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/third_party/mojo/src/mojo/public/c/gpu/GLES2/gl2mojo_autogen.h

https://gitlab.com/jonnialva90/iridium-browser
C Header | 325 lines | 311 code | 5 blank | 9 comment | 0 complexity | 4ba91cf30bb802d9af4fbe9a8256ed57 MD5 | raw file
  1. // Copyright 2014 The Chromium Authors. All rights reserved.
  2. // Use of this source code is governed by a BSD-style license that can be
  3. // found in the LICENSE file.
  4. // This file is auto-generated from
  5. // gpu/command_buffer/build_gles2_cmd_buffer.py
  6. // It's formatted by clang-format using chromium coding style:
  7. // clang-format -i -style=chromium filename
  8. // DO NOT EDIT!
  9. // This file contains Mojo-specific GLES2 declarations.
  10. #ifndef GPU_GLES2_GL2MOJO_AUTOGEN_H_
  11. #define GPU_GLES2_GL2MOJO_AUTOGEN_H_
  12. #define glActiveTexture GLES2_GET_FUN(ActiveTexture)
  13. #define glAttachShader GLES2_GET_FUN(AttachShader)
  14. #define glBindAttribLocation GLES2_GET_FUN(BindAttribLocation)
  15. #define glBindBuffer GLES2_GET_FUN(BindBuffer)
  16. #define glBindBufferBase GLES2_GET_FUN(BindBufferBase)
  17. #define glBindBufferRange GLES2_GET_FUN(BindBufferRange)
  18. #define glBindFramebuffer GLES2_GET_FUN(BindFramebuffer)
  19. #define glBindRenderbuffer GLES2_GET_FUN(BindRenderbuffer)
  20. #define glBindSampler GLES2_GET_FUN(BindSampler)
  21. #define glBindTexture GLES2_GET_FUN(BindTexture)
  22. #define glBindTransformFeedback GLES2_GET_FUN(BindTransformFeedback)
  23. #define glBlendColor GLES2_GET_FUN(BlendColor)
  24. #define glBlendEquation GLES2_GET_FUN(BlendEquation)
  25. #define glBlendEquationSeparate GLES2_GET_FUN(BlendEquationSeparate)
  26. #define glBlendFunc GLES2_GET_FUN(BlendFunc)
  27. #define glBlendFuncSeparate GLES2_GET_FUN(BlendFuncSeparate)
  28. #define glBufferData GLES2_GET_FUN(BufferData)
  29. #define glBufferSubData GLES2_GET_FUN(BufferSubData)
  30. #define glCheckFramebufferStatus GLES2_GET_FUN(CheckFramebufferStatus)
  31. #define glClear GLES2_GET_FUN(Clear)
  32. #define glClearBufferfi GLES2_GET_FUN(ClearBufferfi)
  33. #define glClearBufferfv GLES2_GET_FUN(ClearBufferfv)
  34. #define glClearBufferiv GLES2_GET_FUN(ClearBufferiv)
  35. #define glClearBufferuiv GLES2_GET_FUN(ClearBufferuiv)
  36. #define glClearColor GLES2_GET_FUN(ClearColor)
  37. #define glClearDepthf GLES2_GET_FUN(ClearDepthf)
  38. #define glClearStencil GLES2_GET_FUN(ClearStencil)
  39. #define glClientWaitSync GLES2_GET_FUN(ClientWaitSync)
  40. #define glColorMask GLES2_GET_FUN(ColorMask)
  41. #define glCompileShader GLES2_GET_FUN(CompileShader)
  42. #define glCompressedTexImage2D GLES2_GET_FUN(CompressedTexImage2D)
  43. #define glCompressedTexSubImage2D GLES2_GET_FUN(CompressedTexSubImage2D)
  44. #define glCopyBufferSubData GLES2_GET_FUN(CopyBufferSubData)
  45. #define glCopyTexImage2D GLES2_GET_FUN(CopyTexImage2D)
  46. #define glCopyTexSubImage2D GLES2_GET_FUN(CopyTexSubImage2D)
  47. #define glCopyTexSubImage3D GLES2_GET_FUN(CopyTexSubImage3D)
  48. #define glCreateProgram GLES2_GET_FUN(CreateProgram)
  49. #define glCreateShader GLES2_GET_FUN(CreateShader)
  50. #define glCullFace GLES2_GET_FUN(CullFace)
  51. #define glDeleteBuffers GLES2_GET_FUN(DeleteBuffers)
  52. #define glDeleteFramebuffers GLES2_GET_FUN(DeleteFramebuffers)
  53. #define glDeleteProgram GLES2_GET_FUN(DeleteProgram)
  54. #define glDeleteRenderbuffers GLES2_GET_FUN(DeleteRenderbuffers)
  55. #define glDeleteSamplers GLES2_GET_FUN(DeleteSamplers)
  56. #define glDeleteSync GLES2_GET_FUN(DeleteSync)
  57. #define glDeleteShader GLES2_GET_FUN(DeleteShader)
  58. #define glDeleteTextures GLES2_GET_FUN(DeleteTextures)
  59. #define glDeleteTransformFeedbacks GLES2_GET_FUN(DeleteTransformFeedbacks)
  60. #define glDepthFunc GLES2_GET_FUN(DepthFunc)
  61. #define glDepthMask GLES2_GET_FUN(DepthMask)
  62. #define glDepthRangef GLES2_GET_FUN(DepthRangef)
  63. #define glDetachShader GLES2_GET_FUN(DetachShader)
  64. #define glDisable GLES2_GET_FUN(Disable)
  65. #define glDisableVertexAttribArray GLES2_GET_FUN(DisableVertexAttribArray)
  66. #define glDrawArrays GLES2_GET_FUN(DrawArrays)
  67. #define glDrawElements GLES2_GET_FUN(DrawElements)
  68. #define glDrawRangeElements GLES2_GET_FUN(DrawRangeElements)
  69. #define glEnable GLES2_GET_FUN(Enable)
  70. #define glEnableVertexAttribArray GLES2_GET_FUN(EnableVertexAttribArray)
  71. #define glFenceSync GLES2_GET_FUN(FenceSync)
  72. #define glFinish GLES2_GET_FUN(Finish)
  73. #define glFlush GLES2_GET_FUN(Flush)
  74. #define glFramebufferRenderbuffer GLES2_GET_FUN(FramebufferRenderbuffer)
  75. #define glFramebufferTexture2D GLES2_GET_FUN(FramebufferTexture2D)
  76. #define glFramebufferTextureLayer GLES2_GET_FUN(FramebufferTextureLayer)
  77. #define glFrontFace GLES2_GET_FUN(FrontFace)
  78. #define glGenBuffers GLES2_GET_FUN(GenBuffers)
  79. #define glGenerateMipmap GLES2_GET_FUN(GenerateMipmap)
  80. #define glGenFramebuffers GLES2_GET_FUN(GenFramebuffers)
  81. #define glGenRenderbuffers GLES2_GET_FUN(GenRenderbuffers)
  82. #define glGenSamplers GLES2_GET_FUN(GenSamplers)
  83. #define glGenTextures GLES2_GET_FUN(GenTextures)
  84. #define glGenTransformFeedbacks GLES2_GET_FUN(GenTransformFeedbacks)
  85. #define glGetActiveAttrib GLES2_GET_FUN(GetActiveAttrib)
  86. #define glGetActiveUniform GLES2_GET_FUN(GetActiveUniform)
  87. #define glGetActiveUniformBlockiv GLES2_GET_FUN(GetActiveUniformBlockiv)
  88. #define glGetActiveUniformBlockName GLES2_GET_FUN(GetActiveUniformBlockName)
  89. #define glGetActiveUniformsiv GLES2_GET_FUN(GetActiveUniformsiv)
  90. #define glGetAttachedShaders GLES2_GET_FUN(GetAttachedShaders)
  91. #define glGetAttribLocation GLES2_GET_FUN(GetAttribLocation)
  92. #define glGetBooleanv GLES2_GET_FUN(GetBooleanv)
  93. #define glGetBufferParameteriv GLES2_GET_FUN(GetBufferParameteriv)
  94. #define glGetError GLES2_GET_FUN(GetError)
  95. #define glGetFloatv GLES2_GET_FUN(GetFloatv)
  96. #define glGetFragDataLocation GLES2_GET_FUN(GetFragDataLocation)
  97. #define glGetFramebufferAttachmentParameteriv \
  98. GLES2_GET_FUN(GetFramebufferAttachmentParameteriv)
  99. #define glGetInteger64v GLES2_GET_FUN(GetInteger64v)
  100. #define glGetIntegeri_v GLES2_GET_FUN(GetIntegeri_v)
  101. #define glGetInteger64i_v GLES2_GET_FUN(GetInteger64i_v)
  102. #define glGetIntegerv GLES2_GET_FUN(GetIntegerv)
  103. #define glGetInternalformativ GLES2_GET_FUN(GetInternalformativ)
  104. #define glGetProgramiv GLES2_GET_FUN(GetProgramiv)
  105. #define glGetProgramInfoLog GLES2_GET_FUN(GetProgramInfoLog)
  106. #define glGetRenderbufferParameteriv GLES2_GET_FUN(GetRenderbufferParameteriv)
  107. #define glGetSamplerParameterfv GLES2_GET_FUN(GetSamplerParameterfv)
  108. #define glGetSamplerParameteriv GLES2_GET_FUN(GetSamplerParameteriv)
  109. #define glGetShaderiv GLES2_GET_FUN(GetShaderiv)
  110. #define glGetShaderInfoLog GLES2_GET_FUN(GetShaderInfoLog)
  111. #define glGetShaderPrecisionFormat GLES2_GET_FUN(GetShaderPrecisionFormat)
  112. #define glGetShaderSource GLES2_GET_FUN(GetShaderSource)
  113. #define glGetString GLES2_GET_FUN(GetString)
  114. #define glGetSynciv GLES2_GET_FUN(GetSynciv)
  115. #define glGetTexParameterfv GLES2_GET_FUN(GetTexParameterfv)
  116. #define glGetTexParameteriv GLES2_GET_FUN(GetTexParameteriv)
  117. #define glGetTransformFeedbackVarying GLES2_GET_FUN(GetTransformFeedbackVarying)
  118. #define glGetUniformBlockIndex GLES2_GET_FUN(GetUniformBlockIndex)
  119. #define glGetUniformfv GLES2_GET_FUN(GetUniformfv)
  120. #define glGetUniformiv GLES2_GET_FUN(GetUniformiv)
  121. #define glGetUniformIndices GLES2_GET_FUN(GetUniformIndices)
  122. #define glGetUniformLocation GLES2_GET_FUN(GetUniformLocation)
  123. #define glGetVertexAttribfv GLES2_GET_FUN(GetVertexAttribfv)
  124. #define glGetVertexAttribiv GLES2_GET_FUN(GetVertexAttribiv)
  125. #define glGetVertexAttribPointerv GLES2_GET_FUN(GetVertexAttribPointerv)
  126. #define glHint GLES2_GET_FUN(Hint)
  127. #define glInvalidateFramebuffer GLES2_GET_FUN(InvalidateFramebuffer)
  128. #define glInvalidateSubFramebuffer GLES2_GET_FUN(InvalidateSubFramebuffer)
  129. #define glIsBuffer GLES2_GET_FUN(IsBuffer)
  130. #define glIsEnabled GLES2_GET_FUN(IsEnabled)
  131. #define glIsFramebuffer GLES2_GET_FUN(IsFramebuffer)
  132. #define glIsProgram GLES2_GET_FUN(IsProgram)
  133. #define glIsRenderbuffer GLES2_GET_FUN(IsRenderbuffer)
  134. #define glIsSampler GLES2_GET_FUN(IsSampler)
  135. #define glIsShader GLES2_GET_FUN(IsShader)
  136. #define glIsSync GLES2_GET_FUN(IsSync)
  137. #define glIsTexture GLES2_GET_FUN(IsTexture)
  138. #define glIsTransformFeedback GLES2_GET_FUN(IsTransformFeedback)
  139. #define glLineWidth GLES2_GET_FUN(LineWidth)
  140. #define glLinkProgram GLES2_GET_FUN(LinkProgram)
  141. #define glPauseTransformFeedback GLES2_GET_FUN(PauseTransformFeedback)
  142. #define glPixelStorei GLES2_GET_FUN(PixelStorei)
  143. #define glPolygonOffset GLES2_GET_FUN(PolygonOffset)
  144. #define glReadBuffer GLES2_GET_FUN(ReadBuffer)
  145. #define glReadPixels GLES2_GET_FUN(ReadPixels)
  146. #define glReleaseShaderCompiler GLES2_GET_FUN(ReleaseShaderCompiler)
  147. #define glRenderbufferStorage GLES2_GET_FUN(RenderbufferStorage)
  148. #define glResumeTransformFeedback GLES2_GET_FUN(ResumeTransformFeedback)
  149. #define glSampleCoverage GLES2_GET_FUN(SampleCoverage)
  150. #define glSamplerParameterf GLES2_GET_FUN(SamplerParameterf)
  151. #define glSamplerParameterfv GLES2_GET_FUN(SamplerParameterfv)
  152. #define glSamplerParameteri GLES2_GET_FUN(SamplerParameteri)
  153. #define glSamplerParameteriv GLES2_GET_FUN(SamplerParameteriv)
  154. #define glScissor GLES2_GET_FUN(Scissor)
  155. #define glShaderBinary GLES2_GET_FUN(ShaderBinary)
  156. #define glShaderSource GLES2_GET_FUN(ShaderSource)
  157. #define glShallowFinishCHROMIUM GLES2_GET_FUN(ShallowFinishCHROMIUM)
  158. #define glShallowFlushCHROMIUM GLES2_GET_FUN(ShallowFlushCHROMIUM)
  159. #define glOrderingBarrierCHROMIUM GLES2_GET_FUN(OrderingBarrierCHROMIUM)
  160. #define glStencilFunc GLES2_GET_FUN(StencilFunc)
  161. #define glStencilFuncSeparate GLES2_GET_FUN(StencilFuncSeparate)
  162. #define glStencilMask GLES2_GET_FUN(StencilMask)
  163. #define glStencilMaskSeparate GLES2_GET_FUN(StencilMaskSeparate)
  164. #define glStencilOp GLES2_GET_FUN(StencilOp)
  165. #define glStencilOpSeparate GLES2_GET_FUN(StencilOpSeparate)
  166. #define glTexImage2D GLES2_GET_FUN(TexImage2D)
  167. #define glTexImage3D GLES2_GET_FUN(TexImage3D)
  168. #define glTexParameterf GLES2_GET_FUN(TexParameterf)
  169. #define glTexParameterfv GLES2_GET_FUN(TexParameterfv)
  170. #define glTexParameteri GLES2_GET_FUN(TexParameteri)
  171. #define glTexParameteriv GLES2_GET_FUN(TexParameteriv)
  172. #define glTexStorage3D GLES2_GET_FUN(TexStorage3D)
  173. #define glTexSubImage2D GLES2_GET_FUN(TexSubImage2D)
  174. #define glTexSubImage3D GLES2_GET_FUN(TexSubImage3D)
  175. #define glTransformFeedbackVaryings GLES2_GET_FUN(TransformFeedbackVaryings)
  176. #define glUniform1f GLES2_GET_FUN(Uniform1f)
  177. #define glUniform1fv GLES2_GET_FUN(Uniform1fv)
  178. #define glUniform1i GLES2_GET_FUN(Uniform1i)
  179. #define glUniform1iv GLES2_GET_FUN(Uniform1iv)
  180. #define glUniform1ui GLES2_GET_FUN(Uniform1ui)
  181. #define glUniform1uiv GLES2_GET_FUN(Uniform1uiv)
  182. #define glUniform2f GLES2_GET_FUN(Uniform2f)
  183. #define glUniform2fv GLES2_GET_FUN(Uniform2fv)
  184. #define glUniform2i GLES2_GET_FUN(Uniform2i)
  185. #define glUniform2iv GLES2_GET_FUN(Uniform2iv)
  186. #define glUniform2ui GLES2_GET_FUN(Uniform2ui)
  187. #define glUniform2uiv GLES2_GET_FUN(Uniform2uiv)
  188. #define glUniform3f GLES2_GET_FUN(Uniform3f)
  189. #define glUniform3fv GLES2_GET_FUN(Uniform3fv)
  190. #define glUniform3i GLES2_GET_FUN(Uniform3i)
  191. #define glUniform3iv GLES2_GET_FUN(Uniform3iv)
  192. #define glUniform3ui GLES2_GET_FUN(Uniform3ui)
  193. #define glUniform3uiv GLES2_GET_FUN(Uniform3uiv)
  194. #define glUniform4f GLES2_GET_FUN(Uniform4f)
  195. #define glUniform4fv GLES2_GET_FUN(Uniform4fv)
  196. #define glUniform4i GLES2_GET_FUN(Uniform4i)
  197. #define glUniform4iv GLES2_GET_FUN(Uniform4iv)
  198. #define glUniform4ui GLES2_GET_FUN(Uniform4ui)
  199. #define glUniform4uiv GLES2_GET_FUN(Uniform4uiv)
  200. #define glUniformBlockBinding GLES2_GET_FUN(UniformBlockBinding)
  201. #define glUniformMatrix2fv GLES2_GET_FUN(UniformMatrix2fv)
  202. #define glUniformMatrix2x3fv GLES2_GET_FUN(UniformMatrix2x3fv)
  203. #define glUniformMatrix2x4fv GLES2_GET_FUN(UniformMatrix2x4fv)
  204. #define glUniformMatrix3fv GLES2_GET_FUN(UniformMatrix3fv)
  205. #define glUniformMatrix3x2fv GLES2_GET_FUN(UniformMatrix3x2fv)
  206. #define glUniformMatrix3x4fv GLES2_GET_FUN(UniformMatrix3x4fv)
  207. #define glUniformMatrix4fv GLES2_GET_FUN(UniformMatrix4fv)
  208. #define glUniformMatrix4x2fv GLES2_GET_FUN(UniformMatrix4x2fv)
  209. #define glUniformMatrix4x3fv GLES2_GET_FUN(UniformMatrix4x3fv)
  210. #define glUseProgram GLES2_GET_FUN(UseProgram)
  211. #define glValidateProgram GLES2_GET_FUN(ValidateProgram)
  212. #define glVertexAttrib1f GLES2_GET_FUN(VertexAttrib1f)
  213. #define glVertexAttrib1fv GLES2_GET_FUN(VertexAttrib1fv)
  214. #define glVertexAttrib2f GLES2_GET_FUN(VertexAttrib2f)
  215. #define glVertexAttrib2fv GLES2_GET_FUN(VertexAttrib2fv)
  216. #define glVertexAttrib3f GLES2_GET_FUN(VertexAttrib3f)
  217. #define glVertexAttrib3fv GLES2_GET_FUN(VertexAttrib3fv)
  218. #define glVertexAttrib4f GLES2_GET_FUN(VertexAttrib4f)
  219. #define glVertexAttrib4fv GLES2_GET_FUN(VertexAttrib4fv)
  220. #define glVertexAttribI4i GLES2_GET_FUN(VertexAttribI4i)
  221. #define glVertexAttribI4iv GLES2_GET_FUN(VertexAttribI4iv)
  222. #define glVertexAttribI4ui GLES2_GET_FUN(VertexAttribI4ui)
  223. #define glVertexAttribI4uiv GLES2_GET_FUN(VertexAttribI4uiv)
  224. #define glVertexAttribIPointer GLES2_GET_FUN(VertexAttribIPointer)
  225. #define glVertexAttribPointer GLES2_GET_FUN(VertexAttribPointer)
  226. #define glViewport GLES2_GET_FUN(Viewport)
  227. #define glWaitSync GLES2_GET_FUN(WaitSync)
  228. #define glBlitFramebufferCHROMIUM GLES2_GET_FUN(BlitFramebufferCHROMIUM)
  229. #define glRenderbufferStorageMultisampleCHROMIUM \
  230. GLES2_GET_FUN(RenderbufferStorageMultisampleCHROMIUM)
  231. #define glRenderbufferStorageMultisampleEXT \
  232. GLES2_GET_FUN(RenderbufferStorageMultisampleEXT)
  233. #define glFramebufferTexture2DMultisampleEXT \
  234. GLES2_GET_FUN(FramebufferTexture2DMultisampleEXT)
  235. #define glTexStorage2DEXT GLES2_GET_FUN(TexStorage2DEXT)
  236. #define glGenQueriesEXT GLES2_GET_FUN(GenQueriesEXT)
  237. #define glDeleteQueriesEXT GLES2_GET_FUN(DeleteQueriesEXT)
  238. #define glIsQueryEXT GLES2_GET_FUN(IsQueryEXT)
  239. #define glBeginQueryEXT GLES2_GET_FUN(BeginQueryEXT)
  240. #define glBeginTransformFeedback GLES2_GET_FUN(BeginTransformFeedback)
  241. #define glEndQueryEXT GLES2_GET_FUN(EndQueryEXT)
  242. #define glEndTransformFeedback GLES2_GET_FUN(EndTransformFeedback)
  243. #define glGetQueryivEXT GLES2_GET_FUN(GetQueryivEXT)
  244. #define glGetQueryObjectuivEXT GLES2_GET_FUN(GetQueryObjectuivEXT)
  245. #define glInsertEventMarkerEXT GLES2_GET_FUN(InsertEventMarkerEXT)
  246. #define glPushGroupMarkerEXT GLES2_GET_FUN(PushGroupMarkerEXT)
  247. #define glPopGroupMarkerEXT GLES2_GET_FUN(PopGroupMarkerEXT)
  248. #define glGenVertexArraysOES GLES2_GET_FUN(GenVertexArraysOES)
  249. #define glDeleteVertexArraysOES GLES2_GET_FUN(DeleteVertexArraysOES)
  250. #define glIsVertexArrayOES GLES2_GET_FUN(IsVertexArrayOES)
  251. #define glBindVertexArrayOES GLES2_GET_FUN(BindVertexArrayOES)
  252. #define glSwapBuffers GLES2_GET_FUN(SwapBuffers)
  253. #define glGetMaxValueInBufferCHROMIUM GLES2_GET_FUN(GetMaxValueInBufferCHROMIUM)
  254. #define glEnableFeatureCHROMIUM GLES2_GET_FUN(EnableFeatureCHROMIUM)
  255. #define glMapBufferCHROMIUM GLES2_GET_FUN(MapBufferCHROMIUM)
  256. #define glUnmapBufferCHROMIUM GLES2_GET_FUN(UnmapBufferCHROMIUM)
  257. #define glMapBufferSubDataCHROMIUM GLES2_GET_FUN(MapBufferSubDataCHROMIUM)
  258. #define glUnmapBufferSubDataCHROMIUM GLES2_GET_FUN(UnmapBufferSubDataCHROMIUM)
  259. #define glMapBufferRange GLES2_GET_FUN(MapBufferRange)
  260. #define glUnmapBuffer GLES2_GET_FUN(UnmapBuffer)
  261. #define glMapTexSubImage2DCHROMIUM GLES2_GET_FUN(MapTexSubImage2DCHROMIUM)
  262. #define glUnmapTexSubImage2DCHROMIUM GLES2_GET_FUN(UnmapTexSubImage2DCHROMIUM)
  263. #define glResizeCHROMIUM GLES2_GET_FUN(ResizeCHROMIUM)
  264. #define glGetRequestableExtensionsCHROMIUM \
  265. GLES2_GET_FUN(GetRequestableExtensionsCHROMIUM)
  266. #define glRequestExtensionCHROMIUM GLES2_GET_FUN(RequestExtensionCHROMIUM)
  267. #define glRateLimitOffscreenContextCHROMIUM \
  268. GLES2_GET_FUN(RateLimitOffscreenContextCHROMIUM)
  269. #define glGetProgramInfoCHROMIUM GLES2_GET_FUN(GetProgramInfoCHROMIUM)
  270. #define glGetUniformBlocksCHROMIUM GLES2_GET_FUN(GetUniformBlocksCHROMIUM)
  271. #define glGetTransformFeedbackVaryingsCHROMIUM \
  272. GLES2_GET_FUN(GetTransformFeedbackVaryingsCHROMIUM)
  273. #define glGetUniformsES3CHROMIUM GLES2_GET_FUN(GetUniformsES3CHROMIUM)
  274. #define glCreateStreamTextureCHROMIUM GLES2_GET_FUN(CreateStreamTextureCHROMIUM)
  275. #define glCreateImageCHROMIUM GLES2_GET_FUN(CreateImageCHROMIUM)
  276. #define glDestroyImageCHROMIUM GLES2_GET_FUN(DestroyImageCHROMIUM)
  277. #define glCreateGpuMemoryBufferImageCHROMIUM \
  278. GLES2_GET_FUN(CreateGpuMemoryBufferImageCHROMIUM)
  279. #define glGetTranslatedShaderSourceANGLE \
  280. GLES2_GET_FUN(GetTranslatedShaderSourceANGLE)
  281. #define glPostSubBufferCHROMIUM GLES2_GET_FUN(PostSubBufferCHROMIUM)
  282. #define glTexImageIOSurface2DCHROMIUM GLES2_GET_FUN(TexImageIOSurface2DCHROMIUM)
  283. #define glCopyTextureCHROMIUM GLES2_GET_FUN(CopyTextureCHROMIUM)
  284. #define glCopySubTextureCHROMIUM GLES2_GET_FUN(CopySubTextureCHROMIUM)
  285. #define glDrawArraysInstancedANGLE GLES2_GET_FUN(DrawArraysInstancedANGLE)
  286. #define glDrawElementsInstancedANGLE GLES2_GET_FUN(DrawElementsInstancedANGLE)
  287. #define glVertexAttribDivisorANGLE GLES2_GET_FUN(VertexAttribDivisorANGLE)
  288. #define glGenMailboxCHROMIUM GLES2_GET_FUN(GenMailboxCHROMIUM)
  289. #define glProduceTextureCHROMIUM GLES2_GET_FUN(ProduceTextureCHROMIUM)
  290. #define glProduceTextureDirectCHROMIUM \
  291. GLES2_GET_FUN(ProduceTextureDirectCHROMIUM)
  292. #define glConsumeTextureCHROMIUM GLES2_GET_FUN(ConsumeTextureCHROMIUM)
  293. #define glCreateAndConsumeTextureCHROMIUM \
  294. GLES2_GET_FUN(CreateAndConsumeTextureCHROMIUM)
  295. #define glBindUniformLocationCHROMIUM GLES2_GET_FUN(BindUniformLocationCHROMIUM)
  296. #define glGenValuebuffersCHROMIUM GLES2_GET_FUN(GenValuebuffersCHROMIUM)
  297. #define glDeleteValuebuffersCHROMIUM GLES2_GET_FUN(DeleteValuebuffersCHROMIUM)
  298. #define glIsValuebufferCHROMIUM GLES2_GET_FUN(IsValuebufferCHROMIUM)
  299. #define glBindValuebufferCHROMIUM GLES2_GET_FUN(BindValuebufferCHROMIUM)
  300. #define glSubscribeValueCHROMIUM GLES2_GET_FUN(SubscribeValueCHROMIUM)
  301. #define glPopulateSubscribedValuesCHROMIUM \
  302. GLES2_GET_FUN(PopulateSubscribedValuesCHROMIUM)
  303. #define glUniformValuebufferCHROMIUM GLES2_GET_FUN(UniformValuebufferCHROMIUM)
  304. #define glBindTexImage2DCHROMIUM GLES2_GET_FUN(BindTexImage2DCHROMIUM)
  305. #define glReleaseTexImage2DCHROMIUM GLES2_GET_FUN(ReleaseTexImage2DCHROMIUM)
  306. #define glTraceBeginCHROMIUM GLES2_GET_FUN(TraceBeginCHROMIUM)
  307. #define glTraceEndCHROMIUM GLES2_GET_FUN(TraceEndCHROMIUM)
  308. #define glDiscardFramebufferEXT GLES2_GET_FUN(DiscardFramebufferEXT)
  309. #define glLoseContextCHROMIUM GLES2_GET_FUN(LoseContextCHROMIUM)
  310. #define glInsertSyncPointCHROMIUM GLES2_GET_FUN(InsertSyncPointCHROMIUM)
  311. #define glWaitSyncPointCHROMIUM GLES2_GET_FUN(WaitSyncPointCHROMIUM)
  312. #define glDrawBuffersEXT GLES2_GET_FUN(DrawBuffersEXT)
  313. #define glDiscardBackbufferCHROMIUM GLES2_GET_FUN(DiscardBackbufferCHROMIUM)
  314. #define glScheduleOverlayPlaneCHROMIUM \
  315. GLES2_GET_FUN(ScheduleOverlayPlaneCHROMIUM)
  316. #define glSwapInterval GLES2_GET_FUN(SwapInterval)
  317. #define glMatrixLoadfCHROMIUM GLES2_GET_FUN(MatrixLoadfCHROMIUM)
  318. #define glMatrixLoadIdentityCHROMIUM GLES2_GET_FUN(MatrixLoadIdentityCHROMIUM)
  319. #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR)
  320. #endif // GPU_GLES2_GL2MOJO_AUTOGEN_H_