ' + e.toString());
- }
- try {
- registerOnComplete(sID);
- } catch(e: Error) {
- writeDebug('_start(): registerOnComplete failed');
- }
- return result;
- }
-
- public function _pause(sID:String, allowMultiShot: Boolean) : void {
- // writeDebug('_pause(): ' + sID);
- var s: SoundManager2_SMSound_AS3 = soundObjects[sID];
- if (!s) return void;
- // writeDebug('s.paused: '+s.paused);
- if (!s.paused) {
- // reference current position, stop sound
- s.paused = true;
- // writeDebug('_pause(): position: '+s.lastValues.position);
- if (s.useNetstream) {
- if (s.ns) {
- s.lastValues.position = s.ns.time*1000;
- s.ns.pause();
- } else if (s.autoPlay) {
- s.setAutoPlay(false);
- }
- } else {
- if (s.soundChannel) {
- s.lastValues.position = s.soundChannel.position;
- s.soundChannel.stop();
- }
- }
- } else {
- // resume playing from last position
- // writeDebug('resuming - playing at '+s.lastValues.position+', '+s.lastValues.loops+' times');
- s.paused = false;
- if (s.useNetstream) {
- s.ns.resume();
- } else {
- s.start(s.lastValues.position, s.lastValues.loops, allowMultiShot);
- }
- try {
- registerOnComplete(sID);
- } catch(e: Error) {
- writeDebug('_pause(): registerOnComplete() failed');
- }
- }
- }
-
- public function _setPan(sID:String, nPan:Number) : void {
- if (soundObjects[sID]) {
- soundObjects[sID].setPan(nPan);
- }
- }
-
- public function _setVolume(sID:String, nVol:Number) : void {
- // writeDebug('_setVolume: '+nVol);
- if (soundObjects[sID]) {
- soundObjects[sID].setVolume(nVol);
- }
- }
-
- public function _setPolling(bPolling: Boolean = false, nTimerInterval: uint = 50) : void {
- pollingEnabled = bPolling;
- if (timer == null && pollingEnabled) {
- flashDebug('Enabling polling, ' + nTimerInterval + ' ms interval');
- timer = new Timer(nTimerInterval, 0);
- timer.addEventListener(TimerEvent.TIMER, function() : void {
- checkProgress();
- }); // direct reference eg. checkProgress doesn't work? .. odd.
- timer.start();
- } else if (timer && !pollingEnabled) {
- flashDebug('Disabling polling');
- // flash.utils.clearInterval(timer);
- timer.reset();
- }
- }
-
- public function _getMemoryUse() : String {
- return System.totalMemory.toString();
- }
-
- // -----------------------------------
- // end methods
-
- }
-
- // package
-
- }