/libs/nativewindow/include/android/hardware_buffer.h
https://gitlab.com/drgroovestarr/frameworks_native · C Header · 246 lines · 75 code · 28 blank · 143 comment · 0 complexity · 6e1b175b9f107cfc86676e99af0186ad MD5 · raw file
- /*
- * Copyright 2017 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- /**
- * @file hardware_buffer.h
- */
- #ifndef ANDROID_HARDWARE_BUFFER_H
- #define ANDROID_HARDWARE_BUFFER_H
- #include <inttypes.h>
- #include <sys/cdefs.h>
- #include <android/rect.h>
- __BEGIN_DECLS
- /**
- * Buffer pixel formats.
- */
- enum {
- /**
- * Corresponding formats:
- * Vulkan: VK_FORMAT_R8G8B8A8_UNORM
- * OpenGL ES: GL_RGBA8
- */
- AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM = 1,
- /**
- * Corresponding formats:
- * Vulkan: VK_FORMAT_R8G8B8A8_UNORM
- * OpenGL ES: GL_RGBA8
- */
- AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM = 2,
- /**
- * Corresponding formats:
- * Vulkan: VK_FORMAT_R8G8B8_UNORM
- * OpenGL ES: GL_RGB8
- */
- AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM = 3,
- /**
- * Corresponding formats:
- * Vulkan: VK_FORMAT_R5G6B5_UNORM_PACK16
- * OpenGL ES: GL_RGB565
- */
- AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM = 4,
- /**
- * Corresponding formats:
- * Vulkan: VK_FORMAT_R16G16B16A16_SFLOAT
- * OpenGL ES: GL_RGBA16F
- */
- AHARDWAREBUFFER_FORMAT_R16G16B16A16_FLOAT = 0x16,
- /**
- * Corresponding formats:
- * Vulkan: VK_FORMAT_A2B10G10R10_UNORM_PACK32
- * OpenGL ES: GL_RGB10_A2
- */
- AHARDWAREBUFFER_FORMAT_R10G10B10A2_UNORM = 0x2b,
- /**
- * An opaque binary blob format that must have height 1, with width equal to
- * the buffer size in bytes.
- */
- AHARDWAREBUFFER_FORMAT_BLOB = 0x21,
- };
- enum {
- /* The buffer will never be read by the CPU */
- AHARDWAREBUFFER_USAGE_CPU_READ_NEVER = 0UL,
- /* The buffer will sometimes be read by the CPU */
- AHARDWAREBUFFER_USAGE_CPU_READ_RARELY = 2UL,
- /* The buffer will often be read by the CPU */
- AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN = 3UL,
- /* CPU read value mask */
- AHARDWAREBUFFER_USAGE_CPU_READ_MASK = 0xFUL,
- /* The buffer will never be written by the CPU */
- AHARDWAREBUFFER_USAGE_CPU_WRITE_NEVER = 0UL << 4,
- /* The buffer will sometimes be written to by the CPU */
- AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY = 2UL << 4,
- /* The buffer will often be written to by the CPU */
- AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN = 3UL << 4,
- /* CPU write value mask */
- AHARDWAREBUFFER_USAGE_CPU_WRITE_MASK = 0xFUL << 4,
- /* The buffer will be read from by the GPU */
- AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE = 1UL << 8,
- /* The buffer will be written to by the GPU */
- AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT = 1UL << 9,
- /* The buffer must not be used outside of a protected hardware path */
- AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT = 1UL << 14,
- /* The buffer will be read by a hardware video encoder */
- AHARDWAREBUFFER_USAGE_VIDEO_ENCODE = 1UL << 16,
- /** The buffer will be used for sensor direct data */
- AHARDWAREBUFFER_USAGE_SENSOR_DIRECT_DATA = 1UL << 23,
- /* The buffer will be used as a shader storage or uniform buffer object*/
- AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER = 1UL << 24,
- AHARDWAREBUFFER_USAGE_VENDOR_0 = 1ULL << 28,
- AHARDWAREBUFFER_USAGE_VENDOR_1 = 1ULL << 29,
- AHARDWAREBUFFER_USAGE_VENDOR_2 = 1ULL << 30,
- AHARDWAREBUFFER_USAGE_VENDOR_3 = 1ULL << 31,
- AHARDWAREBUFFER_USAGE_VENDOR_4 = 1ULL << 48,
- AHARDWAREBUFFER_USAGE_VENDOR_5 = 1ULL << 49,
- AHARDWAREBUFFER_USAGE_VENDOR_6 = 1ULL << 50,
- AHARDWAREBUFFER_USAGE_VENDOR_7 = 1ULL << 51,
- AHARDWAREBUFFER_USAGE_VENDOR_8 = 1ULL << 52,
- AHARDWAREBUFFER_USAGE_VENDOR_9 = 1ULL << 53,
- AHARDWAREBUFFER_USAGE_VENDOR_10 = 1ULL << 54,
- AHARDWAREBUFFER_USAGE_VENDOR_11 = 1ULL << 55,
- AHARDWAREBUFFER_USAGE_VENDOR_12 = 1ULL << 56,
- AHARDWAREBUFFER_USAGE_VENDOR_13 = 1ULL << 57,
- AHARDWAREBUFFER_USAGE_VENDOR_14 = 1ULL << 58,
- AHARDWAREBUFFER_USAGE_VENDOR_15 = 1ULL << 59,
- AHARDWAREBUFFER_USAGE_VENDOR_16 = 1ULL << 60,
- AHARDWAREBUFFER_USAGE_VENDOR_17 = 1ULL << 61,
- AHARDWAREBUFFER_USAGE_VENDOR_18 = 1ULL << 62,
- AHARDWAREBUFFER_USAGE_VENDOR_19 = 1ULL << 63,
- };
- typedef struct AHardwareBuffer_Desc {
- uint32_t width; // width in pixels
- uint32_t height; // height in pixels
- uint32_t layers; // number of images
- uint32_t format; // One of AHARDWAREBUFFER_FORMAT_*
- uint64_t usage; // Combination of AHARDWAREBUFFER_USAGE_*
- uint32_t stride; // Stride in pixels, ignored for AHardwareBuffer_allocate()
- uint32_t rfu0; // Initialize to zero, reserved for future use
- uint64_t rfu1; // Initialize to zero, reserved for future use
- } AHardwareBuffer_Desc;
- typedef struct AHardwareBuffer AHardwareBuffer;
- /**
- * Allocates a buffer that backs an AHardwareBuffer using the passed
- * AHardwareBuffer_Desc.
- *
- * Returns NO_ERROR on success, or an error number of the allocation fails for
- * any reason.
- */
- int AHardwareBuffer_allocate(const AHardwareBuffer_Desc* desc,
- AHardwareBuffer** outBuffer);
- /**
- * Acquire a reference on the given AHardwareBuffer object. This prevents the
- * object from being deleted until the last reference is removed.
- */
- void AHardwareBuffer_acquire(AHardwareBuffer* buffer);
- /**
- * Remove a reference that was previously acquired with
- * AHardwareBuffer_acquire().
- */
- void AHardwareBuffer_release(AHardwareBuffer* buffer);
- /**
- * Return a description of the AHardwareBuffer in the passed
- * AHardwareBuffer_Desc struct.
- */
- void AHardwareBuffer_describe(const AHardwareBuffer* buffer,
- AHardwareBuffer_Desc* outDesc);
- /*
- * Lock the AHardwareBuffer for reading or writing, depending on the usage flags
- * passed. This call may block if the hardware needs to finish rendering or if
- * CPU caches need to be synchronized, or possibly for other implementation-
- * specific reasons. If fence is not negative, then it specifies a fence file
- * descriptor that will be signaled when the buffer is locked, otherwise the
- * caller will block until the buffer is available.
- *
- * If rect is not NULL, the caller promises to modify only data in the area
- * specified by rect. If rect is NULL, the caller may modify the contents of the
- * entire buffer.
- *
- * The content of the buffer outside of the specified rect is NOT modified
- * by this call.
- *
- * The buffer usage may only specify AHARDWAREBUFFER_USAGE_CPU_*. If set, then
- * outVirtualAddress is filled with the address of the buffer in virtual memory,
- * otherwise this function will fail.
- *
- * THREADING CONSIDERATIONS:
- *
- * It is legal for several different threads to lock a buffer for read access;
- * none of the threads are blocked.
- *
- * Locking a buffer simultaneously for write or read/write is undefined, but
- * will neither terminate the process nor block the caller; AHardwareBuffer_lock
- * may return an error or leave the buffer's content into an indeterminate
- * state.
- *
- * Returns NO_ERROR on success, BAD_VALUE if the buffer is NULL or if the usage
- * flags are not a combination of AHARDWAREBUFFER_USAGE_CPU_*, or an error
- * number of the lock fails for any reason.
- */
- int AHardwareBuffer_lock(AHardwareBuffer* buffer, uint64_t usage,
- int32_t fence, const ARect* rect, void** outVirtualAddress);
- /*
- * Unlock the AHardwareBuffer; must be called after all changes to the buffer
- * are completed by the caller. If fence is not NULL then it will be set to a
- * file descriptor that is signaled when all pending work on the buffer is
- * completed. The caller is responsible for closing the fence when it is no
- * longer needed.
- *
- * Returns NO_ERROR on success, BAD_VALUE if the buffer is NULL, or an error
- * number of the lock fails for any reason.
- */
- int AHardwareBuffer_unlock(AHardwareBuffer* buffer, int32_t* fence);
- /*
- * Send the AHardwareBuffer to an AF_UNIX socket.
- *
- * Returns NO_ERROR on success, BAD_VALUE if the buffer is NULL, or an error
- * number of the lock fails for any reason.
- */
- int AHardwareBuffer_sendHandleToUnixSocket(const AHardwareBuffer* buffer, int socketFd);
- /*
- * Receive the AHardwareBuffer from an AF_UNIX socket.
- *
- * Returns NO_ERROR on success, BAD_VALUE if the buffer is NULL, or an error
- * number of the lock fails for any reason.
- */
- int AHardwareBuffer_recvHandleFromUnixSocket(int socketFd, AHardwareBuffer** outBuffer);
- __END_DECLS
- #endif // ANDROID_HARDWARE_BUFFER_H