/src/server/scripts/Pet/pet_hunter.cpp
C++ | 359 lines | 259 code | 63 blank | 37 comment | 32 complexity | 32b5ce5aba59c3f31017133976357107 MD5 | raw file
- /*
- * Copyright (C) 2008-2017 TrinityCore <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /*
- * Ordered alphabetically using scriptname.
- * Scriptnames of files in this file should be prefixed with "npc_pet_hun_".
- */
- #include "ScriptMgr.h"
- #include "ScriptedCreature.h"
- #include "SpellScript.h"
- #include "SpellAuraEffects.h"
- enum HunterSpells
- {
- SPELL_HUNTER_CRIPPLING_POISON = 30981, // Viper
- SPELL_HUNTER_DEADLY_POISON_PASSIVE = 34657, // Venomous Snake
- SPELL_HUNTER_MIND_NUMBING_POISON = 25810 // Viper
- };
- enum HunterCreatures
- {
- NPC_HUNTER_VIPER = 19921
- };
- enum PetSpellsMisc
- {
- SPELL_PET_GUARD_DOG_HAPPINESS = 54445,
- SPELL_PET_SILVERBACK_RANK_1 = 62800,
- SPELL_PET_SILVERBACK_RANK_2 = 62801,
- SPELL_PET_SWOOP = 52825,
- SPELL_PET_CHARGE = 61685,
- PET_ICON_ID_GROWL = 201,
- PET_ICON_ID_CLAW = 262,
- PET_ICON_ID_BITE = 1680,
- PET_ICON_ID_SMACK = 473
- };
- class npc_pet_hunter_snake_trap : public CreatureScript
- {
- public:
- npc_pet_hunter_snake_trap() : CreatureScript("npc_pet_hunter_snake_trap") { }
- struct npc_pet_hunter_snake_trapAI : public ScriptedAI
- {
- npc_pet_hunter_snake_trapAI(Creature* creature) : ScriptedAI(creature)
- {
- Initialize();
- }
- void Initialize()
- {
- _spellTimer = 0;
- _isViper = false;
- }
- void EnterCombat(Unit* /*who*/) override { }
- void Reset() override
- {
- Initialize();
- CreatureTemplate const* Info = me->GetCreatureTemplate();
- _isViper = Info->Entry == NPC_HUNTER_VIPER ? true : false;
- me->SetMaxHealth(uint32(107 * (me->getLevel() - 40) * 0.025f));
- // Add delta to make them not all hit the same time
- uint32 delta = (rand32() % 7) * 100;
- me->SetAttackTime(BASE_ATTACK, Info->BaseAttackTime + delta);
- //me->SetStatFloatValue(UNIT_FIELD_RANGED_ATTACK_POWER, float(Info->attackpower));
- // Start attacking attacker of owner on first ai update after spawn - move in line of sight may choose better target
- if (!me->GetVictim() && me->IsSummon())
- if (Unit* Owner = me->ToTempSummon()->GetSummoner())
- if (Owner->getAttackerForHelper())
- AttackStart(Owner->getAttackerForHelper());
- if (!_isViper)
- DoCast(me, SPELL_HUNTER_DEADLY_POISON_PASSIVE, true);
- }
- // Redefined for random target selection:
- void MoveInLineOfSight(Unit* who) override
- {
- if (!me->GetVictim() && me->CanCreatureAttack(who))
- {
- if (me->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
- return;
- float attackRadius = me->GetAttackDistance(who);
- if (me->IsWithinDistInMap(who, attackRadius) && me->IsWithinLOSInMap(who))
- {
- if (!(rand32() % 5))
- {
- me->setAttackTimer(BASE_ATTACK, (rand32() % 10) * 100);
- _spellTimer = (rand32() % 10) * 100;
- AttackStart(who);
- }
- }
- }
- }
- void UpdateAI(uint32 diff) override
- {
- if (!UpdateVictim() || !me->GetVictim())
- return;
- if (me->EnsureVictim()->HasBreakableByDamageCrowdControlAura(me))
- {
- me->InterruptNonMeleeSpells(false);
- return;
- }
- // Viper
- if (_isViper)
- {
- if (_spellTimer <= diff)
- {
- if (urand(0, 2) == 0) // 33% chance to cast
- DoCastVictim(RAND(SPELL_HUNTER_MIND_NUMBING_POISON, SPELL_HUNTER_CRIPPLING_POISON));
- _spellTimer = 3000;
- }
- else
- _spellTimer -= diff;
- }
- DoMeleeAttackIfReady();
- }
- private:
- bool _isViper;
- uint32 _spellTimer;
- };
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_pet_hunter_snake_trapAI(creature);
- }
- };
- // 57627 - Charge
- class spell_pet_charge : public SpellScriptLoader
- {
- public:
- spell_pet_charge() : SpellScriptLoader("spell_pet_charge") { }
- class spell_pet_charge_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_pet_charge_AuraScript);
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- if (!sSpellMgr->GetSpellInfo(SPELL_PET_SWOOP) ||
- !sSpellMgr->GetSpellInfo(SPELL_PET_CHARGE))
- return false;
- return true;
- }
- void HandleDummy(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
- {
- // Prevent console log
- PreventDefaultAction();
- // Remove +% AP aura
- Unit* pet = eventInfo.GetActor();
- Aura* aura = pet->GetAura(SPELL_PET_SWOOP, pet->GetGUID());
- if (!aura)
- aura = pet->GetAura(SPELL_PET_CHARGE, pet->GetGUID());
- if (!aura)
- return;
- aura->DropCharge(AURA_REMOVE_BY_EXPIRE);
- }
- void Register() override
- {
- OnEffectProc += AuraEffectProcFn(spell_pet_charge_AuraScript::HandleDummy, EFFECT_0, SPELL_AURA_DUMMY);
- }
- };
- AuraScript* GetAuraScript() const override
- {
- return new spell_pet_charge_AuraScript();
- }
- };
- // -53178 - Guard Dog
- class spell_pet_guard_dog : public SpellScriptLoader
- {
- public:
- spell_pet_guard_dog() : SpellScriptLoader("spell_pet_guard_dog") { }
- class spell_pet_guard_dog_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_pet_guard_dog_AuraScript);
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- if (!sSpellMgr->GetSpellInfo(SPELL_PET_GUARD_DOG_HAPPINESS))
- return false;
- return true;
- }
- bool CheckProc(ProcEventInfo& eventInfo)
- {
- // Growl shares family flags with other spells
- // filter by spellIcon instead
- SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
- if (!spellInfo || spellInfo->SpellIconID != PET_ICON_ID_GROWL)
- return false;
- return true;
- }
- void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
- {
- PreventDefaultAction();
- Unit* caster = eventInfo.GetActor();
- caster->CastSpell((Unit*)nullptr, SPELL_PET_GUARD_DOG_HAPPINESS, true, nullptr, aurEff);
- float addThreat = CalculatePct(static_cast<float>(eventInfo.GetSpellInfo()->Effects[EFFECT_0].CalcValue(caster)), aurEff->GetAmount());
- eventInfo.GetProcTarget()->AddThreat(caster, addThreat);
- }
- void Register() override
- {
- DoCheckProc += AuraCheckProcFn(spell_pet_guard_dog_AuraScript::CheckProc);
- OnEffectProc += AuraEffectProcFn(spell_pet_guard_dog_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
- }
- };
- AuraScript* GetAuraScript() const override
- {
- return new spell_pet_guard_dog_AuraScript();
- }
- };
- // -62764 - Silverback
- class spell_pet_silverback : public SpellScriptLoader
- {
- public:
- spell_pet_silverback() : SpellScriptLoader("spell_pet_silverback") { }
- class spell_pet_silverback_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_pet_silverback_AuraScript);
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- if (!sSpellMgr->GetSpellInfo(SPELL_PET_GUARD_DOG_HAPPINESS))
- return false;
- return true;
- }
- bool CheckProc(ProcEventInfo& eventInfo)
- {
- // Growl shares family flags with other spells
- // filter by spellIcon instead
- SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
- if (!spellInfo || spellInfo->SpellIconID != PET_ICON_ID_GROWL)
- return false;
- return true;
- }
- void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
- {
- static uint32 const triggerSpell[2] = { SPELL_PET_SILVERBACK_RANK_1, SPELL_PET_SILVERBACK_RANK_2 };
- PreventDefaultAction();
- uint32 spellId = triggerSpell[GetSpellInfo()->GetRank() - 1];
- eventInfo.GetActor()->CastSpell((Unit*)nullptr, spellId, true, nullptr, aurEff);
- }
- void Register() override
- {
- DoCheckProc += AuraCheckProcFn(spell_pet_silverback_AuraScript::CheckProc);
- OnEffectProc += AuraEffectProcFn(spell_pet_silverback_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
- }
- };
- AuraScript* GetAuraScript() const override
- {
- return new spell_pet_silverback_AuraScript();
- }
- };
- // -61680 - Culling the Herd
- class spell_pet_culling_the_herd : public SpellScriptLoader
- {
- public:
- spell_pet_culling_the_herd() : SpellScriptLoader("spell_pet_culling_the_herd") { }
- class spell_pet_culling_the_herd_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_pet_culling_the_herd_AuraScript);
- bool CheckProc(ProcEventInfo& eventInfo)
- {
- // Claw, Bite and Smack share FamilyFlags with other spells
- // filter by spellIcon instead
- SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
- if (!spellInfo)
- return false;
- switch (spellInfo->SpellIconID)
- {
- case PET_ICON_ID_CLAW:
- case PET_ICON_ID_BITE:
- case PET_ICON_ID_SMACK:
- break;
- default:
- return false;
- }
- return true;
- }
- void Register() override
- {
- DoCheckProc += AuraCheckProcFn(spell_pet_culling_the_herd_AuraScript::CheckProc);
- }
- };
- AuraScript* GetAuraScript() const override
- {
- return new spell_pet_culling_the_herd_AuraScript();
- }
- };
- void AddSC_hunter_pet_scripts()
- {
- new npc_pet_hunter_snake_trap();
- new spell_pet_charge();
- new spell_pet_guard_dog();
- new spell_pet_silverback();
- new spell_pet_culling_the_herd();
- }