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/3rdParty/glew-2.0.0/doc/wglew.html

https://gitlab.com/this.is.delirium/practices
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  3. The OpenGL Extension Wrangler Library
  4. Copyright (C) 2008-2015, Nigel Stewart <nigels[]users sourceforge net>
  5. Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
  6. Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
  7. Copyright (C) 2002, Lev Povalahev
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  33. <title>GLEW: The OpenGL Extension Wrangler Library</title>
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  45. <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/2.0.0/">2.2.0</a></i></td></tr>
  46. <tr><td align="center"><br></td></tr>
  47. <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
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  51. <tr><td align="center"><a href="index.html">Download</a></td></tr>
  52. <tr><td align="center"><a href="basic.html">Usage</a></td></tr>
  53. <tr><td align="center"><a href="build.html">Building</a></td></tr>
  54. <tr><td align="center"><a href="install.html">Installation</a></td></tr>
  55. <tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr>
  56. <tr><td align="center"><a href="log.html">Change Log</a></td></tr>
  57. <tr><td align="center"><br></tr>
  58. <tr><td align="center"><a href="https://github.com/nigels-com/glew">GitHub</a></td></tr>
  59. <tr><td align="center"><a href="https://github.com/nigels-com/glew/issues">Issues</a></td></tr>
  60. <tr><td align="center"><a href="https://github.com/nigels-com/glew/pulls">Pull Requests</a></td></tr>
  61. <tr><td align="center"><a href="https://github.com/nigels-com/glew#authors">Authors</a></td></tr>
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  64. <tr><td align="center"><a href="https://sourceforge.net/projects/glew">SourceForge Page</a></td></tr>
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  72. <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
  73. <tr><td align="center"><i>Last Update: 07-24-16</i></td></tr>
  74. <tr><td align="center">
  75. <a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
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  86. <td bgcolor="#ffffff" align="left" valign="top">
  87. <h1>The OpenGL Extension Wrangler Library</h1>
  88. <!-- end header.html -->
  89. <h2>Supported WGL Extensions</h2>
  90. <table border="0" width="100%" cellpadding="1" cellspacing="0" align="center">
  91. <tr><td class="num">1</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/3DFX/3dfx_multisample.txt">3DFX_multisample</a></td></tr>
  92. <tr><td><br></td><td></td><td></td></tr>
  93. <tr><td class="num">2</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/3DL/stereo_control.txt">3DL_stereo_control</a></td></tr>
  94. <tr><td><br></td><td></td><td></td></tr>
  95. <tr><td class="num">3</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/AMD/wgl_gpu_association.txt">AMD_gpu_association</a></td></tr>
  96. <tr><td><br></td><td></td><td></td></tr>
  97. <tr><td class="num">4</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/wgl_buffer_region.txt">ARB_buffer_region</a></td></tr>
  98. <tr><td class="num">5</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/KHR/context_flush_control.txt">ARB_context_flush_control</a></td></tr>
  99. <tr><td class="num">6</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/wgl_create_context.txt">ARB_create_context</a></td></tr>
  100. <tr><td class="num">7</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/wgl_create_context.txt">ARB_create_context_profile</a></td></tr>
  101. <tr><td class="num">8</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/wgl_create_context_robustness.txt">ARB_create_context_robustness</a></td></tr>
  102. <tr><td class="num">9</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/wgl_extensions_string.txt">ARB_extensions_string</a></td></tr>
  103. <tr><td class="num">10</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/framebuffer_sRGB.txt">ARB_framebuffer_sRGB</a></td></tr>
  104. <tr><td class="num">11</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/wgl_make_current_read.txt">ARB_make_current_read</a></td></tr>
  105. <tr><td class="num">12</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/multisample.txt">ARB_multisample</a></td></tr>
  106. <tr><td class="num">13</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/wgl_pbuffer.txt">ARB_pbuffer</a></td></tr>
  107. <tr><td class="num">14</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/wgl_pixel_format.txt">ARB_pixel_format</a></td></tr>
  108. <tr><td class="num">15</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/color_buffer_float.txt">ARB_pixel_format_float</a></td></tr>
  109. <tr><td class="num">16</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/wgl_render_texture.txt">ARB_render_texture</a></td></tr>
  110. <tr><td class="num">17</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/wgl_robustness_isolation.txt">ARB_robustness_application_isolation</a></td></tr>
  111. <tr><td class="num">18</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ARB/wgl_robustness_isolation.txt">ARB_robustness_share_group_isolation</a></td></tr>
  112. <tr><td><br></td><td></td><td></td></tr>
  113. <tr><td class="num">19</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/ATI/pixel_format_float.txt">ATI_pixel_format_float</a></td></tr>
  114. <tr><td class="num">20</td><td>&nbsp;</td><td>ATI_render_texture_rectangle</td></tr>
  115. <tr><td><br></td><td></td><td></td></tr>
  116. <tr><td class="num">21</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_create_context_es2_profile.txt">EXT_create_context_es2_profile</a></td></tr>
  117. <tr><td class="num">22</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_create_context_es_profile.txt">EXT_create_context_es_profile</a></td></tr>
  118. <tr><td class="num">23</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_depth_float.txt">EXT_depth_float</a></td></tr>
  119. <tr><td class="num">24</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_display_color_table.txt">EXT_display_color_table</a></td></tr>
  120. <tr><td class="num">25</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_extensions_string.txt">EXT_extensions_string</a></td></tr>
  121. <tr><td class="num">26</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt">EXT_framebuffer_sRGB</a></td></tr>
  122. <tr><td class="num">27</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_make_current_read.txt">EXT_make_current_read</a></td></tr>
  123. <tr><td class="num">28</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_multisample.txt">EXT_multisample</a></td></tr>
  124. <tr><td class="num">29</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_pbuffer.txt">EXT_pbuffer</a></td></tr>
  125. <tr><td class="num">30</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_pixel_format.txt">EXT_pixel_format</a></td></tr>
  126. <tr><td class="num">31</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt">EXT_pixel_format_packed_float</a></td></tr>
  127. <tr><td class="num">32</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_swap_control.txt">EXT_swap_control</a></td></tr>
  128. <tr><td class="num">33</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_swap_control_tear.txt">EXT_swap_control_tear</a></td></tr>
  129. <tr><td><br></td><td></td><td></td></tr>
  130. <tr><td class="num">34</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_digital_video_control.txt">I3D_digital_video_control</a></td></tr>
  131. <tr><td class="num">35</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_gamma.txt">I3D_gamma</a></td></tr>
  132. <tr><td class="num">36</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_genlock.txt">I3D_genlock</a></td></tr>
  133. <tr><td class="num">37</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_image_buffer.txt">I3D_image_buffer</a></td></tr>
  134. <tr><td class="num">38</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_swap_frame_lock.txt">I3D_swap_frame_lock</a></td></tr>
  135. <tr><td class="num">39</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_swap_frame_usage.txt">I3D_swap_frame_usage</a></td></tr>
  136. <tr><td><br></td><td></td><td></td></tr>
  137. <tr><td class="num">40</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/DX_interop.txt">NV_DX_interop</a></td></tr>
  138. <tr><td class="num">41</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/DX_interop2.txt">NV_DX_interop2</a></td></tr>
  139. <tr><td class="num">42</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/copy_image.txt">NV_copy_image</a></td></tr>
  140. <tr><td class="num">43</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/wgl_delay_before_swap.txt">NV_delay_before_swap</a></td></tr>
  141. <tr><td class="num">44</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/float_buffer.txt">NV_float_buffer</a></td></tr>
  142. <tr><td class="num">45</td><td>&nbsp;</td><td><a href="http://developer.download.nvidia.com/opengl/specs/WGL_nv_gpu_affinity.txt">NV_gpu_affinity</a></td></tr>
  143. <tr><td class="num">46</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/multisample_coverage.txt">NV_multisample_coverage</a></td></tr>
  144. <tr><td class="num">47</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/present_video.txt">NV_present_video</a></td></tr>
  145. <tr><td class="num">48</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/render_depth_texture.txt">NV_render_depth_texture</a></td></tr>
  146. <tr><td class="num">49</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/render_texture_rectangle.txt">NV_render_texture_rectangle</a></td></tr>
  147. <tr><td class="num">50</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/wgl_swap_group.txt">NV_swap_group</a></td></tr>
  148. <tr><td class="num">51</td><td>&nbsp;</td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range.txt">NV_vertex_array_range</a></td></tr>
  149. <tr><td class="num">52</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/video_capture.txt">NV_video_capture</a></td></tr>
  150. <tr><td class="num">53</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/NV/wgl_video_output.txt">NV_video_output</a></td></tr>
  151. <tr><td><br></td><td></td><td></td></tr>
  152. <tr><td class="num">54</td><td>&nbsp;</td><td><a href="http://www.opengl.org/registry/specs/OML/wgl_sync_control.txt">OML_sync_control</a></td></tr>
  153. </table>
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  155. </td></tr></table></body>
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