/mojo/services/network/udp_socket_impl.cc
https://gitlab.com/jonnialva90/iridium-browser · C++ · 378 lines · 301 code · 68 blank · 9 comment · 68 complexity · 0fdc9932e184a87536d758813338905f MD5 · raw file
- // Copyright 2014 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #include "mojo/services/network/udp_socket_impl.h"
- #include <string.h>
- #include <algorithm>
- #include <limits>
- #include "base/logging.h"
- #include "base/memory/scoped_ptr.h"
- #include "base/stl_util.h"
- #include "mojo/services/network/net_adapters.h"
- #include "mojo/services/network/net_address_type_converters.h"
- #include "net/base/io_buffer.h"
- #include "net/base/net_errors.h"
- #include "net/base/rand_callback.h"
- #include "net/udp/datagram_socket.h"
- namespace mojo {
- namespace {
- const int kMaxReadSize = 128 * 1024;
- const size_t kMaxWriteSize = 128 * 1024;
- const size_t kMaxPendingSendRequestsUpperbound = 128;
- const size_t kDefaultMaxPendingSendRequests = 32;
- } // namespace
- UDPSocketImpl::PendingSendRequest::PendingSendRequest() {}
- UDPSocketImpl::PendingSendRequest::~PendingSendRequest() {}
- UDPSocketImpl::UDPSocketImpl(InterfaceRequest<UDPSocket> request,
- scoped_ptr<mojo::AppRefCount> app_refcount)
- : binding_(this, request.Pass()),
- socket_(net::DatagramSocket::DEFAULT_BIND,
- net::RandIntCallback(),
- nullptr,
- net::NetLog::Source()),
- state_(NOT_BOUND_OR_CONNECTED),
- allow_address_reuse_(false),
- remaining_recv_slots_(0),
- max_pending_send_requests_(kDefaultMaxPendingSendRequests),
- app_refcount_(app_refcount.Pass()) {
- }
- UDPSocketImpl::~UDPSocketImpl() {
- STLDeleteElements(&pending_send_requests_);
- }
- void UDPSocketImpl::AllowAddressReuse(
- const Callback<void(NetworkErrorPtr)>& callback) {
- if (IsBoundOrConnected()) {
- callback.Run(MakeNetworkError(net::ERR_FAILED));
- return;
- }
- allow_address_reuse_ = true;
- callback.Run(MakeNetworkError(net::OK));
- }
- void UDPSocketImpl::Bind(
- NetAddressPtr addr,
- const Callback<void(NetworkErrorPtr,
- NetAddressPtr,
- InterfaceRequest<UDPSocketReceiver>)>& callback) {
- int net_result = net::OK;
- bool opened = false;
- do {
- if (IsBoundOrConnected()) {
- net_result = net::ERR_FAILED;
- break;
- }
- net::IPEndPoint ip_end_point = addr.To<net::IPEndPoint>();
- if (ip_end_point.GetFamily() == net::ADDRESS_FAMILY_UNSPECIFIED) {
- net_result = net::ERR_ADDRESS_INVALID;
- break;
- }
- net_result = socket_.Open(ip_end_point.GetFamily());
- if (net_result != net::OK)
- break;
- opened = true;
- if (allow_address_reuse_) {
- net_result = socket_.AllowAddressReuse();
- if (net_result != net::OK)
- break;
- }
- net_result = socket_.Bind(ip_end_point);
- if (net_result != net::OK)
- break;
- net::IPEndPoint bound_ip_end_point;
- net_result = socket_.GetLocalAddress(&bound_ip_end_point);
- if (net_result != net::OK)
- break;
- state_ = BOUND;
- callback.Run(MakeNetworkError(net_result),
- NetAddress::From(bound_ip_end_point), GetProxy(&receiver_));
- if (remaining_recv_slots_ > 0) {
- DCHECK(!recvfrom_buffer_.get());
- DoRecvFrom();
- }
- return;
- } while (false);
- DCHECK(net_result != net::OK);
- if (opened)
- socket_.Close();
- callback.Run(MakeNetworkError(net_result), nullptr, nullptr);
- }
- void UDPSocketImpl::Connect(
- NetAddressPtr remote_addr,
- const Callback<void(NetworkErrorPtr,
- NetAddressPtr,
- InterfaceRequest<UDPSocketReceiver>)>& callback) {
- int net_result = net::OK;
- bool opened = false;
- do {
- if (IsBoundOrConnected()) {
- net_result = net::ERR_FAILED;
- break;
- }
- net::IPEndPoint ip_end_point = remote_addr.To<net::IPEndPoint>();
- if (ip_end_point.GetFamily() == net::ADDRESS_FAMILY_UNSPECIFIED) {
- net_result = net::ERR_ADDRESS_INVALID;
- break;
- }
- net_result = socket_.Open(ip_end_point.GetFamily());
- if (net_result != net::OK)
- break;
- opened = true;
- net_result = socket_.Connect(ip_end_point);
- if (net_result != net::OK)
- break;
- net::IPEndPoint local_ip_end_point;
- net_result = socket_.GetLocalAddress(&local_ip_end_point);
- if (net_result != net::OK)
- break;
- state_ = CONNECTED;
- callback.Run(MakeNetworkError(net_result),
- NetAddress::From(local_ip_end_point), GetProxy(&receiver_));
- if (remaining_recv_slots_ > 0) {
- DCHECK(!recvfrom_buffer_.get());
- DoRecvFrom();
- }
- return;
- } while (false);
- DCHECK(net_result != net::OK);
- if (opened)
- socket_.Close();
- callback.Run(MakeNetworkError(net_result), nullptr, nullptr);
- }
- void UDPSocketImpl::SetSendBufferSize(
- uint32_t size,
- const Callback<void(NetworkErrorPtr)>& callback) {
- if (!IsBoundOrConnected()) {
- callback.Run(MakeNetworkError(net::ERR_FAILED));
- return;
- }
- if (size > static_cast<uint32_t>(std::numeric_limits<int32_t>::max()))
- size = std::numeric_limits<int32_t>::max();
- int net_result = socket_.SetSendBufferSize(static_cast<int32_t>(size));
- callback.Run(MakeNetworkError(net_result));
- }
- void UDPSocketImpl::SetReceiveBufferSize(
- uint32_t size,
- const Callback<void(NetworkErrorPtr)>& callback) {
- if (!IsBoundOrConnected()) {
- callback.Run(MakeNetworkError(net::ERR_FAILED));
- return;
- }
- if (size > static_cast<uint32_t>(std::numeric_limits<int32_t>::max()))
- size = std::numeric_limits<int32_t>::max();
- int net_result = socket_.SetReceiveBufferSize(static_cast<int32_t>(size));
- callback.Run(MakeNetworkError(net_result));
- }
- void UDPSocketImpl::NegotiateMaxPendingSendRequests(
- uint32_t requested_size,
- const Callback<void(uint32_t)>& callback) {
- if (requested_size != 0) {
- max_pending_send_requests_ =
- std::min(kMaxPendingSendRequestsUpperbound,
- static_cast<size_t>(requested_size));
- }
- callback.Run(static_cast<uint32_t>(max_pending_send_requests_));
- if (pending_send_requests_.size() > max_pending_send_requests_) {
- std::deque<PendingSendRequest*> discarded_requests(
- pending_send_requests_.begin() + max_pending_send_requests_,
- pending_send_requests_.end());
- pending_send_requests_.resize(max_pending_send_requests_);
- for (auto& discarded_request : discarded_requests) {
- discarded_request->callback.Run(
- MakeNetworkError(net::ERR_INSUFFICIENT_RESOURCES));
- delete discarded_request;
- }
- }
- }
- void UDPSocketImpl::ReceiveMore(uint32_t datagram_number) {
- if (!receiver_)
- return;
- if (datagram_number == 0)
- return;
- if (std::numeric_limits<size_t>::max() - remaining_recv_slots_ <
- datagram_number) {
- return;
- }
- remaining_recv_slots_ += datagram_number;
- if (IsBoundOrConnected() && !recvfrom_buffer_.get()) {
- DCHECK_EQ(datagram_number, remaining_recv_slots_);
- DoRecvFrom();
- }
- }
- void UDPSocketImpl::SendTo(NetAddressPtr dest_addr,
- Array<uint8_t> data,
- const Callback<void(NetworkErrorPtr)>& callback) {
- if (!IsBoundOrConnected()) {
- callback.Run(MakeNetworkError(net::ERR_FAILED));
- return;
- }
- if (state_ == BOUND && !dest_addr) {
- callback.Run(MakeNetworkError(net::ERR_INVALID_ARGUMENT));
- return;
- }
- if (sendto_buffer_.get()) {
- if (pending_send_requests_.size() >= max_pending_send_requests_) {
- callback.Run(MakeNetworkError(net::ERR_INSUFFICIENT_RESOURCES));
- return;
- }
- PendingSendRequest* request = new PendingSendRequest;
- request->addr = dest_addr.Pass();
- request->data = data.Pass();
- request->callback = callback;
- pending_send_requests_.push_back(request);
- return;
- }
- DCHECK_EQ(0u, pending_send_requests_.size());
- DoSendTo(dest_addr.Pass(), data.Pass(), callback);
- }
- void UDPSocketImpl::DoRecvFrom() {
- DCHECK(IsBoundOrConnected());
- DCHECK(receiver_);
- DCHECK(!recvfrom_buffer_.get());
- DCHECK_GT(remaining_recv_slots_, 0u);
- recvfrom_buffer_ = new net::IOBuffer(kMaxReadSize);
- // It is safe to use base::Unretained(this) because |socket_| is owned by this
- // object. If this object gets destroyed (and so does |socket_|), the callback
- // won't be called.
- int net_result = socket_.RecvFrom(
- recvfrom_buffer_.get(),
- kMaxReadSize,
- state_ == BOUND ? &recvfrom_address_ : nullptr,
- base::Bind(&UDPSocketImpl::OnRecvFromCompleted, base::Unretained(this)));
- if (net_result != net::ERR_IO_PENDING)
- OnRecvFromCompleted(net_result);
- }
- void UDPSocketImpl::DoSendTo(NetAddressPtr addr,
- Array<uint8_t> data,
- const Callback<void(NetworkErrorPtr)>& callback) {
- DCHECK(IsBoundOrConnected());
- DCHECK(!sendto_buffer_.get());
- if (data.size() > kMaxWriteSize) {
- callback.Run(MakeNetworkError(net::ERR_INVALID_ARGUMENT));
- return;
- }
- sendto_buffer_ = new net::IOBufferWithSize(static_cast<int>(data.size()));
- if (data.size() > 0)
- memcpy(sendto_buffer_->data(), &data.storage()[0], data.size());
- int net_result = net::OK;
- if (addr) {
- net::IPEndPoint ip_end_point = addr.To<net::IPEndPoint>();
- if (ip_end_point.GetFamily() == net::ADDRESS_FAMILY_UNSPECIFIED) {
- callback.Run(MakeNetworkError(net::ERR_ADDRESS_INVALID));
- return;
- }
- // It is safe to use base::Unretained(this) because |socket_| is owned by
- // this object. If this object gets destroyed (and so does |socket_|), the
- // callback won't be called.
- net_result = socket_.SendTo(sendto_buffer_.get(), sendto_buffer_->size(),
- ip_end_point,
- base::Bind(&UDPSocketImpl::OnSendToCompleted,
- base::Unretained(this), callback));
- } else {
- DCHECK(state_ == CONNECTED);
- net_result = socket_.Write(sendto_buffer_.get(), sendto_buffer_->size(),
- base::Bind(&UDPSocketImpl::OnSendToCompleted,
- base::Unretained(this), callback));
- }
- if (net_result != net::ERR_IO_PENDING)
- OnSendToCompleted(callback, net_result);
- }
- void UDPSocketImpl::OnRecvFromCompleted(int net_result) {
- DCHECK(recvfrom_buffer_.get());
- NetAddressPtr net_address;
- Array<uint8_t> array;
- if (net_result >= 0) {
- if (state_ == BOUND)
- net_address = NetAddress::From(recvfrom_address_);
- std::vector<uint8_t> data(net_result);
- if (net_result > 0)
- memcpy(&data[0], recvfrom_buffer_->data(), net_result);
- array.Swap(&data);
- }
- recvfrom_buffer_ = nullptr;
- receiver_->OnReceived(MakeNetworkError(net_result), net_address.Pass(),
- array.Pass());
- DCHECK_GT(remaining_recv_slots_, 0u);
- remaining_recv_slots_--;
- if (remaining_recv_slots_ > 0)
- DoRecvFrom();
- }
- void UDPSocketImpl::OnSendToCompleted(
- const Callback<void(NetworkErrorPtr)>& callback,
- int net_result) {
- DCHECK(sendto_buffer_.get());
- sendto_buffer_ = nullptr;
- callback.Run(MakeNetworkError(net_result));
- if (pending_send_requests_.empty())
- return;
- scoped_ptr<PendingSendRequest> request(pending_send_requests_.front());
- pending_send_requests_.pop_front();
- DoSendTo(request->addr.Pass(), request->data.Pass(), request->callback);
- }
- } // namespace mojo