/external/mac/Qt/lib/QtGui.framework/Versions/5/Headers/qopenglextrafunctions.h
C Header | 849 lines | 763 code | 49 blank | 37 comment | 1 complexity | c220ad514f684e6e7179579c069c851e MD5 | raw file
- /****************************************************************************
- **
- ** Copyright (C) 2015 The Qt Company Ltd.
- ** Contact: http://www.qt.io/licensing/
- **
- ** This file is part of the QtGui module of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:LGPL21$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see http://www.qt.io/terms-conditions. For further
- ** information use the contact form at http://www.qt.io/contact-us.
- **
- ** GNU Lesser General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU Lesser
- ** General Public License version 2.1 or version 3 as published by the Free
- ** Software Foundation and appearing in the file LICENSE.LGPLv21 and
- ** LICENSE.LGPLv3 included in the packaging of this file. Please review the
- ** following information to ensure the GNU Lesser General Public License
- ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
- ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
- **
- ** As a special exception, The Qt Company gives you certain additional
- ** rights. These rights are described in The Qt Company LGPL Exception
- ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
- #ifndef QOPENGLEXTRAFUNCTIONS_H
- #define QOPENGLEXTRAFUNCTIONS_H
- #include <QtCore/qglobal.h>
- #ifndef QT_NO_OPENGL
- #include <QtGui/qopenglfunctions.h>
- QT_BEGIN_NAMESPACE
- class QOpenGLExtraFunctionsPrivate;
- #undef glReadBuffer
- #undef glDrawRangeElements
- #undef glTexImage3D
- #undef glTexSubImage3D
- #undef glCopyTexSubImage3D
- #undef glCompressedTexImage3D
- #undef glCompressedTexSubImage3D
- #undef glGenQueries
- #undef glDeleteQueries
- #undef glIsQuery
- #undef glBeginQuery
- #undef glEndQuery
- #undef glGetQueryiv
- #undef glGetQueryObjectuiv
- #undef glUnmapBuffer
- #undef glGetBufferPointerv
- #undef glDrawBuffers
- #undef glUniformMatrix2x3fv
- #undef glUniformMatrix3x2fv
- #undef glUniformMatrix2x4fv
- #undef glUniformMatrix4x2fv
- #undef glUniformMatrix3x4fv
- #undef glUniformMatrix4x3fv
- #undef glBlitFramebuffer
- #undef glRenderbufferStorageMultisample
- #undef glFramebufferTextureLayer
- #undef glMapBufferRange
- #undef glFlushMappedBufferRange
- #undef glBindVertexArray
- #undef glDeleteVertexArrays
- #undef glGenVertexArrays
- #undef glIsVertexArray
- #undef glGetIntegeri_v
- #undef glBeginTransformFeedback
- #undef glEndTransformFeedback
- #undef glBindBufferRange
- #undef glBindBufferBase
- #undef glTransformFeedbackVaryings
- #undef glGetTransformFeedbackVarying
- #undef glVertexAttribIPointer
- #undef glGetVertexAttribIiv
- #undef glGetVertexAttribIuiv
- #undef glVertexAttribI4i
- #undef glVertexAttribI4ui
- #undef glVertexAttribI4iv
- #undef glVertexAttribI4uiv
- #undef glGetUniformuiv
- #undef glGetFragDataLocation
- #undef glUniform1ui
- #undef glUniform2ui
- #undef glUniform3ui
- #undef glUniform4ui
- #undef glUniform1uiv
- #undef glUniform2uiv
- #undef glUniform3uiv
- #undef glUniform4uiv
- #undef glClearBufferiv
- #undef glClearBufferuiv
- #undef glClearBufferfv
- #undef glClearBufferfi
- #undef glGetStringi
- #undef glCopyBufferSubData
- #undef glGetUniformIndices
- #undef glGetActiveUniformsiv
- #undef glGetUniformBlockIndex
- #undef glGetActiveUniformBlockiv
- #undef glGetActiveUniformBlockName
- #undef glUniformBlockBinding
- #undef glDrawArraysInstanced
- #undef glDrawElementsInstanced
- #undef glFenceSync
- #undef glIsSync
- #undef glDeleteSync
- #undef glClientWaitSync
- #undef glWaitSync
- #undef glGetInteger64v
- #undef glGetSynciv
- #undef glGetInteger64i_v
- #undef glGetBufferParameteri64v
- #undef glGenSamplers
- #undef glDeleteSamplers
- #undef glIsSampler
- #undef glBindSampler
- #undef glSamplerParameteri
- #undef glSamplerParameteriv
- #undef glSamplerParameterf
- #undef glSamplerParameterfv
- #undef glGetSamplerParameteriv
- #undef glGetSamplerParameterfv
- #undef glVertexAttribDivisor
- #undef glBindTransformFeedback
- #undef glDeleteTransformFeedbacks
- #undef glGenTransformFeedbacks
- #undef glIsTransformFeedback
- #undef glPauseTransformFeedback
- #undef glResumeTransformFeedback
- #undef glGetProgramBinary
- #undef glProgramBinary
- #undef glProgramParameteri
- #undef glInvalidateFramebuffer
- #undef glInvalidateSubFramebuffer
- #undef glTexStorage2D
- #undef glTexStorage3D
- #undef glGetInternalformativ
- #undef glDispatchCompute
- #undef glDispatchComputeIndirect
- #undef glDrawArraysIndirect
- #undef glDrawElementsIndirect
- #undef glFramebufferParameteri
- #undef glGetFramebufferParameteriv
- #undef glGetProgramInterfaceiv
- #undef glGetProgramResourceIndex
- #undef glGetProgramResourceName
- #undef glGetProgramResourceiv
- #undef glGetProgramResourceLocation
- #undef glUseProgramStages
- #undef glActiveShaderProgram
- #undef glCreateShaderProgramv
- #undef glBindProgramPipeline
- #undef glDeleteProgramPipelines
- #undef glGenProgramPipelines
- #undef glIsProgramPipeline
- #undef glGetProgramPipelineiv
- #undef glProgramUniform1i
- #undef glProgramUniform2i
- #undef glProgramUniform3i
- #undef glProgramUniform4i
- #undef glProgramUniform1ui
- #undef glProgramUniform2ui
- #undef glProgramUniform3ui
- #undef glProgramUniform4ui
- #undef glProgramUniform1f
- #undef glProgramUniform2f
- #undef glProgramUniform3f
- #undef glProgramUniform4f
- #undef glProgramUniform1iv
- #undef glProgramUniform2iv
- #undef glProgramUniform3iv
- #undef glProgramUniform4iv
- #undef glProgramUniform1uiv
- #undef glProgramUniform2uiv
- #undef glProgramUniform3uiv
- #undef glProgramUniform4uiv
- #undef glProgramUniform1fv
- #undef glProgramUniform2fv
- #undef glProgramUniform3fv
- #undef glProgramUniform4fv
- #undef glProgramUniformMatrix2fv
- #undef glProgramUniformMatrix3fv
- #undef glProgramUniformMatrix4fv
- #undef glProgramUniformMatrix2x3fv
- #undef glProgramUniformMatrix3x2fv
- #undef glProgramUniformMatrix2x4fv
- #undef glProgramUniformMatrix4x2fv
- #undef glProgramUniformMatrix3x4fv
- #undef glProgramUniformMatrix4x3fv
- #undef glValidateProgramPipeline
- #undef glGetProgramPipelineInfoLog
- #undef glBindImageTexture
- #undef glGetBooleani_v
- #undef glMemoryBarrier
- #undef glMemoryBarrierByRegion
- #undef glTexStorage2DMultisample
- #undef glGetMultisamplefv
- #undef glSampleMaski
- #undef glGetTexLevelParameteriv
- #undef glGetTexLevelParameterfv
- #undef glBindVertexBuffer
- #undef glVertexAttribFormat
- #undef glVertexAttribIFormat
- #undef glVertexAttribBinding
- #undef glVertexBindingDivisor
- class Q_GUI_EXPORT QOpenGLExtraFunctions : public QOpenGLFunctions
- {
- Q_DECLARE_PRIVATE(QOpenGLExtraFunctions)
- public:
- QOpenGLExtraFunctions();
- QOpenGLExtraFunctions(QOpenGLContext *context);
- ~QOpenGLExtraFunctions() {}
- // GLES3
- void glReadBuffer(GLenum mode);
- void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
- void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
- void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
- void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
- void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
- void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
- void glGenQueries(GLsizei n, GLuint *ids);
- void glDeleteQueries(GLsizei n, const GLuint *ids);
- GLboolean glIsQuery(GLuint id);
- void glBeginQuery(GLenum target, GLuint id);
- void glEndQuery(GLenum target);
- void glGetQueryiv(GLenum target, GLenum pname, GLint *params);
- void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params);
- GLboolean glUnmapBuffer(GLenum target);
- void glGetBufferPointerv(GLenum target, GLenum pname, void **params);
- void glDrawBuffers(GLsizei n, const GLenum *bufs);
- void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
- void glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
- void glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
- void *glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
- void glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
- void glBindVertexArray(GLuint array);
- void glDeleteVertexArrays(GLsizei n, const GLuint *arrays);
- void glGenVertexArrays(GLsizei n, GLuint *arrays);
- GLboolean glIsVertexArray(GLuint array);
- void glGetIntegeri_v(GLenum target, GLuint index, GLint *data);
- void glBeginTransformFeedback(GLenum primitiveMode);
- void glEndTransformFeedback(void);
- void glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
- void glBindBufferBase(GLenum target, GLuint index, GLuint buffer);
- void glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
- void glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
- void glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
- void glGetVertexAttribIiv(GLuint index, GLenum pname, GLint *params);
- void glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params);
- void glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w);
- void glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
- void glVertexAttribI4iv(GLuint index, const GLint *v);
- void glVertexAttribI4uiv(GLuint index, const GLuint *v);
- void glGetUniformuiv(GLuint program, GLint location, GLuint *params);
- GLint glGetFragDataLocation(GLuint program, const GLchar *name);
- void glUniform1ui(GLint location, GLuint v0);
- void glUniform2ui(GLint location, GLuint v0, GLuint v1);
- void glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
- void glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
- void glUniform1uiv(GLint location, GLsizei count, const GLuint *value);
- void glUniform2uiv(GLint location, GLsizei count, const GLuint *value);
- void glUniform3uiv(GLint location, GLsizei count, const GLuint *value);
- void glUniform4uiv(GLint location, GLsizei count, const GLuint *value);
- void glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value);
- void glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value);
- void glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value);
- void glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
- const GLubyte *glGetStringi(GLenum name, GLuint index);
- void glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
- void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
- void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
- GLuint glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName);
- void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
- void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
- void glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
- void glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
- void glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
- GLsync glFenceSync(GLenum condition, GLbitfield flags);
- GLboolean glIsSync(GLsync sync);
- void glDeleteSync(GLsync sync);
- GLenum glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
- void glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
- void glGetInteger64v(GLenum pname, GLint64 *data);
- void glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
- void glGetInteger64i_v(GLenum target, GLuint index, GLint64 *data);
- void glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params);
- void glGenSamplers(GLsizei count, GLuint *samplers);
- void glDeleteSamplers(GLsizei count, const GLuint *samplers);
- GLboolean glIsSampler(GLuint sampler);
- void glBindSampler(GLuint unit, GLuint sampler);
- void glSamplerParameteri(GLuint sampler, GLenum pname, GLint param);
- void glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint *param);
- void glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param);
- void glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param);
- void glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params);
- void glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params);
- void glVertexAttribDivisor(GLuint index, GLuint divisor);
- void glBindTransformFeedback(GLenum target, GLuint id);
- void glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids);
- void glGenTransformFeedbacks(GLsizei n, GLuint *ids);
- GLboolean glIsTransformFeedback(GLuint id);
- void glPauseTransformFeedback(void);
- void glResumeTransformFeedback(void);
- void glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
- void glProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
- void glProgramParameteri(GLuint program, GLenum pname, GLint value);
- void glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments);
- void glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
- void glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
- void glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
- void glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
- // GLES 3.1
- void glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
- void glDispatchComputeIndirect(GLintptr indirect);
- void glDrawArraysIndirect(GLenum mode, const void *indirect);
- void glDrawElementsIndirect(GLenum mode, GLenum type, const void *indirect);
- void glFramebufferParameteri(GLenum target, GLenum pname, GLint param);
- void glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint *params);
- void glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params);
- GLuint glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar *name);
- void glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
- void glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
- GLint glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar *name);
- void glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program);
- void glActiveShaderProgram(GLuint pipeline, GLuint program);
- GLuint glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar *const*strings);
- void glBindProgramPipeline(GLuint pipeline);
- void glDeleteProgramPipelines(GLsizei n, const GLuint *pipelines);
- void glGenProgramPipelines(GLsizei n, GLuint *pipelines);
- GLboolean glIsProgramPipeline(GLuint pipeline);
- void glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params);
- void glProgramUniform1i(GLuint program, GLint location, GLint v0);
- void glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1);
- void glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
- void glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
- void glProgramUniform1ui(GLuint program, GLint location, GLuint v0);
- void glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1);
- void glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
- void glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
- void glProgramUniform1f(GLuint program, GLint location, GLfloat v0);
- void glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1);
- void glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
- void glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
- void glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *value);
- void glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *value);
- void glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *value);
- void glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *value);
- void glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
- void glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
- void glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
- void glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
- void glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
- void glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
- void glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
- void glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
- void glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void glValidateProgramPipeline(GLuint pipeline);
- void glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
- void glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
- void glGetBooleani_v(GLenum target, GLuint index, GLboolean *data);
- void glMemoryBarrier(GLbitfield barriers);
- void glMemoryBarrierByRegion(GLbitfield barriers);
- void glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
- void glGetMultisamplefv(GLenum pname, GLuint index, GLfloat *val);
- void glSampleMaski(GLuint maskNumber, GLbitfield mask);
- void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params);
- void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params);
- void glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
- void glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
- void glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
- void glVertexAttribBinding(GLuint attribindex, GLuint bindingindex);
- void glVertexBindingDivisor(GLuint bindingindex, GLuint divisor);
- private:
- static bool isInitialized(const QOpenGLExtraFunctionsPrivate *d) { return d != 0; }
- };
- class QOpenGLExtraFunctionsPrivate : public QOpenGLFunctionsPrivate
- {
- public:
- QOpenGLExtraFunctionsPrivate(QOpenGLContext *ctx);
- // GLES3
- void (QOPENGLF_APIENTRYP ReadBuffer)(GLenum mode);
- void (QOPENGLF_APIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
- void (QOPENGLF_APIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
- void (QOPENGLF_APIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
- void (QOPENGLF_APIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
- void (QOPENGLF_APIENTRYP CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
- void (QOPENGLF_APIENTRYP CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
- void (QOPENGLF_APIENTRYP GenQueries)(GLsizei n, GLuint *ids);
- void (QOPENGLF_APIENTRYP DeleteQueries)(GLsizei n, const GLuint *ids);
- GLboolean (QOPENGLF_APIENTRYP IsQuery)(GLuint id);
- void (QOPENGLF_APIENTRYP BeginQuery)(GLenum target, GLuint id);
- void (QOPENGLF_APIENTRYP EndQuery)(GLenum target);
- void (QOPENGLF_APIENTRYP GetQueryiv)(GLenum target, GLenum pname, GLint *params);
- void (QOPENGLF_APIENTRYP GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params);
- GLboolean (QOPENGLF_APIENTRYP UnmapBuffer)(GLenum target);
- void (QOPENGLF_APIENTRYP GetBufferPointerv)(GLenum target, GLenum pname, void **params);
- void (QOPENGLF_APIENTRYP DrawBuffers)(GLsizei n, const GLenum *bufs);
- void (QOPENGLF_APIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
- void (QOPENGLF_APIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
- void (QOPENGLF_APIENTRYP FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
- void *(QOPENGLF_APIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
- void (QOPENGLF_APIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length);
- void (QOPENGLF_APIENTRYP BindVertexArray)(GLuint array);
- void (QOPENGLF_APIENTRYP DeleteVertexArrays)(GLsizei n, const GLuint *arrays);
- void (QOPENGLF_APIENTRYP GenVertexArrays)(GLsizei n, GLuint *arrays);
- GLboolean (QOPENGLF_APIENTRYP IsVertexArray)(GLuint array);
- void (QOPENGLF_APIENTRYP GetIntegeri_v)(GLenum target, GLuint index, GLint *data);
- void (QOPENGLF_APIENTRYP BeginTransformFeedback)(GLenum primitiveMode);
- void (QOPENGLF_APIENTRYP EndTransformFeedback)(void);
- void (QOPENGLF_APIENTRYP BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
- void (QOPENGLF_APIENTRYP BindBufferBase)(GLenum target, GLuint index, GLuint buffer);
- void (QOPENGLF_APIENTRYP TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
- void (QOPENGLF_APIENTRYP GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
- void (QOPENGLF_APIENTRYP VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
- void (QOPENGLF_APIENTRYP GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params);
- void (QOPENGLF_APIENTRYP GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params);
- void (QOPENGLF_APIENTRYP VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w);
- void (QOPENGLF_APIENTRYP VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
- void (QOPENGLF_APIENTRYP VertexAttribI4iv)(GLuint index, const GLint *v);
- void (QOPENGLF_APIENTRYP VertexAttribI4uiv)(GLuint index, const GLuint *v);
- void (QOPENGLF_APIENTRYP GetUniformuiv)(GLuint program, GLint location, GLuint *params);
- GLint (QOPENGLF_APIENTRYP GetFragDataLocation)(GLuint program, const GLchar *name);
- void (QOPENGLF_APIENTRYP Uniform1ui)(GLint location, GLuint v0);
- void (QOPENGLF_APIENTRYP Uniform2ui)(GLint location, GLuint v0, GLuint v1);
- void (QOPENGLF_APIENTRYP Uniform3ui)(GLint location, GLuint v0, GLuint v1, GLuint v2);
- void (QOPENGLF_APIENTRYP Uniform4ui)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
- void (QOPENGLF_APIENTRYP Uniform1uiv)(GLint location, GLsizei count, const GLuint *value);
- void (QOPENGLF_APIENTRYP Uniform2uiv)(GLint location, GLsizei count, const GLuint *value);
- void (QOPENGLF_APIENTRYP Uniform3uiv)(GLint location, GLsizei count, const GLuint *value);
- void (QOPENGLF_APIENTRYP Uniform4uiv)(GLint location, GLsizei count, const GLuint *value);
- void (QOPENGLF_APIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value);
- void (QOPENGLF_APIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value);
- void (QOPENGLF_APIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
- const GLubyte *(QOPENGLF_APIENTRYP GetStringi)(GLenum name, GLuint index);
- void (QOPENGLF_APIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
- void (QOPENGLF_APIENTRYP GetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
- void (QOPENGLF_APIENTRYP GetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
- GLuint (QOPENGLF_APIENTRYP GetUniformBlockIndex)(GLuint program, const GLchar *uniformBlockName);
- void (QOPENGLF_APIENTRYP GetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
- void (QOPENGLF_APIENTRYP GetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
- void (QOPENGLF_APIENTRYP UniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
- void (QOPENGLF_APIENTRYP DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
- void (QOPENGLF_APIENTRYP DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
- GLsync (QOPENGLF_APIENTRYP FenceSync)(GLenum condition, GLbitfield flags);
- GLboolean (QOPENGLF_APIENTRYP IsSync)(GLsync sync);
- void (QOPENGLF_APIENTRYP DeleteSync)(GLsync sync);
- GLenum (QOPENGLF_APIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout);
- void (QOPENGLF_APIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout);
- void (QOPENGLF_APIENTRYP GetInteger64v)(GLenum pname, GLint64 *data);
- void (QOPENGLF_APIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
- void (QOPENGLF_APIENTRYP GetInteger64i_v)(GLenum target, GLuint index, GLint64 *data);
- void (QOPENGLF_APIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params);
- void (QOPENGLF_APIENTRYP GenSamplers)(GLsizei count, GLuint *samplers);
- void (QOPENGLF_APIENTRYP DeleteSamplers)(GLsizei count, const GLuint *samplers);
- GLboolean (QOPENGLF_APIENTRYP IsSampler)(GLuint sampler);
- void (QOPENGLF_APIENTRYP BindSampler)(GLuint unit, GLuint sampler);
- void (QOPENGLF_APIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param);
- void (QOPENGLF_APIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint *param);
- void (QOPENGLF_APIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param);
- void (QOPENGLF_APIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat *param);
- void (QOPENGLF_APIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint *params);
- void (QOPENGLF_APIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat *params);
- void (QOPENGLF_APIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor);
- void (QOPENGLF_APIENTRYP BindTransformFeedback)(GLenum target, GLuint id);
- void (QOPENGLF_APIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids);
- void (QOPENGLF_APIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint *ids);
- GLboolean (QOPENGLF_APIENTRYP IsTransformFeedback)(GLuint id);
- void (QOPENGLF_APIENTRYP PauseTransformFeedback)(void);
- void (QOPENGLF_APIENTRYP ResumeTransformFeedback)(void);
- void (QOPENGLF_APIENTRYP GetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
- void (QOPENGLF_APIENTRYP ProgramBinary)(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
- void (QOPENGLF_APIENTRYP ProgramParameteri)(GLuint program, GLenum pname, GLint value);
- void (QOPENGLF_APIENTRYP InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments);
- void (QOPENGLF_APIENTRYP InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
- void (QOPENGLF_APIENTRYP TexStorage2D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
- void (QOPENGLF_APIENTRYP TexStorage3D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
- void (QOPENGLF_APIENTRYP GetInternalformativ)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
- // GLES 3.1
- void (QOPENGLF_APIENTRYP DispatchCompute)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
- void (QOPENGLF_APIENTRYP DispatchComputeIndirect)(GLintptr indirect);
- void (QOPENGLF_APIENTRYP DrawArraysIndirect)(GLenum mode, const void *indirect);
- void (QOPENGLF_APIENTRYP DrawElementsIndirect)(GLenum mode, GLenum type, const void *indirect);
- void (QOPENGLF_APIENTRYP FramebufferParameteri)(GLenum target, GLenum pname, GLint param);
- void (QOPENGLF_APIENTRYP GetFramebufferParameteriv)(GLenum target, GLenum pname, GLint *params);
- void (QOPENGLF_APIENTRYP GetProgramInterfaceiv)(GLuint program, GLenum programInterface, GLenum pname, GLint *params);
- GLuint (QOPENGLF_APIENTRYP GetProgramResourceIndex)(GLuint program, GLenum programInterface, const GLchar *name);
- void (QOPENGLF_APIENTRYP GetProgramResourceName)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
- void (QOPENGLF_APIENTRYP GetProgramResourceiv)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
- GLint (QOPENGLF_APIENTRYP GetProgramResourceLocation)(GLuint program, GLenum programInterface, const GLchar *name);
- void (QOPENGLF_APIENTRYP UseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program);
- void (QOPENGLF_APIENTRYP ActiveShaderProgram)(GLuint pipeline, GLuint program);
- GLuint (QOPENGLF_APIENTRYP CreateShaderProgramv)(GLenum type, GLsizei count, const GLchar *const*strings);
- void (QOPENGLF_APIENTRYP BindProgramPipeline)(GLuint pipeline);
- void (QOPENGLF_APIENTRYP DeleteProgramPipelines)(GLsizei n, const GLuint *pipelines);
- void (QOPENGLF_APIENTRYP GenProgramPipelines)(GLsizei n, GLuint *pipelines);
- GLboolean (QOPENGLF_APIENTRYP IsProgramPipeline)(GLuint pipeline);
- void (QOPENGLF_APIENTRYP GetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint *params);
- void (QOPENGLF_APIENTRYP ProgramUniform1i)(GLuint program, GLint location, GLint v0);
- void (QOPENGLF_APIENTRYP ProgramUniform2i)(GLuint program, GLint location, GLint v0, GLint v1);
- void (QOPENGLF_APIENTRYP ProgramUniform3i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
- void (QOPENGLF_APIENTRYP ProgramUniform4i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
- void (QOPENGLF_APIENTRYP ProgramUniform1ui)(GLuint program, GLint location, GLuint v0);
- void (QOPENGLF_APIENTRYP ProgramUniform2ui)(GLuint program, GLint location, GLuint v0, GLuint v1);
- void (QOPENGLF_APIENTRYP ProgramUniform3ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
- void (QOPENGLF_APIENTRYP ProgramUniform4ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
- void (QOPENGLF_APIENTRYP ProgramUniform1f)(GLuint program, GLint location, GLfloat v0);
- void (QOPENGLF_APIENTRYP ProgramUniform2f)(GLuint program, GLint location, GLfloat v0, GLfloat v1);
- void (QOPENGLF_APIENTRYP ProgramUniform3f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
- void (QOPENGLF_APIENTRYP ProgramUniform4f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
- void (QOPENGLF_APIENTRYP ProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint *value);
- void (QOPENGLF_APIENTRYP ProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint *value);
- void (QOPENGLF_APIENTRYP ProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint *value);
- void (QOPENGLF_APIENTRYP ProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint *value);
- void (QOPENGLF_APIENTRYP ProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value);
- void (QOPENGLF_APIENTRYP ProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value);
- void (QOPENGLF_APIENTRYP ProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value);
- void (QOPENGLF_APIENTRYP ProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value);
- void (QOPENGLF_APIENTRYP ProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
- void (QOPENGLF_APIENTRYP ValidateProgramPipeline)(GLuint pipeline);
- void (QOPENGLF_APIENTRYP GetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
- void (QOPENGLF_APIENTRYP BindImageTexture)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
- void (QOPENGLF_APIENTRYP GetBooleani_v)(GLenum target, GLuint index, GLboolean *data);
- void (QOPENGLF_APIENTRYP MemoryBarrierFunc)(GLbitfield barriers);
- void (QOPENGLF_APIENTRYP MemoryBarrierByRegion)(GLbitfield barriers);
- void (QOPENGLF_APIENTRYP TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
- void (QOPENGLF_APIENTRYP GetMultisamplefv)(GLenum pname, GLuint index, GLfloat *val);
- void (QOPENGLF_APIENTRYP SampleMaski)(GLuint maskNumber, GLbitfield mask);
- void (QOPENGLF_APIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params);
- void (QOPENGLF_APIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params);
- void (QOPENGLF_APIENTRYP BindVertexBuffer)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
- void (QOPENGLF_APIENTRYP VertexAttribFormat)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
- void (QOPENGLF_APIENTRYP VertexAttribIFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
- void (QOPENGLF_APIENTRYP VertexAttribBinding)(GLuint attribindex, GLuint bindingindex);
- void (QOPENGLF_APIENTRYP VertexBindingDivisor)(GLuint bindingindex, GLuint divisor);
- };
- // GLES 3.0 and 3.1
- inline void QOpenGLExtraFunctions::glBeginQuery(GLenum target, GLuint id)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->BeginQuery(target, id);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glBeginTransformFeedback(GLenum primitiveMode)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->BeginTransformFeedback(primitiveMode);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glBindBufferBase(GLenum target, GLuint index, GLuint buffer)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->BindBufferBase(target, index, buffer);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->BindBufferRange(target, index, buffer, offset, size);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glBindSampler(GLuint unit, GLuint sampler)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->BindSampler(unit, sampler);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glBindTransformFeedback(GLenum target, GLuint id)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->BindTransformFeedback(target, id);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glBindVertexArray(GLuint array)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->BindVertexArray(array);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->BlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->ClearBufferfi(buffer, drawbuffer, depth, stencil);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat * value)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->ClearBufferfv(buffer, drawbuffer, value);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint * value)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->ClearBufferiv(buffer, drawbuffer, value);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint * value)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->ClearBufferuiv(buffer, drawbuffer, value);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline GLenum QOpenGLExtraFunctions::glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- GLenum result = d->ClientWaitSync(sync, flags, timeout);
- Q_OPENGL_FUNCTIONS_DEBUG
- return result;
- }
- inline void QOpenGLExtraFunctions::glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->CompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->CompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->CopyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->CopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glDeleteQueries(GLsizei n, const GLuint * ids)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->DeleteQueries(n, ids);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glDeleteSamplers(GLsizei count, const GLuint * samplers)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->DeleteSamplers(count, samplers);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glDeleteSync(GLsync sync)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->DeleteSync(sync);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glDeleteTransformFeedbacks(GLsizei n, const GLuint * ids)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->DeleteTransformFeedbacks(n, ids);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glDeleteVertexArrays(GLsizei n, const GLuint * arrays)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->DeleteVertexArrays(n, arrays);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->DrawArraysInstanced(mode, first, count, instancecount);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glDrawBuffers(GLsizei n, const GLenum * bufs)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->DrawBuffers(n, bufs);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->DrawElementsInstanced(mode, count, type, indices, instancecount);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->DrawRangeElements(mode, start, end, count, type, indices);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glEndQuery(GLenum target)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->EndQuery(target);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glEndTransformFeedback()
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->EndTransformFeedback();
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline GLsync QOpenGLExtraFunctions::glFenceSync(GLenum condition, GLbitfield flags)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- GLsync result = d->FenceSync(condition, flags);
- Q_OPENGL_FUNCTIONS_DEBUG
- return result;
- }
- inline void QOpenGLExtraFunctions::glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->FlushMappedBufferRange(target, offset, length);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->FramebufferTextureLayer(target, attachment, texture, level, layer);
- Q_OPENGL_FUNCTIONS_DEBUG
- }
- inline void QOpenGLExtraFunctions::glGenQueries(GLsizei n, GLuint* ids)
- {
- Q_D(QOpenGLExtraFunctions);
- Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
- d->GenQueries(n, ids);
- Q_OPENGL_FUNC