/src/pocketmine/network/Network.php
PHP | 366 lines | 256 code | 41 blank | 69 comment | 10 complexity | d8f312e6426aee7a97965bf0c2bf122b MD5 | raw file
- <?php
- /*
- *
- * ____ _ _ __ __ _ __ __ ____
- * | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
- * | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
- * | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
- * |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * @author PocketMine Team
- * @link http://www.pocketmine.net/
- *
- *
- */
- /**
- * Network-related classes
- */
- namespace pocketmine\network;
- use pocketmine\network\protocol\AddEntityPacket;
- use pocketmine\network\protocol\AddItemEntityPacket;
- use pocketmine\network\protocol\AddPaintingPacket;
- use pocketmine\network\protocol\AddPlayerPacket;
- use pocketmine\network\protocol\AdventureSettingsPacket;
- use pocketmine\network\protocol\AnimatePacket;
- use pocketmine\network\protocol\BatchPacket;
- use pocketmine\network\protocol\ChunkRadiusUpdatePacket;
- use pocketmine\network\protocol\ContainerClosePacket;
- use pocketmine\network\protocol\ContainerOpenPacket;
- use pocketmine\network\protocol\ContainerSetContentPacket;
- use pocketmine\network\protocol\ContainerSetDataPacket;
- use pocketmine\network\protocol\ContainerSetSlotPacket;
- use pocketmine\network\protocol\CraftingDataPacket;
- use pocketmine\network\protocol\CraftingEventPacket;
- use pocketmine\network\protocol\ChangeDimensionPacket;
- use pocketmine\network\protocol\DataPacket;
- use pocketmine\network\protocol\DropItemPacket;
- use pocketmine\network\protocol\FullChunkDataPacket;
- use pocketmine\network\protocol\Info;
- use pocketmine\network\protocol\RequestChunkRadiusPacket;
- use pocketmine\network\protocol\SetEntityLinkPacket;
- use pocketmine\network\protocol\BlockEntityDataPacket;
- use pocketmine\network\protocol\EntityEventPacket;
- use pocketmine\network\protocol\ExplodePacket;
- use pocketmine\network\protocol\HurtArmorPacket;
- use pocketmine\network\protocol\Info as ProtocolInfo;
- use pocketmine\network\protocol\InteractPacket;
- use pocketmine\network\protocol\LevelEventPacket;
- use pocketmine\network\protocol\DisconnectPacket;
- use pocketmine\network\protocol\LoginPacket;
- use pocketmine\network\protocol\PlayStatusPacket;
- use pocketmine\network\protocol\TextPacket;
- use pocketmine\network\protocol\MoveEntityPacket;
- use pocketmine\network\protocol\MovePlayerPacket;
- use pocketmine\network\protocol\PlayerActionPacket;
- use pocketmine\network\protocol\MobArmorEquipmentPacket;
- use pocketmine\network\protocol\MobEquipmentPacket;
- use pocketmine\network\protocol\RemoveBlockPacket;
- use pocketmine\network\protocol\RemoveEntityPacket;
- use pocketmine\network\protocol\RemovePlayerPacket;
- use pocketmine\network\protocol\RespawnPacket;
- use pocketmine\network\protocol\SetDifficultyPacket;
- use pocketmine\network\protocol\SetEntityDataPacket;
- use pocketmine\network\protocol\SetEntityMotionPacket;
- use pocketmine\network\protocol\SetHealthPacket;
- use pocketmine\network\protocol\SetPlayerGameTypePacket;
- use pocketmine\network\protocol\SetSpawnPositionPacket;
- use pocketmine\network\protocol\SetTimePacket;
- use pocketmine\network\protocol\StartGamePacket;
- use pocketmine\network\protocol\TakeItemEntityPacket;
- use pocketmine\network\protocol\BlockEventPacket;
- use pocketmine\network\protocol\UpdateBlockPacket;
- use pocketmine\network\protocol\UseItemPacket;
- use pocketmine\network\protocol\PlayerListPacket;
- use pocketmine\network\protocol\PlayerInputPacket;
- use pocketmine\Player;
- use pocketmine\Server;
- use pocketmine\utils\Binary;
- use pocketmine\utils\MainLogger;
- class Network {
- public static $BATCH_THRESHOLD = 512;
- /** @deprecated */
- const CHANNEL_NONE = 0;
- /** @deprecated */
- const CHANNEL_PRIORITY = 1; //Priority channel, only to be used when it matters
- /** @deprecated */
- const CHANNEL_WORLD_CHUNKS = 2; //Chunk sending
- /** @deprecated */
- const CHANNEL_MOVEMENT = 3; //Movement sending
- /** @deprecated */
- const CHANNEL_BLOCKS = 4; //Block updates or explosions
- /** @deprecated */
- const CHANNEL_WORLD_EVENTS = 5; //Entity, level or tile entity events
- /** @deprecated */
- const CHANNEL_ENTITY_SPAWNING = 6; //Entity spawn/despawn channel
- /** @deprecated */
- const CHANNEL_TEXT = 7; //Chat and other text stuff
- /** @deprecated */
- const CHANNEL_END = 31;
- /** @var \SplFixedArray */
- private $packetPool;
- /** @var Server */
- private $server;
- /** @var SourceInterface[] */
- private $interfaces = [];
- /** @var AdvancedSourceInterface[] */
- private $advancedInterfaces = [];
- private $upload = 0;
- private $download = 0;
- private $name;
- public function __construct(Server $server) {
- $this->registerPackets();
- $this->server = $server;
- }
- public function addStatistics($upload, $download) {
- $this->upload += $upload;
- $this->download += $download;
- }
- public function getUpload() {
- return $this->upload;
- }
- public function getDownload() {
- return $this->download;
- }
- public function resetStatistics() {
- $this->upload = 0;
- $this->download = 0;
- }
- /**
- * @return SourceInterface[]
- */
- public function getInterfaces() {
- return $this->interfaces;
- }
- public function processInterfaces() {
- foreach ($this->interfaces as $interface) {
- try {
- $interface->process();
- } catch (\Throwable $e) {
- $logger = $this->server->getLogger();
- if (\pocketmine\DEBUG > 1) {
- if ($logger instanceof MainLogger) {
- $logger->logException($e);
- }
- }
- $interface->emergencyShutdown();
- $this->unregisterInterface($interface);
- $logger->critical($this->server->getLanguage()->translateString("pocketmine.server.networkError", [get_class($interface), $e->getMessage()]));
- }
- }
- }
- /**
- * @param SourceInterface $interface
- */
- public function registerInterface(SourceInterface $interface) {
- $this->interfaces[$hash = spl_object_hash($interface)] = $interface;
- if ($interface instanceof AdvancedSourceInterface) {
- $this->advancedInterfaces[$hash] = $interface;
- $interface->setNetwork($this);
- }
- $interface->setName($this->name);
- }
- /**
- * @param SourceInterface $interface
- */
- public function unregisterInterface(SourceInterface $interface) {
- unset($this->interfaces[$hash = spl_object_hash($interface)],
- $this->advancedInterfaces[$hash]);
- }
- /**
- * Sets the server name shown on each interface Query
- *
- * @param string $name
- */
- public function setName($name) {
- $this->name = (string)$name;
- foreach ($this->interfaces as $interface) {
- $interface->setName($this->name);
- }
- }
- public function getName() {
- return $this->name;
- }
- public function updateName() {
- foreach ($this->interfaces as $interface) {
- $interface->setName($this->name);
- }
- }
- /**
- * @param int $id 0-255
- * @param DataPacket $class
- */
- public function registerPacket($id, $class) {
- $this->packetPool[$id] = new $class;
- }
- public function getServer() {
- return $this->server;
- }
- public function processBatch(BatchPacket $packet, Player $p) {
- $str = zlib_decode($packet->payload, 1024 * 1024 * 64); //Max 64MB
- $len = strlen($str);
- $offset = 0;
- try {
- while ($offset < $len) {
- $pkLen = Binary::readInt(substr($str, $offset, 4));
- $offset += 4;
- $buf = substr($str, $offset, $pkLen);
- $offset += $pkLen;
- if (($pk = $this->getPacket(ord($buf{1}))) !== null) {
- if ($pk::NETWORK_ID === Info::BATCH_PACKET) {
- throw new \InvalidStateException("Invalid BatchPacket inside BatchPacket");
- }
- $pk->setBuffer($buf, 2);
- $pk->decode();
- $p->handleDataPacket($pk);
- if ($pk->getOffset() <= 0) {
- return;
- }
- }
- }
- } catch (\Throwable $e) {
- if (\pocketmine\DEBUG > 1) {
- $logger = $this->server->getLogger();
- if ($logger instanceof MainLogger) {
- $logger->debug("BatchPacket " . " 0x" . bin2hex($packet->payload));
- $logger->logException($e);
- }
- }
- }
- }
- /**
- * @param $id
- *
- * @return DataPacket
- */
- public function getPacket($id) {
- /** @var DataPacket $class */
- $class = $this->packetPool[$id];
- if ($class !== null) {
- return clone $class;
- }
- return null;
- }
- /**
- * @param string $address
- * @param int $port
- * @param string $payload
- */
- public function sendPacket($address, $port, $payload) {
- foreach ($this->advancedInterfaces as $interface) {
- $interface->sendRawPacket($address, $port, $payload);
- }
- }
- /**
- * Blocks an IP address from the main interface. Setting timeout to -1 will block it forever
- *
- * @param string $address
- * @param int $timeout
- */
- public function blockAddress($address, $timeout = 300) {
- foreach ($this->advancedInterfaces as $interface) {
- $interface->blockAddress($address, $timeout);
- }
- }
- private function registerPackets() {
- $this->packetPool = new \SplFixedArray(256);
- $this->registerPacket(ProtocolInfo::LOGIN_PACKET, LoginPacket::class);
- $this->registerPacket(ProtocolInfo::PLAY_STATUS_PACKET, PlayStatusPacket::class);
- $this->registerPacket(ProtocolInfo::DISCONNECT_PACKET, DisconnectPacket::class);
- $this->registerPacket(ProtocolInfo::BATCH_PACKET, BatchPacket::class);
- $this->registerPacket(ProtocolInfo::TEXT_PACKET, TextPacket::class);
- $this->registerPacket(ProtocolInfo::SET_TIME_PACKET, SetTimePacket::class);
- $this->registerPacket(ProtocolInfo::START_GAME_PACKET, StartGamePacket::class);
- $this->registerPacket(ProtocolInfo::ADD_PLAYER_PACKET, AddPlayerPacket::class);
- $this->registerPacket(ProtocolInfo::REMOVE_PLAYER_PACKET, RemovePlayerPacket::class);
- $this->registerPacket(ProtocolInfo::ADD_ENTITY_PACKET, AddEntityPacket::class);
- $this->registerPacket(ProtocolInfo::REMOVE_ENTITY_PACKET, RemoveEntityPacket::class);
- $this->registerPacket(ProtocolInfo::ADD_ITEM_ENTITY_PACKET, AddItemEntityPacket::class);
- $this->registerPacket(ProtocolInfo::TAKE_ITEM_ENTITY_PACKET, TakeItemEntityPacket::class);
- $this->registerPacket(ProtocolInfo::MOVE_ENTITY_PACKET, MoveEntityPacket::class);
- $this->registerPacket(ProtocolInfo::MOVE_PLAYER_PACKET, MovePlayerPacket::class);
- $this->registerPacket(ProtocolInfo::REMOVE_BLOCK_PACKET, RemoveBlockPacket::class);
- $this->registerPacket(ProtocolInfo::UPDATE_BLOCK_PACKET, UpdateBlockPacket::class);
- $this->registerPacket(ProtocolInfo::ADD_PAINTING_PACKET, AddPaintingPacket::class);
- $this->registerPacket(ProtocolInfo::EXPLODE_PACKET, ExplodePacket::class);
- $this->registerPacket(ProtocolInfo::LEVEL_EVENT_PACKET, LevelEventPacket::class);
- $this->registerPacket(ProtocolInfo::BLOCK_EVENT_PACKET, BlockEventPacket::class);
- $this->registerPacket(ProtocolInfo::ENTITY_EVENT_PACKET, EntityEventPacket::class);
- $this->registerPacket(ProtocolInfo::MOB_EQUIPMENT_PACKET, MobEquipmentPacket::class);
- $this->registerPacket(ProtocolInfo::MOB_ARMOR_EQUIPMENT_PACKET, MobArmorEquipmentPacket::class);
- $this->registerPacket(ProtocolInfo::INTERACT_PACKET, InteractPacket::class);
- $this->registerPacket(ProtocolInfo::USE_ITEM_PACKET, UseItemPacket::class);
- $this->registerPacket(ProtocolInfo::PLAYER_ACTION_PACKET, PlayerActionPacket::class);
- $this->registerPacket(ProtocolInfo::HURT_ARMOR_PACKET, HurtArmorPacket::class);
- $this->registerPacket(ProtocolInfo::SET_ENTITY_DATA_PACKET, SetEntityDataPacket::class);
- $this->registerPacket(ProtocolInfo::SET_ENTITY_MOTION_PACKET, SetEntityMotionPacket::class);
- $this->registerPacket(ProtocolInfo::SET_ENTITY_LINK_PACKET, SetEntityLinkPacket::class);
- $this->registerPacket(ProtocolInfo::SET_HEALTH_PACKET, SetHealthPacket::class);
- $this->registerPacket(ProtocolInfo::SET_SPAWN_POSITION_PACKET, SetSpawnPositionPacket::class);
- $this->registerPacket(ProtocolInfo::ANIMATE_PACKET, AnimatePacket::class);
- $this->registerPacket(ProtocolInfo::RESPAWN_PACKET, RespawnPacket::class);
- $this->registerPacket(ProtocolInfo::DROP_ITEM_PACKET, DropItemPacket::class);
- $this->registerPacket(ProtocolInfo::CONTAINER_OPEN_PACKET, ContainerOpenPacket::class);
- $this->registerPacket(ProtocolInfo::CONTAINER_CLOSE_PACKET, ContainerClosePacket::class);
- $this->registerPacket(ProtocolInfo::CONTAINER_SET_SLOT_PACKET, ContainerSetSlotPacket::class);
- $this->registerPacket(ProtocolInfo::CONTAINER_SET_DATA_PACKET, ContainerSetDataPacket::class);
- $this->registerPacket(ProtocolInfo::CONTAINER_SET_CONTENT_PACKET, ContainerSetContentPacket::class);
- $this->registerPacket(ProtocolInfo::CRAFTING_DATA_PACKET, CraftingDataPacket::class);
- $this->registerPacket(ProtocolInfo::CRAFTING_EVENT_PACKET, CraftingEventPacket::class);
- $this->registerPacket(ProtocolInfo::ADVENTURE_SETTINGS_PACKET, AdventureSettingsPacket::class);
- $this->registerPacket(ProtocolInfo::BLOCK_ENTITY_DATA_PACKET, BlockEntityDataPacket::class);
- $this->registerPacket(ProtocolInfo::FULL_CHUNK_DATA_PACKET, FullChunkDataPacket::class);
- $this->registerPacket(ProtocolInfo::SET_DIFFICULTY_PACKET, SetDifficultyPacket::class);
- $this->registerPacket(ProtocolInfo::PLAYER_LIST_PACKET, PlayerListPacket::class);
- $this->registerPacket(ProtocolInfo::PLAYER_INPUT_PACKET, PlayerInputPacket::class);
- $this->registerPacket(ProtocolInfo::SET_PLAYER_GAMETYPE_PACKET, SetPlayerGameTypePacket::class);
- $this->registerPacket(ProtocolInfo::CHANGE_DIMENSION_PACKET, ChangeDimensionPacket::class);
- $this->registerPacket(ProtocolInfo::REQUEST_CHUNK_RADIUS_PACKET, RequestChunkRadiusPacket::class);
- $this->registerPacket(ProtocolInfo::CHUNK_RADIUS_UPDATE_PACKET, ChunkRadiusUpdatePacket::class);
- }
- }