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/external/qemu/distrib/sdl-1.2.15/src/video/vgl/SDL_vglevents.c

https://gitlab.com/brian0218/rk3188_r-box_android4.2.2_sdk
C | 299 lines | 240 code | 26 blank | 33 comment | 26 complexity | a4721de0cb431b78829923847722e1b1 MD5 | raw file
  1. /*
  2. SDL - Simple DirectMedia Layer
  3. Copyright (C) 1997-2012 Sam Lantinga
  4. This library is free software; you can redistribute it and/or
  5. modify it under the terms of the GNU Lesser General Public
  6. License as published by the Free Software Foundation; either
  7. version 2.1 of the License, or (at your option) any later version.
  8. This library is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  11. Lesser General Public License for more details.
  12. You should have received a copy of the GNU Lesser General Public
  13. License along with this library; if not, write to the Free Software
  14. Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
  15. Sam Lantinga
  16. slouken@libsdl.org
  17. */
  18. #include "SDL_config.h"
  19. /* Handle the event stream, converting X11 events into SDL events */
  20. #include <stdio.h>
  21. #include <sys/fbio.h>
  22. #include <sys/consio.h>
  23. #include <sys/kbio.h>
  24. #include <vgl.h>
  25. #include "SDL.h"
  26. #include "SDL_thread.h"
  27. #include "../../events/SDL_sysevents.h"
  28. #include "../../events/SDL_events_c.h"
  29. #include "SDL_vglvideo.h"
  30. #include "SDL_vglevents_c.h"
  31. /* The translation tables from a console scancode to a SDL keysym */
  32. /* FIXME: Free the keymap when we shut down the video mode */
  33. static keymap_t *vga_keymap = NULL;
  34. static SDLKey keymap[128];
  35. static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym);
  36. static int posted = 0;
  37. static int oldx = -1;
  38. static int oldy = -1;
  39. static struct mouse_info mouseinfo;
  40. /* Ugh, we have to duplicate the kernel's keysym mapping code...
  41. Oh, it's not so bad. :-)
  42. FIXME: Add keyboard LED handling code
  43. */
  44. int VGL_initkeymaps(int fd)
  45. {
  46. vga_keymap = SDL_malloc(sizeof(keymap_t));
  47. if ( ! vga_keymap ) {
  48. SDL_OutOfMemory();
  49. return(-1);
  50. }
  51. if (ioctl(fd, GIO_KEYMAP, vga_keymap) == -1) {
  52. SDL_free(vga_keymap);
  53. vga_keymap = NULL;
  54. SDL_SetError("Unable to get keyboard map");
  55. return(-1);
  56. }
  57. return(0);
  58. }
  59. static void handle_keyboard(_THIS)
  60. {
  61. SDL_keysym keysym;
  62. int c, pressed, scancode;
  63. while ((c = VGLKeyboardGetCh()) != 0) {
  64. scancode = c & 0x7F;
  65. if (c & 0x80) {
  66. pressed = SDL_RELEASED;
  67. } else {
  68. pressed = SDL_PRESSED;
  69. }
  70. posted += SDL_PrivateKeyboard(pressed,
  71. TranslateKey(scancode, &keysym));
  72. }
  73. }
  74. int VGL_initmouse(int fd)
  75. {
  76. mouseinfo.operation = MOUSE_GETINFO;
  77. if (ioctl(fd, CONS_MOUSECTL, &mouseinfo) != 0)
  78. return -1;
  79. return 0;
  80. }
  81. static void handle_mouse(_THIS)
  82. {
  83. char buttons;
  84. int x, y;
  85. int button_state, state_changed, state;
  86. int i;
  87. ioctl(0, CONS_MOUSECTL, &mouseinfo);
  88. x = mouseinfo.u.data.x;
  89. y = mouseinfo.u.data.y;
  90. buttons = mouseinfo.u.data.buttons;
  91. if ((x != oldx) || (y != oldy)) {
  92. posted += SDL_PrivateMouseMotion(0, 0, x, y);
  93. oldx = x;
  94. oldy = y;
  95. }
  96. /* See what's changed */
  97. button_state = SDL_GetMouseState(NULL, NULL);
  98. state_changed = button_state ^ buttons;
  99. for (i = 0; i < 8; i++) {
  100. if (state_changed & (1<<i)) {
  101. if (buttons & (1<<i)) {
  102. state = SDL_PRESSED;
  103. } else {
  104. state = SDL_RELEASED;
  105. }
  106. posted += SDL_PrivateMouseButton(state, i + 1, 0, 0);
  107. }
  108. }
  109. }
  110. void VGL_PumpEvents(_THIS)
  111. {
  112. do {
  113. posted = 0;
  114. handle_keyboard(this);
  115. handle_mouse(this);
  116. } while (posted != 0);
  117. }
  118. void VGL_InitOSKeymap(_THIS)
  119. {
  120. int i;
  121. /* Initialize the BeOS key translation table */
  122. for ( i=0; i<SDL_arraysize(keymap); ++i )
  123. keymap[i] = SDLK_UNKNOWN;
  124. keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE;
  125. keymap[SCANCODE_1] = SDLK_1;
  126. keymap[SCANCODE_2] = SDLK_2;
  127. keymap[SCANCODE_3] = SDLK_3;
  128. keymap[SCANCODE_4] = SDLK_4;
  129. keymap[SCANCODE_5] = SDLK_5;
  130. keymap[SCANCODE_6] = SDLK_6;
  131. keymap[SCANCODE_7] = SDLK_7;
  132. keymap[SCANCODE_8] = SDLK_8;
  133. keymap[SCANCODE_9] = SDLK_9;
  134. keymap[SCANCODE_0] = SDLK_0;
  135. keymap[SCANCODE_MINUS] = SDLK_MINUS;
  136. keymap[SCANCODE_EQUAL] = SDLK_EQUALS;
  137. keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE;
  138. keymap[SCANCODE_TAB] = SDLK_TAB;
  139. keymap[SCANCODE_Q] = SDLK_q;
  140. keymap[SCANCODE_W] = SDLK_w;
  141. keymap[SCANCODE_E] = SDLK_e;
  142. keymap[SCANCODE_R] = SDLK_r;
  143. keymap[SCANCODE_T] = SDLK_t;
  144. keymap[SCANCODE_Y] = SDLK_y;
  145. keymap[SCANCODE_U] = SDLK_u;
  146. keymap[SCANCODE_I] = SDLK_i;
  147. keymap[SCANCODE_O] = SDLK_o;
  148. keymap[SCANCODE_P] = SDLK_p;
  149. keymap[SCANCODE_BRACKET_LEFT] = SDLK_LEFTBRACKET;
  150. keymap[SCANCODE_BRACKET_RIGHT] = SDLK_RIGHTBRACKET;
  151. keymap[SCANCODE_ENTER] = SDLK_RETURN;
  152. keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL;
  153. keymap[SCANCODE_A] = SDLK_a;
  154. keymap[SCANCODE_S] = SDLK_s;
  155. keymap[SCANCODE_D] = SDLK_d;
  156. keymap[SCANCODE_F] = SDLK_f;
  157. keymap[SCANCODE_G] = SDLK_g;
  158. keymap[SCANCODE_H] = SDLK_h;
  159. keymap[SCANCODE_J] = SDLK_j;
  160. keymap[SCANCODE_K] = SDLK_k;
  161. keymap[SCANCODE_L] = SDLK_l;
  162. keymap[SCANCODE_SEMICOLON] = SDLK_SEMICOLON;
  163. keymap[SCANCODE_APOSTROPHE] = SDLK_QUOTE;
  164. keymap[SCANCODE_GRAVE] = SDLK_BACKQUOTE;
  165. keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT;
  166. keymap[SCANCODE_BACKSLASH] = SDLK_BACKSLASH;
  167. keymap[SCANCODE_Z] = SDLK_z;
  168. keymap[SCANCODE_X] = SDLK_x;
  169. keymap[SCANCODE_C] = SDLK_c;
  170. keymap[SCANCODE_V] = SDLK_v;
  171. keymap[SCANCODE_B] = SDLK_b;
  172. keymap[SCANCODE_N] = SDLK_n;
  173. keymap[SCANCODE_M] = SDLK_m;
  174. keymap[SCANCODE_COMMA] = SDLK_COMMA;
  175. keymap[SCANCODE_PERIOD] = SDLK_PERIOD;
  176. keymap[SCANCODE_SLASH] = SDLK_SLASH;
  177. keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT;
  178. keymap[SCANCODE_KEYPADMULTIPLY] = SDLK_KP_MULTIPLY;
  179. keymap[SCANCODE_LEFTALT] = SDLK_LALT;
  180. keymap[SCANCODE_SPACE] = SDLK_SPACE;
  181. keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK;
  182. keymap[SCANCODE_F1] = SDLK_F1;
  183. keymap[SCANCODE_F2] = SDLK_F2;
  184. keymap[SCANCODE_F3] = SDLK_F3;
  185. keymap[SCANCODE_F4] = SDLK_F4;
  186. keymap[SCANCODE_F5] = SDLK_F5;
  187. keymap[SCANCODE_F6] = SDLK_F6;
  188. keymap[SCANCODE_F7] = SDLK_F7;
  189. keymap[SCANCODE_F8] = SDLK_F8;
  190. keymap[SCANCODE_F9] = SDLK_F9;
  191. keymap[SCANCODE_F10] = SDLK_F10;
  192. keymap[SCANCODE_NUMLOCK] = SDLK_NUMLOCK;
  193. keymap[SCANCODE_SCROLLLOCK] = SDLK_SCROLLOCK;
  194. keymap[SCANCODE_KEYPAD7] = SDLK_KP7;
  195. keymap[SCANCODE_CURSORUPLEFT] = SDLK_KP7;
  196. keymap[SCANCODE_KEYPAD8] = SDLK_KP8;
  197. keymap[SCANCODE_CURSORUP] = SDLK_KP8;
  198. keymap[SCANCODE_KEYPAD9] = SDLK_KP9;
  199. keymap[SCANCODE_CURSORUPRIGHT] = SDLK_KP9;
  200. keymap[SCANCODE_KEYPADMINUS] = SDLK_KP_MINUS;
  201. keymap[SCANCODE_KEYPAD4] = SDLK_KP4;
  202. keymap[SCANCODE_CURSORLEFT] = SDLK_KP4;
  203. keymap[SCANCODE_KEYPAD5] = SDLK_KP5;
  204. keymap[SCANCODE_KEYPAD6] = SDLK_KP6;
  205. keymap[SCANCODE_CURSORRIGHT] = SDLK_KP6;
  206. keymap[SCANCODE_KEYPADPLUS] = SDLK_KP_PLUS;
  207. keymap[SCANCODE_KEYPAD1] = SDLK_KP1;
  208. keymap[SCANCODE_CURSORDOWNLEFT] = SDLK_KP1;
  209. keymap[SCANCODE_KEYPAD2] = SDLK_KP2;
  210. keymap[SCANCODE_CURSORDOWN] = SDLK_KP2;
  211. keymap[SCANCODE_KEYPAD3] = SDLK_KP3;
  212. keymap[SCANCODE_CURSORDOWNRIGHT] = SDLK_KP3;
  213. keymap[SCANCODE_KEYPAD0] = SDLK_KP0;
  214. keymap[SCANCODE_KEYPADPERIOD] = SDLK_KP_PERIOD;
  215. keymap[SCANCODE_LESS] = SDLK_LESS;
  216. keymap[SCANCODE_F11] = SDLK_F11;
  217. keymap[SCANCODE_F12] = SDLK_F12;
  218. keymap[SCANCODE_KEYPADENTER] = SDLK_KP_ENTER;
  219. keymap[SCANCODE_RIGHTCONTROL] = SDLK_RCTRL;
  220. keymap[SCANCODE_CONTROL] = SDLK_RCTRL;
  221. keymap[SCANCODE_KEYPADDIVIDE] = SDLK_KP_DIVIDE;
  222. keymap[SCANCODE_PRINTSCREEN] = SDLK_PRINT;
  223. keymap[SCANCODE_RIGHTALT] = SDLK_RALT;
  224. keymap[SCANCODE_BREAK] = SDLK_BREAK;
  225. keymap[SCANCODE_BREAK_ALTERNATIVE] = SDLK_UNKNOWN;
  226. keymap[SCANCODE_HOME] = SDLK_HOME;
  227. keymap[SCANCODE_CURSORBLOCKUP] = SDLK_UP;
  228. keymap[SCANCODE_PAGEUP] = SDLK_PAGEUP;
  229. keymap[SCANCODE_CURSORBLOCKLEFT] = SDLK_LEFT;
  230. keymap[SCANCODE_CURSORBLOCKRIGHT] = SDLK_RIGHT;
  231. keymap[SCANCODE_END] = SDLK_END;
  232. keymap[SCANCODE_CURSORBLOCKDOWN] = SDLK_DOWN;
  233. keymap[SCANCODE_PAGEDOWN] = SDLK_PAGEDOWN;
  234. keymap[SCANCODE_INSERT] = SDLK_INSERT;
  235. keymap[SCANCODE_REMOVE] = SDLK_DELETE;
  236. keymap[119] = SDLK_PAUSE;
  237. keymap[SCANCODE_RIGHTWIN] = SDLK_RSUPER;
  238. keymap[SCANCODE_LEFTWIN] = SDLK_LSUPER;
  239. keymap[127] = SDLK_MENU;
  240. }
  241. static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
  242. {
  243. /* Set the keysym information */
  244. keysym->scancode = scancode;
  245. keysym->sym = keymap[scancode];
  246. keysym->mod = KMOD_NONE;
  247. /* If UNICODE is on, get the UNICODE value for the key */
  248. keysym->unicode = 0;
  249. if ( SDL_TranslateUNICODE && vga_keymap ) {
  250. int map;
  251. SDLMod modstate;
  252. modstate = SDL_GetModState();
  253. map = 0;
  254. if ( modstate & KMOD_SHIFT ) {
  255. map += 1;
  256. }
  257. if ( modstate & KMOD_CTRL ) {
  258. map += 2;
  259. }
  260. if ( modstate & KMOD_ALT ) {
  261. map += 4;
  262. }
  263. if ( !(vga_keymap->key[scancode].spcl & (0x80 >> map)) ) {
  264. keysym->unicode = vga_keymap->key[scancode].map[map];
  265. }
  266. }
  267. return(keysym);
  268. }