/src/test/codegen/riscv-abi/riscv64-lp64f-lp64d-abi.rs
https://gitlab.com/rust-lang/rust · Rust · 277 lines · 198 code · 45 blank · 34 comment · 0 complexity · c26b9ed1a89261afdef18f6821766a24 MD5 · raw file
- //
- // compile-flags: -C no-prepopulate-passes
- // only-riscv64
- // only-linux
- #![crate_type = "lib"]
- // CHECK: define void @f_fpr_tracking(float %0, float %1, float %2, float %3, float %4, float %5, float %6, float %7, i8 zeroext %i)
- #[no_mangle]
- pub extern "C" fn f_fpr_tracking(
- a: f32,
- b: f32,
- c: f32,
- d: f32,
- e: f32,
- f: f32,
- g: f32,
- h: f32,
- i: u8,
- ) {
- }
- #[repr(C)]
- pub struct Float {
- f: f32,
- }
- #[repr(C)]
- pub struct FloatFloat {
- f: f32,
- g: f32,
- }
- // CHECK: define void @f_float_s_arg(float %0)
- #[no_mangle]
- pub extern "C" fn f_float_s_arg(a: Float) {}
- // CHECK: define float @f_ret_float_s()
- #[no_mangle]
- pub extern "C" fn f_ret_float_s() -> Float {
- Float { f: 1. }
- }
- // CHECK: define void @f_float_float_s_arg({ float, float } %0)
- #[no_mangle]
- pub extern "C" fn f_float_float_s_arg(a: FloatFloat) {}
- // CHECK: define { float, float } @f_ret_float_float_s()
- #[no_mangle]
- pub extern "C" fn f_ret_float_float_s() -> FloatFloat {
- FloatFloat { f: 1., g: 2. }
- }
- // CHECK: define void @f_float_float_s_arg_insufficient_fprs(float %0, float %1, float %2, float %3, float %4, float %5, float %6, i64 %7)
- #[no_mangle]
- pub extern "C" fn f_float_float_s_arg_insufficient_fprs(
- a: f32,
- b: f32,
- c: f32,
- d: f32,
- e: f32,
- f: f32,
- g: f32,
- h: FloatFloat,
- ) {
- }
- #[repr(C)]
- pub struct FloatInt8 {
- f: f32,
- i: i8,
- }
- #[repr(C)]
- pub struct FloatUInt8 {
- f: f32,
- i: u8,
- }
- #[repr(C)]
- pub struct FloatInt32 {
- f: f32,
- i: i32,
- }
- #[repr(C)]
- pub struct FloatInt64 {
- f: f32,
- i: i64,
- }
- // CHECK: define void @f_float_int8_s_arg({ float, i8 } %0)
- #[no_mangle]
- pub extern "C" fn f_float_int8_s_arg(a: FloatInt8) {}
- // CHECK: define { float, i8 } @f_ret_float_int8_s()
- #[no_mangle]
- pub extern "C" fn f_ret_float_int8_s() -> FloatInt8 {
- FloatInt8 { f: 1., i: 2 }
- }
- // CHECK: define void @f_float_int32_s_arg({ float, i32 } %0)
- #[no_mangle]
- pub extern "C" fn f_float_int32_s_arg(a: FloatInt32) {}
- // CHECK: define { float, i32 } @f_ret_float_int32_s()
- #[no_mangle]
- pub extern "C" fn f_ret_float_int32_s() -> FloatInt32 {
- FloatInt32 { f: 1., i: 2 }
- }
- // CHECK: define void @f_float_uint8_s_arg({ float, i8 } %0)
- #[no_mangle]
- pub extern "C" fn f_float_uint8_s_arg(a: FloatUInt8) {}
- // CHECK: define { float, i8 } @f_ret_float_uint8_s()
- #[no_mangle]
- pub extern "C" fn f_ret_float_uint8_s() -> FloatUInt8 {
- FloatUInt8 { f: 1., i: 2 }
- }
- // CHECK: define void @f_float_int64_s_arg({ float, i64 } %0)
- #[no_mangle]
- pub extern "C" fn f_float_int64_s_arg(a: FloatInt64) {}
- // CHECK: define { float, i64 } @f_ret_float_int64_s()
- #[no_mangle]
- pub extern "C" fn f_ret_float_int64_s() -> FloatInt64 {
- FloatInt64 { f: 1., i: 2 }
- }
- // CHECK: define void @f_float_int8_s_arg_insufficient_gprs(i32 signext %a, i32 signext %b, i32 signext %c, i32 signext %d, i32 signext %e, i32 signext %f, i32 signext %g, i32 signext %h, i64 %0)
- #[no_mangle]
- pub extern "C" fn f_float_int8_s_arg_insufficient_gprs(
- a: i32,
- b: i32,
- c: i32,
- d: i32,
- e: i32,
- f: i32,
- g: i32,
- h: i32,
- i: FloatInt8,
- ) {
- }
- // CHECK: define void @f_struct_float_int8_insufficient_fprs(float %0, float %1, float %2, float %3, float %4, float %5, float %6, float %7, i64 %8)
- #[no_mangle]
- pub extern "C" fn f_struct_float_int8_insufficient_fprs(
- a: f32,
- b: f32,
- c: f32,
- d: f32,
- e: f32,
- f: f32,
- g: f32,
- h: f32,
- i: FloatInt8,
- ) {
- }
- #[repr(C)]
- pub struct FloatArr1 {
- a: [f32; 1],
- }
- // CHECK: define void @f_floatarr1_s_arg(float %0)
- #[no_mangle]
- pub extern "C" fn f_floatarr1_s_arg(a: FloatArr1) {}
- // CHECK: define float @f_ret_floatarr1_s()
- #[no_mangle]
- pub extern "C" fn f_ret_floatarr1_s() -> FloatArr1 {
- FloatArr1 { a: [1.] }
- }
- #[repr(C)]
- pub struct FloatArr2 {
- a: [f32; 2],
- }
- // CHECK: define void @f_floatarr2_s_arg({ float, float } %0)
- #[no_mangle]
- pub extern "C" fn f_floatarr2_s_arg(a: FloatArr2) {}
- // CHECK: define { float, float } @f_ret_floatarr2_s()
- #[no_mangle]
- pub extern "C" fn f_ret_floatarr2_s() -> FloatArr2 {
- FloatArr2 { a: [1., 2.] }
- }
- #[repr(C)]
- pub struct Tricky1 {
- f: [f32; 1],
- }
- #[repr(C)]
- pub struct FloatArr2Tricky1 {
- g: [Tricky1; 2],
- }
- // CHECK: define void @f_floatarr2_tricky1_s_arg({ float, float } %0)
- #[no_mangle]
- pub extern "C" fn f_floatarr2_tricky1_s_arg(a: FloatArr2Tricky1) {}
- // CHECK: define { float, float } @f_ret_floatarr2_tricky1_s()
- #[no_mangle]
- pub extern "C" fn f_ret_floatarr2_tricky1_s() -> FloatArr2Tricky1 {
- FloatArr2Tricky1 { g: [Tricky1 { f: [1.] }, Tricky1 { f: [2.] }] }
- }
- #[repr(C)]
- pub struct EmptyStruct {}
- #[repr(C)]
- pub struct FloatArr2Tricky2 {
- s: EmptyStruct,
- g: [Tricky1; 2],
- }
- // CHECK: define void @f_floatarr2_tricky2_s_arg({ float, float } %0)
- #[no_mangle]
- pub extern "C" fn f_floatarr2_tricky2_s_arg(a: FloatArr2Tricky2) {}
- // CHECK: define { float, float } @f_ret_floatarr2_tricky2_s()
- #[no_mangle]
- pub extern "C" fn f_ret_floatarr2_tricky2_s() -> FloatArr2Tricky2 {
- FloatArr2Tricky2 { s: EmptyStruct {}, g: [Tricky1 { f: [1.] }, Tricky1 { f: [2.] }] }
- }
- #[repr(C)]
- pub struct IntFloatInt {
- a: i32,
- b: f32,
- c: i32,
- }
- // CHECK: define void @f_int_float_int_s_arg([2 x i64] %0)
- #[no_mangle]
- pub extern "C" fn f_int_float_int_s_arg(a: IntFloatInt) {}
- // CHECK: define [2 x i64] @f_ret_int_float_int_s()
- #[no_mangle]
- pub extern "C" fn f_ret_int_float_int_s() -> IntFloatInt {
- IntFloatInt { a: 1, b: 2., c: 3 }
- }
- #[repr(C)]
- pub struct CharCharFloat {
- a: u8,
- b: u8,
- c: f32,
- }
- // CHECK: define void @f_char_char_float_s_arg(i64 %0)
- #[no_mangle]
- pub extern "C" fn f_char_char_float_s_arg(a: CharCharFloat) {}
- // CHECK: define i64 @f_ret_char_char_float_s()
- #[no_mangle]
- pub extern "C" fn f_ret_char_char_float_s() -> CharCharFloat {
- CharCharFloat { a: 1, b: 2, c: 3. }
- }
- #[repr(C)]
- pub union FloatU {
- a: f32,
- }
- // CHECK: define void @f_float_u_arg(i64 %0)
- #[no_mangle]
- pub extern "C" fn f_float_u_arg(a: FloatU) {}
- // CHECK: define i64 @f_ret_float_u()
- #[no_mangle]
- pub extern "C" fn f_ret_float_u() -> FloatU {
- unsafe { FloatU { a: 1. } }
- }